mirror of
https://git.salome-platform.org/gitpub/modules/geom.git
synced 2025-01-28 20:40:33 +05:00
157 lines
5.4 KiB
C++
Executable File
157 lines
5.4 KiB
C++
Executable File
// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2.1 of the License.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
//
|
|
|
|
#include "OCC2VTK_Tools.h"
|
|
|
|
#include "GEOM_VertexSource.h"
|
|
#include "GEOM_EdgeSource.h"
|
|
#include "GEOM_WireframeFace.h"
|
|
#include "GEOM_ShadingFace.h"
|
|
|
|
#include <Bnd_Box.hxx>
|
|
#include <BRep_Tool.hxx>
|
|
#include <BRepTools.hxx>
|
|
|
|
#include <BRepBndLib.hxx>
|
|
#include <BRepMesh_IncrementalMesh.hxx>
|
|
#include <Poly_Triangulation.hxx>
|
|
#include <TopExp_Explorer.hxx>
|
|
#include <TopoDS.hxx>
|
|
#include <TopTools_ListOfShape.hxx>
|
|
|
|
#define MAX2(X, Y) (Abs(X) > Abs(Y) ? Abs(X) : Abs(Y))
|
|
#define MAX3(X, Y, Z) (MAX2(MAX2(X,Y), Z))
|
|
|
|
|
|
#define DEFAULT_DEFLECTION 0.001
|
|
|
|
namespace GEOM
|
|
{
|
|
void MeshShape(const TopoDS_Shape theShape,
|
|
float& theDeflection,
|
|
bool theForced ) {
|
|
|
|
Standard_Real aDeflection = theDeflection <= 0 ? DEFAULT_DEFLECTION : theDeflection;
|
|
|
|
//If deflection <= 0, than return default deflection
|
|
if(theDeflection <= 0)
|
|
theDeflection = aDeflection;
|
|
|
|
// Is shape triangulated?
|
|
Standard_Boolean alreadymeshed = Standard_True;
|
|
TopExp_Explorer ex;
|
|
TopLoc_Location aLoc;
|
|
for (ex.Init(theShape, TopAbs_FACE); ex.More(); ex.Next()) {
|
|
const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
|
|
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
|
|
if(aPoly.IsNull()) {
|
|
alreadymeshed = Standard_False;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(!alreadymeshed || theForced) {
|
|
Bnd_Box B;
|
|
BRepBndLib::Add(theShape, B);
|
|
if ( B.IsVoid() )
|
|
return; // NPAL15983 (Bug when displaying empty groups)
|
|
Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
|
|
B.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax);
|
|
|
|
// This magic line comes from Prs3d_ShadedShape.gxx in OCCT
|
|
aDeflection = MAX3(aXmax-aXmin, aYmax-aYmin, aZmax-aZmin) * aDeflection * 4;
|
|
|
|
//Clean triangulation before compute incremental mesh
|
|
BRepTools::Clean(theShape);
|
|
|
|
//Compute triangulation
|
|
BRepMesh_IncrementalMesh MESH(theShape,aDeflection);
|
|
}
|
|
}
|
|
|
|
void SetShape(const TopoDS_Shape& theShape,
|
|
const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap,
|
|
bool theIsVector,
|
|
GEOM_EdgeSource* theIsolatedEdgeSource,
|
|
GEOM_EdgeSource* theOneFaceEdgeSource,
|
|
GEOM_EdgeSource* theSharedEdgeSource,
|
|
GEOM_WireframeFace* theWireframeFaceSource,
|
|
GEOM_ShadingFace* theShadingFaceSource)
|
|
{
|
|
if (theShape.ShapeType() == TopAbs_COMPOUND) {
|
|
TopoDS_Iterator anItr(theShape);
|
|
for (; anItr.More(); anItr.Next()) {
|
|
SetShape(anItr.Value(),theEdgeMap,theIsVector,
|
|
theIsolatedEdgeSource,
|
|
theOneFaceEdgeSource,
|
|
theSharedEdgeSource,
|
|
theWireframeFaceSource,
|
|
theShadingFaceSource);
|
|
}
|
|
}
|
|
|
|
switch (theShape.ShapeType()) {
|
|
case TopAbs_WIRE: {
|
|
TopExp_Explorer anEdgeExp(theShape,TopAbs_EDGE);
|
|
for (; anEdgeExp.More(); anEdgeExp.Next()){
|
|
const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
|
|
if (!BRep_Tool::Degenerated(anEdge))
|
|
theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
|
|
}
|
|
break;
|
|
}
|
|
case TopAbs_EDGE: {
|
|
const TopoDS_Edge& anEdge = TopoDS::Edge(theShape);
|
|
if (!BRep_Tool::Degenerated(anEdge))
|
|
theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
|
|
break;
|
|
}
|
|
case TopAbs_VERTEX: {
|
|
break;
|
|
}
|
|
default: {
|
|
TopExp_Explorer aFaceExp (theShape,TopAbs_FACE);
|
|
for(; aFaceExp.More(); aFaceExp.Next()) {
|
|
const TopoDS_Face& aFace = TopoDS::Face(aFaceExp.Current());
|
|
theWireframeFaceSource->AddFace(aFace);
|
|
theShadingFaceSource->AddFace(aFace);
|
|
TopExp_Explorer anEdgeExp(aFaceExp.Current(), TopAbs_EDGE);
|
|
for(; anEdgeExp.More(); anEdgeExp.Next()) {
|
|
const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
|
|
if(!BRep_Tool::Degenerated(anEdge)){
|
|
// compute the number of faces
|
|
int aNbOfFaces = theEdgeMap.FindFromKey(anEdge).Extent();
|
|
switch(aNbOfFaces){
|
|
case 0: // isolated edge
|
|
theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
|
|
break;
|
|
case 1: // edge in only one face
|
|
theOneFaceEdgeSource->AddEdge(anEdge,theIsVector);
|
|
break;
|
|
default: // edge shared by at least two faces
|
|
theSharedEdgeSource->AddEdge(anEdge,theIsVector);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|