geom/doc/salome/gui/GEOM/cylinder.htm
2005-11-24 15:34:00 +00:00

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<title>Cylinder</title>
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<h1><span style="font-size: 14pt;"><font size=4 style="font-size:14pt;"><img src="files/salome2_sp3_primitivegui_functions_salome2_sp3_primitivegui_functions_image100.gif" width="20px" height="20px" border="0" class="img_whs1"> </font></span>Cylinder</h1>
<p><b><span style="font-weight: normal;">T</b>o</span> create a <span style="font-weight: bold;"><B>Cylinder</B></span>
in the <span style="font-weight: bold;"><B>Main Menu</B></span> select <span
style="font-weight: bold;"><B>New Entity - &gt; Primitives - &gt; Cylinder</B></span></p>
<p>&nbsp;</p>
<p>There are 2 algorithms for creation of a <span style="font-weight: bold;"><B>Cylinder</B></span>.
</p>
<p class="whs2"><b style="font-weight: bold;"><span style="font-weight: normal;">The</span>
Result <span style="font-weight: normal;">of each operation will be a</span></b>
GEOM_Object (SOLID).</p>
<p class="whs2">&nbsp;</p>
<p class="whs2">Firstly, you can define a <span style="font-weight: bold;"><B>Cylinder</B></span>
by the <span style="font-weight: bold;"><B>Base Point</B></span> (the central
point of the cylinder base), the <span style="font-weight: bold;"><B>Vector</B></span>
(the axis of the cylinder), and its dimensions: the Radius and the Height.</p>
<p><b style="font-weight: bold;">TUI Command:</b> <span style="font-style: italic;"><I>geompy.MakeCylinder(Point,
Axis, Radius, Height)</I></span>, </p>
<p class="whs3"><b style="font-weight: bold;">Arguments:
<span style="font-weight: normal;">&nbsp;</span></b><span
style="font-size: 12pt; font-weight: normal;"><font size=3 style="font-size:12pt;">Name
+ 1 vertex + 1 vector + 2 values (Dimensions: radius and height).</font></span></p>
<p><b style="font-weight: bold;"><img src="pics/cylinder1.png" x-maintain-ratio="TRUE" width="312px" height="376px" border="0" class="img_whs4"></b></p>
<p>&nbsp;</p>
<p><b><span style="font-weight: normal;">Secondly, you can define</b> a
</span><span style="font-weight: bold;"><B>Cylinder</B></span> by the given radius
and the height at &nbsp;the
origin of coordinate system. The axis of the cylinder will be collinear
to the OZ axis of the coordinate system. </p>
<p><b style="font-weight: bold;">TUI Command: </b><span style="font-style: italic;"><I>geompy.MakeCylinderRH(Radius,
Height)</I></span></p>
<p><span><b style="font-weight: bold;">Arguments</span>: </b><span style="font-size: 12pt;"><font size=3 style="font-size:12pt;">Name
+ </font></span>2 values (Dimensions at origin: radius and height).</p>
<p class="whs5">&nbsp;&nbsp;<img src="pics/cylinder2.png" x-maintain-ratio="TRUE" width="312px" height="376px" border="0" class="img_whs4"></p>
<p>&nbsp;</p>
<p><b style="font-weight: bold;">Example:</b></p>
<p>&nbsp;</p>
<p class="whs6"><img src="pics/cylinders.png" x-maintain-ratio="TRUE" width="287px" height="272px" border="0" class="img_whs7"></p>
<p class="whs6">&nbsp;</p>
<p class="whs2">Our TUI Scripts provide you with useful examples
of creation of <a href="primitives.htm#bookmark1">Primitives</a>. </p>
<p>&nbsp;</p>
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