geom/src/EntityGUI/EntityGUI_SketcherDlg.h
2004-12-01 10:39:14 +00:00

154 lines
4.7 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : EntityGUI_SketcherDlg.h
// Author : Damine COQUERET
// Module : GEOM
// $Header:
#ifndef ENTITYGUI_SKETCHERDLG_H
#define ENTITYGUI_SKETCHERDLG_H
#include "GEOMBase_Helper.h"
#include "EntityGUI_Skeleton_QTD.h"
#include "EntityGUI_Point_QTD.h"
#include "EntityGUI_Dir1_QTD.h"
#include "EntityGUI_Dir2_QTD.h"
#include "EntityGUI_1Sel_QTD.h"
#include "EntityGUI_1Spin.h"
#include "EntityGUI_2Spin.h"
#include "EntityGUI_3Spin.h"
#include "EntityGUI_4Spin.h"
#include "EntityGUI.h"
#include "GeometryGUI.h"
#include "GEOM_ShapeTypeFilter.hxx"
#include <gp_Dir.hxx>
#include <qwidget.h>
#include <qgroupbox.h>
#include <qlineedit.h>
#include <qlayout.h>
#include <qradiobutton.h>
#include <qbuttongroup.h>
//=================================================================================
// class : EntityGUI_Dlg
// purpose :
//=================================================================================
class EntityGUI_SketcherDlg : public EntityGUI_Skeleton_QTD, public GEOMBase_Helper
{
Q_OBJECT
public:
EntityGUI_SketcherDlg(QWidget* parent = 0, const char* name = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0);
~EntityGUI_SketcherDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& );
virtual bool execute( ObjectList& objects );
void closeEvent( QCloseEvent* e );
private :
void Init();
void enterEvent(QEvent* e);
void InitClick();
void setEnabledUndo(bool value);
void setEnabledRedo(bool value);
QString GetNewCommand();
int myConstructorId;
int myConstructorDirId;
int mySketchType;
int mySketchState;
bool myIsAllAdded;
QLineEdit* myEditCurrentArgument; /* Current LineEdit */
SALOME_Selection* mySelection; /* User shape selection */
QStringList myCommand;
QStringList myUndoCommand;
Standard_Real myX, myY, myDX, myDY;
Standard_Real myLength, myAngle, myRadius;
Standard_Real myLastX1, myLastY1;
Standard_Real myLastX2, myLastY2;
EntityGUI_Point_QTD* GroupPt;
EntityGUI_Dir1_QTD* GroupD1;
EntityGUI_Dir2_QTD* GroupD2;
EntityGUI_1Sel_QTD* Group1Sel;
EntityGUI_1Spin* Group1Spin;
EntityGUI_2Spin* Group2Spin;
EntityGUI_3Spin* Group3Spin;
EntityGUI_4Spin* Group4Spin;
enum SketchState {FIRST_POINT, NEXT_POINT};
enum SketchType {PT_ABS, PT_RELATIVE, PT_SEL,
DIR_ANGLE_LENGTH, DIR_ANGLE_X, DIR_ANGLE_Y,
DIR_PER_LENGTH, DIR_PER_X, DIR_PER_Y,
DIR_TAN_LENGTH, DIR_TAN_X, DIR_TAN_Y,
DIR_DXDY_LENGTH, DIR_DXDY_X, DIR_DXDY_Y};
virtual void displayPreview ( GEOM::GEOM_Object_ptr obj,
const bool append = false,
const bool activate = false,
const bool update = true,
const double lineWidth = -1 );
bool createShapes( GEOM::GEOM_Object_ptr theObject,
TopoDS_Shape& theApplyedWire,
TopoDS_Shape& theLastSegment );
private slots:
void ClickOnEnd();
void ClickOnCancel();
bool ClickOnApply();
void ClickOnUndo();
void ClickOnRedo();
void LineEditReturnPressed();
void SelectionIntoArgument();
void SetEditCurrentArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
void TypeClicked(int constructorId);
void DestClicked(int constructorId);
void PointClicked(int constructorId);
void Dir1Clicked(int constructorId);
void Dir2Clicked(int constructorId);
void ValueChangedInSpinBox(double newValue);
};
#endif // ENTITYGUI_SKETCHERDLG_H