geom/GEOMGUI/GeometryGUI_PrismDlg.cxx
2003-07-09 07:30:56 +00:00

609 lines
22 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : GeometryGUI_PrismDlg.cxx
// Author : Lucien PIGNOLONI
// Module : GEOM
// $Header$
using namespace std;
#include "GeometryGUI_PrismDlg.h"
#include "GeometryGUI.h"
#include "QAD_Application.h"
#include "QAD_Desktop.h"
#include "QAD_Config.h"
#include "utilities.h"
#include <qbuttongroup.h>
#include <qframe.h>
#include <qgroupbox.h>
#include <qlineedit.h>
#include <qvalidator.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qlineedit.h>
#include <qlayout.h>
#include <qcheckbox.h>
#include <qvariant.h>
#include <qtooltip.h>
#include <qwhatsthis.h>
#include <qimage.h>
#include <qpixmap.h>
#include <qevent.h>
#include <qlabel.h>
//=================================================================================
// class : GeometryGUI_PrismDlg()
// purpose : Constructs a GeometryGUI_PrismDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
GeometryGUI_PrismDlg::GeometryGUI_PrismDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl )
: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
{
QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_DLG_PRISM")));
QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_SELECT")));
if ( !name )
setName( "GeometryGUI_PrismDlg" );
resize( 303, 225 );
setCaption( tr( "GEOM_PRISM_TITLE" ) );
setSizeGripEnabled( TRUE );
GeometryGUI_PrismDlgLayout = new QGridLayout( this );
GeometryGUI_PrismDlgLayout->setSpacing( 6 );
GeometryGUI_PrismDlgLayout->setMargin( 11 );
/**************************************************************/
GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
GroupConstructors->setTitle( tr( "GEOM_PRISM" ) );
GroupConstructors->setExclusive( TRUE );
GroupConstructors->setColumnLayout(0, Qt::Vertical );
GroupConstructors->layout()->setSpacing( 0 );
GroupConstructors->layout()->setMargin( 0 );
GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
GroupConstructorsLayout->setAlignment( Qt::AlignTop );
GroupConstructorsLayout->setSpacing( 6 );
GroupConstructorsLayout->setMargin( 11 );
Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
Constructor1->setText( tr( "" ) );
Constructor1->setPixmap( image0 );
Constructor1->setChecked( TRUE );
Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
GroupConstructorsLayout->addItem( spacer, 0, 2 );
GeometryGUI_PrismDlgLayout->addWidget( GroupConstructors, 0, 0 );
/**************************************************************/
GroupConstructor1 = new QGroupBox( this, "GroupConstructor1" );
GroupConstructor1->setTitle( tr( "GEOM_PRISM_BSV" ) );
GroupConstructor1->setColumnLayout(0, Qt::Vertical );
GroupConstructor1->layout()->setSpacing( 0 );
GroupConstructor1->layout()->setMargin( 0 );
GroupConstructor1Layout = new QGridLayout( GroupConstructor1->layout() );
GroupConstructor1Layout->setAlignment( Qt::AlignTop );
GroupConstructor1Layout->setSpacing( 6 );
GroupConstructor1Layout->setMargin( 11 );
LineEditC1A2Line = new QLineEdit( GroupConstructor1, "LineEditC1A2Line" );
LineEditC1A2Line->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, LineEditC1A2Line->sizePolicy().hasHeightForWidth() ) );
GroupConstructor1Layout->addMultiCellWidget( LineEditC1A2Line, 1, 1, 2, 3 );
LineEditC1A1Base = new QLineEdit( GroupConstructor1, "LineEditC1A1Base" );
LineEditC1A1Base->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, LineEditC1A1Base->sizePolicy().hasHeightForWidth() ) );
GroupConstructor1Layout->addMultiCellWidget( LineEditC1A1Base, 0, 0, 2, 3 );
SelectButtonC1A1Base = new QPushButton( GroupConstructor1, "SelectButtonC1A1Base" );
SelectButtonC1A1Base->setText( tr( "" ) );
SelectButtonC1A1Base->setPixmap( image1 );
GroupConstructor1Layout->addWidget( SelectButtonC1A1Base, 0, 1 );
SelectButtonC1A2Line = new QPushButton( GroupConstructor1, "SelectButtonC1A2Line" );
SelectButtonC1A2Line->setText( tr( "" ) );
SelectButtonC1A2Line->setPixmap( image1 );
GroupConstructor1Layout->addWidget( SelectButtonC1A2Line, 1, 1 );
TextLabelBase = new QLabel( GroupConstructor1, "TextLabelBase" );
TextLabelBase->setText( tr( "GEOM_BASE" ) );
TextLabelBase->setMinimumSize( QSize( 50, 0 ) );
TextLabelBase->setFrameShape( QLabel::NoFrame );
TextLabelBase->setFrameShadow( QLabel::Plain );
GroupConstructor1Layout->addWidget( TextLabelBase, 0, 0 );
TextLabelVector = new QLabel( GroupConstructor1, "TextLabelVector" );
TextLabelVector->setText( tr( "GEOM_VECTOR" ) );
TextLabelVector->setMinimumSize( QSize( 50, 0 ) );
TextLabelVector->setFrameShape( QLabel::NoFrame );
TextLabelVector->setFrameShadow( QLabel::Plain );
GroupConstructor1Layout->addWidget( TextLabelVector, 1, 0 );
SpinBox_C1A3Height = new GeometryGUI_SpinBox( GroupConstructor1, "GeomSpinBox_C1A3Height" ) ;
SpinBox_C1A3Height->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, SpinBox_C1A3Height->sizePolicy().hasHeightForWidth() ) );
GroupConstructor1Layout->addWidget( SpinBox_C1A3Height, 2, 3 );
CheckBoxC3A1Reverse = new QCheckBox( GroupConstructor1, "CheckBoxC3A1Reverse" );
CheckBoxC3A1Reverse->setText( tr( "GEOM_REVERSE" ) );
GroupConstructor1Layout->addMultiCellWidget( CheckBoxC3A1Reverse, 2, 2, 0, 1 );
TextLabelHeight = new QLabel( GroupConstructor1, "TextLabelHeight" );
TextLabelHeight->setText( tr( "GEOM_HEIGHT" ) );
TextLabelHeight->setMinimumSize( QSize( 50, 0 ) );
TextLabelHeight->setFrameShape( QLabel::NoFrame );
TextLabelHeight->setFrameShadow( QLabel::Plain );
GroupConstructor1Layout->addWidget( TextLabelHeight, 2, 2 );
GeometryGUI_PrismDlgLayout->addWidget( GroupConstructor1, 1, 0 );
/**************************************************************/
GroupButtons = new QGroupBox( this, "GroupButtons" );
GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
GroupButtons->setTitle( tr( "" ) );
GroupButtons->setColumnLayout(0, Qt::Vertical );
GroupButtons->layout()->setSpacing( 0 );
GroupButtons->layout()->setMargin( 0 );
GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
GroupButtonsLayout->setAlignment( Qt::AlignTop );
GroupButtonsLayout->setSpacing( 6 );
GroupButtonsLayout->setMargin( 11 );
buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
buttonCancel->setText( tr( "GEOM_BUT_CLOSE" ) );
buttonCancel->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
buttonApply = new QPushButton( GroupButtons, "buttonApply" );
buttonApply->setText( tr( "GEOM_BUT_APPLY" ) );
buttonApply->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
GroupButtonsLayout->addItem( spacer_9, 0, 2 );
buttonOk = new QPushButton( GroupButtons, "buttonOk" );
buttonOk->setText( tr( "GEOM_BUT_OK" ) );
buttonOk->setAutoDefault( TRUE );
buttonOk->setDefault( TRUE );
GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
GeometryGUI_PrismDlgLayout->addWidget( GroupButtons, 2, 0 );
/* Initialisation */
Init( Sel ) ;
}
//=================================================================================
// function : ~GeometryGUI_PrismDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
GeometryGUI_PrismDlg::~GeometryGUI_PrismDlg()
{
/* no need to delete child widgets, Qt does it all for us */
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::Init( SALOME_Selection* Sel )
{
double step ;
QString St = QAD_CONFIG->getSetting( "Geometry:SettingsGeomStep" ) ;
step = St.toDouble() ;
/* min, max, step and decimals for spin boxes */
SpinBox_C1A3Height->RangeStepAndValidator( 0.001, 999.999, step, 3 ) ;
SpinBox_C1A3Height->SetValue( 100.0 ) ; /* = myHeight */
myHeight = 100.000 ;
mySelection = Sel ;
mySimulationTopoDs.Nullify() ;
myBaseTopo.Nullify() ;
myConstructorId = 0 ;
myDx = myDy = myDz = 0.0 ;
myGeomGUI = GeometryGUI::GetGeometryGUI() ;
GroupConstructor1->show();
myConstructorId = 0 ;
myEditCurrentArgument = LineEditC1A1Base ;
Constructor1->setChecked( TRUE );
myOkBase = myOkLine = false ;
myGeomGUI->SetActiveDialogBox( (QDialog*)this ) ;
/* Retrieves geom component */
Engines::Component_var comp = QAD_Application::getDesktop()->getEngine("FactoryServer", "Geometry");
myGeom = GEOM::GEOM_Gen::_narrow(comp);
/* Filters definition */
myEdgeFilter = new GEOM_ShapeTypeFilter( TopAbs_EDGE, myGeom );
// TODO first selection into selection ?
/* signals and slots connections */
connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
connect( GroupConstructors, SIGNAL(clicked(int) ), this, SLOT( ConstructorsClicked(int) ) );
connect( SelectButtonC1A1Base, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
connect( SelectButtonC1A2Line, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
connect( LineEditC1A1Base, SIGNAL ( returnPressed() ), this, SLOT( LineEditReturnPressed() ) ) ;
connect( LineEditC1A2Line, SIGNAL ( returnPressed() ), this, SLOT( LineEditReturnPressed() ) ) ;
connect( CheckBoxC3A1Reverse, SIGNAL (stateChanged(int) ), this, SLOT( ReverseVector(int) ) ) ;
connect( SpinBox_C1A3Height, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ;
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
connect( myGeomGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
/* to close dialog if study change */
connect( myGeomGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
/* Move widget on the botton right corner of main widget */
int x, y ;
myGeomGUI->DefineDlgPosition( this, x, y ) ;
this->move( x, y ) ;
this->show() ; /* Displays Dialog */
return ;
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void GeometryGUI_PrismDlg::ConstructorsClicked(int constructorId)
{
myGeomGUI->EraseSimulationShape() ;
switch (constructorId)
{
case 0: /* base shape + an edge used as a vector */
{
GroupConstructor1->show();
myConstructorId = constructorId ;
myEditCurrentArgument = LineEditC1A1Base ;
LineEditC1A2Line->setText(tr("")) ;
SpinBox_C1A3Height->SetValue(100) ;
myHeight = 100.0 ;
Constructor1->setChecked( TRUE );
myOkBase = myOkLine = false ;
SelectionIntoArgument() ;
break;
}
}
return ;
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::ClickOnOk()
{
this->ClickOnApply() ;
this->ClickOnCancel() ;
return ;
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::ClickOnApply()
{
gp_Pnt P1, P2 ;
if( !myOkBase || !myOkLine )
return ;
try {
myGeomGUI->EraseSimulationShape() ;
mySimulationTopoDs.Nullify() ;
gp_Vec Vec(myDx, myDy, myDz );
Vec.Normalize() ;
Vec *= myHeight ;
P1.SetCoord( 0.0, 0.0, 0.0 ) ;
P2.SetCoord( Vec.X(), Vec.Y(), Vec.Z() ) ;
switch(myConstructorId)
{
case 0 :
{
if( myOkBase && myOkLine ) {
myGeomGUI->MakePrismAndDisplay( myGeomShape, P1, P2 ) ;
}
break ;
}
}
}
catch(Standard_Failure) {
MESSAGE("Exception intercepted in GeometryGUI_PrismDlg" << endl ) ;
return ;
}
return ;
}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::ClickOnCancel()
{
mySelection->ClearFilters() ;
myGeomGUI->EraseSimulationShape() ;
mySimulationTopoDs.Nullify() ;
disconnect( mySelection, 0, this, 0 );
myGeomGUI->ResetState() ;
reject() ;
return ;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed
//=================================================================================
void GeometryGUI_PrismDlg::SelectionIntoArgument()
{
myGeomGUI->EraseSimulationShape() ;
mySimulationTopoDs.Nullify() ;
/* Future the name of selection */
QString aString = "";
int nbSel = myGeomGUI->GetNameOfSelectedIObjects(mySelection, aString) ;
if ( nbSel != 1 ) {
switch (myConstructorId)
{
case 0:
{
if ( myEditCurrentArgument == LineEditC1A1Base ) {
LineEditC1A1Base->setText("") ;
myOkBase = false ;
}
else if ( myEditCurrentArgument == LineEditC1A2Line ) {
LineEditC1A2Line->setText("") ;
myOkLine = false ;
}
break ;
}
}
return ;
}
/* nbSel == 1 */
TopoDS_Shape S;
if( !myGeomGUI->GetTopoFromSelection(mySelection, S) )
return ;
gp_Pnt aPoint1, aPoint2 ;
if ( myEditCurrentArgument == LineEditC1A1Base ) {
Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject() ;
Standard_Boolean testResult ;
myGeomShape = myGeomGUI->ConvertIOinGEOMShape(IO, testResult) ;
if( !testResult)
return ;
if ( S.ShapeType() <= 2 )
return;
LineEditC1A1Base->setText(aString) ;
myBaseTopo = S ;
myOkBase = true ;
}
else if ( myEditCurrentArgument == LineEditC1A2Line && myGeomGUI->LinearEdgeExtremities(S, aPoint1, aPoint2) ) {
myGeomGUI->GetBipointDxDyDz( aPoint1, aPoint2, myDx, myDy, myDz ) ;
myEditCurrentArgument->setText(aString) ;
myOkLine = true ;
}
if( myOkBase && myOkLine ) {
MakePrismSimulationAndDisplay( myBaseTopo ) ;
}
return ;
}
//=================================================================================
// function : MakePrismSimulationAndDisplay()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::MakePrismSimulationAndDisplay( const TopoDS_Shape& S )
{
try {
gp_Vec Vec(myDx, myDy, myDz );
Vec.Normalize() ;
Vec *= myHeight ;
mySimulationTopoDs = BRepPrimAPI_MakePrism(S, Vec, Standard_False).Shape() ;
}
catch(Standard_Failure) {
MESSAGE( "Exception catched in MakePrismSimulationAndDisplay" << endl ) ;
return ;
}
myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ;
return ;
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
mySelection->ClearFilters() ;
switch (myConstructorId)
{
case 0: /* default constructor */
{
if( send == SelectButtonC1A1Base ) {
LineEditC1A1Base->setFocus() ;
myEditCurrentArgument = LineEditC1A1Base ;
}
else if(send == SelectButtonC1A2Line) {
LineEditC1A2Line->setFocus() ;
myEditCurrentArgument = LineEditC1A2Line;
mySelection->AddFilter(myEdgeFilter) ;
}
SelectionIntoArgument() ;
break;
}
}
return ;
}
//=================================================================================
// function : ValueChangedInSpinBox()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::ValueChangedInSpinBox( double newValue )
{
QObject* send = (QObject*)sender();
if( send == SpinBox_C1A3Height ) {
myHeight = newValue ;
if( myOkBase && myOkLine ) {
myGeomGUI->EraseSimulationShape() ;
mySimulationTopoDs.Nullify() ;
MakePrismSimulationAndDisplay( myBaseTopo ) ;
}
}
return ;
}
//=================================================================================
// function : LineEditReturnPressed()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::LineEditReturnPressed()
{
QLineEdit* send = (QLineEdit*)sender();
if( send == LineEditC1A1Base )
myEditCurrentArgument = LineEditC1A1Base ;
else if ( send == LineEditC1A2Line )
myEditCurrentArgument = LineEditC1A2Line ;
else
return ;
/* User name of object input management */
/* If successfull the selection is changed and signal emitted... */
/* so SelectionIntoArgument() is automatically called. */
const QString objectUserName = myEditCurrentArgument->text() ;
QWidget* thisWidget = (QWidget*)this ;
if( myGeomGUI->SelectionByNameInDialogs( thisWidget, objectUserName, mySelection ) ) {
myEditCurrentArgument->setText( objectUserName ) ;
}
return ;
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::DeactivateActiveDialog()
{
if ( GroupConstructors->isEnabled() ) {
GroupConstructors->setEnabled(false) ;
GroupConstructor1->setEnabled(false) ;
GroupButtons->setEnabled(false) ;
disconnect( mySelection, 0, this, 0 );
myGeomGUI->EraseSimulationShape() ;
}
return ;
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::closeEvent( QCloseEvent* e )
{
this->ClickOnCancel() ; /* same than click on cancel button */
}
//=================================================================================
// function : enterEvent()
// purpose : when mouse enter onto the QWidget
//=================================================================================
void GeometryGUI_PrismDlg::enterEvent( QEvent * )
{
if ( GroupConstructors->isEnabled() )
return ;
ActivateThisDialog() ;
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void GeometryGUI_PrismDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate any active dialog */
myGeomGUI->EmitSignalDeactivateDialog() ;
GroupConstructors->setEnabled(true) ;
GroupConstructor1->setEnabled(true) ;
GroupButtons->setEnabled(true) ;
connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
if( !mySimulationTopoDs.IsNull() )
myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ;
return ;
}
//=================================================================================
// function : ReverseVector()
// purpose : 'state' not used here
//=================================================================================
void GeometryGUI_PrismDlg::ReverseVector(int state)
{
myDx = -myDx ;
myDy = -myDy ;
myDz = -myDz ;
if(myOkBase && myOkLine) {
myGeomGUI->EraseSimulationShape() ;
mySimulationTopoDs.Nullify() ;
MakePrismSimulationAndDisplay( myBaseTopo ) ;
}
return ;
}