geom/src/VTKExport/VTKExport.cxx
2013-06-17 12:15:50 +00:00

160 lines
5.2 KiB
C++

// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File: VTKExport.cxx
// Author: Oleg UVAROV
//
#include "utilities.h"
#include <Basics_Utils.hxx>
#include <OCC2VTK_Tools.h>
#include <GEOM_VertexSource.h>
#include <GEOM_EdgeSource.h>
#include <GEOM_WireframeFace.h>
#include <GEOM_ShadingFace.h>
#include <vtkAppendPolyData.h>
#include <vtkPolyDataWriter.h>
#include <TCollection_AsciiString.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Shape.hxx>
#include <Poly_Triangulation.hxx>
#include <BRep_Tool.hxx>
#include <BRepTools.hxx>
#ifdef WIN32
# if defined VTKEXPORT_EXPORTS || defined VTKExport_EXPORTS
# define VTKEXPORT_EXPORT __declspec( dllexport )
# else
# define VTKEXPORT_EXPORT __declspec( dllimport )
# endif
#else
# define VTKEXPORT_EXPORT
#endif
//=============================================================================
/*!
*
*/
//=============================================================================
extern "C"
{
VTKEXPORT_EXPORT
int Export(const TopoDS_Shape& theShape,
const TCollection_AsciiString& theFileName,
const TCollection_AsciiString& theFormatName)
{
MESSAGE("Export VTK into file " << theFileName.ToCString());
try
{
GEOM_VertexSource* myVertexSource = GEOM_VertexSource::New();
GEOM_EdgeSource* myIsolatedEdgeSource = GEOM_EdgeSource::New();
GEOM_EdgeSource* myOneFaceEdgeSource = GEOM_EdgeSource::New();
GEOM_EdgeSource* mySharedEdgeSource = GEOM_EdgeSource::New();
GEOM_WireframeFace* myWireframeFaceSource = GEOM_WireframeFace::New();
GEOM_ShadingFace* myShadingFaceSource = GEOM_ShadingFace::New();
vtkAppendPolyData* myAppendFilter = vtkAppendPolyData::New();
myAppendFilter->AddInputConnection( myVertexSource->GetOutputPort() );
myAppendFilter->AddInputConnection( myIsolatedEdgeSource->GetOutputPort() );
myAppendFilter->AddInputConnection( myOneFaceEdgeSource->GetOutputPort() );
myAppendFilter->AddInputConnection( mySharedEdgeSource->GetOutputPort() );
//myAppendFilter->AddInputConnection( myWireframeFaceSource->GetOutputPort() ); // iso-lines are unnecessary
myAppendFilter->AddInputConnection( myShadingFaceSource->GetOutputPort() );
float aDeflection = 0.001;
bool anIsVector = false;
// Is shape triangulated?
bool wasMeshed = true;
TopExp_Explorer ex;
TopLoc_Location aLoc;
for (ex.Init(theShape, TopAbs_FACE); ex.More(); ex.Next()) {
const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
if(aPoly.IsNull()) {
wasMeshed = false;
break;
}
}
GEOM::MeshShape( theShape, aDeflection );
TopExp_Explorer aVertexExp( theShape, TopAbs_VERTEX );
for( ; aVertexExp.More(); aVertexExp.Next() )
{
const TopoDS_Vertex& aVertex = TopoDS::Vertex( aVertexExp.Current() );
myVertexSource->AddVertex( aVertex );
}
TopTools_IndexedDataMapOfShapeListOfShape anEdgeMap;
TopExp::MapShapesAndAncestors( theShape, TopAbs_EDGE, TopAbs_FACE, anEdgeMap );
GEOM::SetShape( theShape,
anEdgeMap,
anIsVector,
myIsolatedEdgeSource,
myOneFaceEdgeSource,
mySharedEdgeSource,
myWireframeFaceSource,
myShadingFaceSource );
myAppendFilter->Update();
// Set "C" numeric locale to save numbers correctly
Kernel_Utils::Localizer loc;
vtkPolyDataWriter* aWriter = vtkPolyDataWriter::New();
aWriter->SetInputConnection( myAppendFilter->GetOutputPort() );
aWriter->SetFileName( theFileName.ToCString() );
aWriter->Write();
aWriter->Delete();
myVertexSource->Delete();
myIsolatedEdgeSource->Delete();
myOneFaceEdgeSource->Delete();
mySharedEdgeSource->Delete();
myWireframeFaceSource->Delete();
myShadingFaceSource->Delete();
myAppendFilter->Delete();
if(!wasMeshed)
BRepTools::Clean(theShape);
return 1;
}
catch(Standard_Failure)
{
//THROW_SALOME_CORBA_EXCEPTION("Exception catched in VTKExport", SALOME::BAD_PARAM);
}
return 0;
}
}