geom/src/KINEMATIC/Kinematic_Translation.hxx
2004-04-16 15:40:29 +00:00

56 lines
1.6 KiB
C++

// GEOM KINEMATIC
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : Kinematic_Translation.hxx
// Author : Damien COQUERET
// Module : GEOM
// $Header:
#ifndef _KINEMATIC_TRANSLATION_HXX
#define _KINEMATIC_TRANSLATION_HXX
class Kinematic_Translation
{
public:
Kinematic_Translation();
Kinematic_Translation(double ValX, double ValY, double ValZ);
~Kinematic_Translation();
private:
double myValX;
double myValY;
double myValZ;
public:
void ValX(double ValX){myValX = ValX;};
void ValY(double ValY){myValY = ValY;};
void ValZ(double ValZ){myValZ = ValZ;};
double& ValX(){return myValX;};
double& ValY(){return myValY;};
double& ValZ(){return myValZ;};
};
#endif