geom/src/BlocksGUI/BlocksGUI_PropagateDlg.h
2005-01-20 06:24:17 +00:00

81 lines
2.4 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : BlocksGUI_PropagateDlg.h
// Author : VKN
// Module : GEOM
// $Header$
#ifndef DIALOGBOX_BlocksGUI_PropagateDlg_H
#define DIALOGBOX_BlocksGUI_PropagateDlg_H
#include "GEOMBase_Skeleton.h"
//=================================================================================
// class : BlocksGUI_PropagateDlg
// purpose :
//=================================================================================
class BlocksGUI_PropagateDlg : public GEOMBase_Skeleton
{
Q_OBJECT
public:
BlocksGUI_PropagateDlg(QWidget* parent = 0, const char* name = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0);
~BlocksGUI_PropagateDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& );
virtual bool execute( ObjectList& objects );
virtual GEOM::GEOM_Object_ptr getFather(GEOM::GEOM_Object_ptr theObj);
private slots:
void ClickOnOk();
bool ClickOnApply();
void ClickOnCancel();
void ActivateThisDialog();
void DeactivateActiveDialog();
void LineEditReturnPressed();
void SelectionIntoArgument();
void SetEditCurrentArgument();
private :
void Init();
void enterEvent(QEvent* e);
void closeEvent(QCloseEvent* e);
void activateSelection();
private :
GEOM::GEOM_Object_var myObject;
QPushButton* mySelBtn;
QLineEdit* mySelName;
};
#endif // DIALOGBOX_BlocksGUI_PropagateDlg_H