geom/src/BasicGUI/BasicGUI_LineDlg.cxx

435 lines
15 KiB
C++

// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// GEOM GEOMGUI : GUI for Geometry component
// File : BasicGUI_LineDlg.cxx
// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
//
#include "BasicGUI_LineDlg.h"
#include <DlgRef.h>
#include <GeometryGUI.h>
#include <GEOMBase.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SalomeApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <TopoDS_Shape.hxx>
#include <TopoDS.hxx>
#include <TopExp.hxx>
#include <TColStd_IndexedMapOfInteger.hxx>
#include <TopTools_IndexedMapOfShape.hxx>
#include <GEOMImpl_Types.hxx>
//=================================================================================
// class : BasicGUI_LineDlg()
// purpose : Constructs a BasicGUI_LineDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
BasicGUI_LineDlg::BasicGUI_LineDlg( GeometryGUI* theGeometryGUI, QWidget* parent,
bool modal, Qt::WindowFlags fl )
: GEOMBase_Skeleton( theGeometryGUI, parent, modal, fl )
{
QPixmap image0( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_LINE_2P" ) ) );
QPixmap image1( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
QPixmap image2( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_LINE_2F" ) ) );
setWindowTitle( tr( "GEOM_LINE_TITLE" ) );
/***************************************************************/
mainFrame()->GroupConstructors->setTitle( tr( "GEOM_LINE" ) );
mainFrame()->RadioButton1->setIcon( image0 );
mainFrame()->RadioButton2->setIcon( image2 );
mainFrame()->RadioButton3->setAttribute( Qt::WA_DeleteOnClose );
mainFrame()->RadioButton3->close();
GroupPoints = new DlgRef_2Sel( centralWidget() );
GroupPoints->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
GroupPoints->TextLabel1->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
GroupPoints->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
GroupPoints->PushButton1->setIcon( image1 );
GroupPoints->PushButton2->setIcon( image1 );
GroupPoints->LineEdit1->setReadOnly( true );
GroupPoints->LineEdit2->setReadOnly( true );
GroupPoints->LineEdit1->setEnabled( true );
GroupPoints->LineEdit2->setEnabled( false );
GroupFaces = new DlgRef_2Sel( centralWidget() );
GroupFaces->GroupBox1->setTitle( tr( "GEOM_FACES" ) );
GroupFaces->TextLabel1->setText( tr( "GEOM_FACE_I" ).arg( "1" ) );
GroupFaces->TextLabel2->setText( tr( "GEOM_FACE_I" ).arg( "2" ) );
GroupFaces->PushButton1->setIcon( image1 );
GroupFaces->PushButton2->setIcon( image1 );
GroupFaces->LineEdit1->setReadOnly( true );
GroupFaces->LineEdit2->setReadOnly( true );
GroupFaces->LineEdit1->setEnabled( true );
GroupFaces->LineEdit2->setEnabled( false );
QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
layout->setMargin( 0 ); layout->setSpacing( 6 );
layout->addWidget( GroupPoints );
layout->addWidget( GroupFaces );
/***************************************************************/
setHelpFileName( "create_line_page.html" );
Init();
}
//=================================================================================
// function : ~BasicGUI_LineDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
BasicGUI_LineDlg::~BasicGUI_LineDlg()
{
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void BasicGUI_LineDlg::Init()
{
/* init variables */
myEditCurrentArgument = GroupPoints->LineEdit1;
myPoint1.nullify();
myPoint2.nullify();
myFace1.nullify();
myFace2.nullify();
GroupPoints->PushButton1->setDown(true);
/* signals and slots connections */
connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) );
connect( this, SIGNAL( constructorsClicked( int ) ), this, SLOT( ConstructorsClicked( int ) ) );
connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
connect( GroupPoints->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( GroupPoints->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( GroupFaces->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( GroupFaces->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
this, SLOT( SelectionIntoArgument() ) );
initName( tr( "GEOM_LINE" ) );
ConstructorsClicked( 0 );
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void BasicGUI_LineDlg::ClickOnOk()
{
setIsApplyAndClose( true );
if ( ClickOnApply() )
ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool BasicGUI_LineDlg::ClickOnApply()
{
if ( !onAccept() )
return false;
initName();
myEditCurrentArgument->setText( "" );
ConstructorsClicked( getConstructorId() );
return true;
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void BasicGUI_LineDlg::ConstructorsClicked( int constructorId )
{
switch ( constructorId ) {
case 0:
{
myEditCurrentArgument = GroupPoints->LineEdit1;
myEditCurrentArgument->setText( "" );
GroupPoints->LineEdit2->setText( "" );
myPoint1.nullify();
myPoint2.nullify();
GroupPoints->PushButton1->setDown(true);
GroupPoints->PushButton2->setDown(false);
GroupPoints->LineEdit1->setEnabled(true);
GroupPoints->LineEdit2->setEnabled(false);
GroupPoints->show();
GroupFaces->hide();
break;
}
case 1:
{
myEditCurrentArgument = GroupFaces->LineEdit1;
myEditCurrentArgument->setText("");
myFace1.nullify();
myFace2.nullify();
GroupFaces->PushButton1->setDown(true);
GroupFaces->PushButton2->setDown(false);
GroupFaces->LineEdit1->setEnabled(true);
GroupFaces->LineEdit2->setEnabled(false);
GroupPoints->hide();
GroupFaces->show();
break;
}
}
TopAbs_ShapeEnum aNeedType = ( myEditCurrentArgument == GroupFaces->LineEdit1 ||
myEditCurrentArgument == GroupFaces->LineEdit2 ) ?
TopAbs_FACE : TopAbs_VERTEX;
globalSelection(); // close local selection to clear it
localSelection( GEOM::GEOM_Object::_nil(), aNeedType );
qApp->processEvents();
updateGeometry();
resize( minimumSizeHint() );
SelectionIntoArgument();
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void BasicGUI_LineDlg::SelectionIntoArgument()
{
myEditCurrentArgument->setText( "" );
LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr();
SALOME_ListIO aSelList;
aSelMgr->selectedObjects(aSelList);
if (aSelList.Extent() != 1) {
if (myEditCurrentArgument == GroupPoints->LineEdit1) myPoint1.nullify();
else if (myEditCurrentArgument == GroupPoints->LineEdit2) myPoint2.nullify();
else if (myEditCurrentArgument == GroupFaces->LineEdit1) myFace1.nullify();
else if (myEditCurrentArgument == GroupFaces->LineEdit2) myFace2.nullify();
displayPreview(true);
return;
}
TopAbs_ShapeEnum aNeedType = ( myEditCurrentArgument == GroupFaces->LineEdit1 ||
myEditCurrentArgument == GroupFaces->LineEdit2 ) ?
TopAbs_FACE : TopAbs_VERTEX;
GEOM::GeomObjPtr aSelectedObject = getSelected( aNeedType );
TopoDS_Shape aShape;
if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
QString aName = GEOMBase::GetName( aSelectedObject.get() );
myEditCurrentArgument->setText( aName );
if ( myEditCurrentArgument == GroupPoints->LineEdit1 ) {
myPoint1 = aSelectedObject;
if ( myPoint1 && !myPoint2 )
GroupPoints->PushButton2->click();
}
else if ( myEditCurrentArgument == GroupPoints->LineEdit2 ) {
myPoint2 = aSelectedObject;
if ( myPoint2 && !myPoint1 )
GroupPoints->PushButton1->click();
}
else if ( myEditCurrentArgument == GroupFaces->LineEdit1 ) {
myFace1 = aSelectedObject;
if ( myFace1 && !myFace2 )
GroupFaces->PushButton2->click();
}
else if ( myEditCurrentArgument == GroupFaces->LineEdit2 ) {
myFace2 = aSelectedObject;
if ( myFace2 && !myFace1 )
GroupFaces->PushButton1->click();
}
}
displayPreview(true);
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void BasicGUI_LineDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
if ( send == GroupPoints->PushButton1 ) {
myEditCurrentArgument = GroupPoints->LineEdit1;
GroupPoints->PushButton2->setDown(false);
GroupPoints->LineEdit1->setEnabled(true);
GroupPoints->LineEdit2->setEnabled(false);
}
else if ( send == GroupPoints->PushButton2 ) {
myEditCurrentArgument = GroupPoints->LineEdit2;
GroupPoints->PushButton1->setDown(false);
GroupPoints->LineEdit1->setEnabled(false);
GroupPoints->LineEdit2->setEnabled(true);
}
else if ( send == GroupFaces->PushButton1 ) {
myEditCurrentArgument = GroupFaces->LineEdit1;
GroupFaces->PushButton2->setDown(false);
GroupFaces->LineEdit1->setEnabled(true);
GroupFaces->LineEdit2->setEnabled(false);
}
else if ( send == GroupFaces->PushButton2 ) {
myEditCurrentArgument = GroupFaces->LineEdit2;
GroupFaces->PushButton1->setDown(false);
GroupFaces->LineEdit1->setEnabled(false);
GroupFaces->LineEdit2->setEnabled(true);
}
TopAbs_ShapeEnum aNeedType = ( myEditCurrentArgument == GroupFaces->LineEdit1 ||
myEditCurrentArgument == GroupFaces->LineEdit2 ) ?
TopAbs_FACE : TopAbs_VERTEX;
globalSelection(); // close local selection to clear it
localSelection( GEOM::GEOM_Object::_nil(), aNeedType );
myEditCurrentArgument->setFocus();
// SelectionIntoArgument();
send->setDown(true);
displayPreview(true);
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void BasicGUI_LineDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
this, SLOT( SelectionIntoArgument() ) );
ConstructorsClicked( getConstructorId() );
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose : public slot to deactivate if active
//=================================================================================
void BasicGUI_LineDlg::DeactivateActiveDialog()
{
GEOMBase_Skeleton::DeactivateActiveDialog();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void BasicGUI_LineDlg::enterEvent( QEvent* )
{
if ( !mainFrame()->GroupConstructors->isEnabled() )
ActivateThisDialog();
}
//=================================================================================
// function : createOperation
// purpose :
//=================================================================================
GEOM::GEOM_IOperations_ptr BasicGUI_LineDlg::createOperation()
{
return myGeomGUI->GetGeomGen()->GetIBasicOperations( getStudyId() );
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool BasicGUI_LineDlg::isValid( QString& msg )
{
bool ok = false;
switch ( getConstructorId() ) {
case 0 :
ok = myPoint1 && myPoint2;
break;
case 1:
ok = myFace1 && myFace2;
break;
default:
break;
}
return ok;
}
//=================================================================================
// function : execute
// purpose :
//=================================================================================
bool BasicGUI_LineDlg::execute( ObjectList& objects )
{
bool res = false;
GEOM::GEOM_Object_var anObj;
GEOM::GEOM_IBasicOperations_var anOper = GEOM::GEOM_IBasicOperations::_narrow( getOperation() );
switch ( getConstructorId() ) {
case 0 :
anObj = anOper->MakeLineTwoPnt( myPoint1.get(), myPoint2.get() );
res = true;
break;
case 1 :
anObj = anOper->MakeLineTwoFaces( myFace1.get(), myFace2.get() );
res = true;
break;
}
if ( !anObj->_is_nil() )
objects.push_back( anObj._retn() );
return res;
}
//=================================================================================
// function : addSubshapeToStudy
// purpose : virtual method to add new SubObjects if local selection
//=================================================================================
void BasicGUI_LineDlg::addSubshapesToStudy()
{
switch ( getConstructorId() ) {
case 0 :
GEOMBase::PublishSubObject( myPoint1.get() );
GEOMBase::PublishSubObject( myPoint2.get() );
break;
case 1 :
GEOMBase::PublishSubObject( myFace1.get() );
GEOMBase::PublishSubObject( myFace2.get() );
break;
default:
break;
}
}