mirror of
https://git.salome-platform.org/gitpub/modules/geom.git
synced 2024-11-13 17:18:36 +05:00
137 lines
3.8 KiB
C++
137 lines
3.8 KiB
C++
// GEOM OBJECT : interactive object for Geometry entities visualization
|
|
//
|
|
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2.1 of the License.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
|
//
|
|
//
|
|
//
|
|
// File : GEOM_AISShape.hxx
|
|
// Module : GEOM
|
|
|
|
#ifndef _GEOM_AISShape_HeaderFile
|
|
#define _GEOM_AISShape_HeaderFile
|
|
|
|
#ifndef _Standard_HeaderFile
|
|
#include <Standard.hxx>
|
|
#endif
|
|
#ifndef _Handle_GEOM_AISShape_HeaderFile
|
|
#include "Handle_GEOM_AISShape.hxx"
|
|
#endif
|
|
|
|
#ifndef _Handle_SALOME_InteractiveObject_HeaderFile
|
|
#include "Handle_SALOME_InteractiveObject.hxx"
|
|
#endif
|
|
#ifndef _Standard_CString_HeaderFile
|
|
#include <Standard_CString.hxx>
|
|
#endif
|
|
#ifndef _SALOME_AISShape_HeaderFile
|
|
#include "SALOME_AISShape.hxx"
|
|
#endif
|
|
#ifndef _Standard_Boolean_HeaderFile
|
|
#include <Standard_Boolean.hxx>
|
|
#endif
|
|
#ifndef _Handle_PrsMgr_PresentationManager3d_HeaderFile
|
|
#include <Handle_PrsMgr_PresentationManager3d.hxx>
|
|
#endif
|
|
#ifndef _Handle_Prs3d_Presentation_HeaderFile
|
|
#include <Handle_Prs3d_Presentation.hxx>
|
|
#endif
|
|
|
|
class PrsMgr_PresentationManager3d;
|
|
class Prs3d_Presentation;
|
|
class SALOME_InteractiveObject;
|
|
class TopoDS_Shape;
|
|
|
|
|
|
class GEOM_AISShape : public SALOME_AISShape {
|
|
|
|
public:
|
|
|
|
inline void* operator new(size_t,void* anAddress)
|
|
{
|
|
return anAddress;
|
|
}
|
|
inline void* operator new(size_t size)
|
|
{
|
|
return Standard::Allocate(size);
|
|
}
|
|
inline void operator delete(void *anAddress)
|
|
{
|
|
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
|
}
|
|
// inline void operator delete(void *anAddress, size_t size)
|
|
// {
|
|
// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
|
|
// }
|
|
// Methods PUBLIC
|
|
//
|
|
Standard_EXPORT GEOM_AISShape(const TopoDS_Shape& shape, const Standard_CString aName);
|
|
Standard_EXPORT Standard_Boolean hasIO() ;
|
|
Standard_EXPORT void setIO(const Handle(SALOME_InteractiveObject)& name) ;
|
|
Standard_EXPORT void setName(const Standard_CString aName) ;
|
|
Standard_EXPORT Standard_CString getName() ;
|
|
Standard_EXPORT Handle_SALOME_InteractiveObject getIO() ;
|
|
Standard_EXPORT ~GEOM_AISShape();
|
|
|
|
Standard_EXPORT void SetTransparency(const Standard_Real aValue);
|
|
Standard_EXPORT void SetShadingColor(const Quantity_Color &aCol);
|
|
|
|
Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
|
|
const Handle(Prs3d_Presentation)& aPresentation,
|
|
const Standard_Integer aMode = 0) ;
|
|
|
|
// Type management
|
|
//
|
|
Standard_EXPORT friend Handle_Standard_Type& GEOM_AISShape_Type_();
|
|
Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
|
|
Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
|
|
|
|
protected:
|
|
|
|
// Methods PROTECTED
|
|
//
|
|
|
|
|
|
// Fields PROTECTED
|
|
//
|
|
|
|
|
|
private:
|
|
|
|
// Methods PRIVATE
|
|
//
|
|
|
|
|
|
// Fields PRIVATE
|
|
//
|
|
Handle_SALOME_InteractiveObject myIO;
|
|
Standard_CString myName;
|
|
Quantity_Color myShadingColor;
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// other inline functions and methods (like "C++: function call" methods)
|
|
//
|
|
|
|
|
|
#endif
|