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https://git.salome-platform.org/gitpub/modules/geom.git
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437 lines
12 KiB
C++
437 lines
12 KiB
C++
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SALOME GEOM :
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// File : GEOM_VTKTrihedron.cxx
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// Author : Sergey LITONIN
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// Module : SALOME
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//
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#include "GEOM_VTKTrihedron.hxx"
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#include <Geom_Axis2Placement.hxx>
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#include <gp_Ax2.hxx>
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#include <gp_Ax3.hxx>
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#include <gp_Pnt.hxx>
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#include <vtkMapper.h>
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#include <vtkRenderer.h>
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#include <vtkObjectFactory.h>
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#include <vtkActor.h>
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#include <vtkActorCollection.h>
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#include <vtkProperty.h>
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#include <vtkLineSource.h>
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#include <vtkPolyDataMapper.h>
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#include <vtkAppendPolyData.h>
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#include <vtkMatrix4x4.h>
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#include <vtkTransform.h>
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#include <vtkVectorText.h>
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#include <vtkCoordinate.h>
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#include <vtkTextActor.h>
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#include <vtkTextMapper.h>
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/*
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Class : GEOM_VTKTrihedron
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Description : Class for displaying axis of trihedron in VTK viewer.
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Placement of trihedron is chahged with SetPlacement() method
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*/
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class GEOM_VTKTrihedronAxis : public VTKViewer_Axis
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{
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protected:
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GEOM_VTKTrihedronAxis();
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GEOM_VTKTrihedronAxis( const GEOM_VTKTrihedronAxis& );
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~GEOM_VTKTrihedronAxis();
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public:
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vtkTypeMacro( GEOM_VTKTrihedronAxis, VTKViewer_Axis );
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static GEOM_VTKTrihedronAxis* New();
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void SetAxis( const gp_Ax1& theAxis, const int theRot, double theColor[ 3 ] );
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virtual void Render( vtkRenderer* theRenderer );
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virtual void SetSize( double theSize );
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gp_Pnt GetOri() const;
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void SetColor( const double theColor[ 3 ] );
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private:
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double myOri[ 3 ];
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vtkMatrix4x4* myMatrix;
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vtkTransform* myTrsf;
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};
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vtkStandardNewMacro( GEOM_VTKTrihedronAxis );
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GEOM_VTKTrihedronAxis::GEOM_VTKTrihedronAxis()
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{
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VTKViewer_Axis::SetColor( 0.0, 0.0, 1.0 );
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myMatrix = vtkMatrix4x4::New();
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myTrsf = vtkTransform::New();
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}
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GEOM_VTKTrihedronAxis::~GEOM_VTKTrihedronAxis()
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{
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myMatrix->Delete();
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myTrsf->Delete();
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}
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void GEOM_VTKTrihedronAxis::SetSize( double theSize )
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{
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double aPosition[ 3 ] = { myOri[ 0 ] + myDir[ 0 ] * theSize,
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myOri[ 1 ] + myDir[ 1 ] * theSize,
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myOri[ 2 ] + myDir[ 2 ] * theSize };
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myLineSource->SetPoint1( myOri[ 0 ], myOri[ 1 ], myOri[ 2 ] );
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myLineSource->SetPoint2( aPosition );
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myArrowActor->SetPosition( 0, 0, 0 );
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myArrowActor->SetOrientation( 0, 0, 0 );
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myArrowActor->SetUserMatrix( 0 );
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gp_Trsf aTrsf;
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aTrsf.SetDisplacement( gp_Ax3( gp_Pnt( 0, 0, 0 ), gp_Dir( 1, 0, 0 ) ),
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gp_Ax3( GetOri(), gp_Dir( myDir[ 0 ], myDir[ 1 ], myDir[ 2 ] ) ) );
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// const gp_XYZ& aTrans = aTrsf.TranslationPart();
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gp_Mat aRot = aTrsf.VectorialPart();
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for ( int i = 1; i <= 3; i++ )
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{
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for ( int j = 1; j <= 3; j++ )
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myMatrix->SetElement( i - 1, j - 1, aRot( i, j ) );
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// Set Arrow Position
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myMatrix->SetElement( i - 1 , 3, aPosition[ i - 1 ] );
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}
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myArrowActor->SetUserMatrix( myMatrix );
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#ifdef IPAL21440
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if( vtkCoordinate* aCoord = myLabelActor->GetPositionCoordinate()->GetReferenceCoordinate() )
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aCoord->SetValue( aPosition );
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#else
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myLabelActor->SetPosition( 0, 0, 0 );
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myLabelActor->AddPosition( aPosition );
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#endif
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}
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void GEOM_VTKTrihedronAxis::Render(vtkRenderer* theRenderer)
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{
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myLineActor->Render( theRenderer );
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myArrowActor->Render( theRenderer );
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#ifndef IPAL21440
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myLabelActor->Render( theRenderer );
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#endif
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vtkCamera* aCamera = theRenderer->GetActiveCamera();
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SetCamera( aCamera );
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}
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gp_Pnt GEOM_VTKTrihedronAxis::GetOri() const
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{
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return gp_Pnt( myOri[ 0 ], myOri[ 1 ], myOri[ 2 ] );
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}
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void GEOM_VTKTrihedronAxis::SetAxis( const gp_Ax1& theAxis,
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const int theRot,
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double theColor[ 3 ] )
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{
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gp_Pnt aLoc = theAxis.Location();
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gp_Dir aDir = theAxis.Direction();
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myOri[ 0 ] = aLoc.X();
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myOri[ 1 ] = aLoc.Y();
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myOri[ 2 ] = aLoc.Z();
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myDir[ 0 ] = aDir.X();
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myDir[ 1 ] = aDir.Y();
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myDir[ 2 ] = aDir.Z();
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double aColor[ 3 ] = { 0, 0, 0 };
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aColor[ theRot ] = 1;
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if ( theColor[ 0 ] == -1 )
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VTKViewer_Axis::SetColor( aColor[ 0 ], aColor[ 1 ], aColor[ 2 ] );
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else
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VTKViewer_Axis::SetColor( theColor[ 0 ], theColor[ 1 ], theColor[ 2 ] );
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#ifdef IPAL21440
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if ( theRot == 0 ) myTextMapper->SetInput( "X" );
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else if ( theRot == 1 ) myTextMapper->SetInput( "Y" );
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else if ( theRot == 2 ) myTextMapper->SetInput( "Z" );
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#else
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if ( theRot == 0 ) myVectorText->SetText( "X" );
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else if ( theRot == 1 ) myVectorText->SetText( "Y" );
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else if ( theRot == 2 ) myVectorText->SetText( "Z" );
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#endif
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}
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void GEOM_VTKTrihedronAxis::SetColor( const double theColor[ 3 ] )
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{
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VTKViewer_Axis::SetColor( theColor[ 0 ], theColor[ 1 ], theColor[ 2 ] );
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}
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/*
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Class : GEOM_VTKTrihedron
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Description : Class for displaying trihedron of local CS in VTK viewer.
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Placement of trihedron is chahged with SetPlacement() method
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*/
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vtkStandardNewMacro( GEOM_VTKTrihedron );
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GEOM_VTKTrihedron::GEOM_VTKTrihedron()
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{
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myMapper = vtkPolyDataMapper::New();
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myAxis[ 0 ] = myAxis[ 1 ] = myAxis[ 2 ] = 0;
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mySize = 100;
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myColor[ 0 ] = myColor[ 1 ] = myColor[ 2 ] = -1;
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myDefaultColor[ 0 ] = myDefaultColor[ 1 ] = myDefaultColor[ 2 ] = 1;
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myPreHighlightColor[ 0 ] = 0;
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myPreHighlightColor[ 1 ] = myPreHighlightColor[ 2 ] = 1;
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myHighlightColor[ 0 ] = myHighlightColor[ 1 ] = myHighlightColor[ 2 ] = 1;
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//SetInfinitive( true );
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SetPickable( true );
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}
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GEOM_VTKTrihedron::~GEOM_VTKTrihedron()
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{
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for ( int i = 0; i < 3; i++ )
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myAxis[i]->Delete();
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if ( myMapper )
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myMapper->Delete();
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}
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void GEOM_VTKTrihedron::SetSize( double theSize )
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{
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mySize = theSize;
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for ( int i = 0; i < 3; i++ )
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myAxis[i]->SetSize( theSize );
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// Calculate new sensitive area
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gp_Pnt anOri = ( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->GetOri();
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gp_Pnt aEndX( myLocation.XYZ() + myDirX.XYZ() * mySize );
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gp_Pnt aEndY( myLocation.XYZ() + myDirY.XYZ() * mySize );
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gp_Pnt aEndZ( myLocation.XYZ() + myDirZ.XYZ() * mySize );
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vtkLineSource* aSrcX = vtkLineSource::New();
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vtkLineSource* aSrcY = vtkLineSource::New();
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vtkLineSource* aSrcZ = vtkLineSource::New();
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aSrcX->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() );
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aSrcX->SetPoint2( aEndX.X(), aEndX.Y(), aEndX.Z() );
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aSrcY->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() );
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aSrcY->SetPoint2( aEndY.X(), aEndY.Y(), aEndY.Z() );
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aSrcZ->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() );
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aSrcZ->SetPoint2( aEndZ.X(), aEndZ.Y(), aEndZ.Z() );
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vtkAppendPolyData* aRes = vtkAppendPolyData::New();
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aRes->AddInputConnection( aSrcX->GetOutputPort() );
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aRes->AddInputConnection( aSrcY->GetOutputPort() );
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aRes->AddInputConnection( aSrcZ->GetOutputPort() );
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myMapper->SetInputConnection( aRes->GetOutputPort() );
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aRes->Update();
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SALOME_Actor::SetMapper( myMapper );
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aSrcX->Delete();
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aSrcY->Delete();
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aSrcZ->Delete();
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aRes->Delete();
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}
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void GEOM_VTKTrihedron::SetVisibility( int theVisibility )
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{
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Superclass::SetVisibility( theVisibility );
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SetVisibility( theVisibility == 1 ? VTKViewer_Trihedron::eOn : VTKViewer_Trihedron::eOff );
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}
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void GEOM_VTKTrihedron::SetVisibility( VTKViewer_Trihedron::TVisibility theVis )
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{
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for ( int i = 0; i < 3; i++ )
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myAxis[i]->SetVisibility( theVis );
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}
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void GEOM_VTKTrihedron::AddToRender( vtkRenderer* theRenderer )
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{
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vtkCamera* aCamera = theRenderer->GetActiveCamera();
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for(int i = 0; i < 3; i++)
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{
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myAxis[i]->AddToRender(theRenderer);
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myAxis[i]->SetCamera(aCamera);
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}
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theRenderer->AddActor( this );
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}
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void GEOM_VTKTrihedron::RemoveFromRender( vtkRenderer* theRenderer )
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{
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for(int i = 0; i < 3; i++)
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{
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myAxis[i]->RemoveFromRender(theRenderer);
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}
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theRenderer->RemoveActor( this );
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}
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int GEOM_VTKTrihedron::GetVisibleActorCount(vtkRenderer* theRenderer)
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{
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vtkActorCollection* aCollection = theRenderer->GetActors();
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aCollection->InitTraversal();
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int aCount = 0;
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while( vtkActor* prop = aCollection->GetNextActor() )
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if ( prop->GetVisibility() )
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if ( SALOME_Actor* anActor = SALOME_Actor::SafeDownCast( prop ) )
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if ( !anActor->IsInfinitive() )
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aCount++;
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vtkCamera* aCamera = theRenderer->GetActiveCamera();
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for(int i = 0; i < 3; i++)
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myAxis[i]->SetCamera( aCamera );
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return aCount;
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}
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void GEOM_VTKTrihedron::SetCamera( vtkCamera* theCamera )
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{
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for(int i = 0; i < 3; i++)
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myAxis[i]->SetCamera( theCamera );
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}
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void GEOM_VTKTrihedron::SetPlacement( const Handle(Geom_Axis2Placement)& thePlc )
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{
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gp_Ax2 anAx2 = thePlc->Ax2();
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myDirX = anAx2.XDirection();
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myDirY = anAx2.YDirection();
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myDirZ = anAx2.Direction();
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myLocation = anAx2.Axis().Location();
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if ( myAxis[ 0 ] != 0 ) myAxis[ 0 ]->Delete();
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if ( myAxis[ 1 ] != 0 ) myAxis[ 1 ]->Delete();
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if ( myAxis[ 2 ] != 0 ) myAxis[ 2 ]->Delete();
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myAxis[ 0 ] = GEOM_VTKTrihedronAxis::New();
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myAxis[ 1 ] = GEOM_VTKTrihedronAxis::New();
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myAxis[ 2 ] = GEOM_VTKTrihedronAxis::New();
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( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->SetAxis( gp_Ax1( myLocation, myDirX ), 0, myColor );
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( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->SetAxis( gp_Ax1( myLocation, myDirY ), 1, myColor );
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( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->SetAxis( gp_Ax1( myLocation, myDirZ ), 2, myColor );
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SetSize( mySize );
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}
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vtkMapper* GEOM_VTKTrihedron::GetMapper()
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{
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return myMapper;
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}
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void GEOM_VTKTrihedron::Render(vtkRenderer* r, vtkMapper *)
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{
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( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->Render( r );
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( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->Render( r );
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( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->Render( r );
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}
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void GEOM_VTKTrihedron::SetColor( double r, double g, double b )
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{
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myColor[ 0 ] = r;
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myColor[ 1 ] = g;
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myColor[ 2 ] = b;
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if ( myAxis[ 0 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->SetColor( myColor );
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if ( myAxis[ 1 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->SetColor( myColor );
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if ( myAxis[ 2 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->SetColor( myColor );
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}
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void GEOM_VTKTrihedron::GetColor( double& r, double& g, double& b )
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{
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r = myColor[ 0 ];
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g = myColor[ 1 ];
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b = myColor[ 2 ];
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}
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bool GEOM_VTKTrihedron::IsSetCamera() const
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{
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return true;
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}
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bool GEOM_VTKTrihedron::IsResizable() const
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{
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return false;
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}
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void GEOM_VTKTrihedron::Highlight( bool theIsHighlight )
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{
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if( theIsHighlight )
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SetAxesColors( myHighlightColor );
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else
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ResetAxesColors();
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Superclass::Highlight( theIsHighlight );
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}
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bool GEOM_VTKTrihedron::PreHighlight( vtkInteractorStyle *theInteractorStyle,
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SVTK_SelectionEvent* theSelectionEvent,
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bool theIsHighlight )
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{
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if ( !GetPickable() )
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return false;
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if ( !isHighlighted() )
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{
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if( theIsHighlight )
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SetAxesColors( myPreHighlightColor );
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else
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ResetAxesColors();
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}
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return Superclass::PreHighlight( theInteractorStyle, theSelectionEvent, theIsHighlight );
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}
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void GEOM_VTKTrihedron::ResetAxesColors()
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{
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if( myColor[0] != -1 )
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SetAxesColors( myColor );
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else
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SetAxesColors( myDefaultColor, true );
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}
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void GEOM_VTKTrihedron::SetAxesColors( double theColor[3], bool theIsDiffuse )
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{
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myAxis[ 0 ]->SetColor( theColor[0], theIsDiffuse ? 0.0 : theColor[1], theIsDiffuse ? 0.0 : theColor[2] );
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myAxis[ 1 ]->SetColor( theIsDiffuse ? 0.0 : theColor[0], theColor[1], theIsDiffuse ? 0.0 : theColor[2] );
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myAxis[ 2 ]->SetColor( theIsDiffuse ? 0.0 : theColor[0], theIsDiffuse ? 0.0 : theColor[1], theColor[2] );
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}
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