mirror of
https://git.salome-platform.org/gitpub/modules/geom.git
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160 lines
5.2 KiB
C++
160 lines
5.2 KiB
C++
// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File: VTKExport.cxx
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// Author: Oleg UVAROV
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//
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#include "utilities.h"
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#include <Basics_Utils.hxx>
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#include <OCC2VTK_Tools.h>
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#include <GEOM_VertexSource.h>
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#include <GEOM_EdgeSource.h>
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#include <GEOM_WireframeFace.h>
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#include <GEOM_ShadingFace.h>
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#include <vtkAppendPolyData.h>
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#include <vtkPolyDataWriter.h>
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#include <TCollection_AsciiString.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Shape.hxx>
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#include <Poly_Triangulation.hxx>
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#include <BRep_Tool.hxx>
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#include <BRepTools.hxx>
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#ifdef WIN32
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# if defined VTKEXPORT_EXPORTS || defined VTKExport_EXPORTS
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# define VTKEXPORT_EXPORT __declspec( dllexport )
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# else
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# define VTKEXPORT_EXPORT __declspec( dllimport )
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# endif
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#else
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# define VTKEXPORT_EXPORT
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#endif
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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extern "C"
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{
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VTKEXPORT_EXPORT
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int Export(const TopoDS_Shape& theShape,
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const TCollection_AsciiString& theFileName,
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const TCollection_AsciiString& theFormatName)
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{
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MESSAGE("Export VTK into file " << theFileName.ToCString());
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try
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{
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GEOM_VertexSource* myVertexSource = GEOM_VertexSource::New();
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GEOM_EdgeSource* myIsolatedEdgeSource = GEOM_EdgeSource::New();
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GEOM_EdgeSource* myOneFaceEdgeSource = GEOM_EdgeSource::New();
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GEOM_EdgeSource* mySharedEdgeSource = GEOM_EdgeSource::New();
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GEOM_WireframeFace* myWireframeFaceSource = GEOM_WireframeFace::New();
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GEOM_ShadingFace* myShadingFaceSource = GEOM_ShadingFace::New();
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vtkAppendPolyData* myAppendFilter = vtkAppendPolyData::New();
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myAppendFilter->AddInputConnection( myVertexSource->GetOutputPort() );
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myAppendFilter->AddInputConnection( myIsolatedEdgeSource->GetOutputPort() );
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myAppendFilter->AddInputConnection( myOneFaceEdgeSource->GetOutputPort() );
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myAppendFilter->AddInputConnection( mySharedEdgeSource->GetOutputPort() );
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//myAppendFilter->AddInputConnection( myWireframeFaceSource->GetOutputPort() ); // iso-lines are unnecessary
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myAppendFilter->AddInputConnection( myShadingFaceSource->GetOutputPort() );
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float aDeflection = 0.001;
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bool anIsVector = false;
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// Is shape triangulated?
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bool wasMeshed = true;
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TopExp_Explorer ex;
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TopLoc_Location aLoc;
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for (ex.Init(theShape, TopAbs_FACE); ex.More(); ex.Next()) {
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const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
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Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
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if(aPoly.IsNull()) {
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wasMeshed = false;
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break;
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}
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}
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GEOM::MeshShape( theShape, aDeflection );
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TopExp_Explorer aVertexExp( theShape, TopAbs_VERTEX );
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for( ; aVertexExp.More(); aVertexExp.Next() )
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{
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const TopoDS_Vertex& aVertex = TopoDS::Vertex( aVertexExp.Current() );
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myVertexSource->AddVertex( aVertex );
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}
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TopTools_IndexedDataMapOfShapeListOfShape anEdgeMap;
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TopExp::MapShapesAndAncestors( theShape, TopAbs_EDGE, TopAbs_FACE, anEdgeMap );
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GEOM::SetShape( theShape,
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anEdgeMap,
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anIsVector,
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myIsolatedEdgeSource,
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myOneFaceEdgeSource,
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mySharedEdgeSource,
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myWireframeFaceSource,
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myShadingFaceSource );
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myAppendFilter->Update();
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// Set "C" numeric locale to save numbers correctly
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Kernel_Utils::Localizer loc;
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vtkPolyDataWriter* aWriter = vtkPolyDataWriter::New();
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aWriter->SetInputConnection( myAppendFilter->GetOutputPort() );
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aWriter->SetFileName( theFileName.ToCString() );
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aWriter->Write();
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aWriter->Delete();
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myVertexSource->Delete();
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myIsolatedEdgeSource->Delete();
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myOneFaceEdgeSource->Delete();
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mySharedEdgeSource->Delete();
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myWireframeFaceSource->Delete();
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myShadingFaceSource->Delete();
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myAppendFilter->Delete();
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if(!wasMeshed)
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BRepTools::Clean(theShape);
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return 1;
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}
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catch(Standard_Failure)
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{
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//THROW_SALOME_CORBA_EXCEPTION("Exception catched in VTKExport", SALOME::BAD_PARAM);
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}
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return 0;
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}
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}
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