// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : GeometryGUI_PipeDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ using namespace std; #include "GeometryGUI_PipeDlg.h" #include "GeometryGUI.h" #include "QAD_Application.h" #include "QAD_Desktop.h" #include "utilities.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //================================================================================= // class : GeometryGUI_PipeDlg() // purpose : Constructs a GeometryGUI_PipeDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= GeometryGUI_PipeDlg::GeometryGUI_PipeDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl ) : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu ) { QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_DLG_PIPE"))); QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_SELECT"))); if ( !name ) setName( "GeometryGUI_PipeDlg" ); resize( 303, 225 ); setCaption( tr( "GEOM_PIPE_TITLE" ) ); setSizeGripEnabled( TRUE ); GeometryGUI_PipeDlgLayout = new QGridLayout( this ); GeometryGUI_PipeDlgLayout->setSpacing( 6 ); GeometryGUI_PipeDlgLayout->setMargin( 11 ); /***************************************************************/ GroupConstructors = new QButtonGroup( this, "GroupConstructors" ); GroupConstructors->setTitle( tr( "GEOM_PIPE" ) ); GroupConstructors->setExclusive( TRUE ); GroupConstructors->setColumnLayout(0, Qt::Vertical ); GroupConstructors->layout()->setSpacing( 0 ); GroupConstructors->layout()->setMargin( 0 ); GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() ); GroupConstructorsLayout->setAlignment( Qt::AlignTop ); GroupConstructorsLayout->setSpacing( 6 ); GroupConstructorsLayout->setMargin( 11 ); Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" ); Constructor1->setText( tr( "" ) ); Constructor1->setPixmap( image0 ); Constructor1->setChecked( TRUE ); Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) ); Constructor1->setMinimumSize( QSize( 50, 0 ) ); GroupConstructorsLayout->addWidget( Constructor1, 0, 0 ); QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ); GroupConstructorsLayout->addItem( spacer, 0, 1 ); GeometryGUI_PipeDlgLayout->addWidget( GroupConstructors, 0, 0 ); GroupButtons = new QGroupBox( this, "GroupButtons" ); GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) ); GroupButtons->setTitle( tr( "" ) ); GroupButtons->setColumnLayout(0, Qt::Vertical ); GroupButtons->layout()->setSpacing( 0 ); GroupButtons->layout()->setMargin( 0 ); GroupButtonsLayout = new QGridLayout( GroupButtons->layout() ); GroupButtonsLayout->setAlignment( Qt::AlignTop ); GroupButtonsLayout->setSpacing( 6 ); GroupButtonsLayout->setMargin( 11 ); buttonCancel = new QPushButton( GroupButtons, "buttonCancel" ); buttonCancel->setText( tr( "GEOM_BUT_CLOSE" ) ); buttonCancel->setAutoDefault( TRUE ); GroupButtonsLayout->addWidget( buttonCancel, 0, 3 ); buttonApply = new QPushButton( GroupButtons, "buttonApply" ); buttonApply->setText( tr( "GEOM_BUT_APPLY" ) ); buttonApply->setAutoDefault( TRUE ); GroupButtonsLayout->addWidget( buttonApply, 0, 1 ); QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ); GroupButtonsLayout->addItem( spacer_9, 0, 2 ); buttonOk = new QPushButton( GroupButtons, "buttonOk" ); buttonOk->setText( tr( "GEOM_BUT_OK" ) ); buttonOk->setAutoDefault( TRUE ); buttonOk->setDefault( TRUE ); GroupButtonsLayout->addWidget( buttonOk, 0, 0 ); GeometryGUI_PipeDlgLayout->addWidget( GroupButtons, 2, 0 ); /***************************************************************/ GroupC1 = new QGroupBox( this, "GroupC1" ); GroupC1->setTitle( tr( "GEOM_ARGUMENTS" ) ); GroupC1->setMinimumSize( QSize( 0, 0 ) ); GroupC1->setFrameShape( QGroupBox::Box ); GroupC1->setFrameShadow( QGroupBox::Sunken ); GroupC1->setColumnLayout(0, Qt::Vertical ); GroupC1->layout()->setSpacing( 0 ); GroupC1->layout()->setMargin( 0 ); GroupC1Layout = new QGridLayout( GroupC1->layout() ); GroupC1Layout->setAlignment( Qt::AlignTop ); GroupC1Layout->setSpacing( 6 ); GroupC1Layout->setMargin( 11 ); LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" ); GroupC1Layout->addWidget( LineEditC1A1, 0, 2 ); SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" ); SelectButtonC1A1->setText( tr( "" ) ); SelectButtonC1A1->setPixmap( image1 ); SelectButtonC1A1->setToggleButton( FALSE ); GroupC1Layout->addWidget( SelectButtonC1A1, 0, 1 ); TextLabelC1A1 = new QLabel( GroupC1, "TextLabelC1A1" ); TextLabelC1A1->setText( tr( "GEOM_BASE_OBJECT" ) ); TextLabelC1A1->setMinimumSize( QSize( 50, 0 ) ); TextLabelC1A1->setFrameShape( QLabel::NoFrame ); TextLabelC1A1->setFrameShadow( QLabel::Plain ); GroupC1Layout->addWidget( TextLabelC1A1, 0, 0 ); TextLabelC1A2 = new QLabel( GroupC1, "TextLabelC1A2" ); TextLabelC1A2->setText( tr( "GEOM_PATH_OBJECT" ) ); TextLabelC1A2->setMinimumSize( QSize( 50, 0 ) ); GroupC1Layout->addWidget( TextLabelC1A2, 1, 0 ); SelectButtonC1A2 = new QPushButton( GroupC1, "SelectButtonC1A2" ); SelectButtonC1A2->setText( tr( "" ) ); SelectButtonC1A2->setPixmap( image1 ); GroupC1Layout->addWidget( SelectButtonC1A2, 1, 1 ); LineEditC1A2 = new QLineEdit( GroupC1, "LineEditC1A2" ); GroupC1Layout->addWidget( LineEditC1A2, 1, 2 ); GeometryGUI_PipeDlgLayout->addWidget( GroupC1, 1, 0 ); /***************************************************************/ /* Initialisation */ Init( Sel ) ; } //================================================================================= // function : ~GeometryGUI_PipeDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= GeometryGUI_PipeDlg::~GeometryGUI_PipeDlg() { /* no need to delete child widgets, Qt does it all for us */ } //================================================================================= // function : Init() // purpose : //================================================================================= void GeometryGUI_PipeDlg::Init( SALOME_Selection* Sel ) { mySelection = Sel ; myShape1.Nullify() ; myShape2.Nullify() ; myConstructorId = 0 ; myGeomGUI = GeometryGUI::GetGeometryGUI() ; GroupC1->show(); myConstructorId = 0 ; myEditCurrentArgument = LineEditC1A1 ; Constructor1->setChecked( TRUE ); myOkShape1 = myOkShape2 = false ; myGeomGUI->SetActiveDialogBox( (QDialog*)this ) ; mySimulationTopoDs.Nullify() ; Engines::Component_var comp = QAD_Application::getDesktop()->getEngine("FactoryServer", "Geometry"); myGeom = GEOM::GEOM_Gen::_narrow(comp); // TODO : previous selection into argument ? /* signals and slots connections */ connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) ); connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ; connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) ); connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) ); connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ; connect( SelectButtonC1A2, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ; connect( LineEditC1A1, SIGNAL ( returnPressed() ), this, SLOT( LineEditReturnPressed() ) ) ; connect( LineEditC1A2, SIGNAL ( returnPressed() ), this, SLOT( LineEditReturnPressed() ) ) ; connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); connect( myGeomGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ; /* to close dialog if study change */ connect( myGeomGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ; /* Move widget on the botton right corner of main widget */ int x, y ; myGeomGUI->DefineDlgPosition( this, x, y ) ; this->move( x, y ) ; this->show() ; /* Displays Dialog */ return ; } //================================================================================= // function : ConstructorsClicked() // purpose : Radio button management //================================================================================= void GeometryGUI_PipeDlg::ConstructorsClicked(int constructorId) { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; //GeometryGUI::GetGeometryGUI()->EraseSimulationShape() ; switch (constructorId) { case 0: { break; } } return ; } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void GeometryGUI_PipeDlg::ClickOnOk() { this->ClickOnApply() ; this->ClickOnCancel() ; return ; } //================================================================================= // function : ClickOnAply() // purpose : //================================================================================= void GeometryGUI_PipeDlg::ClickOnApply() { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; myGeomGUI->GetDesktop()->putInfo( tr("") ) ; switch(myConstructorId) { case 0 : { if(myOkShape1 && myOkShape2) { myGeomGUI->MakePipeAndDisplay(myGeomShape2 ,myGeomShape1) ; } break ; } } // accept(); return ; } //================================================================================= // function : ClickOnCancel() // purpose : //================================================================================= void GeometryGUI_PipeDlg::ClickOnCancel() { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; disconnect( mySelection, 0, this, 0 ); myGeomGUI->ResetState() ; reject() ; return ; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection has changed //================================================================================= void GeometryGUI_PipeDlg::SelectionIntoArgument() { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; myEditCurrentArgument->setText("") ; QString aString = ""; /* name of future selection */ int nbSel = myGeomGUI->GetNameOfSelectedIObjects(mySelection, aString) ; if ( nbSel != 1 ) { switch (myConstructorId) { case 0: { if ( myEditCurrentArgument == LineEditC1A1 ) { myOkShape1 = false ; } else if ( myEditCurrentArgument == LineEditC1A2 ) { myOkShape2 = false ; } break ; } } return ; } /* nbSel == 1 */ TopoDS_Shape S; Standard_Boolean testResult ; Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject() ; if( !myGeomGUI->GetTopoFromSelection(mySelection, S) ) return ; if ( myEditCurrentArgument == LineEditC1A1 && S.ShapeType() != TopAbs_COMPSOLID && S.ShapeType() != TopAbs_COMPOUND && S.ShapeType() != TopAbs_SOLID && S.ShapeType() != TopAbs_SHAPE ) { myGeomShape1 = myGeomGUI->ConvertIOinGEOMShape(IO, testResult) ; if( !testResult ) return ; myShape1 = S ; LineEditC1A1->setText(aString) ; myOkShape1 = true ; } else if ( myEditCurrentArgument == LineEditC1A2 && ( S.ShapeType() == TopAbs_WIRE || S.ShapeType() == TopAbs_EDGE) ) { myGeomShape2 = myGeomGUI->ConvertIOinGEOMShape(IO, testResult) ; if( !testResult ) return ; myShape2 = S ; LineEditC1A2->setText(aString) ; myOkShape2 = true ; } if (myOkShape1 && myOkShape2 && !myShape1.IsNull() && !myShape2.IsNull()) { //Make preview TopoDS_Shape tds ; TopoDS_Wire aWire ; if( myShape2.ShapeType() == TopAbs_WIRE ) aWire = TopoDS::Wire(myShape2) ; else if ( myShape2.ShapeType() == TopAbs_EDGE ) { TopoDS_Edge aEdge = TopoDS::Edge(myShape2) ; aWire = BRepBuilderAPI_MakeWire(aEdge); } try { tds = BRepOffsetAPI_MakePipe(aWire,myShape1 ) ; if ( BRepAlgoAPI::IsValid(tds) ) { //Draw Pipe mySimulationTopoDs = tds; myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ; } } catch(Standard_Failure) { } } } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void GeometryGUI_PipeDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); switch (myConstructorId) { case 0: /* default constructor */ { if( send == SelectButtonC1A1 ) { LineEditC1A1->setFocus() ; myEditCurrentArgument = LineEditC1A1 ; } else if(send == SelectButtonC1A2) { LineEditC1A2->setFocus() ; myEditCurrentArgument = LineEditC1A2; } SelectionIntoArgument() ; break; } } return ; } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void GeometryGUI_PipeDlg::LineEditReturnPressed() { QLineEdit* send = (QLineEdit*)sender(); if( send == LineEditC1A1 ) myEditCurrentArgument = LineEditC1A1 ; else if ( send == LineEditC1A2 ) myEditCurrentArgument = LineEditC1A2 ; else return ; /* User name of object input management */ /* If successfull the selection is changed and signal emitted... */ /* so SelectionIntoArgument() is automatically called. */ const QString objectUserName = myEditCurrentArgument->text() ; QWidget* thisWidget = (QWidget*)this ; if( myGeomGUI->SelectionByNameInDialogs( thisWidget, objectUserName, mySelection ) ) { myEditCurrentArgument->setText( objectUserName ) ; } return ; } //================================================================================= // function : DeactivateActiveDialog() // purpose : //================================================================================= void GeometryGUI_PipeDlg::DeactivateActiveDialog() { if ( GroupConstructors->isEnabled() ) { GroupConstructors->setEnabled(false) ; GroupC1->setEnabled(false) ; GroupButtons->setEnabled(false) ; disconnect( mySelection, 0, this, 0 ); myGeomGUI->EraseSimulationShape() ; } return ; } //================================================================================= // function : closeEvent() // purpose : //================================================================================= void GeometryGUI_PipeDlg::closeEvent( QCloseEvent* e ) { this->ClickOnCancel() ; /* same than click on cancel button */ } //================================================================================= // function : enterEvent() // purpose : when mouse enter onto the QWidget //================================================================================= void GeometryGUI_PipeDlg::enterEvent( QEvent * ) { if ( GroupConstructors->isEnabled() ) return ; ActivateThisDialog() ; } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void GeometryGUI_PipeDlg::ActivateThisDialog() { /* Emit a signal to deactivate any active dialog */ myGeomGUI->EmitSignalDeactivateDialog() ; GroupConstructors->setEnabled(true) ; GroupC1->setEnabled(true) ; GroupButtons->setEnabled(true) ; connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); if( !mySimulationTopoDs.IsNull() ) myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ; return ; }