// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // // // File : BuildGUI_ShellDlg.cxx // Author : Damien COQUERET // Module : GEOM // $Header$ #include "BuildGUI_ShellDlg.h" #include "GEOMImpl_Types.hxx" #include "GeometryGUI.h" #include "GEOMBase.h" #include "SUIT_ResourceMgr.h" #include "SUIT_Session.h" #include "SalomeApp_Application.h" #include "LightApp_SelectionMgr.h" #include "TColStd_MapOfInteger.hxx" //================================================================================= // class : BuildGUI_ShellDlg() // purpose : Constructs a BuildGUI_ShellDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= BuildGUI_ShellDlg::BuildGUI_ShellDlg(GeometryGUI* theGeometryGUI, QWidget* parent, const char* name, bool modal, Qt::WindowFlags fl) :GEOMBase_Skeleton(theGeometryGUI, parent, name, modal, Qt::WindowTitleHint | Qt::WindowSystemMenuHint) { QPixmap image0(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_DLG_BUILD_SHELL"))); QPixmap image1(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_SELECT"))); setWindowTitle(tr("GEOM_SHELL_TITLE")); /***************************************************************/ GroupConstructors->setTitle(tr("GEOM_SHELL")); RadioButton1->setIcon(image0); RadioButton2->setAttribute( Qt::WA_DeleteOnClose ); RadioButton2->close(); RadioButton3->setAttribute( Qt::WA_DeleteOnClose ); RadioButton3->close(); GroupShell = new Ui::DlgRef_1Sel_QTD(); QWidget* aGroupShellWidget = new QWidget(this); GroupShell->setupUi(aGroupShellWidget); aGroupShellWidget->setObjectName("GroupShell"); GroupShell->GroupBox1->setTitle(tr("GEOM_ARGUMENTS")); GroupShell->TextLabel1->setText(tr("GEOM_OBJECTS")); GroupShell->PushButton1->setIcon(image1); GroupShell->LineEdit1->setReadOnly( true ); gridLayout1->addWidget(aGroupShellWidget, 2, 0); /***************************************************************/ setHelpFileName("shell.htm"); /* Initialisations */ Init(); } //================================================================================= // function : ~BuildGUI_ShellDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= BuildGUI_ShellDlg::~BuildGUI_ShellDlg() { // no need to delete child widgets, Qt does it all for us } //================================================================================= // function : Init() // purpose : //================================================================================= void BuildGUI_ShellDlg::Init() { /* init variables */ myEditCurrentArgument = GroupShell->LineEdit1; GroupShell->LineEdit1->setReadOnly( true ); myOkFacesAndShells = false; TColStd_MapOfInteger aMap; aMap.Add(GEOM_SHELL); aMap.Add(GEOM_FACE); globalSelection( aMap ); /* signals and slots connections */ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(GroupShell->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(), SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ; initName(tr("GEOM_SHELL").toLatin1().constData()); } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void BuildGUI_ShellDlg::ClickOnOk() { if ( ClickOnApply() ) ClickOnCancel(); } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= bool BuildGUI_ShellDlg::ClickOnApply() { if ( !onAccept() ) return false; initName(); return true; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void BuildGUI_ShellDlg::SelectionIntoArgument() { myEditCurrentArgument->setText( "" ); QString aString; myOkFacesAndShells = false; int nbSel = GEOMBase::GetNameOfSelectedIObjects( selectedIO(), aString, true ); if ( nbSel == 0 ) return; if ( nbSel != 1 ) aString = QString( "%1_objects ").arg( nbSel ); GEOMBase::ConvertListOfIOInListOfGO( selectedIO(), myFacesAndShells, true ); if ( !myFacesAndShells.length() ) return; myEditCurrentArgument->setText( aString ); myOkFacesAndShells = true; } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void BuildGUI_ShellDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); if (send != GroupShell->PushButton1) return; TColStd_MapOfInteger aMap; aMap.Add(GEOM_SHELL); aMap.Add(GEOM_FACE); globalSelection( aMap ); myEditCurrentArgument = GroupShell->LineEdit1; myEditCurrentArgument->setFocus(); SelectionIntoArgument(); } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void BuildGUI_ShellDlg::ActivateThisDialog() { GEOMBase_Skeleton::ActivateThisDialog(); connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(), SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ; TColStd_MapOfInteger aMap; aMap.Add(GEOM_SHELL); aMap.Add(GEOM_FACE); globalSelection( aMap ); } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void BuildGUI_ShellDlg::enterEvent(QEvent* e) { if ( !GroupConstructors->isEnabled() ) ActivateThisDialog(); } //================================================================================= // function : createOperation // purpose : //================================================================================= GEOM::GEOM_IOperations_ptr BuildGUI_ShellDlg::createOperation() { return getGeomEngine()->GetIShapesOperations( getStudyId() ); } //================================================================================= // function : isValid // purpose : //================================================================================= bool BuildGUI_ShellDlg::isValid( QString& ) { return myOkFacesAndShells; } //================================================================================= // function : execute // purpose : //================================================================================= bool BuildGUI_ShellDlg::execute( ObjectList& objects ) { GEOM::GEOM_Object_var anObj; anObj = GEOM::GEOM_IShapesOperations::_narrow( getOperation() )->MakeShell( myFacesAndShells ); if ( !anObj->_is_nil() ) objects.push_back( anObj._retn() ); return true; }