// GEOM OBJECT : interactive object for Geometry entities visualization // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : GEOM_InteractiveObject.cxx // Author : Christophe ATTANASIO // Module : GEOM // $Header$ using namespace std; /*! \class GEOM_InteractiveObject GEOM_InteractiveObject.hxx \brief .... */ #include "GEOM_InteractiveObject.ixx" GEOM_InteractiveObject::GEOM_InteractiveObject() : SALOME_InteractiveObject() { myIOR = ""; myFatherIOR = ""; } GEOM_InteractiveObject::GEOM_InteractiveObject(const char* anIOR, const char* aFatherIOR, const char* aComponentDataType, const char* anEntry) : SALOME_InteractiveObject(anEntry,aComponentDataType) { myIOR = anIOR; myFatherIOR = aFatherIOR; } const char* GEOM_InteractiveObject::getIOR(){ return myIOR.c_str(); } const char* GEOM_InteractiveObject::getFatherIOR(){ return myFatherIOR.c_str(); } Standard_Boolean GEOM_InteractiveObject::isSame(const Handle(SALOME_InteractiveObject)& anIO ){ if ( anIO->hasEntry() && this->hasEntry() ) { if ( myEntry == anIO->getEntry() ) return Standard_True; } if ( anIO->IsKind(STANDARD_TYPE(GEOM_InteractiveObject))) { Handle(GEOM_InteractiveObject) theIO = Handle(GEOM_InteractiveObject)::DownCast( anIO ); if ( myIOR == theIO->getIOR() ) return Standard_True; } return Standard_False; }