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84 lines
2.5 KiB
C++
84 lines
2.5 KiB
C++
// Copyright (C) 2013-2015 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#include "CurveCreator_Displayer.hxx"
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CurveCreator_Displayer::CurveCreator_Displayer( Handle_AIS_InteractiveContext theContext,
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const int theZLayer ) :
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myContext( theContext ), myZLayer( theZLayer )
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{
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myObjects.clear();
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}
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CurveCreator_Displayer::~CurveCreator_Displayer(void)
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{
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eraseAll( true );
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for( int i = 0 ; i < myObjects.size() ; i++ ){
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myObjects[i].Nullify();
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}
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myObjects.clear();
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}
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void CurveCreator_Displayer::display( const Handle(AIS_InteractiveObject)& theObject, bool isUpdate )
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{
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if ( theObject.IsNull() )
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return;
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myObjects.push_back( theObject );
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myContext->Display( theObject, Standard_False );
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if ( myZLayer >= 0 )
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myContext->SetZLayer( theObject, myZLayer );
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if( isUpdate )
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myContext->UpdateCurrentViewer();
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}
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void CurveCreator_Displayer::eraseAll( bool isUpdate )
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{
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if(myObjects.empty())
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return;
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for( int i = 0 ; i < myObjects.size() ; i++ ){
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myContext->Erase(myObjects[i], Standard_False);
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}
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myObjects.clear();
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if( isUpdate )
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myContext->UpdateCurrentViewer();
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}
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Quantity_Color CurveCreator_Displayer::getActiveColor( bool isHL )
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{
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if( isHL ){
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return Quantity_Color( 1., 0., 0., Quantity_TOC_RGB );
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}
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return Quantity_Color( 0., 1., 0., Quantity_TOC_RGB );
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}
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/*void CurveCreator_Displayer::highlight( const AISObjectsList& theObjects, bool isHL )
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{
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return;
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//TODO:
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Quantity_Color aColor = getActiveColor( isHL );
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for( int i = 0 ; i < theObjects.size() ; i++ ){
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theObjects[i]->SetColor(aColor);
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myContext->Display(theObjects[i], Standard_False);
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}
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myContext->UpdateCurrentViewer();
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}*/
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