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43 lines
1.4 KiB
Plaintext
43 lines
1.4 KiB
Plaintext
/*!
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\page create_box_page Box
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To create a \b Box in the <b>Main Menu</b> select <b>New Entity - >
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Primitives - > Box</b>
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\n There are 2 algorithms for creation of a \b Box.
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\n The \b Result of each operation will be a GEOM_Object (SOLID).
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\n Firstly, you can define a \b Box by two specified \b Vertices (its
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opposite corners). The edges of the box will be parallel to the
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coordinate axes.
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\n <b>TUI Command:</b> <em>geompy.MakeBoxTwoPnt(Point1, Point2)</em>
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\n <b>Arguments:</b> Name + 2 vertices (opposite corners of the box).
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\image html box1.png
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\n Secondly, you can define a \b Box by specified dimensions along the
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coordinate axes and with edges, parallel to them. The center of the
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box will be at point (DX/2, DY/2, DZ/2).
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\n <b>TUI Command:</b> <em>geompy.MakeBoxDXDYDZ(DX, DY, DZ)</em>
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\n <b>Arguments:</b> Name + 3 values (dimensions at origin).
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\image html box2.png
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\b NB! There is a third way to create a \b Box, which is currently
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accessible only via \b TUI commands.
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\n You can define a \b Box by the coordinates of two \b Vertices (in
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this way you don't need to create them in advance).
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\n <b>TUI Command:</b> <em>geompy.MakeBox(x1,y1,z1,x2,y2,z2)</em>
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\n <b>Arguments:</b> Name + X, Y and Z coordinates of both points.
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<b>Example:</b>
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\image html boxes.png "Boxes"
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Our <b>TUI Scripts</b> provide you with useful examples of creation of
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\ref tui_creation_box "Primitives".
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*/
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