geom/PARTITION/Partition_Spliter.hxx
2003-07-09 07:30:56 +00:00

162 lines
4.3 KiB
C++

// GEOM PARTITION : partition algorithm
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : Partition_Spliter.hxx
// Module : GEOM
#ifndef _Partition_Spliter_HeaderFile
#define _Partition_Spliter_HeaderFile
#ifndef _TopAbs_ShapeEnum_HeaderFile
#include <TopAbs_ShapeEnum.hxx>
#endif
#ifndef _TopoDS_Compound_HeaderFile
#include <TopoDS_Compound.hxx>
#endif
#ifndef _BRep_Builder_HeaderFile
#include <BRep_Builder.hxx>
#endif
#ifndef _TopTools_ListOfShape_HeaderFile
#include <TopTools_ListOfShape.hxx>
#endif
#ifndef _TopTools_MapOfShape_HeaderFile
#include <TopTools_MapOfShape.hxx>
#endif
#ifndef _TopTools_DataMapOfShapeShape_HeaderFile
#include <TopTools_DataMapOfShapeShape.hxx>
#endif
#ifndef _Handle_BRepAlgo_AsDes_HeaderFile
#include <Handle_BRepAlgo_AsDes.hxx>
#endif
#ifndef _BRepAlgo_Image_HeaderFile
#include <BRepAlgo_Image.hxx>
#endif
#ifndef _Partition_Inter3d_HeaderFile
#include "Partition_Inter3d.hxx"
#endif
#ifndef _TopTools_MapOfOrientedShape_HeaderFile
#include <TopTools_MapOfOrientedShape.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class BRepAlgo_AsDes;
class TopoDS_Shape;
class TopTools_ListOfShape;
class TopoDS_Edge;
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
class Partition_Spliter {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
// Methods PUBLIC
//
Standard_EXPORT Partition_Spliter();
Standard_EXPORT void AddShape(const TopoDS_Shape& S) ;
Standard_EXPORT void AddTool(const TopoDS_Shape& S) ;
Standard_EXPORT void Compute(const TopAbs_ShapeEnum Limit = TopAbs_SHAPE) ;
Standard_EXPORT void KeepShapesInside(const TopoDS_Shape& S) ;
Standard_EXPORT void RemoveShapesInside(const TopoDS_Shape& S) ;
Standard_EXPORT TopoDS_Shape Shape() const;
Standard_EXPORT void Clear() ;
protected:
// Methods PROTECTED
//
// Fields PROTECTED
//
private:
// Methods PRIVATE
//
Standard_EXPORT void MakeShells(const TopoDS_Shape& S,TopTools_ListOfShape& NS) ;
Standard_EXPORT TopoDS_Shape MakeFaces(const TopoDS_Shape& S) ;
Standard_EXPORT void MakeEdges(const TopoDS_Edge& E,const TopTools_ListOfShape& VOnE,TopTools_ListOfShape& NE) const;
Standard_EXPORT TopoDS_Shape FindFacesInside(const TopoDS_Shape& S,const Standard_Boolean CheckClosed = Standard_False,const Standard_Boolean All = Standard_False) ;
Standard_EXPORT Standard_Boolean CheckTool(const TopoDS_Shape& S) ;
Standard_EXPORT void MergeEqualEdges(const TopTools_ListOfShape& LE) ;
// Fields PRIVATE
//
TopAbs_ShapeEnum myDoneStep;
TopoDS_Compound myShape;
BRep_Builder myBuilder;
TopTools_ListOfShape myListShapes;
TopTools_MapOfShape myMapFaces;
TopTools_MapOfShape myMapTools;
TopTools_DataMapOfShapeShape myFaceShapeMap;
TopTools_MapOfShape myNewSection;
Handle_BRepAlgo_AsDes myAsDes;
BRepAlgo_Image myImagesFaces;
BRepAlgo_Image myImagesEdges;
BRepAlgo_Image myImageShape;
Partition_Inter3d myInter3d;
TopTools_MapOfOrientedShape myAddedFacesMap;
TopTools_MapOfShape myEqualEdges;
TopTools_DataMapOfShapeShape myInternalFaces;
TopTools_DataMapOfShapeShape myIntNotClFaces;
};
// other Inline functions and methods (like "C++: function call" methods)
//
#endif