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375 lines
12 KiB
C++
375 lines
12 KiB
C++
// Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File: BlockFix_CheckTool.cxx
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// Created: 17.12.04 11:15:25
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// Author: Sergey KUUL
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#include <BlockFix_CheckTool.hxx>
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#include <BRep_Tool.hxx>
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#include <Geom_Curve.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Vec.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Solid.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopTools_MapOfShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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//=======================================================================
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//function : BlockFix_CheckTool()
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//purpose : Constructor
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//=======================================================================
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BlockFix_CheckTool::BlockFix_CheckTool( )
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{
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myHasCheck = Standard_False;
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myAngTolerance = -1.;
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myPossibleBlocks.Clear();
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}
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//=======================================================================
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//function : SetShape
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//purpose :
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//=======================================================================
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void BlockFix_CheckTool::SetShape(const TopoDS_Shape& aShape)
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{
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myHasCheck = Standard_False;
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myShape = aShape;
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myPossibleBlocks.Clear();
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}
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//=======================================================================
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//function : SetAngTolerance
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//purpose :
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//=======================================================================
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void BlockFix_CheckTool::SetAngTolerance(const Standard_Real theTolerance)
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{
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myHasCheck = Standard_False;
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myAngTolerance = theTolerance;
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myPossibleBlocks.Clear();
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}
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//=======================================================================
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//function : Perform
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//purpose :
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//=======================================================================
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void BlockFix_CheckTool::Perform()
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{
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myNbSolids=0;
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myNbBlocks=0;
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myNbDegen=0;
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myNbUF=0;
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myNbUE=0;
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myNbUFUE=0;
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TopExp_Explorer exps (myShape, TopAbs_SOLID);
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TopTools_MapOfShape mapS;
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for (; exps.More(); exps.Next()) {
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TopoDS_Solid aSolid = TopoDS::Solid(exps.Current());
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if (!mapS.Add(aSolid)) continue;
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myNbSolids++;
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Standard_Boolean IsBlock=Standard_True;
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Standard_Boolean MayBeUF=Standard_False;
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Standard_Boolean MayBeUE=Standard_False;
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Standard_Integer nf=0;
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TopExp_Explorer expf (aSolid, TopAbs_FACE);
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TopTools_MapOfShape mapF;
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for (; expf.More(); expf.Next()) {
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if (mapF.Add(expf.Current()))
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nf++;
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}
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if (nf < 6) {
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IsBlock = Standard_False;
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}
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else if (nf > 6) {
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IsBlock = Standard_False;
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// check faces unification
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TopTools_SequenceOfShape faces;
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mapF.Clear();
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for (expf.Init(aSolid, TopAbs_FACE); expf.More(); expf.Next()) {
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if (mapF.Add(expf.Current())) {
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TopoDS_Face aFace = TopoDS::Face(expf.Current());
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faces.Append(aFace);
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}
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}
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Standard_Boolean HasFacesForUnification = Standard_False;
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for (Standard_Integer i=1; i<faces.Length() && !HasFacesForUnification; i++) {
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TopoDS_Face F1 = TopoDS::Face(faces.Value(i));
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TopTools_MapOfShape Edges;
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for (TopExp_Explorer expe(F1,TopAbs_EDGE); expe.More(); expe.Next())
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Edges.Add(expe.Current().Oriented(TopAbs_FORWARD));
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TopLoc_Location L1;
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Handle(Geom_Surface) S1 = BRep_Tool::Surface(F1,L1);
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for(Standard_Integer j=i+1; j<=faces.Length() && !HasFacesForUnification; j++) {
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TopoDS_Face F2 = TopoDS::Face(faces.Value(j));
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TopLoc_Location L2;
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Handle(Geom_Surface) S2 = BRep_Tool::Surface(F2,L2);
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if( S1==S2 && L1==L2 ) {
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// faces have equal based surface
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// now check common edge
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for(TopExp_Explorer expe2(F2,TopAbs_EDGE); expe2.More(); expe2.Next()) {
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if(Edges.Contains(expe2.Current().Oriented(TopAbs_FORWARD))) {
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HasFacesForUnification = Standard_True;
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break;
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}
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}
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}
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}
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}
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if (HasFacesForUnification) {
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MayBeUF=Standard_True;
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}
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}
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Standard_Integer nbe=0;
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TopTools_MapOfShape DegenEdges;
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TopExp_Explorer expe (aSolid, TopAbs_EDGE);
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TopTools_MapOfShape mapE;
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for (; expe.More(); expe.Next()) {
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TopoDS_Edge E = TopoDS::Edge(expe.Current());
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if (!mapE.Add(E)) continue;
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if (BRep_Tool::Degenerated(E)) {
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DegenEdges.Add(E);
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}
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else {
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nbe++;
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}
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}
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if (nbe == 12 && DegenEdges.Extent() > 0) {
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IsBlock = Standard_False;
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myNbDegen++;
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myPossibleBlocks.Append(aSolid);
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continue;
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}
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if (nbe < 12)
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IsBlock = Standard_False;
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if (nbe > 12) {
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// check edges unification
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// creating map of edge faces
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TopTools_IndexedDataMapOfShapeListOfShape aMapEdgeFaces;
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TopExp::MapShapesAndAncestors(aSolid, TopAbs_EDGE, TopAbs_FACE, aMapEdgeFaces);
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mapF.Clear();
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for (expf.Init(aSolid, TopAbs_FACE); expf.More(); expf.Next()) {
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TopoDS_Face aFace = TopoDS::Face(expf.Current());
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if (!mapF.Add(aFace)) continue;
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TopTools_IndexedDataMapOfShapeListOfShape aMapFacesEdges;
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TopTools_MapOfShape mapEe;
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for (expe.Init(aFace, TopAbs_EDGE); expe.More(); expe.Next()) {
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TopoDS_Edge edge = TopoDS::Edge(expe.Current());
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if (!mapEe.Add(edge)) continue;
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if (!aMapEdgeFaces.Contains(edge)) continue;
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const TopTools_ListOfShape& aList = aMapEdgeFaces.FindFromKey(edge);
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TopTools_ListIteratorOfListOfShape anIter (aList);
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for (; anIter.More(); anIter.Next()) {
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TopoDS_Face face = TopoDS::Face(anIter.Value());
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if (face.IsSame(aFace)) continue;
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if (aMapFacesEdges.Contains(face)) {
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aMapFacesEdges.ChangeFromKey(face).Append(edge);
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}
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else {
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TopTools_ListOfShape ListEdges;
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ListEdges.Append(edge);
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aMapFacesEdges.Add(face,ListEdges);
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}
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}
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}
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Standard_Integer i = 1;
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for (; i <= aMapFacesEdges.Extent(); i++) {
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const TopTools_ListOfShape& ListEdges = aMapFacesEdges.FindFromIndex(i);
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if (ListEdges.Extent() > 1) {
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if (myAngTolerance < 0.) {
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break;
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}
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// Check if edges have C1 continuity.
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if (!isC1(ListEdges)) {
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break;
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}
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}
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}
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if (i <= aMapFacesEdges.Extent()) {
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IsBlock = Standard_False;
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MayBeUE = Standard_True;
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break;
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}
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}
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}
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if (IsBlock)
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myNbBlocks++;
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else {
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if (MayBeUF) {
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myPossibleBlocks.Append(aSolid);
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if (MayBeUE)
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myNbUFUE++;
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else
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myNbUF++;
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}
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else if (MayBeUE) {
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myNbUE++;
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myPossibleBlocks.Append(aSolid);
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}
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}
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}
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myHasCheck = Standard_True;
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}
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//=======================================================================
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//function : NbPossibleBlocks
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//purpose :
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//=======================================================================
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Standard_Integer BlockFix_CheckTool::NbPossibleBlocks() const
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{
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return myPossibleBlocks.Length();
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}
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//=======================================================================
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//function : PossibleBlock
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//purpose :
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//=======================================================================
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TopoDS_Shape BlockFix_CheckTool::PossibleBlock(const Standard_Integer num) const
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{
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TopoDS_Shape res;
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if( num>0 && num<=myPossibleBlocks.Length() )
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res = myPossibleBlocks.Value(num);
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return res;
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}
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//=======================================================================
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//function : DumpCheckResult
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//purpose :
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//=======================================================================
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void BlockFix_CheckTool::DumpCheckResult(Standard_OStream& S) const
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{
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if(!myHasCheck)
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S<<"Check not performed!"<<std::endl;
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else {
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S<<"dump results of check:"<<std::endl;
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S<<" total number of solids = "<<myNbSolids<<std::endl;
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S<<" including: number of good blocks = "<<myNbBlocks<<std::endl;
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S<<" number of possible blocks = "<<NbPossibleBlocks()<<std::endl;
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S<<" including: need remove degenerative = "<<myNbDegen<<std::endl;
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S<<" need unionfaces = "<<myNbUF<<std::endl;
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S<<" need unionedges = "<<myNbUE<<std::endl;
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S<<" need both unionfaces and unionedges = "<<myNbUFUE<<std::endl;
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Standard_Integer nbtmp = myNbSolids - myNbBlocks - NbPossibleBlocks();
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S<<" number of impossible blocks = "<<nbtmp<<std::endl;
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}
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}
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//=======================================================================
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//function : isC1
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//purpose :
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//=======================================================================
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Standard_Boolean BlockFix_CheckTool::isC1
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(const TopTools_ListOfShape &theEdges) const
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{
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// Fill the map vertex - list of ancestor edges
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TopTools_IndexedDataMapOfShapeListOfShape aMapVE;
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TopTools_ListIteratorOfListOfShape anIter(theEdges);
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TopTools_MapOfShape aMapFence;
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Standard_Integer i;
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Standard_Integer aNbVtx;
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for (; anIter.More(); anIter.Next()) {
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TopTools_IndexedMapOfShape aMapVtx;
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const TopoDS_Shape &anEdge = anIter.Value();
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if (aMapFence.Add(anEdge)) {
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TopExp::MapShapes(anEdge, TopAbs_VERTEX, aMapVtx);
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aNbVtx = aMapVtx.Extent();
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for (i = 1; i <= aNbVtx; ++i) {
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const TopoDS_Shape &aVtx = aMapVtx.FindKey(i);
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if (!aMapVE.Contains(aVtx)) {
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aMapVE.Add(aVtx, TopTools_ListOfShape());
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}
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aMapVE.ChangeFromKey(aVtx).Append(anEdge);
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}
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}
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}
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// Check C1 continuity.
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Standard_Integer aNbEnds = 0;
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for (i = 1, aNbVtx = aMapVE.Extent(); i <= aNbVtx; ++i) {
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const TopTools_ListOfShape &anEdges = aMapVE.FindFromIndex(i);
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Standard_Integer aNbEdges = anEdges.Extent();
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if (aNbEdges == 1) {
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++aNbEnds;
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} else if (aNbEdges == 2) {
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TopoDS_Vertex aCommonVtx = TopoDS::Vertex(aMapVE.FindKey(i));
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TopoDS_Edge anEdge1 = TopoDS::Edge(anEdges.First());
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TopoDS_Edge anEdge2 = TopoDS::Edge(anEdges.Last());
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Standard_Real aParam1 = BRep_Tool::Parameter(aCommonVtx, anEdge1);
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Standard_Real aParam2 = BRep_Tool::Parameter(aCommonVtx, anEdge2);
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Standard_Real aPar[2];
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Handle(Geom_Curve) aCurve1 =
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BRep_Tool::Curve(anEdge1, aPar[0], aPar[1]);
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Handle(Geom_Curve) aCurve2 =
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BRep_Tool::Curve(anEdge2, aPar[0], aPar[1]);
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gp_Pnt aPnt;
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gp_Vec aVec1;
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gp_Vec aVec2;
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aCurve1->D1(aParam1, aPnt, aVec1);
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aCurve2->D1(aParam2, aPnt, aVec2);
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if (anEdge1.Orientation() != anEdge2.Orientation()) {
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// Orientations are different. One vector should be reversed.
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aVec1.Reverse();
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}
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const Standard_Real anAngle = aVec1.Angle(aVec2);
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if (anAngle > myAngTolerance) {
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// There is no C1 continuity.
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break;
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}
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} else {
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// Non-manifold case.
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break;
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}
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}
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return (i > aNbVtx && aNbEnds == 2);
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}
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