// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // GEOM GEOMGUI : GUI for Geometry component // File : BuildGUI_ShellDlg.cxx // Author : Damien COQUERET, Open CASCADE S.A.S. // #include "BuildGUI_ShellDlg.h" #include #include #include #include #include #include #include #include #include //================================================================================= // class : BuildGUI_ShellDlg() // purpose : Constructs a BuildGUI_ShellDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= BuildGUI_ShellDlg::BuildGUI_ShellDlg( GeometryGUI* theGeometryGUI, QWidget* parent ) : GEOMBase_Skeleton( theGeometryGUI, parent ) { QPixmap image0( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_BUILD_SHELL" ) ) ); QPixmap image1( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) ); setWindowTitle( tr( "GEOM_SHELL_TITLE" ) ); /***************************************************************/ mainFrame()->GroupConstructors->setTitle( tr( "GEOM_SHELL" ) ); mainFrame()->RadioButton1->setIcon( image0 ); mainFrame()->RadioButton2->setAttribute( Qt::WA_DeleteOnClose ); mainFrame()->RadioButton2->close(); mainFrame()->RadioButton3->setAttribute( Qt::WA_DeleteOnClose ); mainFrame()->RadioButton3->close(); GroupShell = new DlgRef_1Sel( centralWidget() ); GroupShell->GroupBox1->setTitle( tr( "GEOM_ARGUMENTS" ) ); GroupShell->TextLabel1->setText( tr( "GEOM_OBJECTS" ) ); GroupShell->PushButton1->setIcon( image1 ); GroupShell->LineEdit1->setReadOnly( true ); QVBoxLayout* layout = new QVBoxLayout( centralWidget() ); layout->setMargin( 0 ); layout->setSpacing( 6 ); layout->addWidget( GroupShell ); /***************************************************************/ setHelpFileName("create_shell_page.html"); /* Initialisations */ Init(); } //================================================================================= // function : ~BuildGUI_ShellDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= BuildGUI_ShellDlg::~BuildGUI_ShellDlg() { // no need to delete child widgets, Qt does it all for us } //================================================================================= // function : Init() // purpose : //================================================================================= void BuildGUI_ShellDlg::Init() { /* init variables */ myEditCurrentArgument = GroupShell->LineEdit1; GroupShell->LineEdit1->setReadOnly( true ); myFacesAndShells.clear(); TColStd_MapOfInteger aMap; aMap.Add( GEOM_SHELL ); aMap.Add( GEOM_FACE ); aMap.Add( GEOM_COMPOUNDFILTER ); QList aSubShapes; aSubShapes.append( GEOM_FACE ); globalSelection( aMap, aSubShapes ); /* signals and slots connections */ connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) ); connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) ); connect( GroupShell->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) ); connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); initName( tr( "GEOM_SHELL" ) ); SelectionIntoArgument(); } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void BuildGUI_ShellDlg::ClickOnOk() { setIsApplyAndClose( true ); if ( ClickOnApply() ) ClickOnCancel(); } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= bool BuildGUI_ShellDlg::ClickOnApply() { if ( !onAccept() ) return false; initName(); return true; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void BuildGUI_ShellDlg::SelectionIntoArgument() { myEditCurrentArgument->setText( "" ); QList types; types << TopAbs_FACE << TopAbs_SHELL << TopAbs_COMPOUND; myFacesAndShells = getSelected( types, -1 ); if ( !myFacesAndShells.isEmpty() ) { QString aName = myFacesAndShells.count() > 1 ? QString( "%1_objects").arg( myFacesAndShells.count() ) : GEOMBase::GetName( myFacesAndShells[0].get() ); myEditCurrentArgument->setText( aName ); } } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void BuildGUI_ShellDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); if ( send != GroupShell->PushButton1 ) return; TColStd_MapOfInteger aMap; aMap.Add( GEOM_SHELL ); aMap.Add( GEOM_FACE ); aMap.Add( GEOM_COMPOUNDFILTER ); QList aSubShapes; aSubShapes.append( GEOM_FACE ); globalSelection( aMap, aSubShapes ); myEditCurrentArgument = GroupShell->LineEdit1; myEditCurrentArgument->setFocus(); SelectionIntoArgument(); } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void BuildGUI_ShellDlg::ActivateThisDialog() { GEOMBase_Skeleton::ActivateThisDialog(); connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); TColStd_MapOfInteger aMap; aMap.Add( GEOM_SHELL ); aMap.Add( GEOM_FACE ); aMap.Add( GEOM_COMPOUNDFILTER ); QList aSubShapes; aSubShapes.append( GEOM_FACE ); globalSelection( aMap, aSubShapes ); } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void BuildGUI_ShellDlg::enterEvent( QEvent* ) { if ( !mainFrame()->GroupConstructors->isEnabled() ) ActivateThisDialog(); } //================================================================================= // function : createOperation // purpose : //================================================================================= GEOM::GEOM_IOperations_ptr BuildGUI_ShellDlg::createOperation() { return getGeomEngine()->GetIShapesOperations( getStudyId() ); } //================================================================================= // function : isValid // purpose : //================================================================================= bool BuildGUI_ShellDlg::isValid( QString& ) { return !myFacesAndShells.isEmpty(); } //================================================================================= // function : execute // purpose : //================================================================================= bool BuildGUI_ShellDlg::execute( ObjectList& objects ) { GEOM::GEOM_IShapesOperations_var anOper = GEOM::GEOM_IShapesOperations::_narrow( getOperation() ); GEOM::ListOfGO_var objlist = new GEOM::ListOfGO(); objlist->length( myFacesAndShells.count() ); for ( int i = 0; i < myFacesAndShells.count(); i++ ) objlist[i] = myFacesAndShells[i].copy(); GEOM::GEOM_Object_var anObj = anOper->MakeShell( objlist.in() ); if ( !anObj->_is_nil() ) objects.push_back( anObj._retn() ); return true; }