geom/src/OBJECT/GEOM_VTKTrihedron.cxx

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// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SALOME GEOM :
// File : GEOM_VTKTrihedron.cxx
// Author : Sergey LITONIN
// Module : SALOME
//
#include "GEOM_VTKTrihedron.hxx"
#include <Geom_Axis2Placement.hxx>
#include <gp_Ax2.hxx>
#include <gp_Ax3.hxx>
#include <gp_Pnt.hxx>
#include <vtkMapper.h>
#include <vtkRenderer.h>
#include <vtkObjectFactory.h>
#include <vtkActor.h>
#include <vtkActorCollection.h>
#include <vtkProperty.h>
#include <vtkLineSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkAppendPolyData.h>
#include <vtkMatrix4x4.h>
#include <vtkTransform.h>
#include <vtkVectorText.h>
#include <vtkCoordinate.h>
#include <vtkTextActor.h>
#include <vtkTextMapper.h>
/*
Class : GEOM_VTKTrihedron
Description : Class for displaying axis of trihedron in VTK viewer.
Placement of trihedron is chahged with SetPlacement() method
*/
class GEOM_VTKTrihedronAxis : public VTKViewer_Axis
{
protected:
GEOM_VTKTrihedronAxis();
GEOM_VTKTrihedronAxis( const GEOM_VTKTrihedronAxis& );
~GEOM_VTKTrihedronAxis();
public:
vtkTypeMacro( GEOM_VTKTrihedronAxis, VTKViewer_Axis );
static GEOM_VTKTrihedronAxis* New();
void SetAxis( const gp_Ax1& theAxis, const int theRot, double theColor[ 3 ] );
virtual void Render( vtkRenderer* theRenderer );
virtual void SetSize( double theSize );
gp_Pnt GetOri() const;
void SetColor( const double theColor[ 3 ] );
private:
double myOri[ 3 ];
vtkMatrix4x4* myMatrix;
vtkTransform* myTrsf;
};
vtkStandardNewMacro( GEOM_VTKTrihedronAxis );
GEOM_VTKTrihedronAxis::GEOM_VTKTrihedronAxis()
{
VTKViewer_Axis::SetColor( 0.0, 0.0, 1.0 );
myMatrix = vtkMatrix4x4::New();
myTrsf = vtkTransform::New();
}
GEOM_VTKTrihedronAxis::~GEOM_VTKTrihedronAxis()
{
myMatrix->Delete();
myTrsf->Delete();
}
void GEOM_VTKTrihedronAxis::SetSize( double theSize )
{
double aPosition[ 3 ] = { myOri[ 0 ] + myDir[ 0 ] * theSize,
myOri[ 1 ] + myDir[ 1 ] * theSize,
myOri[ 2 ] + myDir[ 2 ] * theSize };
myLineSource->SetPoint1( myOri[ 0 ], myOri[ 1 ], myOri[ 2 ] );
myLineSource->SetPoint2( aPosition );
myArrowActor->SetPosition( 0, 0, 0 );
myArrowActor->SetOrientation( 0, 0, 0 );
myArrowActor->SetUserMatrix( 0 );
gp_Trsf aTrsf;
aTrsf.SetDisplacement( gp_Ax3( gp_Pnt( 0, 0, 0 ), gp_Dir( 1, 0, 0 ) ),
gp_Ax3( GetOri(), gp_Dir( myDir[ 0 ], myDir[ 1 ], myDir[ 2 ] ) ) );
// const gp_XYZ& aTrans = aTrsf.TranslationPart();
gp_Mat aRot = aTrsf.VectorialPart();
for ( int i = 1; i <= 3; i++ )
{
for ( int j = 1; j <= 3; j++ )
myMatrix->SetElement( i - 1, j - 1, aRot( i, j ) );
// Set Arrow Position
myMatrix->SetElement( i - 1 , 3, aPosition[ i - 1 ] );
}
myArrowActor->SetUserMatrix( myMatrix );
#ifdef IPAL21440
if( vtkCoordinate* aCoord = myLabelActor->GetPositionCoordinate()->GetReferenceCoordinate() )
aCoord->SetValue( aPosition );
#else
myLabelActor->SetPosition( 0, 0, 0 );
myLabelActor->AddPosition( aPosition );
#endif
}
void GEOM_VTKTrihedronAxis::Render(vtkRenderer* theRenderer)
{
myLineActor->Render( theRenderer );
myArrowActor->Render( theRenderer );
#ifndef IPAL21440
myLabelActor->Render( theRenderer );
#endif
vtkCamera* aCamera = theRenderer->GetActiveCamera();
SetCamera( aCamera );
}
gp_Pnt GEOM_VTKTrihedronAxis::GetOri() const
{
return gp_Pnt( myOri[ 0 ], myOri[ 1 ], myOri[ 2 ] );
}
void GEOM_VTKTrihedronAxis::SetAxis( const gp_Ax1& theAxis,
const int theRot,
double theColor[ 3 ] )
{
gp_Pnt aLoc = theAxis.Location();
gp_Dir aDir = theAxis.Direction();
myOri[ 0 ] = aLoc.X();
myOri[ 1 ] = aLoc.Y();
myOri[ 2 ] = aLoc.Z();
myDir[ 0 ] = aDir.X();
myDir[ 1 ] = aDir.Y();
myDir[ 2 ] = aDir.Z();
double aColor[ 3 ] = { 0, 0, 0 };
aColor[ theRot ] = 1;
if ( theColor[ 0 ] == -1 )
VTKViewer_Axis::SetColor( aColor[ 0 ], aColor[ 1 ], aColor[ 2 ] );
else
VTKViewer_Axis::SetColor( theColor[ 0 ], theColor[ 1 ], theColor[ 2 ] );
#ifdef IPAL21440
if ( theRot == 0 ) myTextMapper->SetInput( "X" );
else if ( theRot == 1 ) myTextMapper->SetInput( "Y" );
else if ( theRot == 2 ) myTextMapper->SetInput( "Z" );
#else
if ( theRot == 0 ) myVectorText->SetText( "X" );
else if ( theRot == 1 ) myVectorText->SetText( "Y" );
else if ( theRot == 2 ) myVectorText->SetText( "Z" );
#endif
}
void GEOM_VTKTrihedronAxis::SetColor( const double theColor[ 3 ] )
{
VTKViewer_Axis::SetColor( theColor[ 0 ], theColor[ 1 ], theColor[ 2 ] );
}
/*
Class : GEOM_VTKTrihedron
Description : Class for displaying trihedron of local CS in VTK viewer.
Placement of trihedron is chahged with SetPlacement() method
*/
vtkStandardNewMacro( GEOM_VTKTrihedron );
GEOM_VTKTrihedron::GEOM_VTKTrihedron()
{
myMapper = vtkPolyDataMapper::New();
myAxis[ 0 ] = myAxis[ 1 ] = myAxis[ 2 ] = 0;
mySize = 100;
myColor[ 0 ] = myColor[ 1 ] = myColor[ 2 ] = -1;
myDefaultColor[ 0 ] = myDefaultColor[ 1 ] = myDefaultColor[ 2 ] = 1;
myPreHighlightColor[ 0 ] = 0;
myPreHighlightColor[ 1 ] = myPreHighlightColor[ 2 ] = 1;
myHighlightColor[ 0 ] = myHighlightColor[ 1 ] = myHighlightColor[ 2 ] = 1;
//SetInfinitive( true );
SetPickable( true );
}
GEOM_VTKTrihedron::~GEOM_VTKTrihedron()
{
for ( int i = 0; i < 3; i++ )
myAxis[i]->Delete();
if ( myMapper )
myMapper->Delete();
}
void GEOM_VTKTrihedron::SetSize( double theSize )
{
mySize = theSize;
for ( int i = 0; i < 3; i++ )
myAxis[i]->SetSize( theSize );
// Calculate new sensitive area
gp_Pnt anOri = ( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->GetOri();
gp_Pnt aEndX( myLocation.XYZ() + myDirX.XYZ() * mySize );
gp_Pnt aEndY( myLocation.XYZ() + myDirY.XYZ() * mySize );
gp_Pnt aEndZ( myLocation.XYZ() + myDirZ.XYZ() * mySize );
vtkLineSource* aSrcX = vtkLineSource::New();
vtkLineSource* aSrcY = vtkLineSource::New();
vtkLineSource* aSrcZ = vtkLineSource::New();
aSrcX->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() );
aSrcX->SetPoint2( aEndX.X(), aEndX.Y(), aEndX.Z() );
aSrcY->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() );
aSrcY->SetPoint2( aEndY.X(), aEndY.Y(), aEndY.Z() );
aSrcZ->SetPoint1( anOri.X(), anOri.Y(), anOri.Z() );
aSrcZ->SetPoint2( aEndZ.X(), aEndZ.Y(), aEndZ.Z() );
vtkAppendPolyData* aRes = vtkAppendPolyData::New();
aRes->AddInputConnection( aSrcX->GetOutputPort() );
aRes->AddInputConnection( aSrcY->GetOutputPort() );
aRes->AddInputConnection( aSrcZ->GetOutputPort() );
myMapper->SetInputConnection( aRes->GetOutputPort() );
aRes->Update();
SALOME_Actor::SetMapper( myMapper );
aSrcX->Delete();
aSrcY->Delete();
aSrcZ->Delete();
aRes->Delete();
}
void GEOM_VTKTrihedron::SetVisibility( int theVisibility )
{
Superclass::SetVisibility( theVisibility );
SetVisibility( theVisibility == 1 ? VTKViewer_Trihedron::eOn : VTKViewer_Trihedron::eOff );
}
void GEOM_VTKTrihedron::SetVisibility( VTKViewer_Trihedron::TVisibility theVis )
{
for ( int i = 0; i < 3; i++ )
myAxis[i]->SetVisibility( theVis );
}
void GEOM_VTKTrihedron::AddToRender( vtkRenderer* theRenderer )
{
vtkCamera* aCamera = theRenderer->GetActiveCamera();
for(int i = 0; i < 3; i++)
{
myAxis[i]->AddToRender(theRenderer);
myAxis[i]->SetCamera(aCamera);
}
theRenderer->AddActor( this );
}
void GEOM_VTKTrihedron::RemoveFromRender( vtkRenderer* theRenderer )
{
for(int i = 0; i < 3; i++)
{
myAxis[i]->RemoveFromRender(theRenderer);
}
theRenderer->RemoveActor( this );
}
int GEOM_VTKTrihedron::GetVisibleActorCount(vtkRenderer* theRenderer)
{
vtkActorCollection* aCollection = theRenderer->GetActors();
aCollection->InitTraversal();
int aCount = 0;
while( vtkActor* prop = aCollection->GetNextActor() )
if ( prop->GetVisibility() )
if ( SALOME_Actor* anActor = SALOME_Actor::SafeDownCast( prop ) )
if ( !anActor->IsInfinitive() )
aCount++;
vtkCamera* aCamera = theRenderer->GetActiveCamera();
for(int i = 0; i < 3; i++)
myAxis[i]->SetCamera( aCamera );
return aCount;
}
void GEOM_VTKTrihedron::SetCamera( vtkCamera* theCamera )
{
for(int i = 0; i < 3; i++)
myAxis[i]->SetCamera( theCamera );
}
void GEOM_VTKTrihedron::SetPlacement( const Handle(Geom_Axis2Placement)& thePlc )
{
gp_Ax2 anAx2 = thePlc->Ax2();
myDirX = anAx2.XDirection();
myDirY = anAx2.YDirection();
myDirZ = anAx2.Direction();
myLocation = anAx2.Axis().Location();
if ( myAxis[ 0 ] != 0 ) myAxis[ 0 ]->Delete();
if ( myAxis[ 1 ] != 0 ) myAxis[ 1 ]->Delete();
if ( myAxis[ 2 ] != 0 ) myAxis[ 2 ]->Delete();
myAxis[ 0 ] = GEOM_VTKTrihedronAxis::New();
myAxis[ 1 ] = GEOM_VTKTrihedronAxis::New();
myAxis[ 2 ] = GEOM_VTKTrihedronAxis::New();
( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->SetAxis( gp_Ax1( myLocation, myDirX ), 0, myColor );
( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->SetAxis( gp_Ax1( myLocation, myDirY ), 1, myColor );
( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->SetAxis( gp_Ax1( myLocation, myDirZ ), 2, myColor );
SetSize( mySize );
}
vtkMapper* GEOM_VTKTrihedron::GetMapper()
{
return myMapper;
}
void GEOM_VTKTrihedron::Render(vtkRenderer* r, vtkMapper *)
{
( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->Render( r );
( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->Render( r );
( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->Render( r );
}
void GEOM_VTKTrihedron::SetColor( double r, double g, double b )
{
myColor[ 0 ] = r;
myColor[ 1 ] = g;
myColor[ 2 ] = b;
if ( myAxis[ 0 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 0 ] )->SetColor( myColor );
if ( myAxis[ 1 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 1 ] )->SetColor( myColor );
if ( myAxis[ 2 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->SetColor( myColor );
}
void GEOM_VTKTrihedron::GetColor( double& r, double& g, double& b )
{
r = myColor[ 0 ];
g = myColor[ 1 ];
b = myColor[ 2 ];
}
bool GEOM_VTKTrihedron::IsSetCamera() const
{
return true;
}
bool GEOM_VTKTrihedron::IsResizable() const
{
return false;
}
void GEOM_VTKTrihedron::Highlight( bool theIsHighlight )
{
if( theIsHighlight )
SetAxesColors( myHighlightColor );
else
ResetAxesColors();
Superclass::Highlight( theIsHighlight );
}
bool GEOM_VTKTrihedron::PreHighlight( vtkInteractorStyle *theInteractorStyle,
SVTK_SelectionEvent* theSelectionEvent,
bool theIsHighlight )
{
if ( !GetPickable() )
return false;
if ( !isHighlighted() )
{
if( theIsHighlight )
SetAxesColors( myPreHighlightColor );
else
ResetAxesColors();
}
return Superclass::PreHighlight( theInteractorStyle, theSelectionEvent, theIsHighlight );
}
void GEOM_VTKTrihedron::ResetAxesColors()
{
if( myColor[0] != -1 )
SetAxesColors( myColor );
else
SetAxesColors( myDefaultColor, true );
}
void GEOM_VTKTrihedron::SetAxesColors( double theColor[3], bool theIsDiffuse )
{
myAxis[ 0 ]->SetColor( theColor[0], theIsDiffuse ? 0.0 : theColor[1], theIsDiffuse ? 0.0 : theColor[2] );
myAxis[ 1 ]->SetColor( theIsDiffuse ? 0.0 : theColor[0], theColor[1], theIsDiffuse ? 0.0 : theColor[2] );
myAxis[ 2 ]->SetColor( theIsDiffuse ? 0.0 : theColor[0], theIsDiffuse ? 0.0 : theColor[1], theColor[2] );
}