geom/src/BlocksGUI/BlocksGUI_ExplodeDlg.h
2013-04-01 12:25:01 +00:00

92 lines
3.1 KiB
C++

// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// GEOM GEOMGUI : GUI for Geometry component
// File : BlocksGUI_ExplodeDlg.h
// Author : Julia DOROVSKIKH, Open CASCADE S.A.S. (julia.dorovskikh@opencascade.com)
//
#ifndef BLOCKSGUI_EXPLODEDLG_H
#define BLOCKSGUI_EXPLODEDLG_H
#include <GEOMBase_Skeleton.h>
class DlgRef_1Sel2Spin1View1Check;
//=================================================================================
// class : BlocksGUI_ExplodeDlg
// purpose :
//=================================================================================
class BlocksGUI_ExplodeDlg : public GEOMBase_Skeleton
{
Q_OBJECT
public:
BlocksGUI_ExplodeDlg( GeometryGUI*, QWidget* );
~BlocksGUI_ExplodeDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& );
virtual bool execute( ObjectList& );
virtual GEOM::GEOM_Object_ptr getFather( GEOM::GEOM_Object_ptr );
virtual QString getNewObjectName (int CurrObj = -1) const;
private:
void Init();
void enterEvent( QEvent* );
void activateSelection();
void updateButtonState();
bool isAllSubShapes() const;
int shapeType() const;
void clearTemporary();
private:
int myConstructorId;
CORBA::Long myNbBlocks;
GEOM::GEOM_Object_var myObject;
ObjectList myTmpObjs;
DlgRef_1Sel2Spin1View1Check* myGrp1;
private slots:
void ClickOnOk();
bool ClickOnApply();
void ActivateThisDialog();
void ConstructorsClicked( int );
void SelectionIntoArgument();
void SetEditCurrentArgument();
void SubShapeToggled();
void ValueChangedInSpinBox();
};
#endif // BLOCKSGUI_EXPLODEDLG_H