geom/src/GEOMGUI/GEOMGUI_DimensionProperty.cxx
2014-08-07 13:58:48 +04:00

1142 lines
38 KiB
C++

// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : GEOMGUI_DimensionProperty.cxx
// Author : Anton POLETAEV, Open CASCADE S.A.S.
//
#include "GEOMGUI_DimensionProperty.h"
// OCCT includes
#include <Standard_ProgramError.hxx>
#include <gp_Trsf.hxx>
#include <SalomeApp_Study.h>
// Static patterns for casting value-to-string & value-from-string. The patterns are:
// ITEM: { name[string] : visibility : type : values[composite] };
// PLANE: a[float] : b[float] : c[float] : d[float]
// PROPS: flyout[float] : text h pos[int] : text v pos[int] : arrow pos[int]
// XYZ: x [float] : y[float] : z[float]
// FLOAT: value [float]
namespace
{
static const QString PATTERN_ITEM_GROUP = "\\{ (Name=(?::{2,}|.)*:(?!:)Visible=.*:Type=.*:.*) \\}";
static const QString PATTERN_ITEM = "Name=((?::{2,}|.)*):(?!:)Visible=(\\d{1}):Type=(\\d{1}):(.*)";
static const QString PATTERN_PLANE = "Plane=\\{(.*):(.*):(.*):(.*)\\}";
static const QString PATTERN_PROPS = "Flyout=(.*):TextH=(.*):TextV=(.*):Arrow=(.*)";
static const QString PATTERN_XYZ = "%1=\\{(.*):(.*):(.*)\\}";
static const QString PATTERN_FLOAT = "%1=(.*)";
static const QString PATTERN_LENGTH =
PATTERN_PLANE + ":" +
PATTERN_PROPS + ":" +
PATTERN_XYZ.arg( "Point1" ) + ":" +
PATTERN_XYZ.arg( "Point2" );
static const QString PATTERN_DIAMETER =
PATTERN_PLANE + ":" +
PATTERN_PROPS + ":" +
PATTERN_XYZ.arg( "Position" ) + ":" +
PATTERN_XYZ.arg( "NDir" ) + ":" +
PATTERN_XYZ.arg( "XDir" ) + ":" +
PATTERN_FLOAT.arg( "Radius" );
static const QString PATTERN_ANGLE =
PATTERN_PROPS + ":" +
PATTERN_XYZ.arg( "Point1" ) + ":" +
PATTERN_XYZ.arg( "Point2" ) + ":" +
PATTERN_XYZ.arg( "Point3" );
};
//=================================================================================
// function : Length::Init
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Length::Init( const Handle(AIS_LengthDimension)& theIO, const gp_Ax3& theLCS )
{
gp_Trsf aFromLCS;
aFromLCS.SetTransformation( gp_Ax3(), theLCS );
FirstPoint = theIO->FirstPoint().Transformed( aFromLCS );
SecondPoint = theIO->SecondPoint().Transformed( aFromLCS );
Plane = theIO->GetPlane().Transformed( aFromLCS );
Flyout = theIO->GetFlyout();
TextHPos = theIO->DimensionAspect()->TextHorizontalPosition();
TextVPos = theIO->DimensionAspect()->TextVerticalPosition();
ArrowPos = theIO->DimensionAspect()->ArrowOrientation();
}
//=================================================================================
// function : Length::Update
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Length::Update( Handle(AIS_LengthDimension)& theIO, const gp_Ax3& theLCS )
{
gp_Trsf aToLCS;
aToLCS.SetTransformation( theLCS, gp_Ax3() );
gp_Pnt aPoint1 = FirstPoint.Transformed( aToLCS );
gp_Pnt aPoint2 = SecondPoint.Transformed( aToLCS );
gp_Pln aPlane = Plane.Transformed( aToLCS );
theIO->SetMeasuredGeometry( aPoint1, aPoint2, aPlane );
theIO->SetFlyout( Flyout );
Handle(Prs3d_DimensionAspect) aStyle = new Prs3d_DimensionAspect();
aStyle->SetTextHorizontalPosition( TextHPos );
aStyle->SetTextVerticalPosition( TextVPos );
aStyle->SetArrowOrientation( ArrowPos );
theIO->SetDimensionAspect( aStyle );
}
//=================================================================================
// function : Length::ToValues
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Length::ToValues(std::vector<double>& theValues) const
{
// custom plane [2,3,4,5]
Standard_Real A, B, C, D;
Plane.Coefficients( A, B, C, D );
theValues.push_back( (double) A );
theValues.push_back( (double) B );
theValues.push_back( (double) C );
theValues.push_back( (double) D );
// flyout size [6]
theValues.push_back( (double) Flyout );
// text flags [7,8]
theValues.push_back( (double) TextHPos );
theValues.push_back( (double) TextVPos );
// arrow flags [9]
theValues.push_back( (double) ArrowPos );
// point 1 [10,11,12]
theValues.push_back( (double) FirstPoint.X() );
theValues.push_back( (double) FirstPoint.Y() );
theValues.push_back( (double) FirstPoint.Z() );
// point 2 [13,14,15]
theValues.push_back( (double) SecondPoint.X() );
theValues.push_back( (double) SecondPoint.Y() );
theValues.push_back( (double) SecondPoint.Z() );
}
//=================================================================================
// function : Length::FromValues
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Length::FromValues(int& theIt, const std::vector<double>& theValues)
{
// custom plane [2,3,4,5]
Standard_Real A = (Standard_Real) theValues[theIt++];
Standard_Real B = (Standard_Real) theValues[theIt++];
Standard_Real C = (Standard_Real) theValues[theIt++];
Standard_Real D = (Standard_Real) theValues[theIt++];
Plane = gp_Pln( A, B, C, D );
// flyout size [6]
Flyout = (Standard_Real) theValues[theIt++];
// text flags [7,8]
TextHPos = (Prs3d_DimensionTextHorizontalPosition)(int)theValues[theIt++];
TextVPos = (Prs3d_DimensionTextVerticalPosition) (int)theValues[theIt++];
// arrow flags [9]
ArrowPos = (Prs3d_DimensionArrowOrientation) (int)theValues[theIt++];
// point 1 [10,11,12]
Standard_Real aFirstX = theValues[theIt++];
Standard_Real aFirstY = theValues[theIt++];
Standard_Real aFirstZ = theValues[theIt++];
FirstPoint = gp_Pnt( aFirstX, aFirstY, aFirstZ );
// point 2 [13,14,15]
Standard_Real aSecondX = theValues[theIt++];
Standard_Real aSecondY = theValues[theIt++];
Standard_Real aSecondZ = theValues[theIt++];
SecondPoint = gp_Pnt( aSecondX, aSecondY, aSecondZ );
}
//=================================================================================
// function : Length::operator ==
// purpose :
//=================================================================================
bool GEOMGUI_DimensionProperty::Length::operator == (const Length& theOther) const
{
if ( FirstPoint.X() != theOther.FirstPoint.X()
|| FirstPoint.Y() != theOther.FirstPoint.Y()
|| FirstPoint.Z() != theOther.FirstPoint.Z()
|| SecondPoint.X() != theOther.SecondPoint.X()
|| SecondPoint.Y() != theOther.SecondPoint.Y()
|| SecondPoint.Z() != theOther.SecondPoint.Z() )
{
return false;
}
if ( Plane.Location().X() != theOther.Plane.Location().X()
|| Plane.Location().Y() != theOther.Plane.Location().Y()
|| Plane.Location().Z() != theOther.Plane.Location().Z()
|| Plane.Axis().Direction().X() != theOther.Plane.Axis().Direction().X()
|| Plane.Axis().Direction().Y() != theOther.Plane.Axis().Direction().Y()
|| Plane.Axis().Direction().Z() != theOther.Plane.Axis().Direction().Z() )
{
return false;
}
if ( Flyout != theOther.Flyout
|| TextHPos != theOther.TextHPos
|| TextVPos != theOther.TextVPos
|| ArrowPos != theOther.ArrowPos )
{
return false;
}
return true;
}
//=================================================================================
// function : Diameter::Init
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Diameter::Init( const Handle(AIS_DiameterDimension)& theIO, const gp_Ax3& theLCS )
{
gp_Trsf aFromLCS;
aFromLCS.SetTransformation( gp_Ax3(), theLCS );
Circle = theIO->Circle().Transformed( aFromLCS );
Plane = theIO->GetPlane().Transformed( aFromLCS );
Flyout = theIO->GetFlyout();
TextHPos = theIO->DimensionAspect()->TextHorizontalPosition();
TextVPos = theIO->DimensionAspect()->TextVerticalPosition();
ArrowPos = theIO->DimensionAspect()->ArrowOrientation();
}
//=================================================================================
// function : Diameter::Update
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Diameter::Update( Handle(AIS_DiameterDimension)& theIO, const gp_Ax3& theLCS )
{
gp_Trsf aToLCS;
aToLCS.SetTransformation( theLCS, gp_Ax3() );
gp_Circ aCircle = Circle.Transformed( aToLCS );
gp_Pln aPlane = Plane.Transformed( aToLCS );
Standard_Boolean isParallel =
aCircle.Axis().Direction().IsParallel( aPlane.Axis().Direction(), Precision::Angular() );
if ( isParallel )
{
theIO->UnsetCustomPlane();
theIO->SetMeasuredGeometry( aCircle );
}
else
{
theIO->SetCustomPlane( aPlane );
theIO->SetMeasuredGeometry( aCircle );
}
theIO->SetFlyout( Flyout );
Handle(Prs3d_DimensionAspect) aStyle = new Prs3d_DimensionAspect();
aStyle->SetTextHorizontalPosition( TextHPos );
aStyle->SetTextVerticalPosition( TextVPos );
aStyle->SetArrowOrientation( ArrowPos );
theIO->SetDimensionAspect( aStyle );
}
//=================================================================================
// function : Diameter::ToValues
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Diameter::ToValues(std::vector<double>& theValues) const
{
// custom plane [2,3,4,5]
Standard_Real A, B, C, D;
Plane.Coefficients( A, B, C, D );
theValues.push_back( (double) A );
theValues.push_back( (double) B );
theValues.push_back( (double) C );
theValues.push_back( (double) D );
// flyout size [6]
theValues.push_back( (double) Flyout );
// text flags [7,8]
theValues.push_back( (double) TextHPos );
theValues.push_back( (double) TextVPos );
// arrow flags [9]
theValues.push_back( (double) ArrowPos );
// circle location [10,11,12]
theValues.push_back( (double) Circle.Location().X() );
theValues.push_back( (double) Circle.Location().Y() );
theValues.push_back( (double) Circle.Location().Z() );
// circle normal [13,14,15]
theValues.push_back( (double) Circle.Axis().Direction().X() );
theValues.push_back( (double) Circle.Axis().Direction().Y() );
theValues.push_back( (double) Circle.Axis().Direction().Z() );
// x-direction [16,17,18]
theValues.push_back( (double) Circle.XAxis().Direction().X() );
theValues.push_back( (double) Circle.XAxis().Direction().Y() );
theValues.push_back( (double) Circle.XAxis().Direction().Z() );
// radius [19]
theValues.push_back( (double) Circle.Radius() );
}
//=================================================================================
// function : Diameter::FromValues
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Diameter::FromValues(int& theIt, const std::vector<double>& theValues)
{
// custom plane [2,3,4,5]
Standard_Real A = (Standard_Real) theValues[theIt++];
Standard_Real B = (Standard_Real) theValues[theIt++];
Standard_Real C = (Standard_Real) theValues[theIt++];
Standard_Real D = (Standard_Real) theValues[theIt++];
Plane = gp_Pln( A, B, C, D );
// flyout size [6]
Flyout = (Standard_Real) theValues[theIt++];
// text flags [7,8]
TextHPos = (Prs3d_DimensionTextHorizontalPosition)(int)theValues[theIt++];
TextVPos = (Prs3d_DimensionTextVerticalPosition) (int)theValues[theIt++];
// arrow flags [9]
ArrowPos = (Prs3d_DimensionArrowOrientation) (int)theValues[theIt++];
// circle location [10,11,12]
Standard_Real aLocX = (Standard_Real) theValues[theIt++];
Standard_Real aLocY = (Standard_Real) theValues[theIt++];
Standard_Real aLocZ = (Standard_Real) theValues[theIt++];
// circle normal [13,14,15]
Standard_Real aNormX = (Standard_Real) theValues[theIt++];
Standard_Real aNormY = (Standard_Real) theValues[theIt++];
Standard_Real aNormZ = (Standard_Real) theValues[theIt++];
// x-direction [16,17,18]
Standard_Real aXDirX = (Standard_Real) theValues[theIt++];
Standard_Real aXDirY = (Standard_Real) theValues[theIt++];
Standard_Real aXDirZ = (Standard_Real) theValues[theIt++];
// radius [19]
Standard_Real aRadius = (Standard_Real) theValues[theIt++];
gp_Ax2 anAx( gp_Pnt( aLocX, aLocY, aLocZ ),
gp_Dir( aNormX, aNormY, aNormZ ),
gp_Dir( aXDirX, aXDirY, aXDirZ ) );
Circle = gp_Circ( anAx, aRadius );
}
//=================================================================================
// function : Diameter::operator ==
// purpose :
//=================================================================================
bool GEOMGUI_DimensionProperty::Diameter::operator == (const Diameter& theOther) const
{
if ( Circle.Location().X() != theOther.Circle.Location().X()
|| Circle.Location().Y() != theOther.Circle.Location().Y()
|| Circle.Location().Z() != theOther.Circle.Location().Z()
|| Circle.Axis().Direction().X() != theOther.Circle.Axis().Direction().X()
|| Circle.Axis().Direction().Y() != theOther.Circle.Axis().Direction().Y()
|| Circle.Axis().Direction().Z() != theOther.Circle.Axis().Direction().Z()
|| Circle.XAxis().Direction().X() != theOther.Circle.XAxis().Direction().X()
|| Circle.XAxis().Direction().Y() != theOther.Circle.XAxis().Direction().Y()
|| Circle.XAxis().Direction().Z() != theOther.Circle.XAxis().Direction().Z()
|| Circle.Radius() != theOther.Circle.Radius() )
{
return false;
}
if ( Plane.Location().X() != theOther.Plane.Location().X()
|| Plane.Location().Y() != theOther.Plane.Location().Y()
|| Plane.Location().Z() != theOther.Plane.Location().Z()
|| Plane.Axis().Direction().X() != theOther.Plane.Axis().Direction().X()
|| Plane.Axis().Direction().Y() != theOther.Plane.Axis().Direction().Y()
|| Plane.Axis().Direction().Z() != theOther.Plane.Axis().Direction().Z() )
{
return false;
}
if ( Flyout != theOther.Flyout
|| TextHPos != theOther.TextHPos
|| TextVPos != theOther.TextVPos
|| ArrowPos != theOther.ArrowPos )
{
return false;
}
return true;
}
//=================================================================================
// function : Angle::Init
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Angle::Init( const Handle(AIS_AngleDimension)& theIO, const gp_Ax3& theLCS )
{
gp_Trsf aFromLCS;
aFromLCS.SetTransformation( gp_Ax3(), theLCS );
FirstPoint = theIO->FirstPoint().Transformed( aFromLCS );
SecondPoint = theIO->SecondPoint().Transformed( aFromLCS );
CenterPoint = theIO->CenterPoint().Transformed( aFromLCS );
Flyout = theIO->GetFlyout();
TextHPos = theIO->DimensionAspect()->TextHorizontalPosition();
TextVPos = theIO->DimensionAspect()->TextVerticalPosition();
ArrowPos = theIO->DimensionAspect()->ArrowOrientation();
}
//=================================================================================
// function : Angle::Update
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Angle::Update( Handle(AIS_AngleDimension)& theIO, const gp_Ax3& theLCS )
{
gp_Trsf aToLCS;
aToLCS.SetTransformation( theLCS, gp_Ax3() );
gp_Pnt aPoint1 = FirstPoint.Transformed( aToLCS );
gp_Pnt aPoint2 = CenterPoint.Transformed( aToLCS );
gp_Pnt aPoint3 = SecondPoint.Transformed( aToLCS );
theIO->SetMeasuredGeometry( aPoint1, aPoint2, aPoint3 );
theIO->SetFlyout( Flyout );
Handle(Prs3d_DimensionAspect) aStyle = new Prs3d_DimensionAspect();
aStyle->SetTextHorizontalPosition( TextHPos );
aStyle->SetTextVerticalPosition( TextVPos );
aStyle->SetArrowOrientation( ArrowPos );
theIO->SetDimensionAspect( aStyle );
}
//=================================================================================
// function : Angle::ToValues
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Angle::ToValues(std::vector<double>& theValues) const
{
// flyout [2]
theValues.push_back( (double) Flyout );
// text flags [3,4]
theValues.push_back( (double) TextHPos );
theValues.push_back( (double) TextVPos );
// arrow flags [5]
theValues.push_back( (double) ArrowPos );
// point 1 [6,7,8]
theValues.push_back( (double) FirstPoint.X() );
theValues.push_back( (double) FirstPoint.Y() );
theValues.push_back( (double) FirstPoint.Z() );
// point 2 [9,10,11]
theValues.push_back( (double) SecondPoint.X() );
theValues.push_back( (double) SecondPoint.Y() );
theValues.push_back( (double) SecondPoint.Z() );
// center [12,13,14]
theValues.push_back( (double) CenterPoint.X() );
theValues.push_back( (double) CenterPoint.Y() );
theValues.push_back( (double) CenterPoint.Z() );
}
//=================================================================================
// function : Angle::FromValues
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Angle::FromValues(int& theIt, const std::vector<double>& theValues)
{
// flyout [2]
Flyout = (Standard_Real) theValues[theIt++];
// text flags [3,4]
TextHPos = (Prs3d_DimensionTextHorizontalPosition)(int)theValues[theIt++];
TextVPos = (Prs3d_DimensionTextVerticalPosition) (int)theValues[theIt++];
// arrow flags [5]
ArrowPos = (Prs3d_DimensionArrowOrientation) (int)theValues[theIt++];
// point 1 [6,7,8]
Standard_Real aFirstX = (Standard_Real) theValues[theIt++];
Standard_Real aFirstY = (Standard_Real) theValues[theIt++];
Standard_Real aFirstZ = (Standard_Real) theValues[theIt++];
// point 2 [9,10,11]
Standard_Real aSecondX = (Standard_Real) theValues[theIt++];
Standard_Real aSecondY = (Standard_Real) theValues[theIt++];
Standard_Real aSecondZ = (Standard_Real) theValues[theIt++];
// center [12,13,14]
Standard_Real aCenterX = (Standard_Real) theValues[theIt++];
Standard_Real aCenterY = (Standard_Real) theValues[theIt++];
Standard_Real aCenterZ = (Standard_Real) theValues[theIt++];
FirstPoint = gp_Pnt( aFirstX, aFirstY, aFirstZ );
SecondPoint = gp_Pnt( aSecondX, aSecondY, aSecondZ );
CenterPoint = gp_Pnt( aCenterX, aCenterY, aCenterZ );
}
//=================================================================================
// function : Angle::operator ==
// purpose :
//=================================================================================
bool GEOMGUI_DimensionProperty::Angle::operator == (const Angle& theOther) const
{
if ( FirstPoint.X() != theOther.FirstPoint.X()
|| FirstPoint.Y() != theOther.FirstPoint.Y()
|| FirstPoint.Z() != theOther.FirstPoint.Z()
|| SecondPoint.X() != theOther.SecondPoint.X()
|| SecondPoint.Y() != theOther.SecondPoint.Y()
|| SecondPoint.Z() != theOther.SecondPoint.Z()
|| CenterPoint.X() != theOther.CenterPoint.X()
|| CenterPoint.Y() != theOther.CenterPoint.Y()
|| CenterPoint.Z() != theOther.CenterPoint.Z() )
{
return false;
}
if ( Flyout != theOther.Flyout
|| TextHPos != theOther.TextHPos
|| TextVPos != theOther.TextVPos
|| ArrowPos != theOther.ArrowPos )
{
return false;
}
return true;
}
//=================================================================================
// function : Constructor
// purpose :
//=================================================================================
GEOMGUI_DimensionProperty::GEOMGUI_DimensionProperty()
{
}
//=================================================================================
// function : Copy constructor
// purpose :
//=================================================================================
GEOMGUI_DimensionProperty::GEOMGUI_DimensionProperty( const GEOMGUI_DimensionProperty& theOther )
{
const VectorOfVisibility& aOtherVis = theOther.myVisibility;
const VectorOfNames& aOtherNames = theOther.myNames;
const VectorOfRecords& aOtherRecords = theOther.myRecords;
VectorOfVisibility::const_iterator aVisIt = aOtherVis.constBegin();
VectorOfNames::const_iterator aNamesIt = aOtherNames.constBegin();
VectorOfRecords::const_iterator aRecordIt = aOtherRecords.constBegin();
for ( ; aRecordIt != aOtherRecords.constEnd(); ++aVisIt, ++aNamesIt, ++aRecordIt )
{
RecordPtr aNewRecord;
const RecordPtr& aRecord = *aRecordIt;
switch( aRecord->Type() )
{
case DimensionType_Length :
aNewRecord = RecordPtr( new Length( *aRecord->AsLength() ) );
break;
case DimensionType_Diameter :
aNewRecord = RecordPtr( new Diameter( *aRecord->AsDiameter() ) );
break;
case DimensionType_Angle :
aNewRecord = RecordPtr( new Angle( *aRecord->AsAngle() ) );
break;
}
myVisibility.append( *aVisIt );
myNames.append( *aNamesIt );
myRecords.append( aNewRecord );
}
}
//=================================================================================
// function : Init constructor
// purpose :
//=================================================================================
GEOMGUI_DimensionProperty::GEOMGUI_DimensionProperty( SalomeApp_Study* theStudy, const std::string& theEntry )
{
LoadFromAttribute( theStudy, theEntry );
}
//=================================================================================
// function : Init constructor
// purpose :
//=================================================================================
GEOMGUI_DimensionProperty::GEOMGUI_DimensionProperty( const QString& theProperty )
{
QRegExp aRegExpItemGroups( PATTERN_ITEM_GROUP );
QRegExp aRegExpItem( "^" + PATTERN_ITEM + "$" );
aRegExpItemGroups.setMinimal( true );
aRegExpItem.setMinimal( true );
int aPos = 0;
while ( ( aPos = aRegExpItemGroups.indexIn( theProperty, aPos ) ) != -1 )
{
aPos += aRegExpItemGroups.matchedLength();
QString aStrItem = aRegExpItemGroups.cap(1);
if ( aRegExpItem.indexIn( aStrItem ) < 0 )
{
continue;
}
// extract name
QString aStrName = aRegExpItem.cap( 1 );
QString aStrVisible = aRegExpItem.cap( 2 );
QString aStrType = aRegExpItem.cap( 3 );
QString aStrValues = aRegExpItem.cap( 4 );
// extract values
aStrName.replace( "::", ":" );
bool isVisible = aStrVisible.toInt() != 0;
int aType = aStrType.toInt();
RecordPtr aRecord;
switch ( aType )
{
case DimensionType_Length : aRecord = RecordPtr( new Length ); break;
case DimensionType_Diameter : aRecord = RecordPtr( new Diameter ); break;
case DimensionType_Angle : aRecord = RecordPtr( new Angle ); break;
default:
continue;
}
QRegExp aRegExpValues;
switch ( aType )
{
case DimensionType_Length : aRegExpValues = QRegExp( "^" + PATTERN_LENGTH + "$" ); break;
case DimensionType_Diameter : aRegExpValues = QRegExp( "^" + PATTERN_DIAMETER + "$" ); break;
case DimensionType_Angle : aRegExpValues = QRegExp( "^" + PATTERN_ANGLE + "$" ); break;
}
aRegExpValues.setMinimal(true);
if ( aRegExpValues.indexIn( aStrValues ) < 0 )
{
continue;
}
std::vector<double> aValues;
QStringList aStrListOfValues = aRegExpValues.capturedTexts();
QStringList::Iterator aStrListOfValuesIt = aStrListOfValues.begin();
++aStrListOfValuesIt; // skip first capture
for ( ; aStrListOfValuesIt != aStrListOfValues.end(); ++aStrListOfValuesIt )
{
aValues.push_back( (*aStrListOfValuesIt).toDouble() );
}
int aValueIt = 0;
aRecord->FromValues( aValueIt, aValues );
myVisibility.append( isVisible );
myNames.append( aStrName );
myRecords.append( aRecord );
}
}
//=================================================================================
// function : Destructor
// purpose :
//=================================================================================
GEOMGUI_DimensionProperty::~GEOMGUI_DimensionProperty()
{
}
//=================================================================================
// function : operator QVariant()
// purpose :
//=================================================================================
GEOMGUI_DimensionProperty::operator QVariant() const
{
QVariant aQVariant;
aQVariant.setValue( *this );
return aQVariant;
}
//=================================================================================
// function : operator QString()
// purpose :
//=================================================================================
GEOMGUI_DimensionProperty::operator QString() const
{
QStringList anItems;
VectorOfVisibility::ConstIterator aVisibilityIt = myVisibility.constBegin();
VectorOfRecords::ConstIterator aRecordIt = myRecords.constBegin();
VectorOfNames::ConstIterator aNameIt = myNames.constBegin();
for ( ; aRecordIt != myRecords.constEnd(); ++aRecordIt, ++aNameIt, ++aVisibilityIt )
{
QString aName = *aNameIt;
const bool& isVisible = *aVisibilityIt;
const RecordPtr& aRecord = *aRecordIt;
// pack values
std::vector<double> aPacked;
aRecord->ToValues( aPacked );
// put values into pattern
QString aStringValues;
switch ( aRecord->Type() )
{
case DimensionType_Length : aStringValues = PATTERN_LENGTH; break;
case DimensionType_Diameter : aStringValues = PATTERN_DIAMETER; break;
case DimensionType_Angle : aStringValues = PATTERN_ANGLE; break;
default:
continue;
}
aStringValues.remove("\\");
int it = 0;
for ( ; it < aPacked.size(); ++it )
{
int aNextPos = aStringValues.indexOf("(.*)");
if ( aNextPos < 0 )
{
break; // invalid pattern
}
aStringValues.replace( aNextPos, 4, QString::number( aPacked.at(it) ) );
}
if ( it < aPacked.size() )
{
continue; // invalid pattern
}
// replace all ':' to '::' for pattern matching
aName.replace(":", "::");
anItems.append(
QString("{ Name=") + aName +
QString(":") + QString("Visible=") + QString::number( isVisible ? 1 : 0 ) +
QString(":") + QString("Type=") + QString::number( (int) aRecord->Type() ) +
QString(":") + aStringValues + QString(" }") );
}
return anItems.join( ":" );
}
//=================================================================================
// function : operator ==
// purpose :
//=================================================================================
bool GEOMGUI_DimensionProperty::operator == (const GEOMGUI_DimensionProperty& theOther) const
{
if ( myVisibility.size() != theOther.myVisibility.size()
|| myNames.size() != theOther.myNames.size()
|| myRecords.size() != theOther.myRecords.size() )
{
return false;
}
for ( int it = 0; it < myRecords.size(); ++it )
{
if ( myVisibility[it] != theOther.myVisibility[it] )
{
return false;
}
if ( myNames[it] != theOther.myNames[it] )
{
return false;
}
const RecordPtr& aRecord = myRecords[it];
const RecordPtr& aOtherRecord = theOther.myRecords[it];
if ( aRecord->Type() != aOtherRecord->Type() )
{
return false;
}
switch ( aRecord->Type() )
{
case DimensionType_Length:
if ( (*aRecord->AsLength()) != (*aOtherRecord->AsLength()) )
{
return false;
}
break;
case DimensionType_Diameter:
if ( (*aRecord->AsDiameter()) != (*aOtherRecord->AsDiameter()) )
{
return false;
}
break;
case DimensionType_Angle:
if ( (*aRecord->AsAngle()) != (*aOtherRecord->AsAngle()) )
{
return false;
}
break;
}
}
return true;
}
//=================================================================================
// function : GetNumber
// purpose :
//=================================================================================
int GEOMGUI_DimensionProperty::GetNumber() const
{
return myRecords.size();
}
//=================================================================================
// function : AddRecord
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::AddRecord( const Handle(AIS_Dimension)& theIO, const gp_Ax3& theLCS )
{
RecordPtr aNewRecord;
int aType = TypeFromIO( theIO );
switch ( aType )
{
case DimensionType_Length :
{
Handle(AIS_LengthDimension) aLength =
Handle(AIS_LengthDimension)::DownCast( theIO );
aNewRecord = RecordPtr( new Length() );
aNewRecord->AsLength()->Init( aLength, theLCS );
break;
}
case DimensionType_Diameter :
{
Handle(AIS_DiameterDimension) aDiam =
Handle(AIS_DiameterDimension)::DownCast( theIO );
aNewRecord = RecordPtr( new Diameter() );
aNewRecord->AsDiameter()->Init( aDiam, theLCS );
break;
}
case DimensionType_Angle :
{
Handle(AIS_AngleDimension) anAngle =
Handle(AIS_AngleDimension)::DownCast( theIO );
aNewRecord = RecordPtr( new Angle() );
aNewRecord->AsAngle()->Init( anAngle, theLCS );
}
}
myVisibility.append( true );
myNames.append( QString() );
myRecords.append( aNewRecord );
}
//=================================================================================
// function : AddRecord
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::AddRecord( const RecordPtr& theRecord )
{
myVisibility.append( true );
myNames.append( QString() );
myRecords.append( theRecord );
}
//=================================================================================
// function : RemoveRecord
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::RemoveRecord( const int theIndex )
{
myNames.remove( theIndex );
myVisibility.remove( theIndex );
myRecords.remove( theIndex );
}
//=================================================================================
// function : Clear
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::Clear()
{
myNames.clear();
myVisibility.clear();
myRecords.clear();
}
//=================================================================================
// function : SetRecord
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::SetRecord( const int theIndex,
const Handle(AIS_Dimension)& theIO,
const gp_Ax3& theLCS )
{
int aType = TypeFromIO( theIO );
RecordPtr& aChangeRecord = myRecords[theIndex];
switch ( aType )
{
case DimensionType_Length :
{
Handle(AIS_LengthDimension) aLength =
Handle(AIS_LengthDimension)::DownCast( theIO );
aChangeRecord = RecordPtr( new Length() );
aChangeRecord->AsLength()->Init( aLength, theLCS );
break;
}
case DimensionType_Diameter :
{
Handle(AIS_DiameterDimension) aDiam =
Handle(AIS_DiameterDimension)::DownCast( theIO );
aChangeRecord = RecordPtr( new Diameter() );
aChangeRecord->AsDiameter()->Init( aDiam, theLCS );
break;
}
case DimensionType_Angle :
{
Handle(AIS_AngleDimension) anAngle =
Handle(AIS_AngleDimension)::DownCast( theIO );
aChangeRecord = RecordPtr( new Angle() );
aChangeRecord->AsAngle()->Init( anAngle, theLCS );
}
}
}
//=================================================================================
// function : SetRecord
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::SetRecord( const int theIndex, const RecordPtr& theRecord )
{
myRecords[theIndex] = theRecord;
}
//=================================================================================
// function : GetRecord
// purpose :
//=================================================================================
const GEOMGUI_DimensionProperty::RecordPtr& GEOMGUI_DimensionProperty::GetRecord( const int theIndex ) const
{
return myRecords[theIndex];
}
//=================================================================================
// function : IsVisible
// purpose :
//=================================================================================
bool GEOMGUI_DimensionProperty::IsVisible( const int theIndex ) const
{
return myVisibility[theIndex];
}
//=================================================================================
// function : SetVisible
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::SetVisible( const int theIndex, const bool theIsVisible )
{
myVisibility[theIndex] = theIsVisible;
}
//=================================================================================
// function : GetName
// purpose :
//=================================================================================
QString GEOMGUI_DimensionProperty::GetName( const int theIndex ) const
{
return myNames[theIndex];
}
//=================================================================================
// function : SetName
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::SetName( const int theIndex, const QString &theName )
{
myNames[theIndex] = theName;
}
//=================================================================================
// function : GetType
// purpose :
//=================================================================================
int GEOMGUI_DimensionProperty::GetType( const int theIndex ) const
{
return myRecords[theIndex]->Type();
}
//=================================================================================
// function : LoadFromAttribute
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::LoadFromAttribute( SalomeApp_Study* theStudy,
const std::string& theEntry )
{
Clear();
_PTR(SObject) aSObj = theStudy->studyDS()->FindObjectID( theEntry );
if ( !aSObj )
{
return;
}
_PTR(StudyBuilder) aBuilder = theStudy->studyDS()->NewBuilder();
_PTR(GenericAttribute) aSeekAtt;
_PTR(AttributeTableOfReal) aRecordsAtt;
if ( !aSObj->FindAttribute( aSeekAtt, "AttributeTableOfReal" ) )
{
return;
}
aRecordsAtt = aSeekAtt;
for ( int aRecordIt = 1; aRecordIt <= aRecordsAtt->GetNbColumns(); ++aRecordIt )
{
std::vector<double> aPacked = aRecordsAtt->GetColumn( aRecordIt );
RecordPtr aRecord;
QString aName( aRecordsAtt->GetColumnTitle( aRecordIt ).c_str() );
// unpack records
int it = 0;
// visibility [0]
bool isVisible = (bool) aPacked[it++];
// type [1]
int aType = (int) aPacked[it++];
switch (aType)
{
case DimensionType_Length : aRecord = RecordPtr( new Length ); break;
case DimensionType_Diameter : aRecord = RecordPtr( new Diameter ); break;
case DimensionType_Angle : aRecord = RecordPtr( new Angle ); break;
}
aRecord->FromValues(it, aPacked);
myVisibility.append( isVisible );
myNames.append( aName );
myRecords.append( aRecord );
}
}
//=================================================================================
// function : SaveToAttribute
// purpose :
//=================================================================================
void GEOMGUI_DimensionProperty::SaveToAttribute( SalomeApp_Study *theStudy,
const std::string &theEntry )
{
_PTR(SObject) aSObj = theStudy->studyDS()->FindObjectID( theEntry );
if ( !aSObj )
{
return;
}
_PTR(StudyBuilder) aBuilder = theStudy->studyDS()->NewBuilder();
_PTR(AttributeTableOfReal) aRecordsAtt;
aRecordsAtt = aBuilder->FindOrCreateAttribute( aSObj, "AttributeTableOfReal" );
aRecordsAtt->SetNbColumns( 0 );
for ( int it = 0; it < myRecords.size(); ++it )
{
bool aVisibility = myVisibility[it];
QString& aName = myNames[it];
RecordPtr& aRecord = myRecords[it];
std::vector<double> aPacked;
// visibility [0]
aPacked.push_back( (double) aVisibility );
// type [1]
aPacked.push_back( (double) aRecord->Type() );
// values
aRecord->ToValues( aPacked );
aRecordsAtt->AddColumn( aPacked );
aRecordsAtt->SetColumnTitle( it + 1, aName.toStdString() );
}
}
//=================================================================================
// function : TypeFromIO
// purpose :
//=================================================================================
int GEOMGUI_DimensionProperty::TypeFromIO( const Handle(AIS_Dimension)& theIO ) const
{
if ( theIO->IsKind( STANDARD_TYPE( AIS_LengthDimension ) ) )
{
return DimensionType_Length;
}
if ( theIO->IsKind( STANDARD_TYPE( AIS_DiameterDimension ) ) )
{
return DimensionType_Diameter;
}
if ( theIO->IsKind( STANDARD_TYPE( AIS_AngleDimension ) ) )
{
return DimensionType_Angle;
}
Standard_ProgramError::Raise( "unsupported dimension type" );
return 0;
}