// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : BooleanGUI.cxx // Author : Damien COQUERET // Module : GEOM // $Header$ #include "BuildGUI.h" #include "SUIT_Desktop.h" #include "SUIT_Session.h" #include "BuildGUI_EdgeDlg.h" // Method EDGE #include "BuildGUI_WireDlg.h" // Method WIRE #include "BuildGUI_FaceDlg.h" // Method FACE #include "BuildGUI_ShellDlg.h" // Method SHELL #include "BuildGUI_SolidDlg.h" // Method SOLID #include "BuildGUI_CompoundDlg.h" // Method COMPOUND #include "GeometryGUI.h" BuildGUI* BuildGUI::myGUIObject = 0; //======================================================================= // function : GetBuildGUI() // purpose : Get the only BuildGUI object [ static ] //======================================================================= BuildGUI* BuildGUI::GetBuildGUI( GeometryGUI* parent ) { if ( myGUIObject == 0 ) myGUIObject = new BuildGUI( parent ); return myGUIObject; } //======================================================================= // function : BuildGUI() // purpose : Constructor //======================================================================= BuildGUI::BuildGUI( GeometryGUI* parent ) : GEOMGUI( parent ) { } //======================================================================= // function : ~BuildGUI() // purpose : Destructor //======================================================================= BuildGUI::~BuildGUI() { } //======================================================================= // function : OnGUIEvent() // purpose : //======================================================================= bool BuildGUI::OnGUIEvent( int theCommandID, SUIT_Desktop* parent ) { getGeometryGUI()->EmitSignalDeactivateDialog(); QDialog* aDlg = NULL; switch ( theCommandID ) { case 4081: aDlg = new BuildGUI_EdgeDlg ( parent, "" ); break; case 4082: aDlg = new BuildGUI_WireDlg ( parent, "" ); break; case 4083: aDlg = new BuildGUI_FaceDlg ( parent, "" ); break; case 4084: aDlg = new BuildGUI_ShellDlg ( parent, "" ); break; case 4085: aDlg = new BuildGUI_SolidDlg ( parent, "" ); break; case 4086: aDlg = new BuildGUI_CompoundDlg( parent, "" ); break; default: SUIT_Session::session()->activeApplication()->putInfo( tr( "GEOM_PRP_COMMAND" ).arg( theCommandID ) ); break; } if ( aDlg != NULL ) aDlg->show(); return true; } //===================================================================================== // EXPORTED METHODS //===================================================================================== extern "C" { #ifdef WNT __declspec( dllexport ) #endif GEOMGUI* GetLibGUI( GeometryGUI* parent ) { return BuildGUI::GetBuildGUI( parent ); } }