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696 lines
26 KiB
C++
696 lines
26 KiB
C++
// GEOM GEOMGUI : GUI for Geometry component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : GeometryGUI_CylinderDlg.cxx
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// Author : Lucien PIGNOLONI
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// Module : GEOM
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// $Header$
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using namespace std;
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#include "GeometryGUI_CylinderDlg.h"
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#include "GeometryGUI.h"
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#include "QAD_Application.h"
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#include "QAD_Desktop.h"
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#include "QAD_Config.h"
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#include "utilities.h"
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#include <BRepAdaptor_Curve.hxx>
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#include <qbuttongroup.h>
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#include <qgroupbox.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qpushbutton.h>
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#include <qradiobutton.h>
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#include <qlayout.h>
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#include <qvariant.h>
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#include <qtooltip.h>
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#include <qwhatsthis.h>
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#include <qimage.h>
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#include <qpixmap.h>
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//=================================================================================
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// class : GeometryGUI_CylinderDlg()
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// purpose : Constructs a GeometryGUI_CylinderDlg which is a child of 'parent', with the
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// name 'name' and widget flags set to 'f'.
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// The dialog will by default be modeless, unless you set 'modal' to
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// TRUE to construct a modal dialog.
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//=================================================================================
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GeometryGUI_CylinderDlg::GeometryGUI_CylinderDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl )
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: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
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{
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QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_DLG_CYLINDER_PV")));
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QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_SELECT")));
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QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_DLG_CYLINDER_DXYZ")));
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if ( !name )
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setName( "GeometryGUI_CylinderDlg" );
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resize( 303, 281 );
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setCaption( tr( "GEOM_CYLINDER_TITLE" ) );
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setSizeGripEnabled( TRUE );
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GeometryGUI_CylinderDlgLayout = new QGridLayout( this );
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GeometryGUI_CylinderDlgLayout->setSpacing( 6 );
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GeometryGUI_CylinderDlgLayout->setMargin( 11 );
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/***************************************************************/
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GroupButtons = new QGroupBox( this, "GroupButtons" );
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GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
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GroupButtons->setTitle( tr( "" ) );
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GroupButtons->setColumnLayout(0, Qt::Vertical );
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GroupButtons->layout()->setSpacing( 0 );
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GroupButtons->layout()->setMargin( 0 );
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GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
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GroupButtonsLayout->setAlignment( Qt::AlignTop );
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GroupButtonsLayout->setSpacing( 6 );
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GroupButtonsLayout->setMargin( 11 );
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buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
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buttonCancel->setText( tr( "GEOM_BUT_CLOSE" ) );
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buttonCancel->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
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buttonApply = new QPushButton( GroupButtons, "buttonApply" );
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buttonApply->setText( tr( "GEOM_BUT_APPLY" ) );
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buttonApply->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
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QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupButtonsLayout->addItem( spacer, 0, 2 );
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buttonOk = new QPushButton( GroupButtons, "buttonOk" );
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buttonOk->setText( tr( "GEOM_BUT_OK" ) );
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buttonOk->setAutoDefault( TRUE );
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buttonOk->setDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
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GeometryGUI_CylinderDlgLayout->addWidget( GroupButtons, 2, 0 );
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/***************************************************************/
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GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
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GroupConstructors->setTitle( tr( "GEOM_CYLINDER" ) );
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GroupConstructors->setExclusive( TRUE );
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GroupConstructors->setColumnLayout(0, Qt::Vertical );
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GroupConstructors->layout()->setSpacing( 0 );
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GroupConstructors->layout()->setMargin( 0 );
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GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
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GroupConstructorsLayout->setAlignment( Qt::AlignTop );
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GroupConstructorsLayout->setSpacing( 6 );
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GroupConstructorsLayout->setMargin( 11 );
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QSpacerItem* spacer_2 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupConstructorsLayout->addItem( spacer_2, 0, 1 );
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Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
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Constructor1->setText( tr( "" ) );
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Constructor1->setPixmap( image0 );
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Constructor1->setChecked( TRUE );
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Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
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Constructor1->setMinimumSize( QSize( 50, 0 ) );
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GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
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Constructor2 = new QRadioButton( GroupConstructors, "Constructor2" );
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Constructor2->setText( tr( "" ) );
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Constructor2->setMinimumSize( QSize( 50, 0 ) );
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Constructor2->setPixmap( image2 );
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Constructor2->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
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GroupConstructorsLayout->addWidget( Constructor2, 0, 2 );
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QSpacerItem* spacer_3 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupConstructorsLayout->addItem( spacer_3, 0, 3 );
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GeometryGUI_CylinderDlgLayout->addWidget( GroupConstructors, 0, 0 );
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/***************************************************************/
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GroupC1 = new QGroupBox( this, "GroupC1" );
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GroupC1->setTitle( tr( "GEOM_ARGUMENTS" ) );
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GroupC1->setColumnLayout(0, Qt::Vertical );
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GroupC1->layout()->setSpacing( 0 );
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GroupC1->layout()->setMargin( 0 );
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GroupC1Layout = new QGridLayout( GroupC1->layout() );
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GroupC1Layout->setAlignment( Qt::AlignTop );
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GroupC1Layout->setSpacing( 6 );
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GroupC1Layout->setMargin( 11 );
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SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" );
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SelectButtonC1A1->setText( tr( "" ) );
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SelectButtonC1A1->setPixmap( image1 );
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GroupC1Layout->addWidget( SelectButtonC1A1, 0, 1 );
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LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" );
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LineEditC1A1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, LineEditC1A1->sizePolicy().hasHeightForWidth() ) );
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GroupC1Layout->addWidget( LineEditC1A1, 0, 2 );
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TextLabelC1A1 = new QLabel( GroupC1, "TextLabelC1A1" );
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TextLabelC1A1->setText( tr( "GEOM_BASE_POINT" ) );
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TextLabelC1A1->setMinimumSize( QSize( 50, 0 ) );
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TextLabelC1A1->setFrameShape( QLabel::NoFrame );
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TextLabelC1A1->setFrameShadow( QLabel::Plain );
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GroupC1Layout->addWidget( TextLabelC1A1, 0, 0 );
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SelectButtonC1A2 = new QPushButton( GroupC1, "SelectButtonC1A2" );
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SelectButtonC1A2->setText( tr( "" ) );
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SelectButtonC1A2->setMinimumSize( QSize( 0, 0 ) );
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SelectButtonC1A2->setPixmap( image1 );
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GroupC1Layout->addWidget( SelectButtonC1A2, 1, 1 );
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LineEditC1A2 = new QLineEdit( GroupC1, "LineEditC1A2" );
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LineEditC1A2->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, LineEditC1A2->sizePolicy().hasHeightForWidth() ) );
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GroupC1Layout->addWidget( LineEditC1A2, 1, 2 );
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TextLabelC1A2 = new QLabel( GroupC1, "TextLabelC1A2" );
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TextLabelC1A2->setText( tr( "GEOM_VECTOR" ) );
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TextLabelC1A2->setMinimumSize( QSize( 50, 0 ) );
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TextLabelC1A2->setFrameShape( QLabel::NoFrame );
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TextLabelC1A2->setFrameShadow( QLabel::Plain );
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GroupC1Layout->addWidget( TextLabelC1A2, 1, 0 );
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TextLabelC1A3 = new QLabel( GroupC1, "TextLabelC1A3" );
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TextLabelC1A3->setText( tr( "GEOM_RADIUS" ) );
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TextLabelC1A3->setMinimumSize( QSize( 50, 0 ) );
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TextLabelC1A3->setFrameShape( QLabel::NoFrame );
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TextLabelC1A3->setFrameShadow( QLabel::Plain );
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GroupC1Layout->addWidget( TextLabelC1A3, 2, 0 );
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SpinBox_C1A3 = new GeometryGUI_SpinBox( GroupC1, "GeomSpinBox_C1A3" ) ;
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GroupC1Layout->addWidget( SpinBox_C1A3, 2, 2 ) ;
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TextLabelC1A4 = new QLabel( GroupC1, "TextLabelC1A4" );
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TextLabelC1A4->setText( tr( "GEOM_HEIGHT" ) );
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TextLabelC1A4->setMinimumSize( QSize( 50, 0 ) );
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TextLabelC1A4->setFrameShape( QLabel::NoFrame );
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TextLabelC1A4->setFrameShadow( QLabel::Plain );
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GroupC1Layout->addWidget( TextLabelC1A4, 3, 0 );
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SpinBox_C1A4 = new GeometryGUI_SpinBox( GroupC1, "GeomSpinBox_C1A4" ) ;
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GroupC1Layout->addWidget( SpinBox_C1A4, 3, 2 );
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GeometryGUI_CylinderDlgLayout->addWidget( GroupC1, 1, 0 );
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/***************************************************************/
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GroupC2 = new QGroupBox( this, "GroupC2" );
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GroupC2->setTitle( tr( "GEOM_BOX_OBJ" ) );
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GroupC2->setColumnLayout(0, Qt::Vertical );
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GroupC2->layout()->setSpacing( 0 );
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GroupC2->layout()->setMargin( 0 );
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GroupC2Layout = new QGridLayout( GroupC2->layout() );
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GroupC2Layout->setAlignment( Qt::AlignTop );
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GroupC2Layout->setSpacing( 6 );
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GroupC2Layout->setMargin( 11 );
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TextLabel_Height = new QLabel(GroupC2 , "TextLabel_Height" );
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TextLabel_Height->setText( tr( "GEOM_HEIGHT" ) );
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GroupC2Layout->addWidget( TextLabel_Height, 1, 0 );
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TextLabel_Radius = new QLabel( GroupC2, "TextLabel_Radius" );
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TextLabel_Radius->setText( tr( "GEOM_RADIUS" ) );
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GroupC2Layout->addWidget( TextLabel_Radius, 0, 0 );
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SpinBox_Height = new GeometryGUI_SpinBox( GroupC2, "GeomSpinBox_Height" ) ;
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SpinBox_Height->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, SpinBox_Height->sizePolicy().hasHeightForWidth() ) );
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GroupC2Layout->addWidget( SpinBox_Height, 1, 1 ) ;
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SpinBox_Radius = new GeometryGUI_SpinBox( GroupC2, "GeomSpinBox_Radius" ) ;
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SpinBox_Radius->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, SpinBox_Radius->sizePolicy().hasHeightForWidth() ) );
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GroupC2Layout->addWidget( SpinBox_Radius, 0, 1 ) ;
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QSpacerItem* spacer1 = new QSpacerItem( 20, 62, QSizePolicy::Minimum, QSizePolicy::Fixed );
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GroupC2Layout->addItem( spacer1 );
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GeometryGUI_CylinderDlgLayout->addWidget(GroupC2 , 1, 0 );
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/***************************************************************/
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Init(Sel) ; /* Initialisations */
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}
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//=================================================================================
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// function : ~GeometryGUI_CylinderDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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GeometryGUI_CylinderDlg::~GeometryGUI_CylinderDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void GeometryGUI_CylinderDlg::Init( SALOME_Selection* Sel )
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{
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/* Get setting of step value from file configuration */
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double step ;
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QString St = QAD_CONFIG->getSetting( "Geometry:SettingsGeomStep" );
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step = St.toDouble() ;
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/* min, max, step and decimals for spin boxes & initial values */
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/* First constructor : radius */
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SpinBox_C1A3->RangeStepAndValidator( 0.001, 999.999, step, 3 ) ;
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/* First constructor : algebric height */
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SpinBox_C1A4->RangeStepAndValidator( -999.999, 999.999, step, 3 ) ;
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/* Second constructor : radius */
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SpinBox_Radius->RangeStepAndValidator( 0.001, 999.999, step, 3 ) ;
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/* Second constructor : algebric height */
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SpinBox_Height->RangeStepAndValidator( -999.999, 999.999, step, 3 ) ;
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GroupC1->show();
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GroupC2->hide();
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myConstructorId = 0 ;
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Constructor1->setChecked( TRUE );
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myEditCurrentArgument = LineEditC1A1 ;
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mySelection = Sel;
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myGeomGUI = GeometryGUI::GetGeometryGUI() ;
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SpinBox_C1A3->SetValue( 100.0 ) ;
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SpinBox_C1A4->SetValue( 300.0 ) ;
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SpinBox_Radius->SetValue( 100.0 ) ;
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SpinBox_Height->SetValue( 300.0 ) ;
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myRadius = 100.0 ;
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myHeight = 300.0 ;
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myOkRadius = true ;
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myOkHeight = true ;
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myOkPoint1 = false ;
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myOkDir = false ;
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mySimulationTopoDs.Nullify() ;
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myGeomGUI->SetActiveDialogBox( (QDialog*)this ) ;
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// TODO : previous selection into argument ?
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/* Filter definitions */
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Engines::Component_var comp = QAD_Application::getDesktop()->getEngine("FactoryServer", "Geometry");
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myGeom = GEOM::GEOM_Gen::_narrow(comp);
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myEdgeFilter = new GEOM_EdgeFilter( StdSelect_Line, myGeom );
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myVertexFilter = new GEOM_ShapeTypeFilter( TopAbs_VERTEX, myGeom );
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/* first filter used */
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mySelection->AddFilter(myVertexFilter) ;
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/* signals and slots connections */
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connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
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connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
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connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
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connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
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connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SelectButtonC1A2, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SpinBox_C1A3, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
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connect( SpinBox_C1A4, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
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connect( SpinBox_Radius, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
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connect( SpinBox_Height, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
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connect( LineEditC1A1, SIGNAL ( returnPressed() ), this, SLOT( LineEditReturnPressed() ) ) ;
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connect( LineEditC1A2, SIGNAL ( returnPressed() ), this, SLOT( LineEditReturnPressed() ) ) ;
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connect( myGeomGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
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connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
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/* to close dialog if study change */
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connect( myGeomGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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myGeomGUI->DefineDlgPosition( this, x, y ) ;
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this->move( x, y ) ;
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this->show() ; /* displays Dialog */
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return ;
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void GeometryGUI_CylinderDlg::ConstructorsClicked(int constructorId)
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{
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mySelection->ClearFilters() ;
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myGeomGUI->EraseSimulationShape() ;
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switch(myConstructorId)
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{
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case 0 :
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{
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GroupC1->hide();
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GroupC2->show();
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myConstructorId = constructorId ;
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myOkHeight = myOkRadius = myOkPoint1 = myOkDir = true ;
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SpinBox_Radius->SetValue( 100.0 ) ;
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SpinBox_Height->SetValue( 300.0 ) ;
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myRadius = 100.0 ;
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myHeight = 300.0 ;
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disconnect( mySelection, 0, this, 0 );
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myPoint1.SetCoord( 0.0, 0.0, 0.0 ) ;
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myDir.SetCoord( 0.0, 0.0, 1.0 ) ;
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if( myOkPoint1 && myOkDir && myOkRadius && myOkHeight ) {
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gp_Dir aDir = myDir ;
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/* allows user to reverse direction of construction with a negative height */
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if( this->myHeight < -Precision::Confusion() ) {
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aDir.Reverse() ;
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}
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MakeCylinderSimulationAndDisplay() ;
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}
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break ;
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}
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case 1 :
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{
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GroupC2->hide();
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GroupC1->show();
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myConstructorId = constructorId ;
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myEditCurrentArgument = LineEditC1A1 ;
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myOkHeight = myOkRadius = true ;
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myOkPoint1 = myOkDir = false ;
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LineEditC1A1->setText( tr("") );
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SpinBox_C1A3->SetValue( 100.0 ) ;
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SpinBox_C1A4->SetValue( 300.0 ) ;
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myRadius = 100.0 ;
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myHeight = 300.0 ;
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disconnect( mySelection, 0, this, 0 );
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break ;
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}
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}
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return ;
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void GeometryGUI_CylinderDlg::ClickOnOk()
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{
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this->ClickOnApply() ;
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this->ClickOnCancel() ;
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return ;
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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void GeometryGUI_CylinderDlg::ClickOnApply()
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{
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myGeomGUI->EraseSimulationShape() ;
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mySimulationTopoDs.Nullify() ;
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myGeomGUI->GetDesktop()->putInfo( tr("") ) ;
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switch(myConstructorId)
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{
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case 0 :
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{
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if( myOkPoint1 && myOkDir && myOkRadius && myOkHeight ) {
|
|
gp_Dir aDir = myDir ;
|
|
/* allows user to reverse direction of construction with a negative height */
|
|
if( this->myHeight < -Precision::Confusion() ) {
|
|
aDir.Reverse() ;
|
|
}
|
|
myGeomGUI->MakeCylinderAndDisplay( myPoint1, aDir, myRadius, fabs(myHeight) ) ;
|
|
}
|
|
break ;
|
|
}
|
|
case 1 :
|
|
{
|
|
if( myOkPoint1 && myOkDir && myOkRadius && myOkHeight ) {
|
|
gp_Dir aDir = myDir ;
|
|
/* allows user to reverse direction of construction with a negative height */
|
|
if( this->myHeight < -Precision::Confusion() ) {
|
|
aDir.Reverse() ;
|
|
}
|
|
myGeomGUI->MakeCylinderAndDisplay( myPoint1, aDir, myRadius, fabs(myHeight) ) ;
|
|
}
|
|
break ;
|
|
}
|
|
}
|
|
// accept();
|
|
return ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : ClickOnCancel()
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::ClickOnCancel()
|
|
{
|
|
mySelection->ClearFilters() ;
|
|
myGeomGUI->EraseSimulationShape() ;
|
|
mySimulationTopoDs.Nullify() ;
|
|
disconnect( mySelection, 0, this, 0 );
|
|
myGeomGUI->ResetState() ;
|
|
reject() ;
|
|
return ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::SelectionIntoArgument()
|
|
{
|
|
myGeomGUI->EraseSimulationShape() ;
|
|
mySimulationTopoDs.Nullify() ;
|
|
|
|
QString aString = ""; /* name of future selection */
|
|
|
|
int nbSel = myGeomGUI->GetNameOfSelectedIObjects(mySelection, aString) ;
|
|
if ( nbSel != 1 ) {
|
|
if ( myEditCurrentArgument == LineEditC1A1 ) {
|
|
LineEditC1A1->setText("") ;
|
|
myOkPoint1 = false ;
|
|
}
|
|
else if ( myEditCurrentArgument == LineEditC1A2 ) {
|
|
LineEditC1A2->setText("") ;
|
|
myOkDir = false ;
|
|
}
|
|
return ;
|
|
}
|
|
|
|
/* nbSel == 1 */
|
|
TopoDS_Shape S;
|
|
if( !myGeomGUI->GetTopoFromSelection(mySelection, S) )
|
|
return ;
|
|
|
|
/* gp_Pnt : not used */
|
|
if ( myEditCurrentArgument == LineEditC1A1 && myGeomGUI->VertexToPoint(S, myPoint1) ) {
|
|
LineEditC1A1->setText(aString) ;
|
|
myOkPoint1 = true ;
|
|
}
|
|
else if ( myEditCurrentArgument == LineEditC1A2 /*&& myGeomGUI->LinearLocationAndDirection(S, notUsed, myDir)*/ ) {
|
|
BRepAdaptor_Curve curv(TopoDS::Edge(S));
|
|
myDir = curv.Line().Direction();
|
|
|
|
LineEditC1A2->setText(aString) ;
|
|
myOkDir = true ;
|
|
}
|
|
|
|
if( myOkPoint1 && myOkDir && myOkRadius && myOkHeight ) {
|
|
MakeCylinderSimulationAndDisplay() ;
|
|
}
|
|
return ;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
mySelection->ClearFilters() ;
|
|
switch (myConstructorId)
|
|
{
|
|
case 0: /* default constructor */
|
|
{
|
|
if(send == SelectButtonC1A1) {
|
|
LineEditC1A1->setFocus() ;
|
|
myEditCurrentArgument = LineEditC1A1;
|
|
mySelection->AddFilter(myVertexFilter) ;
|
|
}
|
|
else if(send == SelectButtonC1A2) {
|
|
LineEditC1A2->setFocus() ;
|
|
myEditCurrentArgument = LineEditC1A2;
|
|
mySelection->AddFilter(myEdgeFilter) ;
|
|
}
|
|
SelectionIntoArgument() ;
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
break ;
|
|
}
|
|
}
|
|
|
|
return ;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : LineEditReturnPressed()
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::LineEditReturnPressed()
|
|
{
|
|
QLineEdit* send = (QLineEdit*)sender();
|
|
if( send == LineEditC1A1 )
|
|
myEditCurrentArgument = LineEditC1A1 ;
|
|
else if ( send == LineEditC1A2 )
|
|
myEditCurrentArgument = LineEditC1A2 ;
|
|
else
|
|
return ;
|
|
|
|
/* User name of object input management */
|
|
/* If successfull the selection is changed and signal emitted... */
|
|
/* so SelectionIntoArgument() is automatically called. */
|
|
QLineEdit* LE = (QLineEdit*)myEditCurrentArgument ;
|
|
const QString objectUserName = LE->text() ;
|
|
QWidget* thisWidget = (QWidget*)this ;
|
|
if( myGeomGUI->SelectionByNameInDialogs( thisWidget, objectUserName, mySelection ) ) {
|
|
LE->setText( objectUserName ) ;
|
|
}
|
|
return ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : ValueChangedInSpinBox
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::ValueChangedInSpinBox( double newValue )
|
|
{
|
|
|
|
myGeomGUI->EraseSimulationShape() ;
|
|
mySimulationTopoDs.Nullify() ;
|
|
QObject* send = (QObject*)sender();
|
|
|
|
if(send == SpinBox_C1A3 ) { /* radius */
|
|
|
|
myRadius = newValue ;
|
|
myOkRadius = true ;
|
|
if (myOkPoint1 && myOkDir && myOkRadius && myOkHeight ) {
|
|
MakeCylinderSimulationAndDisplay() ;
|
|
}
|
|
} else if (send == SpinBox_C1A4 ) { /* algebric height */
|
|
|
|
myHeight = newValue ;
|
|
myOkHeight = true ;
|
|
if (myOkPoint1 && myOkDir && myOkRadius && myOkHeight ) {
|
|
MakeCylinderSimulationAndDisplay() ;
|
|
}
|
|
}
|
|
else if (send == SpinBox_Height) { /* algebric height */
|
|
|
|
myOkHeight = true ;
|
|
myHeight = newValue ;
|
|
if (myOkPoint1 && myOkDir && myOkRadius && myOkHeight ) {
|
|
MakeCylinderSimulationAndDisplay() ;
|
|
}
|
|
}
|
|
else if (send == SpinBox_Radius) { /* radius */
|
|
myRadius = newValue ;
|
|
myOkRadius = true ;
|
|
if (myOkPoint1 && myOkDir && myOkRadius && myOkHeight ) {
|
|
MakeCylinderSimulationAndDisplay() ;
|
|
}
|
|
}
|
|
return ;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::DeactivateActiveDialog()
|
|
{
|
|
if ( GroupConstructors->isEnabled() ) {
|
|
GroupConstructors->setEnabled(false) ;
|
|
GroupC1->setEnabled(false) ;
|
|
GroupC2->setEnabled(false) ;
|
|
GroupButtons->setEnabled(false) ;
|
|
disconnect( mySelection, 0, this, 0 );
|
|
myGeomGUI->EraseSimulationShape() ;
|
|
mySelection->ClearFilters() ;
|
|
}
|
|
return ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::ActivateThisDialog()
|
|
{
|
|
/* Emit a signal to deactivate the active dialog */
|
|
myGeomGUI->EmitSignalDeactivateDialog() ;
|
|
GroupConstructors->setEnabled(true) ;
|
|
GroupC1->setEnabled(true) ;
|
|
GroupC2->setEnabled(true) ;
|
|
GroupButtons->setEnabled(true) ;
|
|
connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
|
|
if( !mySimulationTopoDs.IsNull() )
|
|
myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ;
|
|
return ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::enterEvent(QEvent* e)
|
|
{
|
|
if ( GroupConstructors->isEnabled() )
|
|
return ;
|
|
ActivateThisDialog() ;
|
|
return ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : closeEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::closeEvent( QCloseEvent* e )
|
|
{
|
|
/* same than click on cancel button */
|
|
this->ClickOnCancel() ;
|
|
return ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : MakeCylinderSimulationAndDisplay()
|
|
// purpose :
|
|
//=================================================================================
|
|
void GeometryGUI_CylinderDlg::MakeCylinderSimulationAndDisplay()
|
|
{
|
|
myGeomGUI->EraseSimulationShape() ;
|
|
mySimulationTopoDs.Nullify() ;
|
|
gp_Dir aDir = this->myDir ;
|
|
|
|
try {
|
|
/* allows user to reverse direction of construction with a negative height */
|
|
if( this->myHeight < -Precision::Confusion() ) {
|
|
aDir.Reverse() ;
|
|
}
|
|
gp_Ax2 anAxis(this->myPoint1, aDir) ;
|
|
|
|
mySimulationTopoDs = BRepPrimAPI_MakeCylinder( anAxis, this->myRadius, fabs(myHeight) ).Shape() ;
|
|
myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ;
|
|
}
|
|
catch(Standard_Failure) {
|
|
MESSAGE( "Exception catched in MakeCylinderSimulationAndDisplay" ) ;
|
|
}
|
|
return ;
|
|
}
|
|
|