geom/src/BlocksGUI/BlocksGUI_BlockDlg.cxx
2014-02-18 10:44:41 +04:00

504 lines
18 KiB
C++

// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// GEOM GEOMGUI : GUI for Geometry component
// File : BlocksGUI_BlockDlg.cxx
// Author : Julia DOROVSKIKH, Open CASCADE S.A.S. (julia.dorovskikh@opencascade.com)
//
#include "BlocksGUI_BlockDlg.h"
#include <DlgRef.h>
#include <GeometryGUI.h>
#include <GEOMBase.h>
#include <SUIT_Session.h>
#include <SUIT_ResourceMgr.h>
#include <SalomeApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <GEOMImpl_Types.hxx>
// OCCT Includes
#include <TColStd_IndexedMapOfInteger.hxx>
//=================================================================================
// class : BlocksGUI_BlockDlg()
// purpose : Constructs a BlocksGUI_BlockDlg which is a child of 'parent'.
//=================================================================================
BlocksGUI_BlockDlg::BlocksGUI_BlockDlg (GeometryGUI* theGeometryGUI, QWidget* parent)
: GEOMBase_Skeleton(theGeometryGUI, parent),
myInitial(true)
{
QPixmap image0 (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_DLG_BLOCK_2F")));
QPixmap image1 (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_DLG_BLOCK_6F")));
QPixmap imageS (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_SELECT")));
setWindowTitle(tr("GEOM_BLOCK_TITLE"));
/***************************************************************/
mainFrame()->GroupConstructors->setTitle(tr("GEOM_BLOCK"));
mainFrame()->RadioButton1->setIcon(image0);
mainFrame()->RadioButton2->setIcon(image1);
mainFrame()->RadioButton3->setAttribute(Qt::WA_DeleteOnClose);
mainFrame()->RadioButton3->close();
// Create first group
Group2F = new DlgRef_2Sel (centralWidget());
Group2F->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
Group2F->TextLabel1->setText(tr("FACE_1"));
Group2F->TextLabel2->setText(tr("FACE_2"));
Group2F->PushButton1->setIcon(imageS);
Group2F->PushButton2->setIcon(imageS);
// Create second group
Group6F = new DlgRef_6Sel (centralWidget());
Group6F->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
Group6F->TextLabel1->setText(tr("FACE_1"));
Group6F->TextLabel2->setText(tr("FACE_2"));
Group6F->TextLabel3->setText(tr("FACE_3"));
Group6F->TextLabel4->setText(tr("FACE_4"));
Group6F->TextLabel5->setText(tr("FACE_5"));
Group6F->TextLabel6->setText(tr("FACE_6"));
Group6F->PushButton1->setIcon(imageS);
Group6F->PushButton2->setIcon(imageS);
Group6F->PushButton3->setIcon(imageS);
Group6F->PushButton4->setIcon(imageS);
Group6F->PushButton5->setIcon(imageS);
Group6F->PushButton6->setIcon(imageS);
// Add groups to layout
QVBoxLayout* layout = new QVBoxLayout (centralWidget());
layout->setMargin(0);
layout->setSpacing(6);
layout->addWidget(Group2F);
layout->addWidget(Group6F);
/***************************************************************/
setHelpFileName("build_by_blocks_page.html#hexa_solid_anchor");
Init();
}
//=================================================================================
// function : ~BlocksGUI_BlockDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
BlocksGUI_BlockDlg::~BlocksGUI_BlockDlg()
{
// no need to delete child widgets, Qt does it all for us
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void BlocksGUI_BlockDlg::Init()
{
// init variables
Group2F->LineEdit1->setReadOnly(true);
Group2F->LineEdit2->setReadOnly(true);
Group6F->LineEdit1->setReadOnly(true);
Group6F->LineEdit2->setReadOnly(true);
Group6F->LineEdit3->setReadOnly(true);
Group6F->LineEdit4->setReadOnly(true);
Group6F->LineEdit5->setReadOnly(true);
Group6F->LineEdit6->setReadOnly(true);
// signals and slots connections
connect(buttonOk(), SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonApply(), SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(this, SIGNAL(constructorsClicked(int)), this, SLOT(ConstructorsClicked(int)));
connect(Group2F->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(Group2F->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(Group6F->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(Group6F->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(Group6F->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(Group6F->PushButton4, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(Group6F->PushButton5, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(Group6F->PushButton6, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
// init controls and fields
initName(tr("GEOM_BLOCK"));
myConstructorId = -1;
ConstructorsClicked(0);
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void BlocksGUI_BlockDlg::ConstructorsClicked (int constructorId)
{
if (myConstructorId == constructorId)
return;
myConstructorId = constructorId;
// init fields
myFace1.nullify();
myFace2.nullify();
myFace3.nullify();
myFace4.nullify();
myFace5.nullify();
myFace6.nullify();
switch (constructorId) {
case 0:
Group6F->hide();
Group2F->show();
Group2F->LineEdit1->setText(tr(""));
Group2F->LineEdit2->setText(tr(""));
Group2F->PushButton1->click();
break;
case 1:
Group2F->hide();
Group6F->show();
Group6F->LineEdit1->setText(tr(""));
Group6F->LineEdit2->setText(tr(""));
Group6F->LineEdit3->setText(tr(""));
Group6F->LineEdit4->setText(tr(""));
Group6F->LineEdit5->setText(tr(""));
Group6F->LineEdit6->setText(tr(""));
Group6F->PushButton1->click();
break;
default:
break;
}
qApp->processEvents();
updateGeometry();
resize(minimumSizeHint());
// on dialog initialization we init the first field with a selected object (if any)
SelectionIntoArgument();
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void BlocksGUI_BlockDlg::ClickOnOk()
{
setIsApplyAndClose( true );
if (ClickOnApply())
ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool BlocksGUI_BlockDlg::ClickOnApply()
{
if (!onAccept())
return false;
initName();
return true;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection is changed or on dialog initialization or activation
//=================================================================================
void BlocksGUI_BlockDlg::SelectionIntoArgument()
{
erasePreview();
GEOM::GeomObjPtr aSelectedObject = getSelected( TopAbs_FACE );
TopoDS_Shape aShape;
if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
QString aName = GEOMBase::GetName( aSelectedObject.get() );
myEditCurrentArgument->setText( aName );
if ( myEditCurrentArgument == Group2F->LineEdit1 ) {
myFace1 = aSelectedObject;
if (!myFace2) Group2F->PushButton2->click();
}
else if ( myEditCurrentArgument == Group2F->LineEdit2 ) {
myFace2 = aSelectedObject;
if (!myFace1) Group2F->PushButton1->click();
}
else if ( myEditCurrentArgument == Group6F->LineEdit1 ) {
myFace1 = aSelectedObject;
if (!myFace2) Group6F->PushButton2->click();
else if (!myFace3) Group6F->PushButton3->click();
else if (!myFace4) Group6F->PushButton4->click();
else if (!myFace5) Group6F->PushButton5->click();
else if (!myFace6) Group6F->PushButton6->click();
}
else if ( myEditCurrentArgument == Group6F->LineEdit2 ) {
myFace2 = aSelectedObject;
if (!myFace3) Group6F->PushButton3->click();
else if (!myFace4) Group6F->PushButton4->click();
else if (!myFace5) Group6F->PushButton5->click();
else if (!myFace6) Group6F->PushButton6->click();
else if (!myFace1) Group6F->PushButton1->click();
}
else if ( myEditCurrentArgument == Group6F->LineEdit3 ) {
myFace3 = aSelectedObject;
if (!myFace4) Group6F->PushButton4->click();
else if (!myFace5) Group6F->PushButton5->click();
else if (!myFace6) Group6F->PushButton6->click();
else if (!myFace1) Group6F->PushButton1->click();
else if (!myFace2) Group6F->PushButton2->click();
}
else if ( myEditCurrentArgument == Group6F->LineEdit4 ) {
myFace4 = aSelectedObject;
if (!myFace5) Group6F->PushButton5->click();
else if (!myFace6) Group6F->PushButton6->click();
else if (!myFace1) Group6F->PushButton1->click();
else if (!myFace2) Group6F->PushButton2->click();
else if (!myFace3) Group6F->PushButton3->click();
}
else if ( myEditCurrentArgument == Group6F->LineEdit5 ) {
myFace5 = aSelectedObject;
if (!myFace6) Group6F->PushButton6->click();
else if (!myFace1) Group6F->PushButton1->click();
else if (!myFace2) Group6F->PushButton2->click();
else if (!myFace3) Group6F->PushButton3->click();
else if (!myFace4) Group6F->PushButton4->click();
}
else if ( myEditCurrentArgument == Group6F->LineEdit6 ) {
myFace6 = aSelectedObject;
if (!myFace1) Group6F->PushButton1->click();
else if (!myFace2) Group6F->PushButton2->click();
else if (!myFace3) Group6F->PushButton3->click();
else if (!myFace4) Group6F->PushButton4->click();
else if (!myFace5) Group6F->PushButton5->click();
}
}
else {
if (myEditCurrentArgument == Group2F->LineEdit1) myFace1.nullify();
else if (myEditCurrentArgument == Group2F->LineEdit2) myFace2.nullify();
else if (myEditCurrentArgument == Group6F->LineEdit1) myFace1.nullify();
else if (myEditCurrentArgument == Group6F->LineEdit2) myFace2.nullify();
else if (myEditCurrentArgument == Group6F->LineEdit3) myFace3.nullify();
else if (myEditCurrentArgument == Group6F->LineEdit4) myFace4.nullify();
else if (myEditCurrentArgument == Group6F->LineEdit5) myFace5.nullify();
else if (myEditCurrentArgument == Group6F->LineEdit6) myFace6.nullify();
myEditCurrentArgument->setText( "" );
}
displayPreview(true);
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void BlocksGUI_BlockDlg::SetEditCurrentArgument()
{
QPushButton* aSender = (QPushButton*)sender();
// clear selection
disconnect(myGeomGUI->getApp()->selectionMgr(), 0, this, 0);
if (myInitial)
myInitial = false;
else
myGeomGUI->getApp()->selectionMgr()->clearSelected();
// disable all
switch (myConstructorId) {
case 0:
Group2F->PushButton1->setDown(false);
Group2F->PushButton2->setDown(false);
Group2F->LineEdit1->setEnabled(false);
Group2F->LineEdit2->setEnabled(false);
break;
case 1:
Group6F->PushButton1->setDown(false);
Group6F->PushButton2->setDown(false);
Group6F->PushButton3->setDown(false);
Group6F->PushButton4->setDown(false);
Group6F->PushButton5->setDown(false);
Group6F->PushButton6->setDown(false);
Group6F->LineEdit1->setEnabled(false);
Group6F->LineEdit2->setEnabled(false);
Group6F->LineEdit3->setEnabled(false);
Group6F->LineEdit4->setEnabled(false);
Group6F->LineEdit5->setEnabled(false);
Group6F->LineEdit6->setEnabled(false);
break;
default:
break;
}
// set line edit as current argument
if (aSender == Group2F->PushButton1) {
myEditCurrentArgument = Group2F->LineEdit1;
}
else if (aSender == Group2F->PushButton2) {
myEditCurrentArgument = Group2F->LineEdit2;
}
else if (aSender == Group6F->PushButton1) {
myEditCurrentArgument = Group6F->LineEdit1;
}
else if (aSender == Group6F->PushButton2) {
myEditCurrentArgument = Group6F->LineEdit2;
}
else if (aSender == Group6F->PushButton3) {
myEditCurrentArgument = Group6F->LineEdit3;
}
else if (aSender == Group6F->PushButton4) {
myEditCurrentArgument = Group6F->LineEdit4;
}
else if (aSender == Group6F->PushButton5) {
myEditCurrentArgument = Group6F->LineEdit5;
}
else if (aSender == Group6F->PushButton6) {
myEditCurrentArgument = Group6F->LineEdit6;
}
// enable push button and line edit
myEditCurrentArgument->setEnabled(true);
myEditCurrentArgument->setFocus();
// after setFocus(), because it will be setDown(false) when loses focus
aSender->setDown(true);
globalSelection(); // close local contexts, if any
localSelection(GEOM::GEOM_Object::_nil(), TopAbs_FACE); //Select Faces on All Shapes
connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()),
this, SLOT(SelectionIntoArgument()));
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void BlocksGUI_BlockDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
globalSelection(); // close local contexts, if any
localSelection(GEOM::GEOM_Object::_nil(), TopAbs_FACE); //Select Faces on All Shapes
connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()),
this, SLOT(SelectionIntoArgument()));
displayPreview(true);
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void BlocksGUI_BlockDlg::enterEvent (QEvent*)
{
if (!mainFrame()->GroupConstructors->isEnabled())
ActivateThisDialog();
}
//=================================================================================
// function : createOperation
// purpose :
//=================================================================================
GEOM::GEOM_IOperations_ptr BlocksGUI_BlockDlg::createOperation()
{
return getGeomEngine()->GetIBlocksOperations(getStudyId());
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool BlocksGUI_BlockDlg::isValid(QString&)
{
bool ok = false;
switch (getConstructorId()) {
case 0:
ok = myFace1 && myFace2;
break;
case 1:
ok = myFace1 && myFace2 && myFace3 && myFace4 && myFace5 && myFace6;
break;
default:
break;
}
return ok;
}
//=================================================================================
// function : execute
// purpose :
//=================================================================================
bool BlocksGUI_BlockDlg::execute (ObjectList& objects)
{
bool res = false;
GEOM::GEOM_Object_var anObj;
GEOM::GEOM_IBlocksOperations_var anOper = GEOM::GEOM_IBlocksOperations::_narrow(getOperation());
switch (getConstructorId()) {
case 0:
if ( myFace1 && myFace2 ) {
anObj = anOper->MakeHexa2Faces(myFace1.get(), myFace2.get());
res = true;
}
break;
case 1:
if ( myFace1 && myFace2 && myFace3 && myFace4 && myFace5 && myFace6 ) {
anObj = anOper->MakeHexa(myFace1.get(), myFace2.get(), myFace3.get(), myFace4.get(), myFace5.get(), myFace6.get());
res = true;
}
break;
}
if (!anObj->_is_nil())
objects.push_back(anObj._retn());
return res;
}
//=================================================================================
// function : addSubshapesToStudy
// purpose : virtual method to add new SubObjects if local selection
//=================================================================================
void BlocksGUI_BlockDlg::addSubshapesToStudy()
{
switch (getConstructorId()) {
case 0:
GEOMBase::PublishSubObject( myFace1.get() );
GEOMBase::PublishSubObject( myFace2.get() );
break;
case 1:
GEOMBase::PublishSubObject( myFace1.get() );
GEOMBase::PublishSubObject( myFace2.get() );
GEOMBase::PublishSubObject( myFace3.get() );
GEOMBase::PublishSubObject( myFace4.get() );
GEOMBase::PublishSubObject( myFace5.get() );
GEOMBase::PublishSubObject( myFace6.get() );
break;
default:
break;
}
}