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90 lines
2.5 KiB
C++
90 lines
2.5 KiB
C++
// GEOM GEOMGUI : GUI for Geometry component
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//
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// Copyright (C) 2003 CEA
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : BlocksGUI_QuadFaceDlg.h
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// Author : Julia DOROVSKIKH
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// Module : GEOM
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// $Header$
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#ifndef DIALOGBOX_QUAD_FACE_H
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#define DIALOGBOX_QUAD_FACE_H
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#include "GEOMBase_Skeleton.h"
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//=================================================================================
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// class : BlocksGUI_QuadFaceDlg
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// purpose :
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//=================================================================================
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class BlocksGUI_QuadFaceDlg : public GEOMBase_Skeleton
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{
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Q_OBJECT
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enum { Vertex1, Vertex2, Vertex3, Vertex4,
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Edge12, Edge22,
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Edge14, Edge24, Edge34, Edge44 };
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public:
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BlocksGUI_QuadFaceDlg (QWidget* parent,
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bool modal = FALSE);
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~BlocksGUI_QuadFaceDlg();
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protected:
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// redefined from GEOMBase_Helper
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virtual GEOM::GEOM_IOperations_ptr createOperation();
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virtual bool isValid (QString& msg);
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virtual bool execute (ObjectList& objects);
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private:
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void Init();
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void enterEvent (QEvent* e);
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void createSelWg (const QString&, QPixmap&, QWidget*, const int);
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void activateSelection();
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private:
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int myConstructorId;
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GEOM::GEOM_Object_var myShape1;
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GEOM::GEOM_Object_var myShape2;
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GEOM::GEOM_Object_var myShape3;
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GEOM::GEOM_Object_var myShape4;
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QFrame* myGrp1;
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QFrame* myGrp2;
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QFrame* myGrp3;
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QMap<int, QPushButton*> mySelBtn;
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QMap<int, QLineEdit*> mySelName;
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private slots:
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void ClickOnOk();
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bool ClickOnApply();
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void ActivateThisDialog();
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// void DeactivateActiveDialog();
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void ConstructorsClicked( int constructorId );
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void SelectionIntoArgument();
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void SetEditCurrentArgument();
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};
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#endif // DIALOGBOX_QUAD_FACE_H
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