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67 lines
2.4 KiB
C++
67 lines
2.4 KiB
C++
// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// NOTE: This is an interface to a function for the Glueing of faces
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#include "GEOM_Function.hxx"
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#include <TColStd_HSequenceOfTransient.hxx>
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#define GLUE_ARG_BASE 1
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#define GLUE_ARG_TOLER 2
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#define GLUE_ARG_FACES 3
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#define GLUE_ARG_KEEPALL 4
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#define GLUE_ARG_GLUEEDG 5
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class GEOMImpl_IGlue
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{
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public:
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GEOMImpl_IGlue(Handle(GEOM_Function) theFunction): _func(theFunction) {}
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void SetBase(Handle(GEOM_Function) theRefBase)
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{ _func->SetReference(GLUE_ARG_BASE, theRefBase); }
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Handle(GEOM_Function) GetBase() { return _func->GetReference(GLUE_ARG_BASE); }
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void SetTolerance(const Standard_Real theTolerance)
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{ _func->SetReal(GLUE_ARG_TOLER, theTolerance); }
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Standard_Real GetTolerance() { return _func->GetReal(GLUE_ARG_TOLER); }
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void SetFaces(const Handle(TColStd_HSequenceOfTransient)& theShapes)
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{ _func->SetReferenceList(GLUE_ARG_FACES, theShapes); }
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Handle(TColStd_HSequenceOfTransient) GetFaces()
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{ return _func->GetReferenceList(GLUE_ARG_FACES); }
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void SetKeepNonSolids (Standard_Boolean theFlag) { _func->SetInteger(GLUE_ARG_KEEPALL, theFlag ? 1 : 0); }
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Standard_Boolean GetKeepNonSolids() { return (_func->GetInteger(GLUE_ARG_KEEPALL) != 0); }
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void SetGlueAllEdges (Standard_Boolean theFlag) { _func->SetInteger(GLUE_ARG_GLUEEDG, theFlag ? 1 : 0); }
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Standard_Boolean GetGlueAllEdges() { return (_func->GetInteger(GLUE_ARG_GLUEEDG) != 0); }
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private:
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Handle(GEOM_Function) _func;
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};
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