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336 lines
12 KiB
C++
336 lines
12 KiB
C++
// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#include <Standard_Stream.hxx>
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#include <GEOMImpl_RotateDriver.hxx>
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#include <GEOMImpl_IRotate.hxx>
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#include <GEOMImpl_Types.hxx>
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#include <GEOM_Function.hxx>
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#include <gp_Trsf.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Vec.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Ax1.hxx>
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#include <BRepBuilderAPI_Transform.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Compound.hxx>
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#include <TopAbs.hxx>
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#include <TopExp.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Edge.hxx>
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#include <BRep_Tool.hxx>
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#include <BRep_Builder.hxx>
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#include <GeomAPI_ProjectPointOnCurve.hxx>
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#include <Geom_Line.hxx>
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#include <GProp_GProps.hxx>
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#include <BRepGProp.hxx>
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#include <Precision.hxx>
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//=======================================================================
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//function : GetID
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//purpose :
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//=======================================================================
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const Standard_GUID& GEOMImpl_RotateDriver::GetID()
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{
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static Standard_GUID aRotateDriver("FF1BBB56-5D14-4df2-980B-3A668264EA16");
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return aRotateDriver;
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}
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//=======================================================================
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//function : GEOMImpl_RotateDriver
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//purpose :
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//=======================================================================
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GEOMImpl_RotateDriver::GEOMImpl_RotateDriver()
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{
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}
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//=======================================================================
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//function : Execute
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//purpose :
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//=======================================================================
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Standard_Integer GEOMImpl_RotateDriver::Execute(TFunction_Logbook& log) const
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{
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if (Label().IsNull()) return 0;
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Handle(GEOM_Function) aFunction = GEOM_Function::GetFunction(Label());
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if (aFunction.IsNull()) return 0;
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GEOMImpl_IRotate RI(aFunction);
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gp_Trsf aTrsf;
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gp_Pnt aCP, aP1, aP2;
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Standard_Integer aType = aFunction->GetType();
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Handle(GEOM_Function) anOriginalFunction = RI.GetOriginal();
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if (anOriginalFunction.IsNull()) return 0;
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TopoDS_Shape aShape, anOriginal = anOriginalFunction->GetValue();
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if (anOriginal.IsNull()) return 0;
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if (aType == ROTATE || aType == ROTATE_COPY) {
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Handle(GEOM_Function) anAxis = RI.GetAxis();
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if (anAxis.IsNull()) return 0;
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TopoDS_Shape A = anAxis->GetValue();
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if (A.IsNull() || A.ShapeType() != TopAbs_EDGE) return 0;
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TopoDS_Edge anEdge = TopoDS::Edge(A);
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gp_Pnt aP1 = BRep_Tool::Pnt(TopExp::FirstVertex(anEdge));
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gp_Pnt aP2 = BRep_Tool::Pnt(TopExp::LastVertex(anEdge));
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gp_Dir aDir(gp_Vec(aP1, aP2));
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gp_Ax1 anAx1(aP1, aDir);
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Standard_Real anAngle = RI.GetAngle();
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if (fabs(anAngle) < Precision::Angular()) anAngle += 2*PI; // NPAL19665,19769
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aTrsf.SetRotation(anAx1, anAngle);
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//NPAL18620: performance problem: multiple locations are accumulated
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// in shape and need a great time to process
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//BRepBuilderAPI_Transform aTransformation(anOriginal, aTrsf, Standard_False);
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//aShape = aTransformation.Shape();
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TopLoc_Location aLocOrig = anOriginal.Location();
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gp_Trsf aTrsfOrig = aLocOrig.Transformation();
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//TopLoc_Location aLocRes (aTrsf * aTrsfOrig); // gp_Trsf::Multiply() has a bug
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aTrsfOrig.PreMultiply(aTrsf);
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TopLoc_Location aLocRes (aTrsfOrig);
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aShape = anOriginal.Located(aLocRes);
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}
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else if (aType == ROTATE_THREE_POINTS || aType == ROTATE_THREE_POINTS_COPY) {
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Handle(GEOM_Function) aCentPoint = RI.GetCentPoint();
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Handle(GEOM_Function) aPoint1 = RI.GetPoint1();
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Handle(GEOM_Function) aPoint2 = RI.GetPoint2();
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if(aCentPoint.IsNull() || aPoint1.IsNull() || aPoint2.IsNull()) return 0;
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TopoDS_Shape aCV = aCentPoint->GetValue();
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TopoDS_Shape aV1 = aPoint1->GetValue();
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TopoDS_Shape aV2 = aPoint2->GetValue();
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if(aCV.IsNull() || aCV.ShapeType() != TopAbs_VERTEX) return 0;
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if(aV1.IsNull() || aV1.ShapeType() != TopAbs_VERTEX) return 0;
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if(aV2.IsNull() || aV2.ShapeType() != TopAbs_VERTEX) return 0;
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aCP = BRep_Tool::Pnt(TopoDS::Vertex(aCV));
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aP1 = BRep_Tool::Pnt(TopoDS::Vertex(aV1));
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aP2 = BRep_Tool::Pnt(TopoDS::Vertex(aV2));
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gp_Vec aVec1 (aCP, aP1);
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gp_Vec aVec2 (aCP, aP2);
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gp_Dir aDir (aVec1 ^ aVec2);
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gp_Ax1 anAx1 (aCP, aDir);
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Standard_Real anAngle = aVec1.Angle(aVec2);
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if (fabs(anAngle) < Precision::Angular()) anAngle += 2*PI; // NPAL19665
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aTrsf.SetRotation(anAx1, anAngle);
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//NPAL18620: performance problem: multiple locations are accumulated
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// in shape and need a great time to process
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//BRepBuilderAPI_Transform aTransformation(anOriginal, aTrsf, Standard_False);
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//aShape = aTransformation.Shape();
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TopLoc_Location aLocOrig = anOriginal.Location();
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gp_Trsf aTrsfOrig = aLocOrig.Transformation();
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//TopLoc_Location aLocRes (aTrsf * aTrsfOrig); // gp_Trsf::Multiply() has a bug
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aTrsfOrig.PreMultiply(aTrsf);
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TopLoc_Location aLocRes (aTrsfOrig);
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aShape = anOriginal.Located(aLocRes);
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}
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else if (aType == ROTATE_1D) {
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//Get direction
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Handle(GEOM_Function) anAxis = RI.GetAxis();
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if(anAxis.IsNull()) return 0;
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TopoDS_Shape A = anAxis->GetValue();
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if(A.IsNull() || A.ShapeType() != TopAbs_EDGE) return 0;
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TopoDS_Edge anEdge = TopoDS::Edge(A);
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gp_Pnt aP1 = BRep_Tool::Pnt(TopExp::FirstVertex(anEdge));
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gp_Pnt aP2 = BRep_Tool::Pnt(TopExp::LastVertex(anEdge));
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gp_Dir D(gp_Vec(aP1, aP2));
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gp_Ax1 AX1(aP1, D);
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Standard_Integer nbtimes = RI.GetNbIter1();
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Standard_Real angle = 360.0/nbtimes;
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TopoDS_Compound aCompound;
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BRep_Builder B;
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B.MakeCompound( aCompound );
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TopLoc_Location aLocOrig = anOriginal.Location();
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gp_Trsf aTrsfOrig = aLocOrig.Transformation();
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for (int i = 0; i < nbtimes; i++ ) {
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if (i == 0) { // NPAL19665
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B.Add(aCompound, anOriginal);
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}
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else {
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aTrsf.SetRotation(AX1, i*angle*PI180);
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//TopLoc_Location aLocRes (aTrsf * aTrsfOrig); // gp_Trsf::Multiply() has a bug
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gp_Trsf aTrsfNew (aTrsfOrig);
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aTrsfNew.PreMultiply(aTrsf);
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TopLoc_Location aLocRes (aTrsfNew);
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B.Add(aCompound, anOriginal.Located(aLocRes));
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}
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//NPAL18620: performance problem: multiple locations are accumulated
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// in shape and need a great time to process
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//BRepBuilderAPI_Transform aBRepTransformation(anOriginal, aTrsf, Standard_False);
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//B.Add(aCompound, aBRepTransformation.Shape());
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}
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aShape = aCompound;
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}
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else if (aType == ROTATE_2D) {
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//Get direction
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Handle(GEOM_Function) anAxis = RI.GetAxis();
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if(anAxis.IsNull()) return 0;
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TopoDS_Shape A = anAxis->GetValue();
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if(A.IsNull() || A.ShapeType() != TopAbs_EDGE) return 0;
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TopoDS_Edge anEdge = TopoDS::Edge(A);
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gp_Pnt aP1 = BRep_Tool::Pnt(TopExp::FirstVertex(anEdge));
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gp_Pnt aP2 = BRep_Tool::Pnt(TopExp::LastVertex(anEdge));
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gp_Dir D(gp_Vec(aP1, aP2));
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gp_Ax1 AX1(aP1, D);
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gp_Trsf aTrsf1;
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gp_Trsf aTrsf2;
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gp_Pnt P1;
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GProp_GProps System;
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if (anOriginal.ShapeType() == TopAbs_VERTEX) {
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P1 = BRep_Tool::Pnt(TopoDS::Vertex( anOriginal ));
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}
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else if ( anOriginal.ShapeType() == TopAbs_EDGE || anOriginal.ShapeType() == TopAbs_WIRE ) {
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BRepGProp::LinearProperties(anOriginal, System);
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P1 = System.CentreOfMass();
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}
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else if ( anOriginal.ShapeType() == TopAbs_FACE || anOriginal.ShapeType() == TopAbs_SHELL ) {
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BRepGProp::SurfaceProperties(anOriginal, System);
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P1 = System.CentreOfMass();
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}
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else {
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BRepGProp::VolumeProperties(anOriginal, System);
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P1 = System.CentreOfMass();
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}
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Handle(Geom_Line) Line = new Geom_Line(AX1);
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GeomAPI_ProjectPointOnCurve aPrjTool( P1, Line );
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gp_Pnt P2 = aPrjTool.NearestPoint();
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if ( P1.IsEqual(P2, Precision::Confusion() ) ) return 0;
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gp_Vec Vec (P1.X()-P2.X(), P1.Y()-P2.Y(), P1.Z()-P2.Z());
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Vec.Normalize();
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Standard_Integer nbtimes2 = RI.GetNbIter2();
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Standard_Integer nbtimes1 = RI.GetNbIter1();
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Standard_Real step = RI.GetStep();
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Standard_Real ang = RI.GetAngle();
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TopLoc_Location aLocOrig = anOriginal.Location();
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gp_Trsf aTrsfOrig = aLocOrig.Transformation();
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gp_Vec aVec;
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TopoDS_Compound aCompound;
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BRep_Builder B;
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B.MakeCompound( aCompound );
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Standard_Real DX, DY, DZ;
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for (int i = 0; i < nbtimes2; i++ ) {
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DX = i * step * Vec.X();
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DY = i * step * Vec.Y();
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DZ = i * step * Vec.Z();
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aVec.SetCoord( DX, DY, DZ );
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aTrsf1.SetTranslation(aVec);
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for (int j = 0; j < nbtimes1; j++ ) {
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if (j == 0) { // NPAL19665
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TopLoc_Location aLocRes (aTrsf1 * aTrsfOrig);
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B.Add(aCompound, anOriginal.Located(aLocRes));
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}
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else {
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aTrsf2.SetRotation(AX1, j*ang*PI180);
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//TopLoc_Location aLocRes (aTrsf2 * aTrsf1 * aTrsfOrig); // gp_Trsf::Multiply() has a bug
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gp_Trsf aTrsfNew (aTrsfOrig);
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aTrsfNew.PreMultiply(aTrsf1);
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aTrsfNew.PreMultiply(aTrsf2);
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TopLoc_Location aLocRes (aTrsfNew);
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B.Add(aCompound, anOriginal.Located(aLocRes));
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}
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//NPAL18620: performance problem: multiple locations are accumulated
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// in shape and need a great time to process
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//BRepBuilderAPI_Transform aBRepTrsf1 (anOriginal, aTrsf1, Standard_False);
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//BRepBuilderAPI_Transform aBRepTrsf2 (aBRepTrsf1.Shape(), aTrsf2, Standard_False);
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//B.Add(aCompound, aBRepTrsf2.Shape());
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}
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}
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aShape = aCompound;
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}
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else return 0;
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if (aShape.IsNull()) return 0;
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aFunction->SetValue(aShape);
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log.SetTouched(Label());
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return 1;
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}
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//=======================================================================
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//function : GEOMImpl_RotateDriver_Type_
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//purpose :
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//=======================================================================
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Standard_EXPORT Handle_Standard_Type& GEOMImpl_RotateDriver_Type_()
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{
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static Handle_Standard_Type aType1 = STANDARD_TYPE(TFunction_Driver);
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if ( aType1.IsNull()) aType1 = STANDARD_TYPE(TFunction_Driver);
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static Handle_Standard_Type aType2 = STANDARD_TYPE(MMgt_TShared);
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if ( aType2.IsNull()) aType2 = STANDARD_TYPE(MMgt_TShared);
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static Handle_Standard_Type aType3 = STANDARD_TYPE(Standard_Transient);
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if ( aType3.IsNull()) aType3 = STANDARD_TYPE(Standard_Transient);
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static Handle_Standard_Transient _Ancestors[]= {aType1,aType2,aType3,NULL};
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static Handle_Standard_Type _aType = new Standard_Type("GEOMImpl_RotateDriver",
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sizeof(GEOMImpl_RotateDriver),
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1,
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(Standard_Address)_Ancestors,
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(Standard_Address)NULL);
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return _aType;
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}
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//=======================================================================
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//function : DownCast
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//purpose :
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//=======================================================================
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const Handle(GEOMImpl_RotateDriver) Handle(GEOMImpl_RotateDriver)::DownCast(const Handle(Standard_Transient)& AnObject)
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{
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Handle(GEOMImpl_RotateDriver) _anOtherObject;
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if (!AnObject.IsNull()) {
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if (AnObject->IsKind(STANDARD_TYPE(GEOMImpl_RotateDriver))) {
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_anOtherObject = Handle(GEOMImpl_RotateDriver)((Handle(GEOMImpl_RotateDriver)&)AnObject);
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}
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}
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return _anOtherObject;
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}
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