geom/src/OCC2VTK/OCC2VTK_Tools.cxx

243 lines
8.0 KiB
C++
Executable File

// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#include "OCC2VTK_Tools.h"
#include "GEOM_VertexSource.h"
#include "GEOM_EdgeSource.h"
#include "GEOM_WireframeFace.h"
#include "GEOM_ShadingFace.h"
#include <Bnd_Box.hxx>
#include <BRep_Tool.hxx>
#include <BRepTools.hxx>
#include <BRepBndLib.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <Poly_Triangulation.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopExp.hxx>
#include <vtkAppendPolyData.h>
#include <vtkPolyData.h>
#include <BRepBuilderAPI_Copy.hxx>
#define MAX2(X, Y) (Abs(X) > Abs(Y) ? Abs(X) : Abs(Y))
#define MAX3(X, Y, Z) (MAX2(MAX2(X,Y), Z))
#define DEFAULT_DEFLECTION 0.001
namespace GEOM
{
void MeshShape(const TopoDS_Shape theShape,
float& theDeflection,
bool theForced ) {
Standard_Real aDeflection = theDeflection <= 0 ? DEFAULT_DEFLECTION : theDeflection;
//If deflection <= 0, than return default deflection
if(theDeflection <= 0)
theDeflection = aDeflection;
// Is shape triangulated?
Standard_Boolean alreadymeshed = Standard_True;
TopExp_Explorer ex;
TopLoc_Location aLoc;
for (ex.Init(theShape, TopAbs_FACE); ex.More(); ex.Next()) {
const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
if(aPoly.IsNull()) {
alreadymeshed = Standard_False;
break;
}
}
if(!alreadymeshed || theForced) {
Bnd_Box B;
BRepBndLib::Add(theShape, B);
if ( B.IsVoid() )
return; // NPAL15983 (Bug when displaying empty groups)
Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
B.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax);
// This magic line comes from Prs3d_ShadedShape.gxx in OCCT
aDeflection = MAX3(aXmax-aXmin, aYmax-aYmin, aZmax-aZmin) * aDeflection * 4;
//Clean triangulation before compute incremental mesh
BRepTools::Clean(theShape);
//Compute triangulation
BRepMesh_IncrementalMesh MESH(theShape,aDeflection);
}
}
void SetShape(const TopoDS_Shape& theShape,
const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap,
bool theIsVector,
GEOM_VertexSource* theStandaloneVertexSource,
GEOM_EdgeSource* theIsolatedEdgeSource,
GEOM_EdgeSource* theOneFaceEdgeSource,
GEOM_EdgeSource* theSharedEdgeSource,
GEOM_WireframeFace* theWireframeFaceSource,
GEOM_ShadingFace* theShadingFaceSource)
{
if (theShape.ShapeType() == TopAbs_COMPOUND) {
TopoDS_Iterator anItr(theShape);
for (; anItr.More(); anItr.Next()) {
SetShape(anItr.Value(),theEdgeMap,theIsVector,
theStandaloneVertexSource,
theIsolatedEdgeSource,
theOneFaceEdgeSource,
theSharedEdgeSource,
theWireframeFaceSource,
theShadingFaceSource);
}
}
switch (theShape.ShapeType()) {
case TopAbs_WIRE: {
TopExp_Explorer anEdgeExp(theShape,TopAbs_EDGE);
for (; anEdgeExp.More(); anEdgeExp.Next()){
const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
if (!BRep_Tool::Degenerated(anEdge))
theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
}
break;
}
case TopAbs_EDGE: {
const TopoDS_Edge& anEdge = TopoDS::Edge(theShape);
if (!BRep_Tool::Degenerated(anEdge))
theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
break;
}
case TopAbs_VERTEX: {
if ( theStandaloneVertexSource ) {
const TopoDS_Vertex& aVertex = TopoDS::Vertex(theShape);
theStandaloneVertexSource->AddVertex(aVertex);
}
break;
}
default: {
TopExp_Explorer aFaceExp (theShape,TopAbs_FACE);
for(; aFaceExp.More(); aFaceExp.Next()) {
const TopoDS_Face& aFace = TopoDS::Face(aFaceExp.Current());
theWireframeFaceSource->AddFace(aFace);
theShadingFaceSource->AddFace(aFace);
TopExp_Explorer anEdgeExp(aFaceExp.Current(), TopAbs_EDGE);
for(; anEdgeExp.More(); anEdgeExp.Next()) {
const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
if(!BRep_Tool::Degenerated(anEdge)){
// compute the number of faces
int aNbOfFaces = theEdgeMap.FindFromKey(anEdge).Extent();
switch(aNbOfFaces){
case 0: // isolated edge
theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
break;
case 1: // edge in only one face
theOneFaceEdgeSource->AddEdge(anEdge,theIsVector);
break;
default: // edge shared by at least two faces
theSharedEdgeSource->AddEdge(anEdge,theIsVector);
}
}
}
}
}
}
}
vtkPolyData* GetData(const TopoDS_Shape& theShape, float theDeflection)
{
BRepBuilderAPI_Copy aCopy(theShape);
if(!aCopy.IsDone())
{
return 0;
}
TopoDS_Shape aShape = aCopy.Shape();
try
{
GEOM_VertexSource* myVertexSource = GEOM_VertexSource::New();
GEOM_EdgeSource* myIsolatedEdgeSource = GEOM_EdgeSource::New();
GEOM_EdgeSource* myOneFaceEdgeSource = GEOM_EdgeSource::New();
GEOM_EdgeSource* mySharedEdgeSource = GEOM_EdgeSource::New();
GEOM_WireframeFace* myWireframeFaceSource = GEOM_WireframeFace::New();
GEOM_ShadingFace* myShadingFaceSource = GEOM_ShadingFace::New();
vtkAppendPolyData* myAppendFilter = vtkAppendPolyData::New();
myAppendFilter->AddInputConnection( myVertexSource->GetOutputPort() );
myAppendFilter->AddInputConnection( myIsolatedEdgeSource->GetOutputPort() );
myAppendFilter->AddInputConnection( myOneFaceEdgeSource->GetOutputPort() );
myAppendFilter->AddInputConnection( mySharedEdgeSource->GetOutputPort() );
myAppendFilter->AddInputConnection( myShadingFaceSource->GetOutputPort() );
bool anIsVector = false;
// Is shape triangulated?
bool wasMeshed = true;
TopExp_Explorer ex;
TopLoc_Location aLoc;
for (ex.Init(aShape, TopAbs_FACE); ex.More(); ex.Next())
{
const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
if(aPoly.IsNull())
{
wasMeshed = false;
break;
}
}
GEOM::MeshShape( aShape, theDeflection );
TopExp_Explorer aVertexExp( aShape, TopAbs_VERTEX );
for( ; aVertexExp.More(); aVertexExp.Next() )
{
const TopoDS_Vertex& aVertex = TopoDS::Vertex( aVertexExp.Current() );
myVertexSource->AddVertex( aVertex );
}
TopTools_IndexedDataMapOfShapeListOfShape anEdgeMap;
TopExp::MapShapesAndAncestors( aShape, TopAbs_EDGE, TopAbs_FACE, anEdgeMap );
GEOM::SetShape( aShape,
anEdgeMap,
anIsVector,
0,
myIsolatedEdgeSource,
myOneFaceEdgeSource,
mySharedEdgeSource,
myWireframeFaceSource,
myShadingFaceSource );
myAppendFilter->Update();
return myAppendFilter->GetOutput();
}
catch(Standard_Failure)
{
return 0;
}
}
}