mirror of
https://git.salome-platform.org/gitpub/modules/geom.git
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279 lines
9.4 KiB
C++
279 lines
9.4 KiB
C++
// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// GEOM GEOMGUI : GUI for Geometry component
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// File : BuildGUI_ShellDlg.cxx
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// Author : Damien COQUERET, Open CASCADE S.A.S.
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//
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#include "BuildGUI_ShellDlg.h"
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#include <DlgRef.h>
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#include <GeometryGUI.h>
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#include <GEOMBase.h>
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#include <GEOMImpl_Types.hxx>
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#include <SUIT_MessageBox.h>
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_Session.h>
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#include <SalomeApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <TColStd_MapOfInteger.hxx>
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//=================================================================================
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// class : BuildGUI_ShellDlg()
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// purpose : Constructs a BuildGUI_ShellDlg which is a child of 'parent', with the
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// name 'name' and widget flags set to 'f'.
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// The dialog will by default be modeless, unless you set 'modal' to
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// TRUE to construct a modal dialog.
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//=================================================================================
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BuildGUI_ShellDlg::BuildGUI_ShellDlg( GeometryGUI* theGeometryGUI, QWidget* parent )
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: GEOMBase_Skeleton( theGeometryGUI, parent )
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{
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QPixmap image0( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_BUILD_SHELL" ) ) );
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QPixmap image1( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
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setWindowTitle( tr( "GEOM_SHELL_TITLE" ) );
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/***************************************************************/
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mainFrame()->GroupConstructors->setTitle( tr( "GEOM_SHELL" ) );
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mainFrame()->RadioButton1->setIcon( image0 );
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mainFrame()->RadioButton2->setAttribute( Qt::WA_DeleteOnClose );
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mainFrame()->RadioButton2->close();
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mainFrame()->RadioButton3->setAttribute( Qt::WA_DeleteOnClose );
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mainFrame()->RadioButton3->close();
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GroupShell = new DlgRef_1Sel( centralWidget() );
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GroupShell->GroupBox1->setTitle( tr( "GEOM_ARGUMENTS" ) );
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GroupShell->TextLabel1->setText( tr( "GEOM_OBJECTS" ) );
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GroupShell->PushButton1->setIcon( image1 );
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GroupShell->LineEdit1->setReadOnly( true );
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QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
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layout->setMargin( 0 ); layout->setSpacing( 6 );
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layout->addWidget( GroupShell );
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/***************************************************************/
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setHelpFileName("create_shell_page.html");
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/* Initialisations */
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Init();
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}
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//=================================================================================
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// function : ~BuildGUI_ShellDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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BuildGUI_ShellDlg::~BuildGUI_ShellDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::Init()
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{
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/* init variables */
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myEditCurrentArgument = GroupShell->LineEdit1;
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GroupShell->LineEdit1->setReadOnly( true );
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myFacesAndShells.clear();
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TColStd_MapOfInteger aMap;
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aMap.Add( GEOM_SHELL );
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aMap.Add( GEOM_FACE );
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aMap.Add( GEOM_COMPOUNDFILTER );
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QList<int> aSubShapes;
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aSubShapes.append( GEOM_FACE );
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globalSelection( aMap, aSubShapes );
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/* signals and slots connections */
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connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
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connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
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connect( GroupShell->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
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connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(),
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SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
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initName( tr( "GEOM_SHELL" ) );
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::ClickOnOk()
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{
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setIsApplyAndClose( true );
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if ( ClickOnApply() )
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ClickOnCancel();
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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bool BuildGUI_ShellDlg::ClickOnApply()
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{
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if ( !onAccept() )
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return false;
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initName();
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return true;
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection as changed or other case
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//=================================================================================
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void BuildGUI_ShellDlg::SelectionIntoArgument()
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{
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myEditCurrentArgument->setText( "" );
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QList<TopAbs_ShapeEnum> types;
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types << TopAbs_FACE << TopAbs_SHELL << TopAbs_COMPOUND;
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myFacesAndShells = getSelected( types, -1 );
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if ( !myFacesAndShells.isEmpty() ) {
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QString aName = myFacesAndShells.count() > 1 ? QString( "%1_objects").arg( myFacesAndShells.count() ) : GEOMBase::GetName( myFacesAndShells[0].get() );
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myEditCurrentArgument->setText( aName );
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}
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::SetEditCurrentArgument()
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{
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QPushButton* send = (QPushButton*)sender();
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if ( send != GroupShell->PushButton1 )
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return;
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TColStd_MapOfInteger aMap;
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aMap.Add( GEOM_SHELL );
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aMap.Add( GEOM_FACE );
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aMap.Add( GEOM_COMPOUNDFILTER );
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QList<int> aSubShapes;
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aSubShapes.append( GEOM_FACE );
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globalSelection( aMap, aSubShapes );
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myEditCurrentArgument = GroupShell->LineEdit1;
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myEditCurrentArgument->setFocus();
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::ActivateThisDialog()
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{
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GEOMBase_Skeleton::ActivateThisDialog();
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connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(),
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SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
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TColStd_MapOfInteger aMap;
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aMap.Add( GEOM_SHELL );
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aMap.Add( GEOM_FACE );
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aMap.Add( GEOM_COMPOUNDFILTER );
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QList<int> aSubShapes;
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aSubShapes.append( GEOM_FACE );
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globalSelection( aMap, aSubShapes );
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}
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//=================================================================================
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// function : enterEvent()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::enterEvent( QEvent* )
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{
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if ( !mainFrame()->GroupConstructors->isEnabled() )
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ActivateThisDialog();
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}
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//=================================================================================
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// function : createOperation
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// purpose :
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//=================================================================================
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GEOM::GEOM_IOperations_ptr BuildGUI_ShellDlg::createOperation()
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{
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return getGeomEngine()->GetIShapesOperations( getStudyId() );
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}
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//=================================================================================
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// function : isValid
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// purpose :
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//=================================================================================
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bool BuildGUI_ShellDlg::isValid( QString& )
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{
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return !myFacesAndShells.isEmpty();
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}
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//=================================================================================
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// function : execute
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// purpose :
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//=================================================================================
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bool BuildGUI_ShellDlg::execute( ObjectList& objects )
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{
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GEOM::GEOM_IShapesOperations_var anOper = GEOM::GEOM_IShapesOperations::_narrow( getOperation() );
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GEOM::ListOfGO_var objlist = new GEOM::ListOfGO();
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objlist->length( myFacesAndShells.count() );
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for ( int i = 0; i < myFacesAndShells.count(); i++ )
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objlist[i] = myFacesAndShells[i].copy();
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GEOM::GEOM_Object_var anObj = anOper->MakeShell( objlist.in() );
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if ( !anObj->_is_nil() ) {
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TopoDS_Shape aShell;
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GEOMBase::GetShape(anObj, aShell, TopAbs_SHELL);
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if (aShell.IsNull()) {
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SUIT_MessageBox::warning(this,
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QObject::tr("GEOM_WRN_WARNING"),
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QObject::tr("GEOM_WRN_FACES_NOT_SHELL"));
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}
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objects.push_back( anObj._retn() );
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}
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return true;
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}
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