// Copyright (C) 2006 SAMTECH // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File: NMTDS_PassKeyBoolean.cxx // Created: Mon May 15 14:31:05 2006 // Author: Peter KURNEV // #include //======================================================================= //function : NMTDS_PassKeyBoolean //purpose : //======================================================================= NMTDS_PassKeyBoolean::NMTDS_PassKeyBoolean() : myFlag(Standard_False), NMTDS_PassKey() { } //======================================================================= //function :Assign //purpose : //======================================================================= NMTDS_PassKeyBoolean& NMTDS_PassKeyBoolean::Assign(const NMTDS_PassKeyBoolean& anOther) { myFlag=anOther.myFlag; NMTDS_PassKey::Assign(anOther); return *this; } //======================================================================= //function :SetFlag //purpose : //======================================================================= void NMTDS_PassKeyBoolean::SetFlag(const Standard_Boolean aFlag) { myFlag=aFlag; } //======================================================================= //function :Flag //purpose : //======================================================================= Standard_Boolean NMTDS_PassKeyBoolean::Flag()const { return myFlag; }