geom/src/MeasureGUI/MeasureGUI_NormaleDlg.h

75 lines
2.2 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : MeasureGUI_NormaleDlg.h
// Author : Julia DOROVSKIKH
// Module : GEOM
#ifndef DIALOGBOX_NORMALE_H
#define DIALOGBOX_NORMALE_H
#include "GEOM_MeasureGUI.hxx"
#include "GEOMBase_Skeleton.h"
#include "DlgRef_2Sel_QTD.h"
//=================================================================================
// class : MeasureGUI_NormaleDlg
// purpose :
//=================================================================================
class GEOM_MEASUREGUI_EXPORT MeasureGUI_NormaleDlg : public GEOMBase_Skeleton
{
Q_OBJECT
public:
MeasureGUI_NormaleDlg (GeometryGUI* theGeometryGUI, QWidget* parent = 0,
const char* name = 0, bool modal = FALSE, WFlags fl = 0);
~MeasureGUI_NormaleDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid (QString& msg);
virtual bool execute (ObjectList& objects);
private:
void Init();
void enterEvent (QEvent* e);
GEOM::GEOM_Object_var myFace;
GEOM::GEOM_Object_var myPoint;
DlgRef_2Sel_QTD* GroupArgs;
private slots:
void ClickOnOk();
bool ClickOnApply();
void ActivateThisDialog();
void LineEditReturnPressed();
void SelectionIntoArgument();
void SetEditCurrentArgument();
};
#endif // DIALOGBOX_NORMALE_H