netgen/libsrc/csg/python_csg.cpp

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#ifdef NG_PYTHON
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#include <../general/ngpython.hpp>
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#include <csg.hpp>
using namespace netgen;
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// a shadow solid tree using shared pointers.
class SPSolid
{
shared_ptr<SPSolid> s1, s2;
Solid * solid;
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int bc = -1;
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string material;
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bool owner;
public:
enum optyp { TERM, SECTION, UNION, SUB };
SPSolid (Solid * as) : solid(as), owner(true), op(TERM) { ; }
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~SPSolid ()
{
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; // if (owner) delete solid;
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}
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SPSolid (optyp aop, shared_ptr<SPSolid> as1, shared_ptr<SPSolid> as2)
: s1(as1), s2(as2), owner(true), op(aop)
{
if (aop == UNION)
solid = new Solid (Solid::UNION, s1->GetSolid(), s2->GetSolid());
else if (aop == SECTION)
solid = new Solid (Solid::SECTION, s1->GetSolid(), s2->GetSolid());
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else if (aop == SUB)
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solid = new Solid (Solid::SUB, s1->GetSolid()); // , s2->GetSolid());
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}
Solid * GetSolid() { return solid; }
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const Solid * GetSolid() const { return solid; }
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void GiveUpOwner()
{
owner = false;
if (s1) s1 -> GiveUpOwner();
if (s2) s2 -> GiveUpOwner();
}
void AddSurfaces(CSGeometry & geom)
{
if (op == TERM)
geom.AddSurfaces (solid->GetPrimitive());
if (s1) s1 -> AddSurfaces (geom);
if (s2) s2 -> AddSurfaces (geom);
}
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void SetMaterial (string mat) { material = mat; }
string GetMaterial ()
{
if (!material.empty()) return material;
if (s1)
{
string s1mat = s1->GetMaterial();
if (!s1mat.empty()) return s1mat;
}
if (s2)
{
string s2mat = s2->GetMaterial();
if (!s2mat.empty()) return s2mat;
}
return material;
}
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void SetBC(int abc)
{
if (bc == -1)
{
bc = abc;
if (s1) s1 -> SetBC(bc);
if (s2) s2 -> SetBC(bc);
if (op == TERM)
{
Primitive * prim = solid -> GetPrimitive();
for (int i = 0; i < prim->GetNSurfaces(); i++)
prim->GetSurface(i).SetBCProperty (abc);
cout << "set " << prim->GetNSurfaces() << " surfaces to bc " << bc << endl;
}
}
}
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private:
optyp op;
};
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inline ostream & operator<< (ostream & ost, const SPSolid & sol)
{
ost << *sol.GetSolid();
return ost;
}
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namespace netgen
{
extern CSGeometry * ParseCSG (istream & istr);
}
void ExportCSG()
{
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ModuleScope module("csg");
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bp::class_<Point<2>> ("Point2d", bp::init<double,double>())
.def(bp::self+Vec<2>())
;
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bp::class_<Point<3>> ("Point3d", bp::init<double,double,double>())
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.def(bp::self-bp::self)
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.def(bp::self+Vec<3>())
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.def(bp::self-Vec<3>())
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;
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bp::def ("Pnt", FunctionPointer( [] (double x, double y, double z) { return Point<3>(x,y,z); } ) );
bp::def ("Pnt", FunctionPointer( [] (double x, double y) { return Point<2>(x,y); } ) );
bp::class_<Vec<2>> ("Vec2d", bp::init<double,double>())
.def(bp::self+bp::self)
// .def(bp::self*double())
.def(double()*bp::self)
;
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bp::class_<Vec<3>> ("Vec3d", bp::init<double,double,double>())
.def(bp::self+bp::self)
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// .def(bp::self*double())
.def(double()*bp::self)
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;
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bp::def ("Vec", FunctionPointer( [] (double x, double y, double z) { return Vec<3>(x,y,z); } ) );
bp::def ("Vec", FunctionPointer( [] (double x, double y) { return Vec<2>(x,y); } ) );
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bp::class_<SPSolid, shared_ptr<SPSolid>, boost::noncopyable> ("Solid", bp::no_init)
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.def ("__str__", &ToString<SPSolid>)
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.def ("__add__", FunctionPointer( [] ( shared_ptr<SPSolid> self, shared_ptr<SPSolid> other ) { return make_shared<SPSolid> (SPSolid::UNION, self, other); } ) )
.def ("__mul__", FunctionPointer( [] ( shared_ptr<SPSolid> self, shared_ptr<SPSolid> other ) { return make_shared<SPSolid> (SPSolid::SECTION, self, other); } ) )
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.def ("__sub__", FunctionPointer( [] ( shared_ptr<SPSolid> self, shared_ptr<SPSolid> other )
{ return make_shared<SPSolid> (SPSolid::SECTION, self, make_shared<SPSolid> (SPSolid::SUB, other, nullptr)); } ) )
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// .def ("__neg__", FunctionPointer( [] ( shared_ptr<SPSolid> self ) { return make_shared<SPSolid> (SPSolid::SUB, self); } ) ) COMPLEMENT?
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.def ("bc", FunctionPointer([](shared_ptr<SPSolid> & self, int nr) -> shared_ptr<SPSolid>
{ self->SetBC(nr); return self; }))
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.def ("mat", FunctionPointer([](shared_ptr<SPSolid> & self, string mat) -> shared_ptr<SPSolid>
{ self->SetMaterial(mat); return self; }))
.def ("mat", &SPSolid::GetMaterial)
;
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bp::def ("Sphere", FunctionPointer([](Point<3> c, double r)
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{
Sphere * sp = new Sphere (c, r);
Solid * sol = new Solid (sp);
return make_shared<SPSolid> (sol);
}));
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bp::def ("Plane", FunctionPointer([](Point<3> p, Vec<3> n)
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{
Plane * sp = new Plane (p,n);
Solid * sol = new Solid (sp);
return make_shared<SPSolid> (sol);
}));
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bp::def ("Cylinder", FunctionPointer([](Point<3> a, Point<3> b, double r)
{
Cylinder * cyl = new Cylinder (a, b, r);
Solid * sol = new Solid (cyl);
return make_shared<SPSolid> (sol);
}));
bp::def ("OrthoBrick", FunctionPointer([](Point<3> p1, Point<3> p2)
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{
OrthoBrick * brick = new OrthoBrick (p1,p2);
Solid * sol = new Solid (brick);
return make_shared<SPSolid> (sol);
}));
bp::def ("Or", FunctionPointer([](shared_ptr<SPSolid> s1, shared_ptr<SPSolid> s2)
{
return make_shared<SPSolid> (SPSolid::UNION, s1, s2);
}));
bp::def ("And", FunctionPointer([](shared_ptr<SPSolid> s1, shared_ptr<SPSolid> s2)
{
return make_shared<SPSolid> (SPSolid::SECTION, s1, s2);
}));
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bp::class_<CSGeometry, boost::noncopyable> ("CSGeometry")
.def("__init__", bp::make_constructor (FunctionPointer
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([](const string & filename)
{
cout << "load geometry";
ifstream ist(filename);
shared_ptr<CSGeometry> geom(ParseCSG(ist));
geom -> FindIdenticSurfaces(1e-8 * geom->MaxSize());
return geom;
})))
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.def("__init__", bp::make_constructor (FunctionPointer
([](const bp::list & solidlist)
{
cout << "csg from list";
auto geom = make_shared<CSGeometry>();
for (int i = 0; i < len(solidlist); i++)
{
bp::object obj = solidlist[i];
cout << "obj " << i << endl;
bp::extract<shared_ptr<SPSolid>> solid(solidlist[i]);
if(solid.check())
{
cout << "its a solid" << endl;
solid()->AddSurfaces (*geom);
solid()->GiveUpOwner();
int tlonr = geom->SetTopLevelObject (solid()->GetSolid());
geom->GetTopLevelObject(tlonr) -> SetMaterial(solid()->GetMaterial());
}
}
geom -> FindIdenticSurfaces(1e-8 * geom->MaxSize());
return geom;
})))
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.def("Save", FunctionPointer([] (CSGeometry & self, string filename)
{
cout << "save geometry to file " << filename << endl;
self.Save (filename);
}))
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.def("Add", FunctionPointer
([] (CSGeometry & self, shared_ptr<SPSolid> solid)
{
solid->AddSurfaces (self);
solid->GiveUpOwner();
int tlonr = self.SetTopLevelObject (solid->GetSolid());
self.GetTopLevelObject(tlonr) -> SetMaterial(solid->GetMaterial());
}))
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.add_property ("ntlo", &CSGeometry::GetNTopLevelObjects)
;
bp::def("GenerateMesh", FunctionPointer
([](CSGeometry & geo, MeshingParameters & param)
{
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// testout = new ofstream ("test.out");
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shared_ptr<Mesh> dummy;
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cout << "Genrate Mesh, params = " << param << endl;
cout << "geom, bbox = " << geo.BoundingBox() << endl;
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geo.FindIdenticSurfaces(1e-8 * geo.MaxSize());
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geo.GenerateMesh (dummy, param, 0, 6);
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return dummy;
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}))
;
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}
BOOST_PYTHON_MODULE(libcsg) {
ExportCSG();
}
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#endif
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