// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File: NMTTools_CommonBlockAPI.cxx // Created: Mon Dec 15 11:38:04 2003 // Author: Peter KURNEV // // #include #include #include #include #include #include #include //======================================================================= // function: NMTTools_CommonBlockAPI::NMTTools_CommonBlockAPI // purpose: //======================================================================= NMTTools_CommonBlockAPI::NMTTools_CommonBlockAPI (const NMTTools_ListOfCommonBlock& aLCB) { myListOfCommonBlock=(void *)&aLCB; } //======================================================================= // function: List // purpose: //======================================================================= const NMTTools_ListOfCommonBlock& NMTTools_CommonBlockAPI::List () const { NMTTools_ListOfCommonBlock* pListOfCommonBlock=(NMTTools_ListOfCommonBlock*)myListOfCommonBlock; return *pListOfCommonBlock; } //======================================================================= // function: CommonPaveBlocks // purpose: get all CommonPaveBlocks //======================================================================= const BOPTools_ListOfPaveBlock& NMTTools_CommonBlockAPI::CommonPaveBlocks(const Standard_Integer anE) const { Standard_Integer anECurrent; BOPTools_ListIteratorOfListOfPaveBlock anItPB; // BOPTools_ListOfPaveBlock* pmyListOfPaveBlock=(BOPTools_ListOfPaveBlock*) &myListOfPaveBlock; pmyListOfPaveBlock->Clear(); NMTTools_ListOfCommonBlock* pListOfCommonBlock=(NMTTools_ListOfCommonBlock*)myListOfCommonBlock; NMTTools_ListIteratorOfListOfCommonBlock anIt(*pListOfCommonBlock); for (; anIt.More(); anIt.Next()) { const NMTTools_CommonBlock& aCB=anIt.Value(); // const BOPTools_ListOfPaveBlock& aLPB=aCB.PaveBlocks(); anItPB.Initialize(aLPB); for (; anItPB.More(); anItPB.Next()) { const BOPTools_PaveBlock& aPB=anItPB.Value(); anECurrent=aPB.OriginalEdge(); if (anECurrent==anE) { pmyListOfPaveBlock->Append(aPB); break; } } } return myListOfPaveBlock; } //======================================================================= // function: IsCommonBlock // purpose: //======================================================================= Standard_Boolean NMTTools_CommonBlockAPI::IsCommonBlock(const BOPTools_PaveBlock& aPB) const { Standard_Integer anE; // anE=aPB.OriginalEdge(); // CommonPaveBlocks(anE); // BOPTools_ListIteratorOfListOfPaveBlock anIt(myListOfPaveBlock); for (; anIt.More(); anIt.Next()) { const BOPTools_PaveBlock& aPB1=anIt.Value(); if (aPB1.IsEqual(aPB)) { return Standard_True; } } return Standard_False; } //======================================================================= // function: CommonBlock // purpose: //======================================================================= NMTTools_CommonBlock& NMTTools_CommonBlockAPI::CommonBlock(const BOPTools_PaveBlock& aPB)const { static NMTTools_CommonBlock aCBTMP; // NMTTools_ListIteratorOfListOfCommonBlock anItCB; BOPTools_ListIteratorOfListOfPaveBlock anItPB; // NMTTools_ListOfCommonBlock* pLCB=(NMTTools_ListOfCommonBlock*)myListOfCommonBlock; // anItCB.Initialize(*pLCB); for (; anItCB.More(); anItCB.Next()) { NMTTools_CommonBlock& aCB=anItCB.Value(); // const BOPTools_ListOfPaveBlock& aLPB=aCB.PaveBlocks(); anItPB.Initialize(aLPB); for (; anItPB.More(); anItPB.Next()) { const BOPTools_PaveBlock& aPBx=anItPB.Value(); if (aPBx.IsEqual(aPB)) { return aCB; } } } return aCBTMP; }