geom/src/BasicGUI/BasicGUI.cxx
2004-12-01 10:39:14 +00:00

237 lines
7.6 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : BasicGUI.cxx
// Author : Damien COQUERET
// Module : GEOM
// $Header$
using namespace std;
#include "BasicGUI.h"
#include "GeometryGUI.h"
#include "QAD_RightFrame.h"
#include "QAD_Desktop.h"
#include "OCCViewer_Viewer3d.h"
#include "OCCViewer_ViewFrame.h"
#include "OCCViewer_AISSelector.h"
#include "OCCViewer_ViewPort3d.h"
#include "SALOMEGUI_QtCatchCorbaException.hxx"
#include "utilities.h"
#include <Precision.hxx>
#include <BRep_Tool.hxx>
#include <ProjLib.hxx>
#include <ElSLib.hxx>
#include <TopoDS.hxx>
#include "BasicGUI_PointDlg.h" // Method POINT
#include "BasicGUI_LineDlg.h" // Method LINE
#include "BasicGUI_CircleDlg.h" // Method CIRCLE
#include "BasicGUI_EllipseDlg.h" // Method ELLIPSE
#include "BasicGUI_ArcDlg.h" // Method ARC
#include "BasicGUI_CurveDlg.h" // Method CURVE
#include "BasicGUI_VectorDlg.h" // Method VECTOR
#include "BasicGUI_PlaneDlg.h" // Method PLANE
#include "BasicGUI_WorkingPlaneDlg.h" // Method WORKING PLANE
#include "BasicGUI_MarkerDlg.h" // Method REPAIR
BasicGUI* BasicGUI::myGUIObject = 0;
//=======================================================================
// function : GetBasicGUI()
// purpose : Get the only BasicGUI object [ static ]
//=======================================================================
BasicGUI* BasicGUI::GetBasicGUI()
{
if ( myGUIObject == 0 ) {
myGUIObject = new BasicGUI();
}
return myGUIObject;
}
//=======================================================================
// function : BasicGUI()
// purpose : Constructor
//=======================================================================
BasicGUI::BasicGUI() :
GEOMGUI()
{
}
//=======================================================================
// function : ~BasicGUI()
// purpose : Destructor
//=======================================================================
BasicGUI::~BasicGUI()
{
}
//=======================================================================
// function : OnGUIEvent()
// purpose :
//=======================================================================
bool BasicGUI::OnGUIEvent(int theCommandID, QAD_Desktop* parent)
{
GeometryGUI::GetGeomGUI()->EmitSignalDeactivateDialog();
SALOME_Selection* Sel = SALOME_Selection::Selection(QAD_Application::getDesktop()->getActiveStudy()->getSelection());
QDialog* aDlg = NULL;
switch ( theCommandID )
{
case 4011: // POINT
{
Handle(AIS_InteractiveContext) ic;
QAD_StudyFrame* aFrame = QAD_Application::getDesktop()->getActiveStudy()->getActiveStudyFrame();
if ( aFrame->getTypeView() == VIEW_OCC)
{
OCCViewer_Viewer3d* v3d = ((OCCViewer_ViewFrame*)aFrame->getRightFrame()->getViewFrame())->getViewer();
ic = v3d->getAISContext();
}
aDlg = new BasicGUI_PointDlg( parent, "", Sel );
break;
}
case 4012: // LINE
aDlg = new BasicGUI_LineDlg(parent, "", Sel);
break;
case 4013: // CIRCLE
aDlg = new BasicGUI_CircleDlg(parent, "", Sel);
break;
case 4014: // ELLIPSE
aDlg = new BasicGUI_EllipseDlg(parent, "", Sel);
break;
case 4015: // ARC
aDlg = new BasicGUI_ArcDlg(parent, "", Sel);
break ;
case 4016: // VECTOR
aDlg = new BasicGUI_VectorDlg(parent, "", Sel);
break;
case 4017: // PLANE
aDlg = new BasicGUI_PlaneDlg(parent, "", Sel);
break;
case 4018: // WORKING PLANE
aDlg = new BasicGUI_WorkingPlaneDlg(parent, "", Sel);
break;
case 4019: // CURVE
aDlg = new BasicGUI_CurveDlg( parent, "", Sel );
break;
case 4020: // REPAIR
aDlg = new BasicGUI_MarkerDlg( parent, Sel );
break;
default:
parent->putInfo(tr("GEOM_PRP_COMMAND").arg(theCommandID));
break;
}
if ( aDlg != NULL )
aDlg->show();
return true;
}
//=================================================================================
// function : 0nMousePress()
// purpose : [static] manage mouse events
//=================================================================================
bool BasicGUI::OnMousePress( QMouseEvent* pe, QAD_Desktop* parent, QAD_StudyFrame* theFrame )
{
QDialog* aDlg = GeometryGUI::GetGeomGUI()->GetActiveDialogBox();
// Create Point dialog, OCC viewer
if ( aDlg && aDlg->isA( "BasicGUI_PointDlg" ) && theFrame->getTypeView() == VIEW_OCC )
{
BasicGUI_PointDlg* aPntDlg = (BasicGUI_PointDlg*) aDlg;
if ( aPntDlg->acceptMouseEvent() )
{
OCCViewer_Viewer3d* v3d = ((OCCViewer_ViewFrame*)theFrame->getRightFrame()->getViewFrame())->getViewer();
Handle (AIS_InteractiveContext) ic = v3d->getAISContext();
gp_Pnt aPnt;
ic->InitSelected();
if( pe->state() == Qt::ShiftButton )
v3d->getAISSelector()->shiftSelect(); // Append selection
else
v3d->getAISSelector()->select(); // New selection
ic->InitSelected();
if( ic->MoreSelected() )
{
TopoDS_Shape aShape = ic->SelectedShape();
if ( !aShape.IsNull() && aShape.ShapeType() == TopAbs_VERTEX )
aPnt = BRep_Tool::Pnt( TopoDS::Vertex( ic->SelectedShape() ) );
}
else
{
OCCViewer_ViewPort* vp = ((OCCViewer_ViewFrame*)theFrame->getRightFrame()->getViewFrame())->getViewPort();
aPnt = ConvertClickToPoint( pe->x(), pe->y(), ((OCCViewer_ViewPort3d*)vp)->getView() );
}
aPntDlg->OnPointSelected( aPnt ); // "feed" the point to point construction dialog
} // acceptMouseEvent()
}
return false;
}
//=======================================================================
// function : ConvertClickToPoint()
// purpose : Returns the point clicked in 3D view
//=======================================================================
gp_Pnt BasicGUI::ConvertClickToPoint( int x, int y, Handle(V3d_View) aView)
{
V3d_Coordinate XEye, YEye, ZEye, XAt, YAt, ZAt;
aView->Eye(XEye, YEye, ZEye);
aView->At(XAt, YAt, ZAt);
gp_Pnt EyePoint(XEye, YEye, ZEye);
gp_Pnt AtPoint(XAt, YAt, ZAt);
gp_Vec EyeVector(EyePoint, AtPoint);
gp_Dir EyeDir(EyeVector);
gp_Pln PlaneOfTheView = gp_Pln(AtPoint,EyeDir);
Standard_Real X, Y, Z;
aView->Convert(x, y, X, Y, Z);
gp_Pnt ConvertedPoint(X, Y, Z);
gp_Pnt2d ConvertedPointOnPlane = ProjLib::Project(PlaneOfTheView, ConvertedPoint);
gp_Pnt ResultPoint = ElSLib::Value(ConvertedPointOnPlane.X(), ConvertedPointOnPlane.Y(), PlaneOfTheView);
return ResultPoint;
}
//=====================================================================================
// EXPORTED METHODS
//=====================================================================================
extern "C"
{
GEOMGUI* GetLibGUI()
{
return BasicGUI::GetBasicGUI();
}
}