geom/src/OBJECT/GEOM_AISTrihedron.cxx
2015-02-10 13:25:20 +04:00

73 lines
2.0 KiB
C++
Executable File

// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// GEOM_AISTrihedron : Filter for VTK viewer
// File : GEOM_AISTrihedron.cxx
// Author : Sergey LITONIN
// Module : SALOME
//
#include "GEOM_AISTrihedron.hxx"
#include <Geom_Axis2Placement.hxx>
IMPLEMENT_STANDARD_HANDLE(GEOM_AISTrihedron, AIS_Trihedron)
IMPLEMENT_STANDARD_RTTIEXT(GEOM_AISTrihedron, AIS_Trihedron)
/*
Class : GEOM_AISTrihedron
Description : Interactive object for displaying local CS
*/
GEOM_AISTrihedron::GEOM_AISTrihedron( const Handle(Geom_Axis2Placement)& thePlc )
: AIS_Trihedron( thePlc )
{
}
Handle(SALOME_InteractiveObject) GEOM_AISTrihedron::getIO()
{
return myObject;
}
Standard_Boolean GEOM_AISTrihedron::hasIO()
{
return !myObject.IsNull();
}
Standard_CString GEOM_AISTrihedron::getName()
{
return myName.ToCString();
}
void GEOM_AISTrihedron::setName( Standard_CString aName )
{
myName = TCollection_AsciiString( aName );
}
void GEOM_AISTrihedron::setIO( const Handle(SALOME_InteractiveObject)& theIO )
{
myObject = theIO;
}