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https://git.salome-platform.org/gitpub/modules/geom.git
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258 lines
8.5 KiB
C++
258 lines
8.5 KiB
C++
// GEOM GEOMGUI : GUI for Geometry component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : BuildGUI_ShellDlg.cxx
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// Author : Damien COQUERET
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// Module : GEOM
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// $Header$
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#include "BuildGUI_ShellDlg.h"
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#include "GEOMImpl_Types.hxx"
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#include "GeometryGUI.h"
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#include "GEOMBase.h"
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#include "SUIT_ResourceMgr.h"
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#include "SUIT_Session.h"
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#include "SalomeApp_Application.h"
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#include "LightApp_SelectionMgr.h"
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#include "TColStd_MapOfInteger.hxx"
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//=================================================================================
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// class : BuildGUI_ShellDlg()
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// purpose : Constructs a BuildGUI_ShellDlg which is a child of 'parent', with the
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// name 'name' and widget flags set to 'f'.
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// The dialog will by default be modeless, unless you set 'modal' to
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// TRUE to construct a modal dialog.
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//=================================================================================
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BuildGUI_ShellDlg::BuildGUI_ShellDlg(GeometryGUI* theGeometryGUI, QWidget* parent,
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const char* name, bool modal, Qt::WindowFlags fl)
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:GEOMBase_Skeleton(theGeometryGUI, parent, name, modal, Qt::WindowTitleHint | Qt::WindowSystemMenuHint)
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{
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QPixmap image0(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_DLG_BUILD_SHELL")));
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QPixmap image1(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_SELECT")));
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setWindowTitle(tr("GEOM_SHELL_TITLE"));
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/***************************************************************/
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GroupConstructors->setTitle(tr("GEOM_SHELL"));
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RadioButton1->setIcon(image0);
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RadioButton2->setAttribute( Qt::WA_DeleteOnClose );
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RadioButton2->close();
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RadioButton3->setAttribute( Qt::WA_DeleteOnClose );
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RadioButton3->close();
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GroupShell = new Ui::DlgRef_1Sel_QTD();
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QWidget* aGroupShellWidget = new QWidget(this);
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GroupShell->setupUi(aGroupShellWidget);
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aGroupShellWidget->setObjectName("GroupShell");
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GroupShell->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
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GroupShell->TextLabel1->setText(tr("GEOM_OBJECTS"));
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GroupShell->PushButton1->setIcon(image1);
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GroupShell->LineEdit1->setReadOnly( true );
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gridLayout1->addWidget(aGroupShellWidget, 2, 0);
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/***************************************************************/
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setHelpFileName("shell.htm");
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/* Initialisations */
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Init();
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}
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//=================================================================================
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// function : ~BuildGUI_ShellDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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BuildGUI_ShellDlg::~BuildGUI_ShellDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::Init()
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{
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/* init variables */
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myEditCurrentArgument = GroupShell->LineEdit1;
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GroupShell->LineEdit1->setReadOnly( true );
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myOkFacesAndShells = false;
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TColStd_MapOfInteger aMap;
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aMap.Add(GEOM_SHELL);
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aMap.Add(GEOM_FACE);
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globalSelection( aMap );
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/* signals and slots connections */
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(GroupShell->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
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SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
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initName(tr("GEOM_SHELL").toLatin1().constData());
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::ClickOnOk()
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{
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if ( ClickOnApply() )
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ClickOnCancel();
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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bool BuildGUI_ShellDlg::ClickOnApply()
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{
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if ( !onAccept() )
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return false;
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initName();
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return true;
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection as changed or other case
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//=================================================================================
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void BuildGUI_ShellDlg::SelectionIntoArgument()
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{
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myEditCurrentArgument->setText( "" );
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QString aString;
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myOkFacesAndShells = false;
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int nbSel = GEOMBase::GetNameOfSelectedIObjects( selectedIO(), aString, true );
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if ( nbSel == 0 )
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return;
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if ( nbSel != 1 )
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aString = QString( "%1_objects ").arg( nbSel );
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GEOMBase::ConvertListOfIOInListOfGO( selectedIO(), myFacesAndShells, true );
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if ( !myFacesAndShells.length() )
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return;
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myEditCurrentArgument->setText( aString );
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myOkFacesAndShells = true;
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::SetEditCurrentArgument()
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{
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QPushButton* send = (QPushButton*)sender();
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if (send != GroupShell->PushButton1)
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return;
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TColStd_MapOfInteger aMap;
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aMap.Add(GEOM_SHELL);
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aMap.Add(GEOM_FACE);
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globalSelection( aMap );
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myEditCurrentArgument = GroupShell->LineEdit1;
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myEditCurrentArgument->setFocus();
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::ActivateThisDialog()
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{
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GEOMBase_Skeleton::ActivateThisDialog();
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connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
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SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
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TColStd_MapOfInteger aMap;
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aMap.Add(GEOM_SHELL);
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aMap.Add(GEOM_FACE);
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globalSelection( aMap );
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}
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//=================================================================================
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// function : enterEvent()
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// purpose :
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//=================================================================================
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void BuildGUI_ShellDlg::enterEvent(QEvent* e)
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{
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if ( !GroupConstructors->isEnabled() )
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ActivateThisDialog();
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}
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//=================================================================================
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// function : createOperation
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// purpose :
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//=================================================================================
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GEOM::GEOM_IOperations_ptr BuildGUI_ShellDlg::createOperation()
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{
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return getGeomEngine()->GetIShapesOperations( getStudyId() );
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}
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//=================================================================================
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// function : isValid
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// purpose :
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//=================================================================================
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bool BuildGUI_ShellDlg::isValid( QString& )
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{
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return myOkFacesAndShells;
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}
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//=================================================================================
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// function : execute
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// purpose :
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//=================================================================================
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bool BuildGUI_ShellDlg::execute( ObjectList& objects )
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{
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GEOM::GEOM_Object_var anObj;
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anObj = GEOM::GEOM_IShapesOperations::_narrow(
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getOperation() )->MakeShell( myFacesAndShells );
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if ( !anObj->_is_nil() )
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objects.push_back( anObj._retn() );
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return true;
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}
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