// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SALOME GEOM : // File : GEOM_VTKTrihedron.cxx // Author : Sergey LITONIN // Module : SALOME // $Header: // #include "GEOM_VTKTrihedron.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* Class : GEOM_VTKTrihedron Description : Class for displaying axis of trihedron in VTK viewer. Placement of trihedron is chahged with SetPlacement() method */ class GEOM_VTKTrihedronAxis : public VTKViewer_Axis { protected: GEOM_VTKTrihedronAxis(); GEOM_VTKTrihedronAxis( const GEOM_VTKTrihedronAxis& ); ~GEOM_VTKTrihedronAxis(); public: vtkTypeMacro( GEOM_VTKTrihedronAxis, VTKViewer_Axis ); static GEOM_VTKTrihedronAxis* New(); void SetAxis( const gp_Ax1& theAxis, const int theRot, vtkFloatingPointType theColor[ 3 ] ); virtual void Render( vtkRenderer* theRenderer ); virtual void SetSize( vtkFloatingPointType theSize ); gp_Pnt GetOri() const; void SetColor( const vtkFloatingPointType theColor[ 3 ] ); private: vtkFloatingPointType myOri[ 3 ]; vtkMatrix4x4* myMatrix; vtkTransform* myTrsf; }; vtkStandardNewMacro( GEOM_VTKTrihedronAxis ); GEOM_VTKTrihedronAxis::GEOM_VTKTrihedronAxis() { VTKViewer_Axis::SetColor( 0.0, 0.0, 1.0 ); myMatrix = vtkMatrix4x4::New(); myTrsf = vtkTransform::New(); } GEOM_VTKTrihedronAxis::~GEOM_VTKTrihedronAxis() { myMatrix->Delete(); myTrsf->Delete(); } void GEOM_VTKTrihedronAxis::SetSize( vtkFloatingPointType theSize ) { vtkFloatingPointType aPosition[ 3 ] = { myOri[ 0 ] + myDir[ 0 ] * theSize, myOri[ 1 ] + myDir[ 1 ] * theSize, myOri[ 2 ] + myDir[ 2 ] * theSize }; myLineSource->SetPoint1( myOri[ 0 ], myOri[ 1 ], myOri[ 2 ] ); myLineSource->SetPoint2( aPosition ); myArrowActor->SetPosition( 0, 0, 0 ); myArrowActor->SetOrientation( 0, 0, 0 ); myArrowActor->SetUserMatrix( 0 ); gp_Trsf aTrsf; aTrsf.SetDisplacement( gp_Ax3( gp_Pnt( 0, 0, 0 ), gp_Dir( 1, 0, 0 ) ), gp_Ax3( GetOri(), gp_Dir( myDir[ 0 ], myDir[ 1 ], myDir[ 2 ] ) ) ); const gp_XYZ& aTrans = aTrsf.TranslationPart(); gp_Mat aRot = aTrsf.VectorialPart(); for ( int i = 1; i <= 3; i++ ) for ( int j = 1; j <= 3; j++ ) myMatrix->SetElement( i - 1, j - 1, aRot( i, j ) ); myArrowActor->SetUserMatrix( myMatrix ); myArrowActor->SetPosition( aPosition ); #ifdef IPAL21440 if( vtkCoordinate* aCoord = myLabelActor->GetPositionCoordinate()->GetReferenceCoordinate() ) aCoord->SetValue( aPosition ); #else myLabelActor->SetPosition( 0, 0, 0 ); myLabelActor->AddPosition( aPosition ); #endif } void GEOM_VTKTrihedronAxis::Render(vtkRenderer* theRenderer) { myLineActor->Render( theRenderer ); myArrowActor->Render( theRenderer ); #ifndef IPAL21440 myLabelActor->Render( theRenderer ); #endif vtkCamera* aCamera = theRenderer->GetActiveCamera(); SetCamera( aCamera ); } gp_Pnt GEOM_VTKTrihedronAxis::GetOri() const { return gp_Pnt( myOri[ 0 ], myOri[ 1 ], myOri[ 2 ] ); } void GEOM_VTKTrihedronAxis::SetAxis( const gp_Ax1& theAxis, const int theRot, vtkFloatingPointType theColor[ 3 ] ) { gp_Pnt aLoc = theAxis.Location(); gp_Dir aDir = theAxis.Direction(); myOri[ 0 ] = aLoc.X(); myOri[ 1 ] = aLoc.Y(); myOri[ 2 ] = aLoc.Z(); myDir[ 0 ] = aDir.X(); myDir[ 1 ] = aDir.Y(); myDir[ 2 ] = aDir.Z(); vtkFloatingPointType aColor[ 3 ] = { 0, 0, 0 }; aColor[ theRot ] = 1; if ( theColor[ 0 ] == -1 ) VTKViewer_Axis::SetColor( aColor[ 0 ], aColor[ 1 ], aColor[ 2 ] ); else VTKViewer_Axis::SetColor( theColor[ 0 ], theColor[ 1 ], theColor[ 2 ] ); #ifdef IPAL21440 if ( theRot == 0 ) myTextMapper->SetInput( "X" ); else if ( theRot == 1 ) myTextMapper->SetInput( "Y" ); else if ( theRot == 2 ) myTextMapper->SetInput( "Z" ); #else if ( theRot == 0 ) myVectorText->SetText( "X" ); else if ( theRot == 1 ) myVectorText->SetText( "Y" ); else if ( theRot == 2 ) myVectorText->SetText( "Z" ); #endif } void GEOM_VTKTrihedronAxis::SetColor( const vtkFloatingPointType theColor[ 3 ] ) { VTKViewer_Axis::SetColor( theColor[ 0 ], theColor[ 1 ], theColor[ 2 ] ); } /* Class : GEOM_VTKTrihedron Description : Class for displaying trihedron of local CS in VTK viewer. Placement of trihedron is chahged with SetPlacement() method */ vtkStandardNewMacro( GEOM_VTKTrihedron ); GEOM_VTKTrihedron::GEOM_VTKTrihedron() { myMapper = vtkPolyDataMapper::New(); myAxis[ 0 ] = myAxis[ 1 ] = myAxis[ 2 ] = 0; mySize = 100; myColor[ 0 ] = myColor[ 1 ] = myColor[ 2 ] = -1; myDefaultColor[ 0 ] = myDefaultColor[ 1 ] = myDefaultColor[ 2 ] = 1; myPreHighlightColor[ 0 ] = 0; myPreHighlightColor[ 1 ] = myPreHighlightColor[ 2 ] = 1; myHighlightColor[ 0 ] = myHighlightColor[ 1 ] = myHighlightColor[ 2 ] = 1; //SetInfinitive( true ); SetPickable( true ); } GEOM_VTKTrihedron::~GEOM_VTKTrihedron() { for ( int i = 0; i < 3; i++ ) myAxis[i]->Delete(); if ( myMapper ) myMapper->Delete(); } void GEOM_VTKTrihedron::SetSize( vtkFloatingPointType theSize ) { mySize = theSize; for ( int i = 0; i < 3; i++ ) myAxis[i]->SetSize( theSize ); // Calculate new sensitive area gp_Pnt anOri = ( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->GetOri(); gp_Pnt aEndX( myLocation.XYZ() + myDirX.XYZ() * mySize ); gp_Pnt aEndY( myLocation.XYZ() + myDirY.XYZ() * mySize ); gp_Pnt aEndZ( myLocation.XYZ() + myDirZ.XYZ() * mySize ); vtkLineSource* aSrcX = vtkLineSource::New(); vtkLineSource* aSrcY = vtkLineSource::New(); vtkLineSource* aSrcZ = vtkLineSource::New(); aSrcX->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() ); aSrcX->SetPoint2( aEndX.X(), aEndX.Y(), aEndX.Z() ); aSrcY->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() ); aSrcY->SetPoint2( aEndY.X(), aEndY.Y(), aEndY.Z() ); aSrcZ->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() ); aSrcZ->SetPoint2( aEndZ.X(), aEndZ.Y(), aEndZ.Z() ); vtkAppendPolyData* aRes = vtkAppendPolyData::New(); aRes->AddInput( aSrcX->GetOutput() ); aRes->AddInput( aSrcY->GetOutput() ); aRes->AddInput( aSrcZ->GetOutput() ); myMapper->SetInput( aRes->GetOutput() ); SALOME_Actor::SetMapper( myMapper ); aSrcX->Delete(); aSrcY->Delete(); aSrcZ->Delete(); aRes->Delete(); } void GEOM_VTKTrihedron::SetVisibility( int theVisibility ) { Superclass::SetVisibility( theVisibility ); SetVisibility( theVisibility == 1 ? VTKViewer_Trihedron::eOn : VTKViewer_Trihedron::eOff ); } void GEOM_VTKTrihedron::SetVisibility( VTKViewer_Trihedron::TVisibility theVis ) { for ( int i = 0; i < 3; i++ ) myAxis[i]->SetVisibility( theVis ); } void GEOM_VTKTrihedron::AddToRender( vtkRenderer* theRenderer ) { vtkCamera* aCamera = theRenderer->GetActiveCamera(); for(int i = 0; i < 3; i++) { myAxis[i]->AddToRender(theRenderer); myAxis[i]->SetCamera(aCamera); } theRenderer->AddActor( this ); } void GEOM_VTKTrihedron::RemoveFromRender( vtkRenderer* theRenderer ) { for(int i = 0; i < 3; i++) { myAxis[i]->RemoveFromRender(theRenderer); } theRenderer->RemoveActor( this ); } int GEOM_VTKTrihedron::GetVisibleActorCount(vtkRenderer* theRenderer) { vtkActorCollection* aCollection = theRenderer->GetActors(); aCollection->InitTraversal(); int aCount = 0; while( vtkActor* prop = aCollection->GetNextActor() ) if ( prop->GetVisibility() ) if ( SALOME_Actor* anActor = SALOME_Actor::SafeDownCast( prop ) ) if ( !anActor->IsInfinitive() ) aCount++; vtkCamera* aCamera = theRenderer->GetActiveCamera(); for(int i = 0; i < 3; i++) myAxis[i]->SetCamera( aCamera ); return aCount; } void GEOM_VTKTrihedron::SetCamera( vtkCamera* theCamera ) { for(int i = 0; i < 3; i++) myAxis[i]->SetCamera( theCamera ); } void GEOM_VTKTrihedron::SetPlacement( const Handle(Geom_Axis2Placement)& thePlc ) { gp_Ax2 anAx2 = thePlc->Ax2(); myDirX = anAx2.XDirection(); myDirY = anAx2.YDirection(); myDirZ = anAx2.Direction(); myLocation = anAx2.Axis().Location(); if ( myAxis[ 0 ] != 0 ) myAxis[ 0 ]->Delete(); if ( myAxis[ 1 ] != 0 ) myAxis[ 1 ]->Delete(); if ( myAxis[ 2 ] != 0 ) myAxis[ 2 ]->Delete(); myAxis[ 0 ] = GEOM_VTKTrihedronAxis::New(); myAxis[ 1 ] = GEOM_VTKTrihedronAxis::New(); myAxis[ 2 ] = GEOM_VTKTrihedronAxis::New(); ( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->SetAxis( gp_Ax1( myLocation, myDirX ), 0, myColor ); ( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->SetAxis( gp_Ax1( myLocation, myDirY ), 1, myColor ); ( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->SetAxis( gp_Ax1( myLocation, myDirZ ), 2, myColor ); SetSize( mySize ); } vtkMapper* GEOM_VTKTrihedron::GetMapper() { return myMapper; } void GEOM_VTKTrihedron::Render(vtkRenderer* r, vtkMapper *) { ( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->Render( r ); ( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->Render( r ); ( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->Render( r ); } void GEOM_VTKTrihedron::SetColor( vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) { myColor[ 0 ] = r; myColor[ 1 ] = g; myColor[ 2 ] = b; if ( myAxis[ 0 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->SetColor( myColor ); if ( myAxis[ 1 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->SetColor( myColor ); if ( myAxis[ 2 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->SetColor( myColor ); } void GEOM_VTKTrihedron::GetColor( vtkFloatingPointType& r, vtkFloatingPointType& g, vtkFloatingPointType& b ) { r = myColor[ 0 ]; g = myColor[ 1 ]; b = myColor[ 2 ]; } bool GEOM_VTKTrihedron::IsSetCamera() const { return true; } bool GEOM_VTKTrihedron::IsResizable() const { return false; } void GEOM_VTKTrihedron::Highlight( bool theIsHighlight ) { if( theIsHighlight ) SetAxesColors( myHighlightColor ); else ResetAxesColors(); Superclass::Highlight( theIsHighlight ); } bool GEOM_VTKTrihedron::PreHighlight( vtkInteractorStyle *theInteractorStyle, SVTK_SelectionEvent* theSelectionEvent, bool theIsHighlight ) { if ( !GetPickable() ) return false; if ( !isHighlighted() ) { if( theIsHighlight ) SetAxesColors( myPreHighlightColor ); else ResetAxesColors(); } return Superclass::PreHighlight( theInteractorStyle, theSelectionEvent, theIsHighlight ); } void GEOM_VTKTrihedron::ResetAxesColors() { if( myColor[0] != -1 ) SetAxesColors( myColor ); else SetAxesColors( myDefaultColor, true ); } void GEOM_VTKTrihedron::SetAxesColors( vtkFloatingPointType theColor[3], bool theIsDiffuse ) { myAxis[ 0 ]->SetColor( theColor[0], theIsDiffuse ? 0.0 : theColor[1], theIsDiffuse ? 0.0 : theColor[2] ); myAxis[ 1 ]->SetColor( theIsDiffuse ? 0.0 : theColor[0], theColor[1], theIsDiffuse ? 0.0 : theColor[2] ); myAxis[ 2 ]->SetColor( theIsDiffuse ? 0.0 : theColor[0], theIsDiffuse ? 0.0 : theColor[1], theColor[2] ); }