// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 CEA // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org or email : webmaster.salome@opencascade.org // // // // File : BuildGUI.h // Author : Julia DOROVSKIKH // Module : GEOM // $Header$ #ifndef BLOCKSGUI_H #define BLOCKSGUI_H #include "GEOMGUI.h" //================================================================================= // class : BlocksGUI // purpose : //================================================================================= class BlocksGUI : public GEOMGUI { protected: BlocksGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation public: ~BlocksGUI(); // Get the only BuildGUI object static BlocksGUI* GetBlocksGUI( GeometryGUI* parent ); bool OnGUIEvent (int theCommandID, SUIT_Desktop* parent); private: static BlocksGUI* myGUIObject; // the only BlocksGUI object }; #endif