geom/src/TransformationGUI/TransformationGUI_MirrorDlg.h

81 lines
2.5 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : TransformationGUI_MirrorDlg.h
// Author : Lucien PIGNOLONI
// Module : GEOM
// $Header$
#ifndef DIALOGBOX_MIRROR_H
#define DIALOGBOX_MIRROR_H
#include "GEOMBase_Skeleton.h"
#include "DlgRef_2Sel1Spin2Check.h"
#include "TransformationGUI.h"
//=================================================================================
// class : TransformationGUI_MirrorDlg
// purpose :
//=================================================================================
class TransformationGUI_MirrorDlg : public GEOMBase_Skeleton
{
Q_OBJECT
public:
TransformationGUI_MirrorDlg(QWidget* parent = 0, const char* name = 0, bool modal = FALSE, WFlags fl = 0);
~TransformationGUI_MirrorDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& );
virtual bool execute( ObjectList& objects );
virtual void closeEvent( QCloseEvent* e );
private :
void Init();
void enterEvent(QEvent* e);
GEOM::GEOM_Object_var myArgument;
GEOM::ListOfGO myObjects;
DlgRef_2Sel1Spin2Check* GroupPoints;
private slots :
void ClickOnOk();
bool ClickOnApply();
void ClickOnCancel();
void ActivateThisDialog();
void DeactivateActiveDialog();
void LineEditReturnPressed();
void SelectionIntoArgument();
void SetEditCurrentArgument();
void ConstructorsClicked(int constructorId);
void CreateCopyModeChanged(bool isCreateCopy);
};
#endif // DIALOGBOX_MIRROR_H