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Sprout from master 2003-06-12 10:38:56 UTC prascle <prascle> 'PR: avoids unnecessary compilation after regeneration of SALOMEconfig.h, with gcc3.2' Cherrypick from IMPORT 2003-07-09 07:30:56 UTC nri <nri@opencascade.com> 'sources v1.2': OBJECT/GEOM_AISShape.cxx OBJECT/GEOM_AISShape.hxx OBJECT/GEOM_AISShape.ixx OBJECT/GEOM_AISShape.jxx OBJECT/GEOM_Actor.cxx OBJECT/GEOM_Actor.h OBJECT/GEOM_AssemblyBuilder.cxx OBJECT/GEOM_AssemblyBuilder.h OBJECT/GEOM_InteractiveObject.cxx OBJECT/GEOM_InteractiveObject.hxx OBJECT/GEOM_InteractiveObject.ixx OBJECT/GEOM_InteractiveObject.jxx OBJECT/GEOM_OCCReader.cxx OBJECT/GEOM_OCCReader.h OBJECT/Handle_GEOM_AISShape.hxx OBJECT/Handle_GEOM_InteractiveObject.hxx OBJECT/Makefile.in PARTITION/Makefile.in PARTITION/Partition.cdl PARTITION/Partition_Inter2d.cdl PARTITION/Partition_Inter2d.cxx PARTITION/Partition_Inter2d.hxx PARTITION/Partition_Inter2d.ixx PARTITION/Partition_Inter2d.jxx PARTITION/Partition_Inter3d.cdl PARTITION/Partition_Inter3d.cxx PARTITION/Partition_Inter3d.hxx PARTITION/Partition_Inter3d.ixx PARTITION/Partition_Inter3d.jxx PARTITION/Partition_Loop.cdl PARTITION/Partition_Loop.cxx PARTITION/Partition_Loop.hxx PARTITION/Partition_Loop.ixx PARTITION/Partition_Loop.jxx PARTITION/Partition_Loop2d.cdl PARTITION/Partition_Loop2d.cxx PARTITION/Partition_Loop2d.hxx PARTITION/Partition_Loop2d.ixx PARTITION/Partition_Loop2d.jxx PARTITION/Partition_Loop3d.cdl PARTITION/Partition_Loop3d.cxx PARTITION/Partition_Loop3d.hxx PARTITION/Partition_Loop3d.ixx PARTITION/Partition_Loop3d.jxx PARTITION/Partition_Spliter.cdl PARTITION/Partition_Spliter.cxx PARTITION/Partition_Spliter.hxx PARTITION/Partition_Spliter.ixx PARTITION/Partition_Spliter.jxx SKETCHER/GEOM_Sketcher.cxx SKETCHER/GEOM_Sketcher.h SKETCHER/GEOM_SketcherStatus.h SKETCHER/Makefile.in
101 lines
3.3 KiB
C++
101 lines
3.3 KiB
C++
// GEOM OBJECT : interactive object for Geometry entities visualization
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : Handle_GEOM_InteractiveObject.hxx
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// Module : GEOM
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#ifndef _Handle_GEOM_InteractiveObject_HeaderFile
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#define _Handle_GEOM_InteractiveObject_HeaderFile
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#ifndef _Standard_Macro_HeaderFile
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#include <Standard_Macro.hxx>
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#endif
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#ifndef _Standard_HeaderFile
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#include <Standard.hxx>
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#endif
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#ifndef _Handle_SALOME_InteractiveObject_HeaderFile
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#include "Handle_SALOME_InteractiveObject.hxx"
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#endif
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class Standard_Transient;
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class Handle_Standard_Type;
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class Handle(SALOME_InteractiveObject);
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class GEOM_InteractiveObject;
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Standard_EXPORT Handle_Standard_Type& STANDARD_TYPE(GEOM_InteractiveObject);
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class Handle(GEOM_InteractiveObject) : public Handle(SALOME_InteractiveObject) {
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public:
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inline void* operator new(size_t,void* anAddress)
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{
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return anAddress;
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}
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inline void* operator new(size_t size)
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{
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return Standard::Allocate(size);
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}
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inline void operator delete(void *anAddress)
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{
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if (anAddress) Standard::Free((Standard_Address&)anAddress);
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}
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// inline void operator delete(void *anAddress, size_t size)
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// {
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// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
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// }
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Handle(GEOM_InteractiveObject)():Handle(SALOME_InteractiveObject)() {}
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Handle(GEOM_InteractiveObject)(const Handle(GEOM_InteractiveObject)& aHandle) : Handle(SALOME_InteractiveObject)(aHandle)
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{
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}
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Handle(GEOM_InteractiveObject)(const GEOM_InteractiveObject* anItem) : Handle(SALOME_InteractiveObject)((SALOME_InteractiveObject *)anItem)
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{
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}
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Handle(GEOM_InteractiveObject)& operator=(const Handle(GEOM_InteractiveObject)& aHandle)
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{
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Assign(aHandle.Access());
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return *this;
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}
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Handle(GEOM_InteractiveObject)& operator=(const GEOM_InteractiveObject* anItem)
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{
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Assign((Standard_Transient *)anItem);
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return *this;
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}
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GEOM_InteractiveObject* operator->()
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{
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return (GEOM_InteractiveObject *)ControlAccess();
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}
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GEOM_InteractiveObject* operator->() const
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{
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return (GEOM_InteractiveObject *)ControlAccess();
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}
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Standard_EXPORT ~Handle(GEOM_InteractiveObject)();
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Standard_EXPORT static const Handle(GEOM_InteractiveObject) DownCast(const Handle(Standard_Transient)& AnObject);
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};
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#endif
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