netgen/tutorials/shell.geo

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GLSL
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2009-01-13 18:03:21 +05:00
algebraic3d
solid main = sphere (0, 0, 0; 1)
and not sphere (0, 0, 0; 0.98);
# or orthobrick (-0.4, -0.4, -0.4; 0.4, 0.4, 0.4);
tlo main -maxh=0.02;