geom/src/BasicGUI/BasicGUI_ArcDlg.cxx
2014-02-18 10:44:41 +04:00

626 lines
22 KiB
C++

// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// GEOM GEOMGUI : GUI for Geometry component
// File : BasicGUI_ArcDlg.cxx
// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
//
#include "BasicGUI_ArcDlg.h"
#include <DlgRef.h>
#include <GeometryGUI.h>
#include <GEOMBase.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SalomeApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <TColStd_IndexedMapOfInteger.hxx>
#include <TopTools_IndexedMapOfShape.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS.hxx>
#include <TopExp.hxx>
#include <GEOMImpl_Types.hxx>
//=================================================================================
// class : BasicGUI_ArcDlg()
// purpose : Constructs a BasicGUI_ArcDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
BasicGUI_ArcDlg::BasicGUI_ArcDlg( GeometryGUI* theGeometryGUI, QWidget* parent,
bool modal, Qt::WindowFlags fl )
: GEOMBase_Skeleton( theGeometryGUI, parent, modal, fl )
{
SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
QPixmap image0( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC" ) ) );
QPixmap image1( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC_CENTER" ) ) );
QPixmap image2( aResMgr->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
QPixmap image3( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC_OF_ELLIPSE" ) ) );
setWindowTitle( tr( "GEOM_ARC_TITLE" ) );
/***************************************************************/
mainFrame()->GroupConstructors->setTitle( tr( "GEOM_ARC" ) );
mainFrame()->RadioButton1->setIcon( image0 );
mainFrame()->RadioButton2->setIcon( image1 );
mainFrame()->RadioButton3->setIcon( image3 );
Group3Pnts = new DlgRef_3Sel( centralWidget() );
Group3Pnts->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
Group3Pnts->TextLabel1->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
Group3Pnts->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
Group3Pnts->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( 3 ) );
Group3Pnts->LineEdit1->setReadOnly( true );
Group3Pnts->LineEdit2->setReadOnly( true );
Group3Pnts->LineEdit3->setReadOnly( true );
Group3Pnts->LineEdit1->setEnabled(true);
Group3Pnts->LineEdit2->setEnabled(false);
Group3Pnts->LineEdit3->setEnabled(false);
Group3Pnts->PushButton1->setIcon(image2);
Group3Pnts->PushButton2->setIcon(image2);
Group3Pnts->PushButton3->setIcon(image2);
Group3Pnts2 = new DlgRef_3Sel1Check( centralWidget() );
Group3Pnts2->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
Group3Pnts2->TextLabel1->setText( tr( "GEOM_CENTER_POINT" ) );
Group3Pnts2->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( "Start" ) );
Group3Pnts2->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( "End" ) );
Group3Pnts2->LineEdit1->setReadOnly( true );
Group3Pnts2->LineEdit2->setReadOnly( true );
Group3Pnts2->LineEdit3->setReadOnly( true );
Group3Pnts2->LineEdit1->setEnabled(true);
Group3Pnts2->LineEdit2->setEnabled(false);
Group3Pnts2->LineEdit3->setEnabled(false);
Group3Pnts2->PushButton1->setIcon( image2 );
Group3Pnts2->PushButton2->setIcon( image2 );
Group3Pnts2->PushButton3->setIcon( image2 );
Group3Pnts2->CheckButton1->setText( tr( "GEOM_REVERSE" ) );
Group3Pnts3 = new DlgRef_3Sel( centralWidget() );
Group3Pnts3->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
Group3Pnts3->TextLabel1->setText( tr( "GEOM_CENTER_POINT" ) );
Group3Pnts3->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
Group3Pnts3->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
Group3Pnts3->LineEdit1->setReadOnly( true );
Group3Pnts3->LineEdit2->setReadOnly( true );
Group3Pnts3->LineEdit3->setReadOnly( true );
Group3Pnts3->LineEdit1->setEnabled(true);
Group3Pnts3->LineEdit2->setEnabled(false);
Group3Pnts3->LineEdit3->setEnabled(false);
Group3Pnts3->PushButton1->setIcon(image2);
Group3Pnts3->PushButton2->setIcon(image2);
Group3Pnts3->PushButton3->setIcon(image2);
QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
layout->setMargin( 0 ); layout->setSpacing( 6 );
layout->addWidget( Group3Pnts );
layout->addWidget( Group3Pnts2 );
layout->addWidget( Group3Pnts3 );
setHelpFileName( "create_arc_page.html" );
Init();
}
//=================================================================================
// function : ~BasicGUI_ArcDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
BasicGUI_ArcDlg::~BasicGUI_ArcDlg()
{
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void BasicGUI_ArcDlg::Init()
{
/* init variables */
myEditCurrentArgument = Group3Pnts->LineEdit1;
myPoint1.nullify();
myPoint2.nullify();
myPoint3.nullify();
Group3Pnts2->CheckButton1->setChecked( false );
Group3Pnts->PushButton1->setDown(true);
/* signals and slots connections */
connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) );
connect( this, SIGNAL( constructorsClicked( int ) ), this, SLOT( ConstructorsClicked( int ) ) );
connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
connect( Group3Pnts->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( Group3Pnts->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( Group3Pnts->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( Group3Pnts2->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( Group3Pnts2->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( Group3Pnts2->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( Group3Pnts2->CheckButton1, SIGNAL( toggled( bool ) ), this, SLOT( ReverseSense() ) );
connect( Group3Pnts3->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( Group3Pnts3->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( Group3Pnts3->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
this, SLOT( SelectionIntoArgument() ) );
initName( tr( "GEOM_ARC" ) );
ConstructorsClicked( 0 );
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void BasicGUI_ArcDlg::ClickOnOk()
{
setIsApplyAndClose( true );
if ( ClickOnApply() )
ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool BasicGUI_ArcDlg::ClickOnApply()
{
if ( !onAccept() )
return false;
initName();
ConstructorsClicked( getConstructorId() );
return true;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void BasicGUI_ArcDlg::SelectionIntoArgument()
{
myEditCurrentArgument->setText( "" );
LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr();
SALOME_ListIO aSelList;
aSelMgr->selectedObjects(aSelList);
if (aSelList.Extent() != 1) {
switch (getConstructorId()) {
case 0:
if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1.nullify();
else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2.nullify();
else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3.nullify();
break;
case 1:
if ( myEditCurrentArgument == Group3Pnts2->LineEdit1 ) myPoint1.nullify();
else if ( myEditCurrentArgument == Group3Pnts2->LineEdit2 ) myPoint2.nullify();
else if ( myEditCurrentArgument == Group3Pnts2->LineEdit3 ) myPoint3.nullify();
break;
case 2:
if ( myEditCurrentArgument == Group3Pnts3->LineEdit1 ) myPoint1.nullify();
else if ( myEditCurrentArgument == Group3Pnts3->LineEdit2 ) myPoint2.nullify();
else if ( myEditCurrentArgument == Group3Pnts3->LineEdit3 ) myPoint3.nullify();
break;
default:
break;
}
return;
}
GEOM::GeomObjPtr aSelectedObject = getSelected( TopAbs_VERTEX );
TopoDS_Shape aShape;
if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
QString aName = GEOMBase::GetName( aSelectedObject.get() );
myEditCurrentArgument->setText(aName);
switch ( getConstructorId() ) {
case 0:
if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) {
myPoint1 = aSelectedObject;
if ( myPoint1 && !myPoint2 )
Group3Pnts->PushButton2->click();
}
else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) {
myPoint2 = aSelectedObject;
if ( myPoint2 && !myPoint3 )
Group3Pnts->PushButton3->click();
}
else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) {
myPoint3 = aSelectedObject;
if ( myPoint3 && !myPoint1 )
Group3Pnts->PushButton1->click();
}
break;
case 1:
if ( myEditCurrentArgument == Group3Pnts2->LineEdit1 ) {
myPoint1 = aSelectedObject;
if ( myPoint1 && !myPoint2 )
Group3Pnts2->PushButton2->click();
}
else if ( myEditCurrentArgument == Group3Pnts2->LineEdit2 ) {
myPoint2 = aSelectedObject;
if ( myPoint2 && !myPoint3 )
Group3Pnts2->PushButton3->click();
}
else if ( myEditCurrentArgument == Group3Pnts2->LineEdit3 ) {
myPoint3 = aSelectedObject;
if ( myPoint3 && !myPoint1 )
Group3Pnts2->PushButton1->click();
}
break;
case 2:
if ( myEditCurrentArgument == Group3Pnts3->LineEdit1 ) {
myPoint1 = aSelectedObject;
if ( myPoint1 && !myPoint2 )
Group3Pnts3->PushButton2->click();
}
else if ( myEditCurrentArgument == Group3Pnts3->LineEdit2 ) {
myPoint2 = aSelectedObject;
if ( myPoint2 && !myPoint3 )
Group3Pnts3->PushButton3->click();
}
else if ( myEditCurrentArgument == Group3Pnts3->LineEdit3 ) {
myPoint3 = aSelectedObject;
if ( myPoint3 && !myPoint1 )
Group3Pnts3->PushButton1->click();
}
break;
}
}
displayPreview(true);
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void BasicGUI_ArcDlg::SetEditCurrentArgument()
{
globalSelection(); // close local selection to clear it
localSelection( GEOM::GEOM_Object::_nil(), TopAbs_VERTEX );
QPushButton* send = (QPushButton*)sender();
switch ( getConstructorId() ) {
case 0:
if ( send == Group3Pnts->PushButton1 ) {
myEditCurrentArgument = Group3Pnts->LineEdit1;
Group3Pnts->PushButton2->setDown(false);
Group3Pnts->PushButton3->setDown(false);
Group3Pnts->LineEdit1->setEnabled(true);
Group3Pnts->LineEdit2->setEnabled(false);
Group3Pnts->LineEdit3->setEnabled(false);
}
else if ( send == Group3Pnts->PushButton2 ) {
myEditCurrentArgument = Group3Pnts->LineEdit2;
Group3Pnts->PushButton1->setDown(false);
Group3Pnts->PushButton3->setDown(false);
Group3Pnts->LineEdit1->setEnabled(false);
Group3Pnts->LineEdit2->setEnabled(true);
Group3Pnts->LineEdit3->setEnabled(false);
}
else if ( send == Group3Pnts->PushButton3 ) {
myEditCurrentArgument = Group3Pnts->LineEdit3;
Group3Pnts->PushButton1->setDown(false);
Group3Pnts->PushButton2->setDown(false);
Group3Pnts->LineEdit1->setEnabled(false);
Group3Pnts->LineEdit2->setEnabled(false);
Group3Pnts->LineEdit3->setEnabled(true);
}
break;
case 1:
if ( send == Group3Pnts2->PushButton1 ) {
myEditCurrentArgument = Group3Pnts2->LineEdit1;
Group3Pnts2->PushButton2->setDown(false);
Group3Pnts2->PushButton3->setDown(false);
Group3Pnts2->LineEdit1->setEnabled(true);
Group3Pnts2->LineEdit2->setEnabled(false);
Group3Pnts2->LineEdit3->setEnabled(false);
}
else if ( send == Group3Pnts2->PushButton2 ) {
myEditCurrentArgument = Group3Pnts2->LineEdit2;
Group3Pnts2->PushButton1->setDown(false);
Group3Pnts2->PushButton3->setDown(false);
Group3Pnts2->LineEdit1->setEnabled(false);
Group3Pnts2->LineEdit2->setEnabled(true);
Group3Pnts2->LineEdit3->setEnabled(false);
}
else if ( send == Group3Pnts2->PushButton3 ) {
myEditCurrentArgument = Group3Pnts2->LineEdit3;
Group3Pnts2->PushButton1->setDown(false);
Group3Pnts2->PushButton2->setDown(false);
Group3Pnts2->LineEdit1->setEnabled(false);
Group3Pnts2->LineEdit2->setEnabled(false);
Group3Pnts2->LineEdit3->setEnabled(true);
}
break;
case 2:
if ( send == Group3Pnts3->PushButton1 ) {
myEditCurrentArgument = Group3Pnts3->LineEdit1;
Group3Pnts3->PushButton2->setDown(false);
Group3Pnts3->PushButton3->setDown(false);
Group3Pnts3->LineEdit1->setEnabled(true);
Group3Pnts3->LineEdit2->setEnabled(false);
Group3Pnts3->LineEdit3->setEnabled(false);
}
else if ( send == Group3Pnts3->PushButton2 ) {
myEditCurrentArgument = Group3Pnts3->LineEdit2;
Group3Pnts3->PushButton1->setDown(false);
Group3Pnts3->PushButton3->setDown(false);
Group3Pnts3->LineEdit1->setEnabled(false);
Group3Pnts3->LineEdit2->setEnabled(true);
Group3Pnts3->LineEdit3->setEnabled(false);
}
else if ( send == Group3Pnts3->PushButton3 ) {
myEditCurrentArgument = Group3Pnts3->LineEdit3;
Group3Pnts3->PushButton1->setDown(false);
Group3Pnts3->PushButton2->setDown(false);
Group3Pnts3->LineEdit1->setEnabled(false);
Group3Pnts3->LineEdit2->setEnabled(false);
Group3Pnts3->LineEdit3->setEnabled(true);
}
break;
}
myEditCurrentArgument->setFocus();
// SelectionIntoArgument();
send->setDown(true);
displayPreview(true);
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void BasicGUI_ArcDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
connect( myGeomGUI->getApp()->selectionMgr(),
SIGNAL( currentSelectionChanged() ),
this,
SLOT(SelectionIntoArgument() ) );
ConstructorsClicked( getConstructorId() );
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void BasicGUI_ArcDlg::enterEvent( QEvent* )
{
if ( !mainFrame()->GroupConstructors->isEnabled() )
ActivateThisDialog();
}
//=================================================================================
// function : createOperation
// purpose :
//=================================================================================
GEOM::GEOM_IOperations_ptr BasicGUI_ArcDlg::createOperation()
{
return myGeomGUI->GetGeomGen()->GetICurvesOperations( getStudyId() );
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool BasicGUI_ArcDlg::isValid( QString& msg )
{
bool ok = myPoint1 && myPoint2 && myPoint3 &&
myPoint1 != myPoint2 && myPoint1 != myPoint3 && myPoint2 != myPoint3;
return ok;
}
//=================================================================================
// function : execute
// purpose :
//=================================================================================
bool BasicGUI_ArcDlg::execute( ObjectList& objects )
{
bool res = false;
GEOM::GEOM_Object_var anObj;
GEOM::GEOM_ICurvesOperations_var anOper = GEOM::GEOM_ICurvesOperations::_narrow( getOperation() );
switch ( getConstructorId() ) {
case 0:
{
if ( myPoint1 && myPoint2 && myPoint3 ) {
anObj = anOper->MakeArc( myPoint1.get(), myPoint2.get(), myPoint3.get() );
res = true;
}
break;
}
case 1:
{
bool Sense = Group3Pnts2->CheckButton1->isChecked();
if ( myPoint1 && myPoint2 && myPoint3 ) {
anObj = anOper->MakeArcCenter( myPoint1.get(), myPoint2.get(), myPoint3.get(), Sense );
res = true;
}
break;
}
case 2:
{
if ( myPoint1 && myPoint2 && myPoint3 ) {
anObj = anOper->MakeArcOfEllipse( myPoint1.get(), myPoint2.get(), myPoint3.get() );
res = true;
}
break;
}
}
if ( !anObj->_is_nil() ) {
objects.push_back( anObj._retn() );
}
return res;
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void BasicGUI_ArcDlg::ConstructorsClicked( int constructorId )
{
disconnect( myGeomGUI->getApp()->selectionMgr(), 0, this, 0 );
myPoint1.nullify();
myPoint2.nullify();
myPoint3.nullify();
switch ( constructorId ) {
case 0:
{
Group3Pnts->show();
Group3Pnts2->hide();
Group3Pnts3->hide();
Group3Pnts->PushButton1->setDown(true);
Group3Pnts->PushButton2->setDown(false);
Group3Pnts->PushButton3->setDown(false);
Group3Pnts->LineEdit1->setText( "" );
Group3Pnts->LineEdit2->setText( "" );
Group3Pnts->LineEdit3->setText( "" );
Group3Pnts->LineEdit1->setEnabled(true);
Group3Pnts->LineEdit2->setEnabled(false);
Group3Pnts->LineEdit3->setEnabled(false);
myEditCurrentArgument = Group3Pnts->LineEdit1;
break;
}
case 1:
{
Group3Pnts->hide();
Group3Pnts2->show();
Group3Pnts3->hide();
Group3Pnts2->PushButton1->setDown(true);
Group3Pnts2->PushButton2->setDown(false);
Group3Pnts2->PushButton3->setDown(false);
Group3Pnts2->LineEdit1->setText( "" );
Group3Pnts2->LineEdit2->setText( "" );
Group3Pnts2->LineEdit3->setText( "" );
Group3Pnts2->LineEdit1->setEnabled(true);
Group3Pnts2->LineEdit2->setEnabled(false);
Group3Pnts2->LineEdit3->setEnabled(false);
myEditCurrentArgument = Group3Pnts2->LineEdit1;
break;
}
case 2:
{
Group3Pnts->hide();
Group3Pnts2->hide();
Group3Pnts3->show();
Group3Pnts3->PushButton1->setDown(true);
Group3Pnts3->PushButton2->setDown(false);
Group3Pnts3->PushButton3->setDown(false);
Group3Pnts3->LineEdit1->setText( "" );
Group3Pnts3->LineEdit2->setText( "" );
Group3Pnts3->LineEdit3->setText( "" );
Group3Pnts3->LineEdit1->setEnabled(true);
Group3Pnts3->LineEdit2->setEnabled(false);
Group3Pnts3->LineEdit3->setEnabled(false);
myEditCurrentArgument = Group3Pnts3->LineEdit1;
break;
}
}
globalSelection(); // close local contexts, if any
localSelection( GEOM::GEOM_Object::_nil(), TopAbs_VERTEX ); //Select Vertex on All Shapes
qApp->processEvents();
updateGeometry();
resize( minimumSizeHint() );
myEditCurrentArgument->setFocus();
connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
this, SLOT( SelectionIntoArgument() ) );
SelectionIntoArgument();
displayPreview(true);
}
//=================================================================================
// function : ReverseSense()
// purpose : Orientation of the arc
//=================================================================================
void BasicGUI_ArcDlg::ReverseSense()
{
displayPreview(true);
}
//=================================================================================
// function : addSubshapeToStudy
// purpose : virtual method to add new SubObjects if local selection
//=================================================================================
void BasicGUI_ArcDlg::addSubshapesToStudy()
{
switch ( getConstructorId() ) {
case 0:
case 1:
case 2:
GEOMBase::PublishSubObject( myPoint1.get() );
GEOMBase::PublishSubObject( myPoint2.get() );
GEOMBase::PublishSubObject( myPoint3.get() );
break;
default:
break;
}
}