// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : EntityGUI.h // Author : Damien COQUERET // Module : GEOM // $Header$ #ifndef ENTITYGUI_H #define ENTITYGUI_H #include "GEOMGUI.h" #include "GEOMBase.h" #include "SALOMEDSClient.hxx" //================================================================================= // class : EntityGUI // purpose : //================================================================================= class EntityGUI : public GEOMGUI { protected: EntityGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation public : ~EntityGUI(); // Get the only EntityGUI object static EntityGUI* GetEntityGUI( GeometryGUI* parent ); bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent); void OnSketchEnd(const char *Cmd); void DisplaySimulationShape(const TopoDS_Shape& S1, const TopoDS_Shape& S2); void EraseSimulationShape(); void MakeInterpolAndDisplay(GEOM::string_array& listShapesIOR); void MakeBezierAndDisplay(GEOM::string_array& listShapesIOR); /* Methods for sub shapes explode */ bool SObjectExist(const _PTR(SObject)& theFatherObject, const char* IOR); bool OnSubShapeGetAll(const TopoDS_Shape& ShapeTopo, const char* ShapeTopoIOR, const int SubShapeType); bool OnSubShapeGetSelected(const TopoDS_Shape& ShapeTopo, const char* ShapeTopoIOR, const int SubShapeType, Standard_Integer& aLocalContextId, bool& myUseLocalContext); /* AIS shape used only during topo/geom simulations */ Handle(AIS_Shape) mySimulationShape1; Handle(AIS_Shape) mySimulationShape2; GEOMBase* myGeomBase; GEOM::GEOM_Gen_var myGeom; /* Current Geom Component */ private: static EntityGUI* myGUIObject; // the only EntityGUI object }; #endif