mirror of
https://git.salome-platform.org/gitpub/modules/geom.git
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504 lines
18 KiB
C++
504 lines
18 KiB
C++
// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// GEOM GEOMGUI : GUI for Geometry component
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// File : BlocksGUI_BlockDlg.cxx
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// Author : Julia DOROVSKIKH, Open CASCADE S.A.S. (julia.dorovskikh@opencascade.com)
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//
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#include "BlocksGUI_BlockDlg.h"
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#include <DlgRef.h>
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#include <GeometryGUI.h>
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#include <GEOMBase.h>
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#include <SUIT_Session.h>
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#include <SUIT_ResourceMgr.h>
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#include <SalomeApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <GEOMImpl_Types.hxx>
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// OCCT Includes
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#include <TColStd_IndexedMapOfInteger.hxx>
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//=================================================================================
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// class : BlocksGUI_BlockDlg()
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// purpose : Constructs a BlocksGUI_BlockDlg which is a child of 'parent'.
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//=================================================================================
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BlocksGUI_BlockDlg::BlocksGUI_BlockDlg (GeometryGUI* theGeometryGUI, QWidget* parent)
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: GEOMBase_Skeleton(theGeometryGUI, parent),
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myInitial(true)
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{
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QPixmap image0 (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_DLG_BLOCK_2F")));
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QPixmap image1 (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_DLG_BLOCK_6F")));
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QPixmap imageS (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_SELECT")));
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setWindowTitle(tr("GEOM_BLOCK_TITLE"));
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/***************************************************************/
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mainFrame()->GroupConstructors->setTitle(tr("GEOM_BLOCK"));
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mainFrame()->RadioButton1->setIcon(image0);
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mainFrame()->RadioButton2->setIcon(image1);
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mainFrame()->RadioButton3->setAttribute(Qt::WA_DeleteOnClose);
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mainFrame()->RadioButton3->close();
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// Create first group
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Group2F = new DlgRef_2Sel (centralWidget());
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Group2F->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
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Group2F->TextLabel1->setText(tr("FACE_1"));
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Group2F->TextLabel2->setText(tr("FACE_2"));
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Group2F->PushButton1->setIcon(imageS);
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Group2F->PushButton2->setIcon(imageS);
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// Create second group
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Group6F = new DlgRef_6Sel (centralWidget());
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Group6F->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
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Group6F->TextLabel1->setText(tr("FACE_1"));
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Group6F->TextLabel2->setText(tr("FACE_2"));
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Group6F->TextLabel3->setText(tr("FACE_3"));
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Group6F->TextLabel4->setText(tr("FACE_4"));
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Group6F->TextLabel5->setText(tr("FACE_5"));
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Group6F->TextLabel6->setText(tr("FACE_6"));
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Group6F->PushButton1->setIcon(imageS);
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Group6F->PushButton2->setIcon(imageS);
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Group6F->PushButton3->setIcon(imageS);
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Group6F->PushButton4->setIcon(imageS);
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Group6F->PushButton5->setIcon(imageS);
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Group6F->PushButton6->setIcon(imageS);
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// Add groups to layout
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QVBoxLayout* layout = new QVBoxLayout (centralWidget());
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layout->setMargin(0);
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layout->setSpacing(6);
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layout->addWidget(Group2F);
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layout->addWidget(Group6F);
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/***************************************************************/
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setHelpFileName("build_by_blocks_page.html#hexa_solid_anchor");
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Init();
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}
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//=================================================================================
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// function : ~BlocksGUI_BlockDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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BlocksGUI_BlockDlg::~BlocksGUI_BlockDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void BlocksGUI_BlockDlg::Init()
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{
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// init variables
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Group2F->LineEdit1->setReadOnly(true);
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Group2F->LineEdit2->setReadOnly(true);
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Group6F->LineEdit1->setReadOnly(true);
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Group6F->LineEdit2->setReadOnly(true);
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Group6F->LineEdit3->setReadOnly(true);
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Group6F->LineEdit4->setReadOnly(true);
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Group6F->LineEdit5->setReadOnly(true);
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Group6F->LineEdit6->setReadOnly(true);
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// signals and slots connections
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connect(buttonOk(), SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonApply(), SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(this, SIGNAL(constructorsClicked(int)), this, SLOT(ConstructorsClicked(int)));
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connect(Group2F->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(Group2F->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(Group6F->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(Group6F->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(Group6F->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(Group6F->PushButton4, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(Group6F->PushButton5, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(Group6F->PushButton6, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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// init controls and fields
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initName(tr("GEOM_BLOCK"));
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myConstructorId = -1;
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ConstructorsClicked(0);
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void BlocksGUI_BlockDlg::ConstructorsClicked (int constructorId)
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{
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if (myConstructorId == constructorId)
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return;
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myConstructorId = constructorId;
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// init fields
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myFace1.nullify();
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myFace2.nullify();
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myFace3.nullify();
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myFace4.nullify();
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myFace5.nullify();
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myFace6.nullify();
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switch (constructorId) {
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case 0:
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Group6F->hide();
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Group2F->show();
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Group2F->LineEdit1->setText(tr(""));
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Group2F->LineEdit2->setText(tr(""));
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Group2F->PushButton1->click();
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break;
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case 1:
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Group2F->hide();
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Group6F->show();
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Group6F->LineEdit1->setText(tr(""));
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Group6F->LineEdit2->setText(tr(""));
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Group6F->LineEdit3->setText(tr(""));
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Group6F->LineEdit4->setText(tr(""));
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Group6F->LineEdit5->setText(tr(""));
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Group6F->LineEdit6->setText(tr(""));
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Group6F->PushButton1->click();
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break;
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default:
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break;
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}
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qApp->processEvents();
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updateGeometry();
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resize(minimumSizeHint());
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// on dialog initialization we init the first field with a selected object (if any)
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void BlocksGUI_BlockDlg::ClickOnOk()
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{
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setIsApplyAndClose( true );
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if (ClickOnApply())
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ClickOnCancel();
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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bool BlocksGUI_BlockDlg::ClickOnApply()
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{
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if (!onAccept())
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return false;
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initName();
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return true;
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection is changed or on dialog initialization or activation
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//=================================================================================
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void BlocksGUI_BlockDlg::SelectionIntoArgument()
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{
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erasePreview();
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GEOM::GeomObjPtr aSelectedObject = getSelected( TopAbs_FACE );
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TopoDS_Shape aShape;
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if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
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QString aName = GEOMBase::GetName( aSelectedObject.get() );
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myEditCurrentArgument->setText( aName );
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if ( myEditCurrentArgument == Group2F->LineEdit1 ) {
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myFace1 = aSelectedObject;
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if (!myFace2) Group2F->PushButton2->click();
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}
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else if ( myEditCurrentArgument == Group2F->LineEdit2 ) {
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myFace2 = aSelectedObject;
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if (!myFace1) Group2F->PushButton1->click();
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}
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else if ( myEditCurrentArgument == Group6F->LineEdit1 ) {
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myFace1 = aSelectedObject;
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if (!myFace2) Group6F->PushButton2->click();
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else if (!myFace3) Group6F->PushButton3->click();
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else if (!myFace4) Group6F->PushButton4->click();
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else if (!myFace5) Group6F->PushButton5->click();
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else if (!myFace6) Group6F->PushButton6->click();
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}
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else if ( myEditCurrentArgument == Group6F->LineEdit2 ) {
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myFace2 = aSelectedObject;
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if (!myFace3) Group6F->PushButton3->click();
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else if (!myFace4) Group6F->PushButton4->click();
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else if (!myFace5) Group6F->PushButton5->click();
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else if (!myFace6) Group6F->PushButton6->click();
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else if (!myFace1) Group6F->PushButton1->click();
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}
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else if ( myEditCurrentArgument == Group6F->LineEdit3 ) {
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myFace3 = aSelectedObject;
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if (!myFace4) Group6F->PushButton4->click();
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else if (!myFace5) Group6F->PushButton5->click();
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else if (!myFace6) Group6F->PushButton6->click();
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else if (!myFace1) Group6F->PushButton1->click();
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else if (!myFace2) Group6F->PushButton2->click();
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}
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else if ( myEditCurrentArgument == Group6F->LineEdit4 ) {
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myFace4 = aSelectedObject;
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if (!myFace5) Group6F->PushButton5->click();
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else if (!myFace6) Group6F->PushButton6->click();
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else if (!myFace1) Group6F->PushButton1->click();
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else if (!myFace2) Group6F->PushButton2->click();
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else if (!myFace3) Group6F->PushButton3->click();
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}
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else if ( myEditCurrentArgument == Group6F->LineEdit5 ) {
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myFace5 = aSelectedObject;
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if (!myFace6) Group6F->PushButton6->click();
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else if (!myFace1) Group6F->PushButton1->click();
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else if (!myFace2) Group6F->PushButton2->click();
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else if (!myFace3) Group6F->PushButton3->click();
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else if (!myFace4) Group6F->PushButton4->click();
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}
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else if ( myEditCurrentArgument == Group6F->LineEdit6 ) {
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myFace6 = aSelectedObject;
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if (!myFace1) Group6F->PushButton1->click();
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else if (!myFace2) Group6F->PushButton2->click();
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else if (!myFace3) Group6F->PushButton3->click();
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else if (!myFace4) Group6F->PushButton4->click();
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else if (!myFace5) Group6F->PushButton5->click();
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}
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}
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else {
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if (myEditCurrentArgument == Group2F->LineEdit1) myFace1.nullify();
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else if (myEditCurrentArgument == Group2F->LineEdit2) myFace2.nullify();
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else if (myEditCurrentArgument == Group6F->LineEdit1) myFace1.nullify();
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else if (myEditCurrentArgument == Group6F->LineEdit2) myFace2.nullify();
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else if (myEditCurrentArgument == Group6F->LineEdit3) myFace3.nullify();
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else if (myEditCurrentArgument == Group6F->LineEdit4) myFace4.nullify();
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else if (myEditCurrentArgument == Group6F->LineEdit5) myFace5.nullify();
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else if (myEditCurrentArgument == Group6F->LineEdit6) myFace6.nullify();
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myEditCurrentArgument->setText( "" );
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}
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displayPreview(true);
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
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//=================================================================================
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void BlocksGUI_BlockDlg::SetEditCurrentArgument()
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{
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QPushButton* aSender = (QPushButton*)sender();
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// clear selection
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disconnect(myGeomGUI->getApp()->selectionMgr(), 0, this, 0);
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if (myInitial)
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myInitial = false;
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else
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myGeomGUI->getApp()->selectionMgr()->clearSelected();
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// disable all
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switch (myConstructorId) {
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case 0:
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Group2F->PushButton1->setDown(false);
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Group2F->PushButton2->setDown(false);
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Group2F->LineEdit1->setEnabled(false);
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Group2F->LineEdit2->setEnabled(false);
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break;
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case 1:
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Group6F->PushButton1->setDown(false);
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Group6F->PushButton2->setDown(false);
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Group6F->PushButton3->setDown(false);
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Group6F->PushButton4->setDown(false);
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Group6F->PushButton5->setDown(false);
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Group6F->PushButton6->setDown(false);
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Group6F->LineEdit1->setEnabled(false);
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Group6F->LineEdit2->setEnabled(false);
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Group6F->LineEdit3->setEnabled(false);
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Group6F->LineEdit4->setEnabled(false);
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Group6F->LineEdit5->setEnabled(false);
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Group6F->LineEdit6->setEnabled(false);
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break;
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default:
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break;
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}
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// set line edit as current argument
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if (aSender == Group2F->PushButton1) {
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myEditCurrentArgument = Group2F->LineEdit1;
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}
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else if (aSender == Group2F->PushButton2) {
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myEditCurrentArgument = Group2F->LineEdit2;
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}
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else if (aSender == Group6F->PushButton1) {
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myEditCurrentArgument = Group6F->LineEdit1;
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}
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else if (aSender == Group6F->PushButton2) {
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myEditCurrentArgument = Group6F->LineEdit2;
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}
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else if (aSender == Group6F->PushButton3) {
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myEditCurrentArgument = Group6F->LineEdit3;
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}
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else if (aSender == Group6F->PushButton4) {
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myEditCurrentArgument = Group6F->LineEdit4;
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}
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else if (aSender == Group6F->PushButton5) {
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myEditCurrentArgument = Group6F->LineEdit5;
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}
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else if (aSender == Group6F->PushButton6) {
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myEditCurrentArgument = Group6F->LineEdit6;
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}
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// enable push button and line edit
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myEditCurrentArgument->setEnabled(true);
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myEditCurrentArgument->setFocus();
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// after setFocus(), because it will be setDown(false) when loses focus
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aSender->setDown(true);
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globalSelection(); // close local contexts, if any
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localSelection(GEOM::GEOM_Object::_nil(), TopAbs_FACE); //Select Faces on All Shapes
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connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()),
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this, SLOT(SelectionIntoArgument()));
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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//=================================================================================
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void BlocksGUI_BlockDlg::ActivateThisDialog()
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{
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GEOMBase_Skeleton::ActivateThisDialog();
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globalSelection(); // close local contexts, if any
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localSelection(GEOM::GEOM_Object::_nil(), TopAbs_FACE); //Select Faces on All Shapes
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connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()),
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this, SLOT(SelectionIntoArgument()));
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displayPreview(true);
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}
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//=================================================================================
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// function : enterEvent()
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// purpose :
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//=================================================================================
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void BlocksGUI_BlockDlg::enterEvent (QEvent*)
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{
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if (!mainFrame()->GroupConstructors->isEnabled())
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ActivateThisDialog();
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}
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//=================================================================================
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// function : createOperation
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// purpose :
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//=================================================================================
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GEOM::GEOM_IOperations_ptr BlocksGUI_BlockDlg::createOperation()
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{
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return getGeomEngine()->GetIBlocksOperations(getStudyId());
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}
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//=================================================================================
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// function : isValid
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// purpose :
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//=================================================================================
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bool BlocksGUI_BlockDlg::isValid(QString&)
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{
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bool ok = false;
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switch (getConstructorId()) {
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case 0:
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ok = myFace1 && myFace2;
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break;
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case 1:
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ok = myFace1 && myFace2 && myFace3 && myFace4 && myFace5 && myFace6;
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break;
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default:
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break;
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}
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return ok;
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}
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//=================================================================================
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// function : execute
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// purpose :
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//=================================================================================
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bool BlocksGUI_BlockDlg::execute (ObjectList& objects)
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{
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bool res = false;
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GEOM::GEOM_Object_var anObj;
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GEOM::GEOM_IBlocksOperations_var anOper = GEOM::GEOM_IBlocksOperations::_narrow(getOperation());
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switch (getConstructorId()) {
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case 0:
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if ( myFace1 && myFace2 ) {
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anObj = anOper->MakeHexa2Faces(myFace1.get(), myFace2.get());
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res = true;
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}
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break;
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case 1:
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if ( myFace1 && myFace2 && myFace3 && myFace4 && myFace5 && myFace6 ) {
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anObj = anOper->MakeHexa(myFace1.get(), myFace2.get(), myFace3.get(), myFace4.get(), myFace5.get(), myFace6.get());
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res = true;
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}
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break;
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}
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if (!anObj->_is_nil())
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objects.push_back(anObj._retn());
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return res;
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}
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//=================================================================================
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// function : addSubshapesToStudy
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// purpose : virtual method to add new SubObjects if local selection
|
|
//=================================================================================
|
|
void BlocksGUI_BlockDlg::addSubshapesToStudy()
|
|
{
|
|
switch (getConstructorId()) {
|
|
case 0:
|
|
GEOMBase::PublishSubObject( myFace1.get() );
|
|
GEOMBase::PublishSubObject( myFace2.get() );
|
|
break;
|
|
case 1:
|
|
GEOMBase::PublishSubObject( myFace1.get() );
|
|
GEOMBase::PublishSubObject( myFace2.get() );
|
|
GEOMBase::PublishSubObject( myFace3.get() );
|
|
GEOMBase::PublishSubObject( myFace4.get() );
|
|
GEOMBase::PublishSubObject( myFace5.get() );
|
|
GEOMBase::PublishSubObject( myFace6.get() );
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|