geom/src/BooleanGUI/BooleanGUI_Dialog.cxx

293 lines
10 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : BooleanGUI_Dialog.cxx
// Author : Lucien PIGNOLONI
// Module : GEOM
// $Header$
#include "BooleanGUI_Dialog.h"
#include "BooleanGUI.h"
#include "DlgRef_2Sel_QTD.h"
#include "SUIT_Session.h"
#include "SalomeApp_Application.h"
#include "LightApp_SelectionMgr.h"
#include <qlabel.h>
using namespace std;
//=================================================================================
// class : BooleanGUI_Dialog()
// purpose : Constructs a BooleanGUI_Dialog which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
BooleanGUI_Dialog::BooleanGUI_Dialog( const int theOperation, GeometryGUI* theGeometryGUI,
QWidget* parent, const char* name, bool modal, WFlags fl)
:GEOMBase_Skeleton(theGeometryGUI, parent, name, modal, fl),
myOperation( theOperation )
{
QPixmap image0;
QString aTitle, aCaption;
switch ( myOperation )
{
case BooleanGUI::COMMON:
image0 = QPixmap( SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_DLG_COMMON")));
aTitle = tr("GEOM_COMMON");
aCaption = tr("GEOM_COMMON_TITLE");
setHelpFileName("common.htm");
break;
case BooleanGUI::CUT:
image0 = QPixmap( SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_DLG_CUT")));
aTitle = tr("GEOM_CUT");
aCaption = tr("GEOM_CUT_TITLE");
setHelpFileName("cut.htm");
break;
case BooleanGUI::FUSE:
image0 = QPixmap( SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_DLG_FUSE")));
aTitle = tr("GEOM_FUSE");
aCaption = tr("GEOM_FUSE_TITLE");
setHelpFileName("fuse.htm");
break;
case BooleanGUI::SECTION:
image0 = QPixmap( SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_DLG_SECTION")));
aTitle = tr("GEOM_SECTION");
aCaption = tr("GEOM_SECTION_TITLE");
setHelpFileName("section.htm");
break;
}
QPixmap image1(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_SELECT")));
setCaption( aCaption );
/***************************************************************/
GroupConstructors->setTitle( aTitle );
RadioButton1->setPixmap( image0 );
RadioButton2->close(TRUE);
RadioButton3->close(TRUE);
myGroup = new DlgRef_2Sel_QTD(this, "GroupCommon");
myGroup->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
if ( myOperation != BooleanGUI::CUT )
{
myGroup->TextLabel1->setText(tr("GEOM_OBJECT_I").arg("1"));
myGroup->TextLabel2->setText(tr("GEOM_OBJECT_I").arg("2"));
}
else
{
myGroup->TextLabel1->setText(tr("GEOM_MAIN_OBJECT"));
myGroup->TextLabel2->setText(tr("GEOM_TOOL_OBJECT"));
}
myGroup->PushButton1->setPixmap(image1);
myGroup->PushButton2->setPixmap(image1);
myGroup->LineEdit1->setReadOnly( true );
myGroup->LineEdit2->setReadOnly( true );
Layout1->addWidget(myGroup, 2, 0);
/***************************************************************/
/* Initialisation */
Init();
}
//=================================================================================
// function : ~BooleanGUI_Dialog()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
BooleanGUI_Dialog::~BooleanGUI_Dialog()
{
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void BooleanGUI_Dialog::Init()
{
/* init variables */
myEditCurrentArgument = myGroup->LineEdit1;
/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(myGroup->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
connect(myGroup->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
connect(myGroup->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(myGroup->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
initName( GroupConstructors->title() );
globalSelection( GEOM_ALLSHAPES );
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void BooleanGUI_Dialog::ClickOnOk()
{
if ( ClickOnApply() )
ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool BooleanGUI_Dialog::ClickOnApply()
{
if ( !onAccept() )
return false;
initName();
return true;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed
//=================================================================================
void BooleanGUI_Dialog::SelectionIntoArgument()
{
myEditCurrentArgument->setText( "" );
if ( IObjectCount() != 1 )
{
if ( myEditCurrentArgument == myGroup->LineEdit1 ) myObject1 = GEOM::GEOM_Object::_nil();
else if ( myEditCurrentArgument == myGroup->LineEdit2 ) myObject2 = GEOM::GEOM_Object::_nil();
return;
}
// nbSel == 1
Standard_Boolean aRes = Standard_False;
GEOM::GEOM_Object_var aSelectedObject = GEOMBase::ConvertIOinGEOMObject( firstIObject(), aRes );
if ( !CORBA::is_nil( aSelectedObject ) && aRes && GEOMBase::IsShape( aSelectedObject ) )
{
myEditCurrentArgument->setText( GEOMBase::GetName( aSelectedObject ) );
if ( myEditCurrentArgument == myGroup->LineEdit1 ) myObject1 = aSelectedObject;
else if ( myEditCurrentArgument == myGroup->LineEdit2 ) myObject2 = aSelectedObject;
}
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void BooleanGUI_Dialog::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
if ( send == myGroup->PushButton1 ) myEditCurrentArgument = myGroup->LineEdit1;
else if ( send == myGroup->PushButton2 ) myEditCurrentArgument = myGroup->LineEdit2;
myEditCurrentArgument->setFocus();
SelectionIntoArgument();
}
//=================================================================================
// function : LineEditReturnPressed()
// purpose :
//=================================================================================
void BooleanGUI_Dialog::LineEditReturnPressed()
{
QLineEdit* send = (QLineEdit*)sender();
if ( send == myGroup->LineEdit1 || send == myGroup->LineEdit2 )
{
myEditCurrentArgument = send;
GEOMBase_Skeleton::LineEditReturnPressed();
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void BooleanGUI_Dialog::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
globalSelection( GEOM_ALLSHAPES );
connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
}
//=================================================================================
// function : enterEvent()
// purpose : when mouse enter onto the QWidget
//=================================================================================
void BooleanGUI_Dialog::enterEvent(QEvent * e)
{
if ( !GroupConstructors->isEnabled() )
ActivateThisDialog();
}
//=================================================================================
// function : createOperation
// purpose :
//=================================================================================
GEOM::GEOM_IOperations_ptr BooleanGUI_Dialog::createOperation()
{
return getGeomEngine()->GetIBooleanOperations( getStudyId() );
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool BooleanGUI_Dialog::isValid( QString& msg )
{
return !CORBA::is_nil( myObject1 ) && !CORBA::is_nil( myObject2 );
}
//=================================================================================
// function : execute
// purpose :
//=================================================================================
bool BooleanGUI_Dialog::execute( ObjectList& objects )
{
GEOM::GEOM_Object_var anObj;
anObj = GEOM::GEOM_IBooleanOperations::_narrow( getOperation() )->MakeBoolean( myObject1, myObject2, myOperation );
if ( !anObj->_is_nil() )
objects.push_back( anObj._retn() );
return true;
}