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c3778fc96e
'Sketcher_Utils::MakeInterpolation' were changed to interpolate each spline section by the cubic B-spline passing through the control points that the tangent vector in each control point P is calculated by the following way: - if point P is preceded by a control point A and is followed by a control point B then the tangent vector is equal to (P - A) / |P - A| + (B - P) / |B - P|; - if point P is preceded by a control point A but is not followed by any control point then the tangent vector is equal to P - A; - if point P is followed by a control point B but is not preceded by any control point then the tangent vector is equal to B - P.
1069 lines
34 KiB
C++
1069 lines
34 KiB
C++
// Copyright (C) 2013-2015 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#include "CurveCreator_Utils.hxx"
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#include "CurveCreator.hxx"
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#include "CurveCreator_Curve.hxx"
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#include "CurveCreator_UtilsICurve.hxx"
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#include <Basics_OCCTVersion.hxx>
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#include <GEOMUtils.hxx>
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#include <gp_Pln.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Wire.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Compound.hxx>
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#include <AIS_ListOfInteractive.hxx>
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#include <AIS_ListIteratorOfListOfInteractive.hxx>
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#include <AIS_Shape.hxx>
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#include <AIS_Line.hxx>
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#include <AIS_Trihedron.hxx>
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#include <AIS_LocalContext.hxx>
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#include <Geom_Point.hxx>
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#include <Geom_BSplineCurve.hxx>
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#include <Geom_Line.hxx>
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#include <Geom_Curve.hxx>
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#include <Geom_TrimmedCurve.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <GeomAPI_ProjectPointOnCurve.hxx>
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#include <SelectMgr_EntityOwner.hxx>
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#include <SelectMgr_Selection.hxx>
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#include <Select3D_SensitivePoint.hxx>
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#include <BRep_Tool.hxx>
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#include <BRep_Builder.hxx>
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#include <BRepBuilderAPI_MakeVertex.hxx>
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#include <BRepBuilderAPI_MakeEdge.hxx>
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#include <BRepBuilderAPI_MakeWire.hxx>
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#include <BRepTools_WireExplorer.hxx>
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#include <TColgp_HArray1OfPnt.hxx>
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#include <TColStd_HArray1OfBoolean.hxx>
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#include <TColStd_Array1OfReal.hxx>
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#include <TColgp_Array1OfVec.hxx>
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#include <GeomAPI_Interpolate.hxx>
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#include <ProjLib.hxx>
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#include <ElSLib.hxx>
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#include <math.h>
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#include "CurveCreator_ICurve.hxx"
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const double LOCAL_SELECTION_TOLERANCE = 0.0001;
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const int SCENE_PIXEL_PROJECTION_TOLERANCE = 10;
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const int SCENE_PIXEL_POINT_TOLERANCE = 5;
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#define PLN_FREE 0
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#define PLN_ORIGIN 1
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#define PLN_OX 2
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#define PLN_FIXED 3
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/**
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* This static function returns the curve of original type from the edge.
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*
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* \param theEdge the edge
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* \return the curve of original type. Can be null handle.
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*/
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static Handle(Geom_Curve) GetCurve(const TopoDS_Edge &theEdge)
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{
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Handle(Geom_Curve) aResult;
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if (theEdge.IsNull()) {
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return aResult;
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}
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Standard_Real aF;
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Standard_Real aL;
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aResult = BRep_Tool::Curve(theEdge, aF, aL);
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if (aResult.IsNull()) {
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return aResult;
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}
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// Get the curve of original type
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Handle(Standard_Type) aType = aResult->DynamicType();
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while (aType == STANDARD_TYPE(Geom_TrimmedCurve)) {
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Handle(Geom_TrimmedCurve) aTrCurve =
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Handle(Geom_TrimmedCurve)::DownCast(aResult);
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aResult = aTrCurve->BasisCurve();
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aType = aResult->DynamicType();
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}
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return aResult;
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}
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//=======================================================================
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// function : ConvertClickToPoint()
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// purpose : Returns the point clicked in 3D view
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//=======================================================================
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void CurveCreator_Utils::ConvertPointToClick( const gp_Pnt& thePoint,
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Handle(V3d_View) theView,
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int& x, int& y )
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{
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theView->Convert(thePoint.X(), thePoint.Y(), thePoint.Z(), x, y );
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}
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//=======================================================================
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// function : ConvertClickToPoint()
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// purpose : Returns the point clicked in 3D view
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//=======================================================================
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gp_Pnt CurveCreator_Utils::ConvertClickToPoint( int x, int y, Handle(V3d_View) aView )
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{
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// the 3D point, that is a projection of the pixels to the XYZ view plane
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//return GEOMUtils::ConvertClickToPoint( x, y, aView );
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// we need the projection to the XOY plane
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// 1. find a point in the plane of the eye and the normal to the plane
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Standard_Real X, Y, Z;
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Quantity_Parameter Vx, Vy, Vz;
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aView->ConvertWithProj( x, y, X, Y, Z, Vx, Vy, Vz );
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// 2. build a ray from the point by the normal to the XOY plane and intersect it
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// The ray equation is the following : p(x,y,z) = p0(x,y,z) + t*V(x,y,z)
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// X,Y,Z - defines p0(x,y,z), Vx,Vy,Vz - defines V(x,y,z)
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// p(x,y,z) - is a searched point, t - should to be calculated by the condition of XOY plane
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// The system of equations is the following:
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// p(x) = p0(x)+t*V(x)
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// p(y) = p0(y)+t*V(y)
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// p(z) = p0(z)+t*V(z)
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// p(z) = 0
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Standard_Real aXp, aYp, aZp;
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//It is not possible to use Precision::Confusion(), because it is e-0.8, but V is sometimes e-6
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Standard_Real aPrec = LOCAL_SELECTION_TOLERANCE;
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if ( fabs( Vz ) > aPrec ) {
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Standard_Real aT = -Z/Vz;
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aXp = X + aT*Vx;
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aYp = Y + aT*Vy;
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aZp = Z + aT*Vz;
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}
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else { // Vz = 0 - the eyed plane is orthogonal to Z plane - XOZ, or YOZ
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aXp = aYp = aZp = 0;
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if ( fabs( Vy ) < aPrec ) // Vy = 0 - the YOZ plane
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aYp = Y;
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else if ( fabs( Vx ) < aPrec ) // Vx = 0 - the XOZ plane
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aXp = X;
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}
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/*std::cout << "ConvertClickToPoint: " << std::endl
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<< "XYZ1 = (" << X << ", " << Y << ", " << Z << "); " << std::endl
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<< "Vxyz = (" << Vx << ", " << Vy << ", " << Vz << "); " << std::endl
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<< "Resp = (" << aXp << ", " << aYp << ", " << aZp << "); " << std::endl;*/
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gp_Pnt ResultPoint( aXp, aYp, aZp );
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return ResultPoint;
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}
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//=======================================================================
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// function : constructBSpline
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// purpose :
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// The algorithm builds the cubic B-spline passing through the points that the
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// tangent vector in each given point P is calculated by the following way:
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// if point P is preceded by a point A and is followed by a point B then
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// the tangent vector is equal to (P - A) / |P - A| + (B - P) / |B - P|;
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// if point P is preceded by a point A but is not followed by any point then
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// the tangent vector is equal to P - A;
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// if point P is followed by a point B but is not preceded by any point then
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// the tangent vector is equal to B - P.
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//=======================================================================
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static bool constructBSpline(
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const Handle(TColgp_HArray1OfPnt)& thePoints,
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const Standard_Boolean theIsClosed,
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Handle(Geom_BSplineCurve)& theBSpline)
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{
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const int aPointCount = thePoints->Length();
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if (aPointCount <= 1)
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{
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return false;
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}
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// Calculate the tangents.
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TColgp_Array1OfVec aTangents(1, aPointCount);
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Handle(TColStd_HArray1OfBoolean) aTangentFlags =
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new TColStd_HArray1OfBoolean(1, aPointCount);
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GeomAPI_Interpolate aInterpolator(thePoints, theIsClosed, 0);
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if (aPointCount == 2)
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{
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aTangentFlags->SetValue(1, Standard_False);
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aTangentFlags->SetValue(2, Standard_False);
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}
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else
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{
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for (Standard_Integer aPN = 1; aPN <= aPointCount; ++aPN)
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{
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gp_Vec aTangent;
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if (aPN != 1 || theIsClosed)
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{
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const Standard_Integer aPN1 = (aPN != 1) ? (aPN - 1) : aPointCount;
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aTangent = gp_Vec(thePoints->Value(aPN1),
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thePoints->Value(aPN)).Normalized();
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}
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if (aPN < aPointCount || theIsClosed)
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{
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const Standard_Integer aPN2 = (aPN != aPointCount) ? (aPN + 1) : 1;
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const gp_Vec aTangent2 = aTangent +
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gp_Vec(thePoints->Value(aPN), thePoints->Value(aPN2)).Normalized();
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if (aTangent2.SquareMagnitude() >= Precision::SquareConfusion())
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{
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aTangent = aTangent2.Normalized();
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}
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else
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{
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aTangent = -aTangent;
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}
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}
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aTangents.SetValue(aPN, aTangent);
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aTangentFlags->SetValue(aPN, Standard_True);
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}
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}
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// Interpolate.
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aInterpolator.Load(aTangents, aTangentFlags, Standard_False);
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aInterpolator.Perform();
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const bool aResult = (aInterpolator.IsDone() == Standard_True);
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if (aResult)
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{
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theBSpline = aInterpolator.Curve();
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}
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return aResult;
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}
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//=======================================================================
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// function : constructShape
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// purpose :
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//=======================================================================
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void CurveCreator_Utils::constructShape(
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const CurveCreator_ICurve* theCurve, TopoDS_Shape& theShape)
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{
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BRep_Builder aBuilder;
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TopoDS_Compound aShape;
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aBuilder.MakeCompound(aShape);
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const int aSectionCount = theCurve->getNbSections();
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for (int aSectionI = 0; aSectionI < aSectionCount; ++aSectionI)
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{
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const int aTmpPointCount = theCurve->getNbPoints(aSectionI);
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if (aTmpPointCount == 0)
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{
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continue;
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}
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// Get the different points.
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std::vector<gp_Pnt> aTmpPoints;
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gp_Pnt aFirstPoint;
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CurveCreator_UtilsICurve::getPoint(theCurve, aSectionI, 0, aFirstPoint);
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gp_Pnt aPoint = aFirstPoint;
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aTmpPoints.push_back(aPoint);
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for (int aPI = 1; aPI < aTmpPointCount; ++aPI)
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{
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gp_Pnt aPoint2;
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CurveCreator_UtilsICurve::getPoint(theCurve, aSectionI, aPI, aPoint2);
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if (!isEqualPoints(aPoint, aPoint2))
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{
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aPoint = aPoint2;
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aTmpPoints.push_back(aPoint);
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}
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}
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const bool isClosed = theCurve->isClosed(aSectionI);
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int aPointCount = aTmpPoints.size();
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if (isClosed)
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{
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while (aPointCount > 1 &&
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isEqualPoints(aFirstPoint, aTmpPoints[aPointCount - 1]))
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{
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--aPointCount;
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}
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}
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// Add the vertices to the shape.
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Handle(TColgp_HArray1OfPnt) aPoints =
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new TColgp_HArray1OfPnt(1, aPointCount);
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for (Standard_Integer aPI = 0; aPI < aPointCount; ++aPI)
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{
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aPoints->SetValue(aPI + 1, aTmpPoints[aPI]);
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aBuilder.Add(aShape, BRepBuilderAPI_MakeVertex(aTmpPoints[aPI]));
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}
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if (aPointCount == 1)
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{
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continue;
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}
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// Add the edges to the shape.
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const bool isPolyline =
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(theCurve->getSectionType(aSectionI) == CurveCreator::Polyline);
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if (isPolyline)
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{
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for (Standard_Integer aPN = 1; aPN < aPointCount; ++aPN)
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{
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aBuilder.Add(aShape, BRepBuilderAPI_MakeEdge(
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BRepBuilderAPI_MakeVertex(aPoints->Value(aPN)),
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BRepBuilderAPI_MakeVertex(aPoints->Value(aPN + 1))));
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}
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if (isClosed)
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{
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aBuilder.Add(aShape, BRepBuilderAPI_MakeEdge(
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BRepBuilderAPI_MakeVertex(aPoints->Value(aPointCount)),
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BRepBuilderAPI_MakeVertex(aPoints->Value(1))));
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}
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}
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else
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{
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Handle(Geom_BSplineCurve) aBSpline;
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if (constructBSpline(aPoints, isClosed, aBSpline))
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{
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aBuilder.Add(aShape,
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BRepBuilderAPI_MakeWire(BRepBuilderAPI_MakeEdge(aBSpline)));
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}
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}
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}
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theShape = aShape;
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}
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/**
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* This is an intermediate structure for curve construction.
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*/
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struct Section3D
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{
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Section3D() : myIsClosed(false), myIsBSpline(false)
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{ }
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bool myIsClosed;
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bool myIsBSpline;
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Handle(TColgp_HArray1OfPnt) myPoints;
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};
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//=======================================================================
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// function : constructCurve
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// purpose :
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//=======================================================================
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bool CurveCreator_Utils::constructCurve
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(const TopoDS_Shape theShape,
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CurveCreator_Curve *theCurve,
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gp_Ax3 &theLocalCS)
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{
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if (theShape.IsNull()) {
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return false;
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}
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// Collect wires or vertices from shape.
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TopTools_ListOfShape aWOrV;
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TopAbs_ShapeEnum aType = theShape.ShapeType();
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if (aType == TopAbs_WIRE || aType == TopAbs_VERTEX) {
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aWOrV.Append(theShape);
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} else if (aType == TopAbs_COMPOUND) {
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TopoDS_Iterator aShIter(theShape);
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for (; aShIter.More(); aShIter.Next()) {
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const TopoDS_Shape &aSubShape = aShIter.Value();
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aType = aSubShape.ShapeType();
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if (aType == TopAbs_WIRE || aType == TopAbs_VERTEX) {
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aWOrV.Append(aSubShape);
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} else {
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// Only subshapes of types wire or vertex are supported.
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return false;
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}
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}
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} else {
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// Only wire (vertex) or compound of wires (vertices) are supported.
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return false;
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}
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// Treat each wire or vertex. Get points, compute the working plane.
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gp_Pln aPlane;
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Standard_Integer aPlaneStatus = PLN_FREE;
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TopTools_ListIteratorOfListOfShape anIter(aWOrV);
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std::list<Section3D> aListSec;
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for (; anIter.More(); anIter.Next()) {
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Section3D aSec3D;
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aSec3D.myPoints = CurveCreator_Utils::getPoints
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(anIter.Value(), aSec3D.myIsClosed, aSec3D.myIsBSpline);
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if (aSec3D.myPoints.IsNull()) {
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return false;
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}
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aListSec.push_back(aSec3D);
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if (aPlaneStatus != PLN_FIXED) {
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// Compute plane
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CurveCreator_Utils::FindPlane(aSec3D.myPoints, aPlane, aPlaneStatus);
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}
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}
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// Check if it is possible to change a computed coordinate system by
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// XOY, XOZ or YOZ or parallel to them.
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gp_Pnt aO(0., 0., 0.);
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gp_Dir aNDir(0., 0., 1.);
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gp_Dir aXDir(1., 0., 0.);
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gp_Ax3 anAxis;
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Standard_Real aTolAng = Precision::Confusion(); // Angular() is too small.
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switch (aPlaneStatus) {
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case PLN_ORIGIN:
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{
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// Change the location.
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aO.SetZ(aPlane.Location().Z());
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anAxis.SetLocation(aO);
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aPlane.SetPosition(anAxis);
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}
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break;
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case PLN_OX:
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{
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// Fixed origin + OX axis
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const gp_Dir &aPlnX = aPlane.Position().XDirection();
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if (Abs(aPlnX.Z()) <= aTolAng) {
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// Make a coordinate system parallel to XOY.
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aO.SetZ(aPlane.Location().Z());
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anAxis.SetLocation(aO);
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aPlane.SetPosition(anAxis);
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} else if (Abs(aPlnX.Y()) <= aTolAng) {
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// Make a coordinate system parallel to XOZ.
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aO.SetY(aPlane.Location().Y());
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aNDir.SetCoord(0., 1., 0.);
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aXDir.SetCoord(0., 0., 1.);
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anAxis = gp_Ax3(aO, aNDir, aXDir);
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aPlane.SetPosition(anAxis);
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} else if (Abs(aPlnX.X()) <= aTolAng) {
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// Make a coordinate system parallel to YOZ.
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aO.SetX(aPlane.Location().X());
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aNDir.SetCoord(1., 0., 0.);
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aXDir.SetCoord(0., 1., 0.);
|
|
anAxis = gp_Ax3(aO, aNDir, aXDir);
|
|
aPlane.SetPosition(anAxis);
|
|
}
|
|
}
|
|
break;
|
|
case PLN_FIXED:
|
|
{
|
|
const gp_Dir &aPlnN = aPlane.Position().Direction();
|
|
gp_Dir aYDir(0., 1., 0.);
|
|
|
|
if (aPlnN.IsParallel(aNDir, aTolAng)) {
|
|
// Make a coordinate system parallel to XOY.
|
|
aO.SetZ(aPlane.Location().Z());
|
|
anAxis.SetLocation(aO);
|
|
aPlane.SetPosition(anAxis);
|
|
} else if (aPlnN.IsParallel(aYDir, aTolAng)) {
|
|
// Make a coordinate system parallel to XOZ.
|
|
aO.SetY(aPlane.Location().Y());
|
|
aNDir.SetCoord(0., 1., 0.);
|
|
aXDir.SetCoord(0., 0., 1.);
|
|
anAxis = gp_Ax3(aO, aNDir, aXDir);
|
|
aPlane.SetPosition(anAxis);
|
|
} else if (aPlnN.IsParallel(aXDir, aTolAng)) {
|
|
// Make a coordinate system parallel to YOZ.
|
|
aO.SetX(aPlane.Location().X());
|
|
aNDir.SetCoord(1., 0., 0.);
|
|
aXDir.SetCoord(0., 1., 0.);
|
|
anAxis = gp_Ax3(aO, aNDir, aXDir);
|
|
aPlane.SetPosition(anAxis);
|
|
}
|
|
}
|
|
break;
|
|
case PLN_FREE:
|
|
default:
|
|
// Use XOY plane.
|
|
aPlane.SetPosition(anAxis);
|
|
break;
|
|
}
|
|
|
|
// Compute 2d points.
|
|
std::list<Section3D>::const_iterator aSecIt = aListSec.begin();
|
|
Standard_Real aTolConf2 =
|
|
Precision::Confusion()*Precision::Confusion();
|
|
Standard_Real aX;
|
|
Standard_Real aY;
|
|
|
|
for (; aSecIt != aListSec.end(); ++aSecIt) {
|
|
Standard_Integer i;
|
|
CurveCreator::Coordinates aCoords;
|
|
|
|
for (i = aSecIt->myPoints->Lower(); i <= aSecIt->myPoints->Upper(); ++i) {
|
|
const gp_Pnt &aPnt = aSecIt->myPoints->Value(i);
|
|
|
|
if (aPlane.SquareDistance(aPnt) > aTolConf2) {
|
|
// The point doesn't lie on the plane.
|
|
return false;
|
|
}
|
|
|
|
ElSLib::Parameters(aPlane, aPnt, aX, aY);
|
|
aCoords.push_back(aX);
|
|
aCoords.push_back(aY);
|
|
}
|
|
|
|
// Add a new section to the curve.
|
|
const std::string aSecName =
|
|
CurveCreator_UtilsICurve::getUniqSectionName(theCurve);
|
|
const CurveCreator::SectionType aSecType = aSecIt->myIsBSpline ?
|
|
CurveCreator::Spline : CurveCreator::Polyline;
|
|
|
|
theCurve->addSectionInternal(aSecName, aSecType,
|
|
aSecIt->myIsClosed, aCoords);
|
|
}
|
|
|
|
// Set the local coordinate system.
|
|
theLocalCS = aPlane.Position();
|
|
|
|
return true;
|
|
}
|
|
|
|
class CompareSectionToPoint
|
|
{
|
|
public:
|
|
CompareSectionToPoint( const int theISection = -1, const int theIPoint = -1 )
|
|
: mySectionId( theISection ), myPointId( theIPoint ) {};
|
|
~CompareSectionToPoint() {}
|
|
|
|
bool operator < ( const CompareSectionToPoint& theOther ) const
|
|
{
|
|
bool isLess = mySectionId < theOther.mySectionId;
|
|
if ( !isLess && mySectionId == theOther.mySectionId )
|
|
isLess = myPointId < theOther.myPointId;
|
|
return isLess;
|
|
}
|
|
|
|
private:
|
|
int mySectionId;
|
|
int myPointId;
|
|
};
|
|
|
|
|
|
void CurveCreator_Utils::getSelectedPoints( Handle(AIS_InteractiveContext) theContext,
|
|
const CurveCreator_ICurve* theCurve,
|
|
CurveCreator_ICurve::SectionToPointList& thePoints )
|
|
{
|
|
thePoints.clear();
|
|
|
|
std::list<float> aSelectedPoints;
|
|
gp_Pnt aPnt;
|
|
std::map<CompareSectionToPoint, int> aPointsMap;
|
|
|
|
CurveCreator_ICurve::SectionToPointList aPoints;
|
|
for ( theContext->InitSelected(); theContext->MoreSelected(); theContext->NextSelected() ) {
|
|
TopoDS_Vertex aVertex;
|
|
TopoDS_Shape aShape = theContext->SelectedShape();
|
|
if ( !aShape.IsNull() && aShape.ShapeType() == TopAbs_VERTEX )
|
|
aVertex = TopoDS::Vertex( theContext->SelectedShape() );
|
|
|
|
if ( aVertex.IsNull() )
|
|
continue;
|
|
aPnt = BRep_Tool::Pnt( aVertex );
|
|
|
|
CurveCreator_UtilsICurve::findSectionsToPoints( theCurve, aPnt.X(), aPnt.Y(), aPoints );
|
|
CurveCreator_ICurve::SectionToPointList::const_iterator anIt = aPoints.begin(),
|
|
aLast = aPoints.end();
|
|
CompareSectionToPoint aPoint;
|
|
for ( ; anIt != aLast; anIt++ ) {
|
|
aPoint = CompareSectionToPoint( (*anIt).first, (*anIt).second );
|
|
if ( aPointsMap.find( aPoint ) != aPointsMap.end() )
|
|
continue;
|
|
aPointsMap[aPoint] = 0;
|
|
|
|
thePoints.push_back( *anIt );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CurveCreator_Utils::setSelectedPoints( Handle(AIS_InteractiveContext) theContext,
|
|
const CurveCreator_ICurve* theCurve,
|
|
const CurveCreator_ICurve::SectionToPointList& thePoints )
|
|
{
|
|
if ( !theCurve )
|
|
return;
|
|
|
|
Handle(AIS_InteractiveObject) anAIS = theCurve->getAISObject();
|
|
if ( anAIS.IsNull() )
|
|
return;
|
|
Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast( anAIS );
|
|
if ( anAISShape.IsNull() )
|
|
return;
|
|
|
|
//ASL: we convert list of point indices to list of points coordinates
|
|
int aSize = thePoints.size();
|
|
std::vector<gp_Pnt> aPntsToSelect( aSize );
|
|
|
|
CurveCreator_ICurve::SectionToPointList::const_iterator
|
|
aPIt = thePoints.begin(), aPLast = thePoints.end();
|
|
CurveCreator_ICurve::SectionToPoint aSToPoint;
|
|
for( int i=0; aPIt != aPLast; aPIt++, i++ )
|
|
{
|
|
gp_Pnt aPntToSelect;
|
|
CurveCreator_UtilsICurve::getPoint( theCurve, aPIt->first, aPIt->second, aPntToSelect );
|
|
aPntsToSelect[i] = aPntToSelect;
|
|
}
|
|
|
|
theContext->ClearSelected( Standard_False );
|
|
//ASL: we switch off automatic highlight to improve performance of selection
|
|
theContext->SetAutomaticHilight( Standard_False );
|
|
|
|
Handle_SelectMgr_Selection aSelection = anAISShape->Selection( AIS_Shape::SelectionMode( TopAbs_VERTEX ) );
|
|
for( aSelection->Init(); aSelection->More(); aSelection->Next() )
|
|
{
|
|
#if OCC_VERSION_LARGE > 0x06080100
|
|
const Handle(SelectMgr_SensitiveEntity) aHSenEntity = aSelection->Sensitive();
|
|
if( aHSenEntity.IsNull() )
|
|
continue;
|
|
Handle_SelectBasics_SensitiveEntity aSenEntity = aHSenEntity->BaseSensitive();
|
|
#else
|
|
Handle_SelectBasics_SensitiveEntity aSenEntity = aSelection->Sensitive();
|
|
#endif
|
|
|
|
Handle_Select3D_SensitivePoint aSenPnt = Handle_Select3D_SensitivePoint::DownCast( aSenEntity );
|
|
|
|
gp_Pnt anOwnerPnt = aSenPnt->Point();
|
|
Handle_SelectMgr_EntityOwner anOwner = Handle_SelectMgr_EntityOwner::DownCast( aSenPnt->OwnerId() );
|
|
|
|
|
|
CurveCreator_ICurve::SectionToPointList::const_iterator anIt = thePoints.begin(),
|
|
aLast = thePoints.end();
|
|
bool isFound = false;
|
|
for( int i=0; i<aSize; i++ )
|
|
{
|
|
bool isIntersect = fabs( aPntsToSelect[i].X() - anOwnerPnt.X() ) < LOCAL_SELECTION_TOLERANCE &&
|
|
fabs( aPntsToSelect[i].Y() - anOwnerPnt.Y() ) < LOCAL_SELECTION_TOLERANCE;
|
|
if( isIntersect )
|
|
{
|
|
theContext->AddOrRemoveSelected( anOwner, Standard_False );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//ASL: we switch on again automatic highlight (otherwise selection will not be shown)
|
|
// and call HilightPicked to draw selected owners
|
|
theContext->SetAutomaticHilight( Standard_True );
|
|
theContext->LocalContext()->HilightPicked( Standard_True );
|
|
}
|
|
|
|
//=======================================================================
|
|
// function : setLocalPointContext
|
|
// purpose : Open/close the viewer local context
|
|
//=======================================================================
|
|
void CurveCreator_Utils::setLocalPointContext( const CurveCreator_ICurve* theCurve,
|
|
Handle(AIS_InteractiveContext) theContext,
|
|
const bool theOpen )
|
|
{
|
|
if ( !theContext )
|
|
return;
|
|
|
|
if ( theOpen ) {
|
|
// Open local context if there is no one
|
|
if ( !theContext->HasOpenedContext() ) {
|
|
theContext->ClearCurrents( false );
|
|
theContext->OpenLocalContext( false/*use displayed objects*/, true/*allow shape decomposition*/ );
|
|
}
|
|
// load the curve AIS object to the local context with the point selection
|
|
Handle(AIS_InteractiveObject) anAIS = theCurve->getAISObject();
|
|
if ( !anAIS.IsNull() )
|
|
{
|
|
if ( anAIS->IsKind( STANDARD_TYPE( AIS_Shape ) ) )
|
|
{
|
|
theContext->Load( anAIS, -1/*selection mode*/, true/*allow decomposition*/ );
|
|
theContext->Activate( anAIS, AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_VERTEX ) );
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if ( theContext->HasOpenedContext() )
|
|
theContext->CloseAllContexts();
|
|
}
|
|
}
|
|
|
|
bool CurveCreator_Utils::pointOnObject( Handle(V3d_View) theView,
|
|
Handle(AIS_InteractiveObject) theObject,
|
|
const int theX, const int theY,
|
|
gp_Pnt& thePoint,
|
|
gp_Pnt& thePoint1, gp_Pnt& thePoint2 )
|
|
{
|
|
bool isFullFound = false;
|
|
|
|
if ( theObject.IsNull() || theView.IsNull() )
|
|
return isFullFound;
|
|
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast( theObject );
|
|
if ( aShape.IsNull() )
|
|
return isFullFound;
|
|
const TopoDS_Compound& aCompound = TopoDS::Compound( aShape->Shape() );
|
|
if ( aCompound.IsNull() )
|
|
return isFullFound;
|
|
|
|
gp_Pnt aCurPoint, aCurPoint1, aCurPoint2;
|
|
gp_Pnt aFoundPoint, aFoundPnt1, aFoundPnt2;
|
|
Standard_Real aParameter;
|
|
bool isFound = false;
|
|
int aDelta, aMinDelta = 2*SCENE_PIXEL_PROJECTION_TOLERANCE*SCENE_PIXEL_PROJECTION_TOLERANCE;
|
|
TopExp_Explorer anExp( aCompound, TopAbs_EDGE );
|
|
for ( ; anExp.More(); anExp.Next())
|
|
{
|
|
const TopoDS_Edge& anEdge = TopoDS::Edge(anExp.Current());
|
|
if ( anEdge.IsNull() )
|
|
continue;
|
|
Standard_Real aFirst, aLast;
|
|
Handle(Geom_Curve) aCurve = BRep_Tool::Curve( anEdge, aFirst, aLast );
|
|
if ( aCurve->IsKind( STANDARD_TYPE(Geom_BSplineCurve) ) ) {
|
|
Handle(Geom_BSplineCurve) aBSplineCurve =
|
|
Handle(Geom_BSplineCurve)::DownCast( aCurve );
|
|
if ( !aBSplineCurve.IsNull() ) {
|
|
isFound = hasProjectPointOnCurve( theView, theX, theY, aBSplineCurve,
|
|
aParameter, aDelta );
|
|
if ( isFound ) {
|
|
aCurPoint = aBSplineCurve->Value( aParameter );
|
|
Standard_Integer anI1, anI2;
|
|
aBSplineCurve->LocateU( aParameter, LOCAL_SELECTION_TOLERANCE, anI1, anI2 );
|
|
aCurPoint1 = aBSplineCurve->Value( aBSplineCurve->Knot( anI1 ) );
|
|
aCurPoint2 = aBSplineCurve->Value( aBSplineCurve->Knot( anI2 ) );
|
|
}
|
|
}
|
|
}
|
|
else { // a curve built on a polyline edge
|
|
Handle(Geom_Line) aGLine = Handle(Geom_Line)::DownCast( aCurve );
|
|
if ( aGLine.IsNull() )
|
|
continue;
|
|
isFound = hasProjectPointOnCurve( theView, theX, theY, aGLine, aParameter,
|
|
aDelta );
|
|
if ( isFound ) {
|
|
aCurPoint = aGLine->Value( aParameter );
|
|
TopoDS_Vertex V1, V2;
|
|
TopExp::Vertices( anEdge, V1, V2, Standard_True );
|
|
if ( V1.IsNull() || V2.IsNull() )
|
|
continue;
|
|
aCurPoint1 = BRep_Tool::Pnt(V1);
|
|
aCurPoint2 = BRep_Tool::Pnt(V2);
|
|
|
|
// check that the projected point is on the bounded curve
|
|
gp_Vec aVec1( aCurPoint1, aCurPoint );
|
|
gp_Vec aVec2( aCurPoint2, aCurPoint );
|
|
isFound = fabs( aVec1.Angle( aVec2 ) - M_PI ) < LOCAL_SELECTION_TOLERANCE;
|
|
}
|
|
}
|
|
if ( isFound && aMinDelta >= aDelta ) {
|
|
aMinDelta = aDelta;
|
|
|
|
isFullFound = true;
|
|
aFoundPnt1 = aCurPoint1;
|
|
aFoundPnt2 = aCurPoint2;
|
|
aFoundPoint = aCurPoint;
|
|
}
|
|
}
|
|
if ( isFullFound ) {
|
|
int aX, anY, aX1, anY1, aX2, anY2;
|
|
int aDelta;
|
|
CurveCreator_Utils::ConvertPointToClick( aFoundPoint, theView, aX, anY );
|
|
CurveCreator_Utils::ConvertPointToClick( aFoundPnt1, theView, aX1, anY1 );
|
|
CurveCreator_Utils::ConvertPointToClick( aFoundPnt2, theView, aX2, anY2 );
|
|
|
|
isFullFound = !isEqualPixels( aX, anY, aX1, anY1, SCENE_PIXEL_POINT_TOLERANCE, aDelta ) &&
|
|
!isEqualPixels( aX, anY, aX2, anY2, SCENE_PIXEL_POINT_TOLERANCE, aDelta );
|
|
if ( isFullFound ) {
|
|
thePoint = aFoundPoint;
|
|
thePoint1 = aFoundPnt1;
|
|
thePoint2 = aFoundPnt2;
|
|
}
|
|
}
|
|
return isFullFound;
|
|
}
|
|
|
|
bool CurveCreator_Utils::hasProjectPointOnCurve( Handle(V3d_View) theView,
|
|
const int theX, const int theY,
|
|
const Handle(Geom_Curve)& theCurve,
|
|
Standard_Real& theParameter,
|
|
int& theDelta )
|
|
{
|
|
bool isFound = false;
|
|
if ( theView.IsNull() )
|
|
return isFound;
|
|
|
|
gp_Pnt aPoint = CurveCreator_Utils::ConvertClickToPoint( theX, theY, theView );
|
|
|
|
GeomAPI_ProjectPointOnCurve aProj( aPoint, theCurve );
|
|
Standard_Integer aNbPoint = aProj.NbPoints();
|
|
if (aNbPoint > 0) {
|
|
for (Standard_Integer j = 1; j <= aNbPoint && !isFound; j++) {
|
|
gp_Pnt aNewPoint = aProj.Point( j );
|
|
theParameter = aProj.Parameter( j );
|
|
|
|
int aX, anY;
|
|
CurveCreator_Utils::ConvertPointToClick( aNewPoint, theView, aX, anY );
|
|
|
|
isFound = isEqualPixels( aX, anY, theX, theY, SCENE_PIXEL_PROJECTION_TOLERANCE, theDelta );
|
|
}
|
|
}
|
|
return isFound;
|
|
}
|
|
|
|
bool CurveCreator_Utils::isEqualPixels( const int theX, const int theY, const int theOtherX,
|
|
const int theOtherY, const double theTolerance, int& theDelta )
|
|
{
|
|
int aXDelta = abs( theX - theOtherX );
|
|
int anYDelta = abs( theY - theOtherY );
|
|
|
|
theDelta = aXDelta*aXDelta + anYDelta*anYDelta;
|
|
|
|
return aXDelta < theTolerance && anYDelta < theTolerance;
|
|
}
|
|
|
|
bool CurveCreator_Utils::isEqualPoints( const gp_Pnt& thePoint, const gp_Pnt& theOtherPoint )
|
|
{
|
|
return theOtherPoint.IsEqual( thePoint, LOCAL_SELECTION_TOLERANCE );
|
|
}
|
|
|
|
//=======================================================================
|
|
// function : getPoints
|
|
// purpose :
|
|
//=======================================================================
|
|
Handle(TColgp_HArray1OfPnt) CurveCreator_Utils::getPoints
|
|
(const TopoDS_Shape &theShape,
|
|
bool &IsClosed,
|
|
bool &IsBSpline)
|
|
{
|
|
Handle(TColgp_HArray1OfPnt) aResult;
|
|
|
|
IsClosed = false;
|
|
IsBSpline = false;
|
|
|
|
if (theShape.IsNull()) {
|
|
return aResult;
|
|
}
|
|
|
|
const TopAbs_ShapeEnum aShType = theShape.ShapeType();
|
|
|
|
if (aShType == TopAbs_VERTEX) {
|
|
// There is a single point.
|
|
gp_Pnt aPnt = BRep_Tool::Pnt(TopoDS::Vertex(theShape));
|
|
|
|
aResult = new TColgp_HArray1OfPnt(1, 1, aPnt);
|
|
|
|
return aResult;
|
|
} else if (aShType != TopAbs_WIRE) {
|
|
// The shape is neither a vertex nor a wire.
|
|
return aResult;
|
|
}
|
|
|
|
// Treat wire.
|
|
BRepTools_WireExplorer anExp(TopoDS::Wire(theShape));
|
|
|
|
if (!anExp.More()) {
|
|
// Empty wires are not allowed.
|
|
return aResult;
|
|
}
|
|
|
|
// Treat the first edge.
|
|
TopoDS_Edge anEdge = anExp.Current();
|
|
Handle(Geom_Curve) aCurve = GetCurve(anEdge);
|
|
|
|
if (aCurve.IsNull()) {
|
|
return aResult;
|
|
}
|
|
|
|
// Check the curve type.
|
|
Handle(Standard_Type) aType = aCurve->DynamicType();
|
|
|
|
if (aType == STANDARD_TYPE(Geom_BSplineCurve)) {
|
|
IsBSpline = true;
|
|
} else if (aType != STANDARD_TYPE(Geom_Line)) {
|
|
// The curve is neither a line or a BSpline. It is not valid.
|
|
return aResult;
|
|
}
|
|
|
|
// Go to the next edge.
|
|
TopoDS_Vertex aFirstVtx = anExp.CurrentVertex();
|
|
|
|
anExp.Next();
|
|
|
|
if (IsBSpline)
|
|
{
|
|
// There should be a single BSpline curve in the wire.
|
|
if (anExp.More()) {
|
|
return aResult;
|
|
}
|
|
|
|
// Construct a section from poles of BSpline.
|
|
Handle(Geom_BSplineCurve) aBSplCurve =
|
|
Handle(Geom_BSplineCurve)::DownCast(aCurve);
|
|
|
|
// Check if the edge is valid. It should not be based on trimmed curve.
|
|
gp_Pnt aCP[2] = { aBSplCurve->StartPoint(), aBSplCurve->EndPoint() };
|
|
TopoDS_Vertex aV[2];
|
|
Standard_Integer i;
|
|
|
|
TopExp::Vertices(anEdge, aV[0], aV[1]);
|
|
|
|
for (i = 0; i < 2; i++) {
|
|
gp_Pnt aPnt = BRep_Tool::Pnt(aV[i]);
|
|
Standard_Real aTol = BRep_Tool::Tolerance(aV[i]);
|
|
|
|
if (!aPnt.IsEqual(aCP[i], aTol)) {
|
|
return aResult;
|
|
}
|
|
}
|
|
|
|
IsClosed = aV[0].IsSame(aV[1]) ? true : false;
|
|
|
|
Standard_Integer aNbPoints = aBSplCurve->NbKnots();
|
|
TColStd_Array1OfReal aKnots(1, aNbPoints);
|
|
aBSplCurve->Knots(aKnots);
|
|
|
|
// Don't consider the last point as it coincides with the first
|
|
if (IsClosed)
|
|
--aNbPoints;
|
|
|
|
aResult = new TColgp_HArray1OfPnt(1, aNbPoints);
|
|
for (i = 1; i <= aNbPoints; ++i)
|
|
aResult->SetValue(i, aBSplCurve->Value( aKnots.Value(i) ));
|
|
}
|
|
else
|
|
{
|
|
// This is a polyline.
|
|
TopTools_ListOfShape aVertices;
|
|
Standard_Integer aNbVtx = 1;
|
|
|
|
|
|
aVertices.Append(aFirstVtx);
|
|
|
|
for (; anExp.More(); anExp.Next(), ++aNbVtx) {
|
|
anEdge = anExp.Current();
|
|
aCurve = GetCurve(anEdge);
|
|
|
|
if (aCurve.IsNull()) {
|
|
return aResult;
|
|
}
|
|
|
|
aType = aCurve->DynamicType();
|
|
|
|
if (aType != STANDARD_TYPE(Geom_Line)) {
|
|
// The curve is not a line. It is not valid.
|
|
return aResult;
|
|
}
|
|
|
|
// Add the current vertex to the list.
|
|
aVertices.Append(anExp.CurrentVertex());
|
|
}
|
|
|
|
// Check if the section is closed.
|
|
TopoDS_Vertex aLastVtx = TopExp::LastVertex(anEdge, Standard_True);
|
|
|
|
IsClosed = aFirstVtx.IsSame(aLastVtx) ? true : false;
|
|
|
|
// Store a last vertex
|
|
if (!IsClosed)
|
|
{
|
|
aVertices.Append(aLastVtx);
|
|
aNbVtx++;
|
|
}
|
|
|
|
// Fill the array of points.
|
|
aResult = new TColgp_HArray1OfPnt(1, aNbVtx);
|
|
|
|
Standard_Integer i;
|
|
TopTools_ListIteratorOfListOfShape aVtxIter(aVertices);
|
|
|
|
for (i = 1; aVtxIter.More(); aVtxIter.Next(), ++i) {
|
|
gp_Pnt aPnt = BRep_Tool::Pnt(TopoDS::Vertex(aVtxIter.Value()));
|
|
|
|
aResult->SetValue(i, aPnt);
|
|
}
|
|
}
|
|
|
|
return aResult;
|
|
}
|
|
//=======================================================================
|
|
// function : FindPlane
|
|
// purpose :
|
|
//=======================================================================
|
|
void CurveCreator_Utils::FindPlane
|
|
(const Handle_TColgp_HArray1OfPnt &thePoints,
|
|
gp_Pln &thePlane,
|
|
Standard_Integer &thePlnStatus)
|
|
{
|
|
if (thePoints.IsNull() || thePlnStatus == PLN_FIXED) {
|
|
// The plane can't be defined or is fixed. Nothing to change.
|
|
return;
|
|
}
|
|
|
|
Standard_Integer i;
|
|
const Standard_Real aTolConf = Precision::Confusion();
|
|
|
|
for (i = thePoints->Lower(); i <= thePoints->Upper(); ++i) {
|
|
const gp_Pnt &aPnt = thePoints->Value(i);
|
|
|
|
switch (thePlnStatus) {
|
|
case PLN_FREE:
|
|
// Fix the origin.
|
|
thePlane.SetLocation(aPnt);
|
|
thePlnStatus = PLN_ORIGIN;
|
|
break;
|
|
case PLN_ORIGIN:
|
|
{
|
|
// Fix origin + OX axis
|
|
const gp_Pnt &aPlnLoc = thePlane.Location();
|
|
|
|
if (!aPnt.IsEqual(aPlnLoc, aTolConf)) {
|
|
// Set the X axis.
|
|
gp_Dir aXDir(aPnt.XYZ().Subtracted(aPlnLoc.XYZ()));
|
|
gp_Ax3 aXNorm(aPlnLoc, aXDir);
|
|
gp_Ax3 aNewPlnPos(aPlnLoc, aXNorm.XDirection(), aXNorm.Direction());
|
|
|
|
thePlane.SetPosition(aNewPlnPos);
|
|
thePlnStatus = PLN_OX;
|
|
}
|
|
}
|
|
break;
|
|
case PLN_OX:
|
|
{
|
|
// Fix OY axis
|
|
gp_Lin aXLin(thePlane.XAxis());
|
|
Standard_Real aSqrDist = aXLin.SquareDistance(aPnt);
|
|
|
|
if (aSqrDist > aTolConf*aTolConf) {
|
|
// Compute main axis.
|
|
const gp_Pnt &aPlnLoc = thePlane.Location();
|
|
gp_Dir aDir(aPnt.XYZ().Subtracted(aPlnLoc.XYZ()));
|
|
gp_Ax3 aXNorm(aPlnLoc, aXLin.Direction(), aDir);
|
|
gp_Ax3 aNewPlnPos(aPlnLoc, aXNorm.YDirection(),
|
|
aXNorm.Direction());
|
|
|
|
thePlane.SetPosition(aNewPlnPos);
|
|
thePlnStatus = PLN_FIXED;
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
}
|