// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : GeometryGUI_SphereDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ using namespace std; #include "GeometryGUI_SphereDlg.h" #include "GeometryGUI_SpinBox.h" #include "GeometryGUI.h" #include "QAD_Application.h" #include "QAD_Desktop.h" #include "QAD_Config.h" #include "utilities.h" #include #include #include #include #include #include #include #include #include #include #include #include #include //================================================================================= // class : GeometryGUI_SphereDlg() // purpose : Constructs a GeometryGUI_SphereDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= GeometryGUI_SphereDlg::GeometryGUI_SphereDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl ) : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu ) { QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_DLG_SPHERE_P"))); QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_SELECT"))); QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_DLG_SPHERE_DXYZ"))); if ( !name ) setName( "GeometryGUI_SphereDlg" ); resize( 303, 219 ); setCaption( tr( "GEOM_SPHERE_TITLE" ) ); setSizeGripEnabled( TRUE ); GeometryGUI_SphereDlgLayout = new QGridLayout( this ); GeometryGUI_SphereDlgLayout->setSpacing( 6 ); GeometryGUI_SphereDlgLayout->setMargin( 11 ); /***************************************************************/ GroupButtons = new QGroupBox( this, "GroupButtons" ); GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) ); GroupButtons->setTitle( tr( "" ) ); GroupButtons->setColumnLayout(0, Qt::Vertical ); GroupButtons->layout()->setSpacing( 0 ); GroupButtons->layout()->setMargin( 0 ); GroupButtonsLayout = new QGridLayout( GroupButtons->layout() ); GroupButtonsLayout->setAlignment( Qt::AlignTop ); GroupButtonsLayout->setSpacing( 6 ); GroupButtonsLayout->setMargin( 11 ); buttonCancel = new QPushButton( GroupButtons, "buttonCancel" ); buttonCancel->setText( tr( "GEOM_BUT_CLOSE" ) ); buttonCancel->setAutoDefault( TRUE ); GroupButtonsLayout->addWidget( buttonCancel, 0, 3 ); buttonApply = new QPushButton( GroupButtons, "buttonApply" ); buttonApply->setText( tr( "GEOM_BUT_APPLY" ) ); buttonApply->setAutoDefault( TRUE ); GroupButtonsLayout->addWidget( buttonApply, 0, 1 ); QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ); GroupButtonsLayout->addItem( spacer_9, 0, 2 ); buttonOk = new QPushButton( GroupButtons, "buttonOk" ); buttonOk->setText( tr( "GEOM_BUT_OK" ) ); buttonOk->setAutoDefault( TRUE ); buttonOk->setDefault( TRUE ); GroupButtonsLayout->addWidget( buttonOk, 0, 0 ); GeometryGUI_SphereDlgLayout->addWidget( GroupButtons, 2, 0 ); /***************************************************************/ GroupConstructors = new QButtonGroup( this, "GroupConstructors" ); GroupConstructors->setTitle( tr( "GEOM_SPHERE" ) ); GroupConstructors->setExclusive( TRUE ); GroupConstructors->setColumnLayout(0, Qt::Vertical ); GroupConstructors->layout()->setSpacing( 0 ); GroupConstructors->layout()->setMargin( 0 ); GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() ); GroupConstructorsLayout->setAlignment( Qt::AlignTop ); GroupConstructorsLayout->setSpacing( 6 ); GroupConstructorsLayout->setMargin( 11 ); QSpacerItem* spacer_2 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ); GroupConstructorsLayout->addItem( spacer_2, 0, 3 ); Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" ); Constructor1->setText( tr( "" ) ); Constructor1->setPixmap( image0 ); Constructor1->setChecked( TRUE ); Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) ); Constructor1->setMinimumSize( QSize( 50, 0 ) ); GroupConstructorsLayout->addWidget( Constructor1, 0, 0 ); QSpacerItem* spacer_3 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ); GroupConstructorsLayout->addItem( spacer_3, 0, 1 ); Constructor2 = new QRadioButton( GroupConstructors, "Constructor2" ); Constructor2->setText( tr( "" ) ); GroupConstructors->insert( Constructor2, 1 ); Constructor2->setMinimumSize( QSize( 50, 0 ) ); Constructor2->setPixmap( image2 ); GroupConstructorsLayout->addWidget( Constructor2, 0, 2 ); GeometryGUI_SphereDlgLayout->addWidget( GroupConstructors, 0, 0 ); GroupConstructor1 = new QGroupBox( this, "GroupConstructor1" ); GroupConstructor1->setTitle( tr( "GEOM_SPHERE_CR" ) ); GroupConstructor1->setColumnLayout(0, Qt::Vertical ); GroupConstructor1->layout()->setSpacing( 0 ); GroupConstructor1->layout()->setMargin( 0 ); GroupConstructor1Layout = new QGridLayout( GroupConstructor1->layout() ); GroupConstructor1Layout->setAlignment( Qt::AlignTop ); GroupConstructor1Layout->setSpacing( 6 ); GroupConstructor1Layout->setMargin( 11 ); LineEditC1A1 = new QLineEdit( GroupConstructor1, "LineEditC1A1" ); LineEditC1A1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, LineEditC1A1->sizePolicy().hasHeightForWidth() ) ); GroupConstructor1Layout->addWidget( LineEditC1A1, 0, 2 ); SelectButtonC1A1 = new QPushButton( GroupConstructor1, "SelectButtonC1A1" ); SelectButtonC1A1->setText( tr( "" ) ); SelectButtonC1A1->setPixmap( image1 ); GroupConstructor1Layout->addWidget( SelectButtonC1A1, 0, 1 ); TextLabelC1A1 = new QLabel( GroupConstructor1, "TextLabelC1A1" ); TextLabelC1A1->setText( tr( "GEOM_CENTER" ) ); TextLabelC1A1->setMinimumSize( QSize( 50, 0 ) ); TextLabelC1A1->setFrameShape( QLabel::NoFrame ); TextLabelC1A1->setFrameShadow( QLabel::Plain ); GroupConstructor1Layout->addWidget( TextLabelC1A1, 0, 0 ); TextLabelC1A2 = new QLabel( GroupConstructor1, "TextLabelC1A2" ); TextLabelC1A2->setText( tr( "GEOM_RADIUS" ) ); TextLabelC1A2->setMinimumSize( QSize( 50, 0 ) ); TextLabelC1A2->setFrameShape( QLabel::NoFrame ); TextLabelC1A2->setFrameShadow( QLabel::Plain ); GroupConstructor1Layout->addWidget( TextLabelC1A2, 1, 0 ); SpinBox_C1A2 = new GeometryGUI_SpinBox( GroupConstructor1, "GeomSpinBox_C1A2" ) ; GroupConstructor1Layout->addWidget( SpinBox_C1A2, 1, 2 ); GeometryGUI_SphereDlgLayout->addWidget( GroupConstructor1, 1, 0 ); /***************************************************************/ GroupConstructor2 = new QGroupBox( this, "GroupConstructor2" ); GroupConstructor2->setTitle( tr( "GEOM_SPHERE_RO" ) ); GroupConstructor2->setColumnLayout(0, Qt::Vertical ); GroupConstructor2->layout()->setSpacing( 0 ); GroupConstructor2->layout()->setMargin( 0 ); GroupConstructor2Layout = new QGridLayout( GroupConstructor2->layout() ); GroupConstructor2Layout->setAlignment( Qt::AlignTop ); GroupConstructor2Layout->setSpacing( 6 ); GroupConstructor2Layout->setMargin( 11 ); SpinBox_C2A1 = new GeometryGUI_SpinBox( GroupConstructor2, "GeomSpinBox_C2A1" ) ; GroupConstructor2Layout->addWidget( SpinBox_C2A1, 0, 1 ); TextLabelC2A1 = new QLabel( GroupConstructor2, "TextLabelC2A1" ); TextLabelC2A1->setText( tr( "GEOM_RADIUS" ) ); TextLabelC2A1->setMinimumSize( QSize( 50, 0 ) ); TextLabelC2A1->setFrameShape( QLabel::NoFrame ); TextLabelC2A1->setFrameShadow( QLabel::Plain ); GroupConstructor2Layout->addWidget( TextLabelC2A1, 0, 0 ); QSpacerItem* spacer_5 = new QSpacerItem( 20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding ); GroupConstructor2Layout->addItem( spacer_5, 1, 1 ); GeometryGUI_SphereDlgLayout->addWidget( GroupConstructor2, 1, 0 ); Init(Sel) ; /* Initialisations */ } //================================================================================= // function : ~GeometryGUI_SphereDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= GeometryGUI_SphereDlg::~GeometryGUI_SphereDlg() { /* no need to delete child widgets, Qt does it all for us */ } //================================================================================= // function : Init() // purpose : //================================================================================= void GeometryGUI_SphereDlg::Init( SALOME_Selection* Sel ) { /* Get setting of step value from file configuration */ double step ; QString St = QAD_CONFIG->getSetting( "Geometry:SettingsGeomStep" ) ; step = St.toDouble() ; /* min, max, step and decimals for spin boxes */ SpinBox_C1A2->RangeStepAndValidator( 0.001, 999.999, step, 3 ) ; SpinBox_C1A2->SetValue( 100.0 ) ; SpinBox_C2A1->RangeStepAndValidator( 0.001, 999.999, step, 3 ) ; SpinBox_C2A1->SetValue( 100.0 ) ; GroupConstructor1->show(); GroupConstructor2->hide(); myConstructorId = 0 ; Constructor1->setChecked( TRUE ); myEditCurrentArgument = LineEditC1A1 ; mySelection = Sel; myGeomGUI = GeometryGUI::GetGeometryGUI() ; myPoint1.SetCoord( 0.0, 0.0, 0.0 ); myRadius = 100.0 ; myOkRadius = true ; myOkPoint1 = false ; mySimulationTopoDs.Nullify() ; myGeomGUI->SetActiveDialogBox( (QDialog*)this ) ; /* Filters definition */ Engines::Component_var comp = QAD_Application::getDesktop()->getEngine("FactoryServer", "Geometry"); myGeom = GEOM::GEOM_Gen::_narrow(comp); myVertexFilter = new GEOM_ShapeTypeFilter( TopAbs_VERTEX, myGeom ); mySelection->AddFilter(myVertexFilter) ; /* first filter used */ /* signals and slots connections */ connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) ); connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ; connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) ); connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) ); connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ; connect( LineEditC1A1, SIGNAL ( returnPressed() ), this, SLOT( LineEditReturnPressed() ) ) ; connect( SpinBox_C1A2, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ; connect( SpinBox_C2A1, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ; connect( myGeomGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ; connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); /* to close dialog if study change */ connect( myGeomGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ; /* Move widget on the botton right corner of main widget */ int x, y ; myGeomGUI->DefineDlgPosition( this, x, y ) ; this->move( x, y ) ; this->show() ; /* displays Dialog */ return ; } //================================================================================= // function : ConstructorsClicked() // purpose : Radio button management //================================================================================= void GeometryGUI_SphereDlg::ConstructorsClicked(int constructorId) { myGeomGUI->EraseSimulationShape() ; switch (constructorId) { case 0: { GroupConstructor1->show(); GroupConstructor2->hide(); myConstructorId = constructorId ; myEditCurrentArgument = SpinBox_C1A2 ; LineEditC1A1->setText(tr("")) ; SpinBox_C1A2->SetValue( 100.0 ) ; myRadius = 100.0 ; myOkRadius = true ; myOkPoint1 = false ; /* filter for next selections */ mySelection->ClearFilters() ; mySelection->AddFilter( myVertexFilter ); connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); break; } case 1: { GroupConstructor1->hide(); GroupConstructor2->show(); myConstructorId = constructorId ; myEditCurrentArgument = SpinBox_C2A1 ;; SpinBox_C2A1->SetValue( 100.0 ) ; myRadius = 100.0 ; myOkRadius = true ; myPoint1.SetCoord( 0.0, 0.0, 0.0 ); /* at origin */ myOkPoint1 = false ; mySimulationTopoDs = BRepPrimAPI_MakeSphere(myPoint1, myRadius).Shape(); myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ; /* no filters here */ mySelection->ClearFilters() ; break; } } return ; } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= void GeometryGUI_SphereDlg::ClickOnApply() { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; myGeomGUI->GetDesktop()->putInfo( tr("") ) ; switch(myConstructorId) { case 0 : { if( myOkPoint1 && myOkRadius ) { myGeomGUI->MakeSphereAndDisplay( myPoint1, myRadius ) ; } break ; } case 1 : { if( myOkRadius ) myGeomGUI->MakeSphereAndDisplay( myPoint1, myRadius ) ; break ; } } return ; } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void GeometryGUI_SphereDlg::ClickOnOk() { this->ClickOnApply() ; this->ClickOnCancel() ; return ; } //================================================================================= // function : ClickOnCancel() // purpose : //================================================================================= void GeometryGUI_SphereDlg::ClickOnCancel() { mySelection->ClearFilters() ; myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; disconnect( mySelection, 0, this, 0 ); myGeomGUI->ResetState() ; reject() ; return ; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void GeometryGUI_SphereDlg::SelectionIntoArgument() { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; /* Future name of selection */ QString aString = ""; int nbSel = myGeomGUI->GetNameOfSelectedIObjects(mySelection, aString) ; if ( nbSel != 1 ) { if ( myEditCurrentArgument == LineEditC1A1 ) { LineEditC1A1->setText("") ; myOkPoint1 = false ; } return ; } /* nbSel == 1 ! */ TopoDS_Shape S; if( !myGeomGUI->GetTopoFromSelection(mySelection, S) ) return ; /* Constructor 1 treatment */ if ( myConstructorId == 0 && myEditCurrentArgument == LineEditC1A1 && myGeomGUI->VertexToPoint(S, myPoint1) ) { LineEditC1A1->setText(aString) ; myOkPoint1 = true ; } if( ( myOkPoint1 || myConstructorId == 1 ) && myOkRadius ) { mySimulationTopoDs = BRepPrimAPI_MakeSphere(myPoint1, myRadius).Shape(); myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ; } return ; } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void GeometryGUI_SphereDlg::LineEditReturnPressed() { QLineEdit* send = (QLineEdit*)sender(); if( send == LineEditC1A1 ) myEditCurrentArgument = LineEditC1A1 ; else return ; /* User name of object input management */ /* If successfull the selection is changed and signal emitted... */ /* so SelectionIntoArgument() is automatically called. */ QLineEdit* LE = (QLineEdit*)myEditCurrentArgument ; const QString objectUserName = LE->text() ; QWidget* thisWidget = (QWidget*)this ; if( myGeomGUI->SelectionByNameInDialogs( thisWidget, objectUserName, mySelection ) ) { LE->setText( objectUserName ) ; } return ; } //================================================================================= // function : ValueChangedInSpinBox() // purpose : //================================================================================= void GeometryGUI_SphereDlg::ValueChangedInSpinBox( double newValue ) { myRadius = newValue ; myOkRadius = true ; if ( ( myOkPoint1 || myConstructorId == 1 ) && myOkRadius ) { mySimulationTopoDs = BRepPrimAPI_MakeSphere(myPoint1, myRadius).Shape(); myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ; } else { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; } return ; } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void GeometryGUI_SphereDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); switch (myConstructorId) { case 0: /* default constructor */ { if(send == SelectButtonC1A1) { LineEditC1A1->setFocus() ; myEditCurrentArgument = LineEditC1A1; mySelection->AddFilter(myVertexFilter) ; SelectionIntoArgument() ; } break; } case 1: { /* no selection button here */ break; } } return ; } //================================================================================= // function : DeactivateActiveDialog() // purpose : //================================================================================= void GeometryGUI_SphereDlg::DeactivateActiveDialog() { if ( GroupConstructors->isEnabled() ) { GroupConstructors->setEnabled(false) ; GroupConstructor1->setEnabled(false) ; GroupConstructor2->setEnabled(false) ; GroupButtons->setEnabled(false) ; disconnect( mySelection, 0, this, 0 ); myGeomGUI->EraseSimulationShape() ; mySelection->ClearFilters() ; } return ; } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void GeometryGUI_SphereDlg::ActivateThisDialog() { /* Emit a signal to deactivate other active dialog */ myGeomGUI->EmitSignalDeactivateDialog() ; GroupConstructors->setEnabled(true) ; GroupConstructor1->setEnabled(true) ; GroupConstructor2->setEnabled(true) ; GroupButtons->setEnabled(true) ; connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); if( !mySimulationTopoDs.IsNull() ) myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ; return ; } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void GeometryGUI_SphereDlg::enterEvent(QEvent* e) { if ( GroupConstructors->isEnabled() ) return ; ActivateThisDialog() ; } //================================================================================= // function : closeEvent() // purpose : //================================================================================= void GeometryGUI_SphereDlg::closeEvent( QCloseEvent* e ) { this->ClickOnCancel() ; /* same than click on cancel button */ }