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204 lines
5.3 KiB
C++
204 lines
5.3 KiB
C++
// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File: GEOMAlgo_SolidSolid.cxx
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// Created: Wed Jan 26 12:06:26 2005
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// Author: Peter KURNEV
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// <pkv@irinox>
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//
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#include <GEOMAlgo_SolidSolid.hxx>
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#include <Standard_Failure.hxx>
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#include <TopAbs_State.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopExp.hxx>
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#include <TopTools_ListOfShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <BooleanOperations_ShapesDataStructure.hxx>
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#include <BOPTools_DSFiller.hxx>
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#include <GEOMAlgo_IndexedDataMapOfShapeState.hxx>
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//=======================================================================
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//function : GEOMAlgo_SolidSolid
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//purpose :
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//=======================================================================
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GEOMAlgo_SolidSolid::GEOMAlgo_SolidSolid()
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:
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GEOMAlgo_ShellSolid()
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{
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}
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//=======================================================================
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//function : ~
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//purpose :
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//=======================================================================
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GEOMAlgo_SolidSolid::~GEOMAlgo_SolidSolid()
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{
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}
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//=======================================================================
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// function: SetShape2
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// purpose:
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//=======================================================================
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void GEOMAlgo_SolidSolid::SetShape2(const TopoDS_Shape& aS2)
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{
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myS2=aS2;
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}
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//=======================================================================
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// function: Shape2
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// purpose:
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//=======================================================================
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const TopoDS_Shape& GEOMAlgo_SolidSolid::Shape2()const
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{
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return myS2;
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}
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//=======================================================================
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// function: Perform
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// purpose:
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//=======================================================================
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void GEOMAlgo_SolidSolid::Perform()
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{
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myErrorStatus=0;
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try {
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if (myDSFiller==NULL) {
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myErrorStatus=10;
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return;
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}
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if(!myDSFiller->IsDone()) {
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myErrorStatus=11;
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return;
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}
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//
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Standard_Boolean bIsNewFiller;
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//
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bIsNewFiller=myDSFiller->IsNewFiller();
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if (bIsNewFiller) {
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Prepare();
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myDSFiller->SetNewFiller(!bIsNewFiller);
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}
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//
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myRank=2;
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BuildResult();
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}
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catch (Standard_Failure) {
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myErrorStatus=12;
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}
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}
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//=================================================================================
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// function: BuildResult
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// purpose:
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//=================================================================================
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void GEOMAlgo_SolidSolid::BuildResult()
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{
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myErrorStatus=0;
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//
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Standard_Integer i, j, aNbF, aNbS;
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Standard_Integer aNbFIN, aNbFOUT, aNbFON, aNbFINTR;
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TopAbs_State aState;
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TopTools_ListIteratorOfListOfShape aIt;
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TopTools_IndexedMapOfShape aMF, aMS;
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GEOMAlgo_IndexedDataMapOfShapeState aMFS;
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//
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// 1. classify the faces
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GEOMAlgo_ShellSolid::BuildResult();
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//
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// 2. fill Shape-State map
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aIt.Initialize(myLSIN);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aF=aIt.Value();
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aMFS.Add(aF, TopAbs_IN);
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}
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aIt.Initialize(myLSOUT);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aF=aIt.Value();
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aMFS.Add(aF, TopAbs_OUT);
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}
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aIt.Initialize(myLSON);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aF=aIt.Value();
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aMFS.Add(aF, TopAbs_ON);
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}
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myLSIN.Clear();
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myLSON.Clear();
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myLSOUT.Clear();
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//
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// 3. fill states for solids
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TopExp::MapShapes(myS2, TopAbs_SOLID, aMS);
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//
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aNbS=aMS.Extent();
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for (i=1; i<=aNbS; ++i) {
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const TopoDS_Shape& aSolid=aMS(i);
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//
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aMF.Clear();
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TopExp::MapShapes(aSolid, TopAbs_FACE, aMF);
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//
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aNbFIN=0;
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aNbFOUT=0;
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aNbFON=0;
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aNbFINTR=0;
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//
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aNbF=aMF.Extent();
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for(j=1; j<aNbF; ++j) {
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const TopoDS_Shape& aF=aMF(j);
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//
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if (!aMFS.Contains(aF)) {// the face is intesected
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++aNbFINTR;
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break;
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}
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//
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aState=aMFS.FindFromKey(aF);
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switch (aState) {
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case TopAbs_IN:
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++aNbFIN;
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break;
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case TopAbs_OUT:
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++aNbFOUT;
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break;
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case TopAbs_ON:
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++aNbFON;
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break;
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default:
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break;
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}
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if (aNbFIN && aNbFOUT) {
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++aNbFINTR;
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break;
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}
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}
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//
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if (!aNbFINTR) {
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if (aNbFON==aNbF) {
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myLSON.Append(aSolid);
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}
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else if (aNbFIN) {
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myLSIN.Append(aSolid);
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}
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else if (aNbFOUT) {
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myLSOUT.Append(aSolid);
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}
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}
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}
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}
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