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16 lines
409 B
GLSL
16 lines
409 B
GLSL
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algebraic3d
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solid cube = plane (0, 0, 0; 0, 0, -1)
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and plane (0, 0, 0; 0, -1, 0)
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and plane (0, 0, 0; -1, 0, 0)
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and plane (1, 1, 1; 0, 0, 1)
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and plane (1, 1, 1; 0, 1, 0)
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and plane (1, 1, 1; 1, 0, 0);
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solid cutplane = plane (0.5, 0, 0; -1, 0, 0);
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solid right = cube and cutplane;
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solid left = cube and not cutplane;
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tlo right -col=[1,0,0];
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tlo left -col=[0,0,1];
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