geom/src/BasicGUI/BasicGUI_VectorDlg.cxx
2007-10-24 08:17:54 +00:00

411 lines
15 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : BasicGUI_VectorDlg.cxx
// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
//
#include "BasicGUI_VectorDlg.h"
#include <DlgRef.h>
#include <GeometryGUI.h>
#include <GEOMBase.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SalomeApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <GEOMImpl_Types.hxx>
//=================================================================================
// class : BasicGUI_VectorDlg()
// purpose : Constructs a BasicGUI_VectorDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
BasicGUI_VectorDlg::BasicGUI_VectorDlg( GeometryGUI* theGeometryGUI, QWidget* parent,
bool modal, Qt::WindowFlags fl )
: GEOMBase_Skeleton( theGeometryGUI, parent, modal, fl )
{
QPixmap image0( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_VECTOR_2P" ) ) );
QPixmap image1( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_VECTOR_DXYZ" ) ) );
QPixmap image2( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
setWindowTitle( tr( "GEOM_VECTOR_TITLE" ) );
/***************************************************************/
mainFrame()->GroupConstructors->setTitle(tr("GEOM_VECTOR"));
mainFrame()->RadioButton1->setIcon(image0);
mainFrame()->RadioButton2->setIcon(image1);
mainFrame()->RadioButton3->setAttribute( Qt::WA_DeleteOnClose );
mainFrame()->RadioButton3->close();
GroupPoints = new DlgRef_2Sel( centralWidget() );
GroupPoints->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
GroupPoints->TextLabel1->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
GroupPoints->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
GroupPoints->PushButton1->setIcon( image2 );
GroupPoints->PushButton2->setIcon( image2 );
GroupPoints->LineEdit1->setReadOnly( true );
GroupPoints->LineEdit2->setReadOnly( true );
GroupDimensions = new DlgRef_3Spin1Check( centralWidget() );
GroupDimensions->GroupBox1->setTitle( tr( "GEOM_COORDINATES" ) );
GroupDimensions->TextLabel1->setText( tr( "GEOM_DX" ) );
GroupDimensions->TextLabel2->setText( tr( "GEOM_DY" ) );
GroupDimensions->TextLabel3->setText( tr( "GEOM_DZ" ) );
GroupDimensions->CheckButton1->setText( tr( "GEOM_REVERSE_VECTOR" ) );
QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
layout->setMargin( 0 ); layout->setSpacing( 6 );
layout->addWidget( GroupPoints );
layout->addWidget( GroupDimensions );
/***************************************************************/
setHelpFileName( "vector.htm" );
/* Initialisations */
Init();
}
//=================================================================================
// function : ~BasicGUI_VectorDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
BasicGUI_VectorDlg::~BasicGUI_VectorDlg()
{
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void BasicGUI_VectorDlg::Init()
{
/* init variables */
myEditCurrentArgument = GroupPoints->LineEdit1;
myPoint1 = GEOM::GEOM_Object::_nil();
myPoint2 = GEOM::GEOM_Object::_nil();
/* Get setting of step value from file configuration */
SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
double step = resMgr->doubleValue( "Geometry", "SettingsGeomStep", 100 );
/* min, max, step and decimals for spin boxes */
initSpinBox( GroupDimensions->SpinBox_DX, COORD_MIN, COORD_MAX, step, 3 );
initSpinBox( GroupDimensions->SpinBox_DY, COORD_MIN, COORD_MAX, step, 3 );
initSpinBox( GroupDimensions->SpinBox_DZ, COORD_MIN, COORD_MAX, step, 3 );
double dx( 0. ), dy( 0. ), dz( 200. );
GroupDimensions->SpinBox_DX->setValue( dx );
GroupDimensions->SpinBox_DY->setValue( dy );
GroupDimensions->SpinBox_DZ->setValue( dz );
GroupDimensions->CheckButton1->setChecked( false );
/* signals and slots connections */
connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) );
connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
connect( this, SIGNAL( constructorsClicked( int ) ), this, SLOT( ConstructorsClicked( int ) ) );
connect( GroupPoints->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( GroupPoints->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( GroupPoints->LineEdit1, SIGNAL( returnPressed() ), this, SLOT( LineEditReturnPressed() ) );
connect( GroupPoints->LineEdit2, SIGNAL( returnPressed() ), this, SLOT( LineEditReturnPressed() ) );
connect( GroupDimensions->SpinBox_DX, SIGNAL( valueChanged( double ) ), this, SLOT( ValueChangedInSpinBox( double ) ) );
connect( GroupDimensions->SpinBox_DY, SIGNAL( valueChanged( double ) ), this, SLOT( ValueChangedInSpinBox( double ) ) );
connect( GroupDimensions->SpinBox_DZ, SIGNAL( valueChanged( double ) ), this, SLOT( ValueChangedInSpinBox( double ) ) );
// VSR: TODO ->>
connect( myGeomGUI, SIGNAL( SignalDefaultStepValueChanged( double ) ), GroupDimensions->SpinBox_DX, SLOT( SetStep( double ) ) );
connect( myGeomGUI, SIGNAL( SignalDefaultStepValueChanged( double ) ), GroupDimensions->SpinBox_DY, SLOT( SetStep( double ) ) );
connect( myGeomGUI, SIGNAL( SignalDefaultStepValueChanged( double ) ), GroupDimensions->SpinBox_DZ, SLOT( SetStep( double ) ) );
// <<-
connect( GroupDimensions->CheckButton1, SIGNAL( stateChanged( int ) ), this, SLOT( ReverseVector( int ) ) );
connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(),
SIGNAL( currentSelectionChanged() ), this, SLOT(SelectionIntoArgument() ) );
initName( tr("GEOM_VECTOR") );
ConstructorsClicked( 0 );
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void BasicGUI_VectorDlg::ConstructorsClicked( int constructorId )
{
disconnect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(), 0, this, 0 );
myPoint1 = GEOM::GEOM_Object::_nil();
myPoint2 = GEOM::GEOM_Object::_nil();
switch ( constructorId ) {
case 0:
{
GroupDimensions->hide();
GroupPoints->show();
myEditCurrentArgument = GroupPoints->LineEdit1;
GroupPoints->LineEdit1->setText( "" );
GroupPoints->LineEdit2->setText( "" );
globalSelection( GEOM_POINT );
connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(),
SIGNAL( currentSelectionChanged() ), this, SLOT(SelectionIntoArgument() ) );
break;
}
case 1:
{
GroupPoints->hide();
GroupDimensions->show();
double dx( 0. ), dy( 0. ), dz( 0. );
GroupDimensions->SpinBox_DX->setValue( dx );
GroupDimensions->SpinBox_DY->setValue( dy );
GroupDimensions->SpinBox_DZ->setValue( dz );
GroupDimensions->CheckButton1->setChecked( false );
break;
}
}
qApp->processEvents();
updateGeometry();
resize( minimumSize() );
displayPreview();
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void BasicGUI_VectorDlg::ClickOnOk()
{
if ( ClickOnApply() )
ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool BasicGUI_VectorDlg::ClickOnApply()
{
buttonApply()->setFocus();
if ( !onAccept() )
return false;
initName();
if ( getConstructorId() != 1 )
ConstructorsClicked( getConstructorId() );
return true;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void BasicGUI_VectorDlg::SelectionIntoArgument()
{
myEditCurrentArgument->setText( "" );
if ( IObjectCount() != 1 ) {
if ( myEditCurrentArgument == GroupPoints->LineEdit1 )
myPoint1 = GEOM::GEOM_Object::_nil();
else if ( myEditCurrentArgument == GroupPoints->LineEdit2 )
myPoint2 = GEOM::GEOM_Object::_nil();
return;
}
// nbSel == 1
Standard_Boolean aRes = Standard_False;
GEOM::GEOM_Object_var aSelectedObject = GEOMBase::ConvertIOinGEOMObject( firstIObject(), aRes );
if ( !CORBA::is_nil( aSelectedObject ) && aRes ) {
myEditCurrentArgument->setText( GEOMBase::GetName( aSelectedObject ) );
if ( myEditCurrentArgument == GroupPoints->LineEdit1 ) myPoint1 = aSelectedObject;
else if ( myEditCurrentArgument == GroupPoints->LineEdit2 ) myPoint2 = aSelectedObject;
}
displayPreview();
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void BasicGUI_VectorDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
if ( send == GroupPoints->PushButton1 ) myEditCurrentArgument = GroupPoints->LineEdit1;
else if ( send == GroupPoints->PushButton2 ) myEditCurrentArgument = GroupPoints->LineEdit2;
myEditCurrentArgument->setFocus();
SelectionIntoArgument();
}
//=================================================================================
// function : LineEditReturnPressed()
// purpose :
//=================================================================================
void BasicGUI_VectorDlg::LineEditReturnPressed()
{
QLineEdit* send = (QLineEdit*)sender();
if ( send == GroupPoints->LineEdit1 ) myEditCurrentArgument = GroupPoints->LineEdit1;
else if ( send == GroupPoints->LineEdit2 ) myEditCurrentArgument = GroupPoints->LineEdit2;
else return;
GEOMBase_Skeleton::LineEditReturnPressed();
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void BasicGUI_VectorDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(),
SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
ConstructorsClicked( getConstructorId() );
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose : public slot to deactivate if active
//=================================================================================
void BasicGUI_VectorDlg::DeactivateActiveDialog()
{
// myGeomGUI->SetState( -1 );
GEOMBase_Skeleton::DeactivateActiveDialog();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void BasicGUI_VectorDlg::enterEvent( QEvent* )
{
if ( !mainFrame()->GroupConstructors->isEnabled() )
ActivateThisDialog();
}
//=================================================================================
// function : ValueChangedInSpinBox()
// purpose :
//=================================================================================
void BasicGUI_VectorDlg::ValueChangedInSpinBox( double newValue )
{
displayPreview();
}
//=================================================================================
// function : ReverseVector()
// purpose : 'state' not used here
//=================================================================================
void BasicGUI_VectorDlg::ReverseVector( int state )
{
double dx = -GroupDimensions->SpinBox_DX->value();
double dy = -GroupDimensions->SpinBox_DY->value();
double dz = -GroupDimensions->SpinBox_DZ->value();
GroupDimensions->SpinBox_DX->setValue( dx );
GroupDimensions->SpinBox_DY->setValue( dy );
GroupDimensions->SpinBox_DZ->setValue( dz );
displayPreview();
}
//=================================================================================
// function : createOperation
// purpose :
//=================================================================================
GEOM::GEOM_IOperations_ptr BasicGUI_VectorDlg::createOperation()
{
return myGeomGUI->GetGeomGen()->GetIBasicOperations( getStudyId() );
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool BasicGUI_VectorDlg::isValid( QString& msg )
{
return getConstructorId() == 0 ? !myPoint1->_is_nil() && !myPoint2->_is_nil() : true;
}
//=================================================================================
// function : execute
// purpose :
//=================================================================================
bool BasicGUI_VectorDlg::execute( ObjectList& objects )
{
bool res = false;
GEOM::GEOM_Object_var anObj;
switch ( getConstructorId() ) {
case 0 :
{
anObj = GEOM::GEOM_IBasicOperations::_narrow( getOperation() )->MakeVectorTwoPnt( myPoint1, myPoint2 );
res = true;
break;
}
case 1 :
{
double dx = GroupDimensions->SpinBox_DX->value();
double dy = GroupDimensions->SpinBox_DY->value();
double dz = GroupDimensions->SpinBox_DZ->value();
anObj = GEOM::GEOM_IBasicOperations::_narrow( getOperation() )->MakeVectorDXDYDZ( dx, dy, dz );
res = true;
break;
}
}
if ( !anObj->_is_nil() )
objects.push_back( anObj._retn() );
return res;
}