mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-15 10:28:34 +05:00
2468 lines
50 KiB
C++
2468 lines
50 KiB
C++
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#include <mystdlib.h>
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#include <meshing.hpp>
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#include <csg.hpp>
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#include <geometry2d.hpp>
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#include <stlgeom.hpp>
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#ifdef OCCGEOMETRY
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#include <occgeom.hpp>
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#endif
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#ifdef ACIS
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#include <acisgeom.hpp>
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#endif
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#ifdef SOCKETS
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#include "../sockets/sockets.hpp"
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#endif
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#ifndef NOTCL
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#include <visual.hpp>
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#endif
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#include "nginterface.h"
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// #include <FlexLexer.h>
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// #include <mystdlib.h>
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namespace netgen
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{
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#include "writeuser.hpp"
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extern AutoPtr<Mesh> mesh;
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#ifndef NOTCL
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extern VisualSceneMesh vsmesh;
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extern Tcl_Interp * tcl_interp;
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#endif
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extern AutoPtr<SplineGeometry2d> geometry2d;
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extern AutoPtr<CSGeometry> geometry;
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extern STLGeometry * stlgeometry;
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#ifdef OCCGEOMETRY
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extern OCCGeometry * occgeometry;
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#endif
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#ifdef ACIS
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extern ACISGeometry * acisgeometry;
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#endif
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#ifdef OPENGL
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extern VisualSceneSolution vssolution;
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#endif
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extern CSGeometry * ParseCSG (istream & istr);
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#ifdef SOCKETS
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extern AutoPtr<ClientSocket> clientsocket;
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//extern ARRAY< AutoPtr < ServerInfo > > servers;
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extern ARRAY< ServerInfo* > servers;
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#endif
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}
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using namespace netgen;
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/*
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extern void * operator new (size_t s);
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extern void * operator new [] (size_t s);
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extern void operator delete (void * p);
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extern void operator delete [] (void * p);
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*/
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// extern FlexLexer * lexer;
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void Ng_LoadGeometry (const char * filename)
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{
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if (printmessage_importance>0)
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cout << "CALLED NG LOAD GEOMETRY" << endl;
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geometry.Reset (new CSGeometry ());
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geometry2d.Reset ();
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#ifdef OCCGEOMETRY
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delete occgeometry;
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occgeometry = 0;
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#endif
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#ifdef ACIS
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delete acisgeometry;
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acisgeometry = 0;
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#endif
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// he: if filename is empty, return
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// can be used to reset geometry
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if (strcmp(filename,"")==0)
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return;
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ifstream infile (filename);
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if ((strcmp (&filename[strlen(filename)-3], "geo") == 0) ||
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(strcmp (&filename[strlen(filename)-3], "GEO") == 0) ||
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(strcmp (&filename[strlen(filename)-3], "Geo") == 0))
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{
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geometry.Reset( netgen::ParseCSG(infile) );
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if (!geometry)
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{
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geometry.Reset (new CSGeometry ());
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//throw NgException ("input file not found");
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cerr << "Error: input file \"" << filename << "\" not found" << endl;
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}
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geometry -> FindIdenticSurfaces(1e-6);
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#ifdef PARALLEL
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int id, rc, ntasks;
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MPI_Comm_size(MPI_COMM_WORLD, &ntasks);
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MPI_Comm_rank(MPI_COMM_WORLD, &id);
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if ( id > 0 )
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{
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geometry->CalcTriangleApproximation ( geometry->BoundingBox(), 0.001, 20 );
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return;
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}
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#endif
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Box<3> box (geometry->BoundingBox());
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#ifdef NOTCL
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double detail = 0.001;
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double facets = 20;
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geometry->CalcTriangleApproximation(box, detail, facets);
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#else
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double detail = atof (Tcl_GetVar (tcl_interp, "::geooptions.detail", 0));
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double facets = atof (Tcl_GetVar (tcl_interp, "::geooptions.facets", 0));
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if (atoi (Tcl_GetVar (tcl_interp, "::geooptions.drawcsg", 0)))
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geometry->CalcTriangleApproximation(box, detail, facets);
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#endif
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}
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else if (strcmp (&filename[strlen(filename)-4], "in2d") == 0)
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{
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geometry2d.Reset (new SplineGeometry2d());
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geometry2d -> Load (filename);
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}
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else if ((strcmp (&filename[strlen(filename)-3], "stl") == 0) ||
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(strcmp (&filename[strlen(filename)-3], "STL") == 0) ||
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(strcmp (&filename[strlen(filename)-3], "Stl") == 0))
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{
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stlgeometry = STLGeometry :: Load (infile);
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stlgeometry->edgesfound = 0;
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Mesh meshdummy;
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stlgeometry->Clear();
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stlgeometry->BuildEdges();
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stlgeometry->MakeAtlas(meshdummy);
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stlgeometry->CalcFaceNums();
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stlgeometry->AddFaceEdges();
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stlgeometry->LinkEdges();
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}
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#ifdef OCCGEOMETRY
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else if ((strcmp (&filename[strlen(filename)-4], "iges") == 0) ||
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(strcmp (&filename[strlen(filename)-3], "igs") == 0) ||
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(strcmp (&filename[strlen(filename)-3], "IGS") == 0) ||
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(strcmp (&filename[strlen(filename)-4], "IGES") == 0))
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{
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PrintMessage (1, "Load IGES geometry file ", filename);
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occgeometry = LoadOCC_IGES (filename);
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}
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else if ((strcmp (&filename[strlen(filename)-4], "step") == 0) ||
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(strcmp (&filename[strlen(filename)-3], "stp") == 0) ||
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(strcmp (&filename[strlen(filename)-3], "STP") == 0) ||
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(strcmp (&filename[strlen(filename)-4], "STEP") == 0))
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{
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PrintMessage (1, "Load STEP geometry file ", filename);
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occgeometry = LoadOCC_STEP (filename);
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}
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#endif
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#ifdef ACIS
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else if (
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strcmp (&filename[strlen(filename)-3], "sat") == 0 ||
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( strlen(filename) >= 7 && strcmp ( &filename[ strlen( filename)-7 ], "sat.tet" ) == 0 )
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)
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{
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PrintMessage (1, "Load ACIS geometry file ", filename);
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acisgeometry = LoadACIS_SAT (filename);
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}
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#endif
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else
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{
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//throw NgException("Unknown geometry extension");
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cerr << "Error: Unknown geometry extension \"" << filename[strlen(filename)-3] << "\"" << endl;
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}
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}
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void Ng_LoadMeshFromStream ( istream & input )
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{
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mesh.Reset (new Mesh());
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mesh -> Load(input);
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if(input.good())
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{
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string auxstring;
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input >> auxstring;
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if(auxstring == "csgsurfaces")
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{
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if (geometry)
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{
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geometry.Reset (new CSGeometry (""));
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}
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if (stlgeometry)
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{
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delete stlgeometry;
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stlgeometry = NULL;
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}
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#ifdef OCCGEOMETRY
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if (occgeometry)
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{
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delete occgeometry;
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occgeometry = NULL;
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}
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#endif
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#ifdef ACIS
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if (acisgeometry)
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{
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delete acisgeometry;
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acisgeometry = NULL;
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}
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#endif
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geometry2d.Reset (0);
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geometry -> LoadSurfaces(input);
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}
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}
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}
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void Ng_LoadMesh (const char * filename)
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{
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if ( (strlen (filename) > 4) &&
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strcmp (filename + (strlen (filename)-4), ".vol") != 0 )
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{
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mesh.Reset (new Mesh());
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ReadFile(*mesh,filename);
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//mesh->SetGlobalH (mparam.maxh);
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//mesh->CalcLocalH();
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return;
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}
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ifstream infile(filename);
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Ng_LoadMeshFromStream(infile);
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}
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void Ng_LoadMeshFromString (char * mesh_as_string)
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{
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istringstream instream(mesh_as_string);
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Ng_LoadMeshFromStream(instream);
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}
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int Ng_GetDimension ()
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{
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return (mesh) ? mesh->GetDimension() : -1;
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}
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int Ng_GetNP ()
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{
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return (mesh) ? mesh->GetNP() : 0;
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}
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int Ng_GetNV ()
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{
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return (mesh) ? mesh->GetNV() : 0;
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}
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int Ng_GetNE ()
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{
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if(!mesh) return 0;
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if (mesh->GetDimension() == 3)
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return mesh->GetNE();
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else
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return mesh->GetNSE();
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}
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int Ng_GetNSE ()
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{
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if(!mesh) return 0;
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if (mesh->GetDimension() == 3)
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return mesh->GetNSE();
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else
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return mesh->GetNSeg();
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}
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void Ng_GetPoint (int pi, double * p)
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{
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if (pi < 1 || pi > mesh->GetNP())
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{
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if (printmessage_importance>0)
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cout << "Ng_GetPoint: illegal point " << pi << endl;
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return;
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}
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const Point3d & hp = mesh->Point (pi);
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p[0] = hp.X();
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p[1] = hp.Y();
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if (mesh->GetDimension() == 3)
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p[2] = hp.Z();
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}
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NG_ELEMENT_TYPE Ng_GetElement (int ei, int * epi, int * np)
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{
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if (mesh->GetDimension() == 3)
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{
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int i;
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const Element & el = mesh->VolumeElement (ei);
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for (i = 0; i < el.GetNP(); i++)
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epi[i] = el.PNum(i+1);
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if (np)
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*np = el.GetNP();
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if (el.GetType() == PRISM)
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{
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// degenerated prism, (should be obsolete)
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const int map1[] = { 3, 2, 5, 6, 1 };
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const int map2[] = { 1, 3, 6, 4, 2 };
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const int map3[] = { 2, 1, 4, 5, 3 };
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const int * map = NULL;
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int deg1 = 0, deg2 = 0, deg3 = 0;
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//int deg = 0;
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if (el.PNum(1) == el.PNum(4)) { map = map1; deg1 = 1; }
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if (el.PNum(2) == el.PNum(5)) { map = map2; deg2 = 1; }
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if (el.PNum(3) == el.PNum(6)) { map = map3; deg3 = 1; }
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switch (deg1+deg2+deg3)
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{
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{
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case 1:
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if (printmessage_importance>0)
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cout << "degenerated prism found, deg = 1" << endl;
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for (i = 0; i < 5; i++)
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epi[i] = el.PNum (map[i]);
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if (np) *np = 5;
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return NG_PYRAMID;
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break;
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}
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case 2:
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{
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if (printmessage_importance>0)
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cout << "degenerated prism found, deg = 2" << endl;
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if (!deg1) epi[3] = el.PNum(4);
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if (!deg2) epi[3] = el.PNum(5);
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if (!deg3) epi[3] = el.PNum(6);
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if (np) *np = 4;
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return NG_TET;
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break;
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}
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default:
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;
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}
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}
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return NG_ELEMENT_TYPE (el.GetType());
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}
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else
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{
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int i;
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const Element2d & el = mesh->SurfaceElement (ei);
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for (i = 0; i < el.GetNP(); i++)
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epi[i] = el.PNum(i+1);
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if (np) *np = el.GetNP();
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return NG_ELEMENT_TYPE (el.GetType());
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/*
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switch (el.GetNP())
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{
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case 3: return NG_TRIG;
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case 4: return NG_QUAD;
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case 6: return NG_TRIG6;
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}
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*/
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}
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// should not occur
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return NG_TET;
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}
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NG_ELEMENT_TYPE Ng_GetElementType (int ei)
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{
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if (mesh->GetDimension() == 3)
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{
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return NG_ELEMENT_TYPE (mesh->VolumeElement (ei).GetType());
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}
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else
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{
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const Element2d & el = mesh->SurfaceElement (ei);
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switch (el.GetNP())
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{
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case 3: return NG_TRIG;
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case 4: return NG_QUAD;
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case 6: return NG_TRIG6;
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}
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}
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// should not occur
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return NG_TET;
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}
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int Ng_GetElementIndex (int ei)
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{
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if (mesh->GetDimension() == 3)
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return mesh->VolumeElement(ei).GetIndex();
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else
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{
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int ind = mesh->SurfaceElement(ei).GetIndex();
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ind = mesh->GetFaceDescriptor(ind).BCProperty();
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return ind;
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}
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}
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void Ng_SetElementIndex(const int ei, const int index)
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{
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mesh->VolumeElement(ei).SetIndex(index);
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}
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char * Ng_GetElementMaterial (int ei)
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{
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static char empty[] = "";
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if (mesh->GetDimension() == 3)
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{
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int ind = mesh->VolumeElement(ei).GetIndex();
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// cout << "ind = " << ind << endl;
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const char * mat = mesh->GetMaterial (ind);
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if (mat)
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return const_cast<char*> (mat);
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else
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||
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return empty;
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}
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||
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// add astrid
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else
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||
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{
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||
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int ind = mesh->SurfaceElement(ei).GetIndex();
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ind = mesh->GetFaceDescriptor(ind).BCProperty();
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||
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const char * mat = mesh->GetMaterial ( ind );
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if (mat)
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||
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return const_cast<char*> (mat);
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||
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else
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||
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return empty;
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||
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}
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||
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return 0;
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||
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}
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||
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char * Ng_GetDomainMaterial (int dom)
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||
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{
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||
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static char empty[] = "";
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||
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// astrid
|
||
|
if ( 1 ) // mesh->GetDimension() == 3)
|
||
|
{
|
||
|
const char * mat = mesh->GetMaterial(dom);
|
||
|
if (mat)
|
||
|
return const_cast<char*> (mat);
|
||
|
else
|
||
|
return empty;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int Ng_GetUserDataSize (char * id)
|
||
|
{
|
||
|
ARRAY<double> da;
|
||
|
mesh->GetUserData (id, da);
|
||
|
return da.Size();
|
||
|
}
|
||
|
|
||
|
void Ng_GetUserData (char * id, double * data)
|
||
|
{
|
||
|
ARRAY<double> da;
|
||
|
mesh->GetUserData (id, da);
|
||
|
for (int i = 0; i < da.Size(); i++)
|
||
|
data[i] = da[i];
|
||
|
}
|
||
|
|
||
|
|
||
|
NG_ELEMENT_TYPE Ng_GetSurfaceElement (int ei, int * epi, int * np)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
const Element2d & el = mesh->SurfaceElement (ei);
|
||
|
for (int i = 0; i < el.GetNP(); i++)
|
||
|
epi[i] = el[i];
|
||
|
|
||
|
if (np) *np = el.GetNP();
|
||
|
|
||
|
return NG_ELEMENT_TYPE (el.GetType());
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
const Segment & seg = mesh->LineSegment (ei);
|
||
|
|
||
|
if (seg.pmid < 0)
|
||
|
{
|
||
|
epi[0] = seg.p1;
|
||
|
epi[1] = seg.p2;
|
||
|
|
||
|
if (np) *np = 2;
|
||
|
return NG_SEGM;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
epi[0] = seg.p1;
|
||
|
epi[1] = seg.p2;
|
||
|
epi[2] = seg.pmid;
|
||
|
|
||
|
if (np) *np = 3;
|
||
|
return NG_SEGM3;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return NG_TRIG;
|
||
|
}
|
||
|
|
||
|
int Ng_GetSurfaceElementIndex (int ei)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).BCProperty();
|
||
|
else
|
||
|
return mesh->LineSegment(ei).si;
|
||
|
}
|
||
|
|
||
|
int Ng_GetSurfaceElementSurfaceNumber (int ei)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).SurfNr();
|
||
|
else
|
||
|
return mesh->LineSegment(ei).si;
|
||
|
}
|
||
|
int Ng_GetSurfaceElementFDNumber (int ei)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return mesh->SurfaceElement(ei).GetIndex();
|
||
|
else
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
|
||
|
char * Ng_GetSurfaceElementBCName (int ei)
|
||
|
{
|
||
|
if ( mesh->GetDimension() == 3 )
|
||
|
return const_cast<char *>(mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).GetBCName().c_str());
|
||
|
else
|
||
|
return const_cast<char *>(mesh->LineSegment(ei).GetBCName().c_str());
|
||
|
}
|
||
|
|
||
|
|
||
|
// Inefficient (but maybe safer) version:
|
||
|
//void Ng_GetSurfaceElementBCName (int ei, char * name)
|
||
|
//{
|
||
|
// if ( mesh->GetDimension() == 3 )
|
||
|
// strcpy(name,mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).GetBCName().c_str());
|
||
|
// else
|
||
|
// strcpy(name,mesh->LineSegment(ei).GetBCName().c_str());
|
||
|
//}
|
||
|
|
||
|
char * Ng_GetBCNumBCName (int bcnr)
|
||
|
{
|
||
|
return const_cast<char *>(mesh->GetBCName(bcnr).c_str());
|
||
|
}
|
||
|
|
||
|
|
||
|
// Inefficient (but maybe safer) version:
|
||
|
//void Ng_GetBCNumBCName (int bcnr, char * name)
|
||
|
//{
|
||
|
// strcpy(name,mesh->GetBCName(bcnr).c_str());
|
||
|
//}
|
||
|
|
||
|
void Ng_GetNormalVector (int sei, int locpi, double * nv)
|
||
|
{
|
||
|
nv[0] = 0;
|
||
|
nv[1] = 0;
|
||
|
nv[2] = 1;
|
||
|
|
||
|
(*testout) << "Ng_GetNormalVector (sei = " << sei << ", locpi = " << locpi << ")" << endl;
|
||
|
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
Vec<3> n;
|
||
|
Point<3> p;
|
||
|
p = mesh->Point (mesh->SurfaceElement(sei).PNum(locpi));
|
||
|
|
||
|
int surfi = mesh->GetFaceDescriptor(mesh->SurfaceElement(sei).GetIndex()).SurfNr();
|
||
|
|
||
|
(*testout) << "surfi = " << surfi << endl;
|
||
|
#ifdef OCCGEOMETRY
|
||
|
if (occgeometry)
|
||
|
{
|
||
|
PointGeomInfo gi = mesh->SurfaceElement(sei).GeomInfoPi(locpi);
|
||
|
occgeometry->GetSurface (surfi).GetNormalVector(p, gi, n);
|
||
|
nv[0] = n(0);
|
||
|
nv[1] = n(1);
|
||
|
nv[2] = n(2);
|
||
|
}
|
||
|
else
|
||
|
#endif
|
||
|
if (geometry)
|
||
|
{
|
||
|
(*testout) << "geometry defined" << endl;
|
||
|
n = geometry->GetSurface (surfi) -> GetNormalVector(p);
|
||
|
(*testout) << "aus is" << endl;
|
||
|
nv[0] = n(0);
|
||
|
nv[1] = n(1);
|
||
|
nv[2] = n(2);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_SetPointSearchStartElement(const int el)
|
||
|
{
|
||
|
mesh->SetPointSearchStartElement(el);
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_FindElementOfPoint (double * p, double * lami, int build_searchtree,
|
||
|
const int * const indices, const int numind)
|
||
|
|
||
|
{
|
||
|
ARRAY<int> * dummy(NULL);
|
||
|
int ind = -1;
|
||
|
|
||
|
if(indices != NULL)
|
||
|
{
|
||
|
dummy = new ARRAY<int>(numind);
|
||
|
for(int i=0; i<numind; i++) (*dummy)[i] = indices[i];
|
||
|
}
|
||
|
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
Point3d p3d(p[0], p[1], p[2]);
|
||
|
ind =
|
||
|
mesh->GetElementOfPoint(p3d, lami, dummy, build_searchtree != 0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
double lam3[3];
|
||
|
Point3d p2d(p[0], p[1], 0);
|
||
|
ind =
|
||
|
mesh->GetElementOfPoint(p2d, lam3, dummy, build_searchtree != 0);
|
||
|
|
||
|
|
||
|
if(mesh->SurfaceElement(ind).GetType()==QUAD)
|
||
|
{
|
||
|
lami[0] = lam3[0];
|
||
|
lami[1] = lam3[1];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
lami[0] = 1-lam3[0]-lam3[1];
|
||
|
lami[1] = lam3[0];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
delete dummy;
|
||
|
|
||
|
return ind;
|
||
|
}
|
||
|
|
||
|
int Ng_FindSurfaceElementOfPoint (double * p, double * lami, int build_searchtree,
|
||
|
const int * const indices, const int numind)
|
||
|
|
||
|
{
|
||
|
ARRAY<int> * dummy(NULL);
|
||
|
int ind = -1;
|
||
|
|
||
|
if(indices != NULL)
|
||
|
{
|
||
|
dummy = new ARRAY<int>(numind);
|
||
|
for(int i=0; i<numind; i++) (*dummy)[i] = indices[i];
|
||
|
}
|
||
|
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
Point3d p3d(p[0], p[1], p[2]);
|
||
|
ind =
|
||
|
mesh->GetSurfaceElementOfPoint(p3d, lami, dummy, build_searchtree != 0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//throw NgException("FindSurfaceElementOfPoint for 2D meshes not yet implemented");
|
||
|
cerr << "FindSurfaceElementOfPoint for 2D meshes not yet implemented" << endl;
|
||
|
}
|
||
|
|
||
|
delete dummy;
|
||
|
|
||
|
return ind;
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_IsElementCurved (int ei)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 2)
|
||
|
return mesh->GetCurvedElements().IsSurfaceElementCurved (ei-1);
|
||
|
else
|
||
|
return mesh->GetCurvedElements().IsElementCurved (ei-1);
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_IsSurfaceElementCurved (int sei)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 2)
|
||
|
return mesh->GetCurvedElements().IsSegmentCurved (sei-1);
|
||
|
else
|
||
|
return mesh->GetCurvedElements().IsSurfaceElementCurved (sei-1);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_GetElementTransformation (int ei, const double * xi,
|
||
|
double * x, double * dxdxi)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 2)
|
||
|
{
|
||
|
Point<2> xl(xi[0], xi[1]);
|
||
|
Point<3> xg;
|
||
|
Mat<3,2> dx;
|
||
|
|
||
|
mesh->GetCurvedElements().CalcSurfaceTransformation (xl, ei-1, xg, dx);
|
||
|
|
||
|
if (x)
|
||
|
{
|
||
|
for (int i = 0; i < 2; i++)
|
||
|
x[i] = xg(i);
|
||
|
}
|
||
|
|
||
|
if (dxdxi)
|
||
|
{
|
||
|
for (int i=0; i<2; i++)
|
||
|
{
|
||
|
dxdxi[2*i] = dx(i,0);
|
||
|
dxdxi[2*i+1] = dx(i,1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Point<3> xl(xi[0], xi[1], xi[2]);
|
||
|
Point<3> xg;
|
||
|
Mat<3,3> dx;
|
||
|
|
||
|
cout << "call calceltrafo" << endl;
|
||
|
mesh->GetCurvedElements().CalcElementTransformation (xl, ei-1, xg, dx);
|
||
|
cout << "xg = " << xg << endl << ", dx = " << dx << endl;
|
||
|
|
||
|
|
||
|
// still 1-based arrays
|
||
|
if (x)
|
||
|
{
|
||
|
for (int i = 0; i < 3; i++)
|
||
|
x[i] = xg(i);
|
||
|
}
|
||
|
|
||
|
if (dxdxi)
|
||
|
{
|
||
|
for (int i=0; i<3; i++)
|
||
|
{
|
||
|
dxdxi[3*i] = dx(i,0);
|
||
|
dxdxi[3*i+1] = dx(i,1);
|
||
|
dxdxi[3*i+2] = dx(i,2);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_GetBufferedElementTransformation (int ei, const double * xi,
|
||
|
double * x, double * dxdxi,
|
||
|
void * buffer, int buffervalid)
|
||
|
{
|
||
|
// buffer = 0;
|
||
|
// buffervalid = 0;
|
||
|
if (mesh->GetDimension() == 2)
|
||
|
{
|
||
|
return Ng_GetElementTransformation (ei, xi, x, dxdxi);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
mesh->GetCurvedElements().CalcElementTransformation (reinterpret_cast<const Point<3> &> (*xi),
|
||
|
ei-1,
|
||
|
reinterpret_cast<Point<3> &> (*x),
|
||
|
reinterpret_cast<Mat<3,3> &> (*dxdxi),
|
||
|
buffer, (buffervalid != 0));
|
||
|
|
||
|
/*
|
||
|
Point<3> xl(xi[0], xi[1], xi[2]);
|
||
|
Point<3> xg;
|
||
|
Mat<3,3> dx;
|
||
|
// buffervalid = 0;
|
||
|
mesh->GetCurvedElements().CalcElementTransformation (xl, ei-1, xg, dx, buffer, buffervalid);
|
||
|
|
||
|
// still 1-based arrays
|
||
|
if (x)
|
||
|
{
|
||
|
for (int i = 0; i < 3; i++)
|
||
|
x[i] = xg(i);
|
||
|
}
|
||
|
|
||
|
if (dxdxi)
|
||
|
{
|
||
|
for (int i=0; i<3; i++)
|
||
|
{
|
||
|
dxdxi[3*i] = dx(i,0);
|
||
|
dxdxi[3*i+1] = dx(i,1);
|
||
|
dxdxi[3*i+2] = dx(i,2);
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_GetMultiElementTransformation (int ei, int n,
|
||
|
const double * xi, int sxi,
|
||
|
double * x, int sx,
|
||
|
double * dxdxi, int sdxdxi)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 2)
|
||
|
{
|
||
|
for (int i = 0; i < n; i++)
|
||
|
{
|
||
|
Point<2> xl(xi[i*sxi], xi[i*sxi+1]);
|
||
|
Point<3> xg;
|
||
|
Mat<3,2> dx;
|
||
|
|
||
|
mesh->GetCurvedElements().CalcSurfaceTransformation (xl, ei-1, xg, dx);
|
||
|
|
||
|
if (x)
|
||
|
{
|
||
|
x[i*sx ] = xg(0);
|
||
|
x[i*sx+1] = xg(1);
|
||
|
}
|
||
|
|
||
|
if (dxdxi)
|
||
|
{
|
||
|
dxdxi[i*sdxdxi ] = dx(0,0);
|
||
|
dxdxi[i*sdxdxi+1] = dx(0,1);
|
||
|
dxdxi[i*sdxdxi+2] = dx(1,0);
|
||
|
dxdxi[i*sdxdxi+3] = dx(1,1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
mesh->GetCurvedElements().CalcMultiPointElementTransformation (ei-1, n, xi, sxi, x, sx, dxdxi, sdxdxi);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_GetSurfaceElementTransformation (int sei, const double * xi,
|
||
|
double * x, double * dxdxi)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 2)
|
||
|
{
|
||
|
Point<3> xg;
|
||
|
Vec<3> dx;
|
||
|
|
||
|
mesh->GetCurvedElements().CalcSegmentTransformation (xi[0], sei-1, xg, dx);
|
||
|
|
||
|
if (x)
|
||
|
for (int i = 0; i < 2; i++)
|
||
|
x[i] = xg(i);
|
||
|
|
||
|
if (dxdxi)
|
||
|
for (int i=0; i<2; i++)
|
||
|
dxdxi[i] = dx(i);
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Point<2> xl(xi[0], xi[1]);
|
||
|
Point<3> xg;
|
||
|
Mat<3,2> dx;
|
||
|
|
||
|
mesh->GetCurvedElements().CalcSurfaceTransformation (xl, sei-1, xg, dx);
|
||
|
|
||
|
for (int i=0; i<3; i++)
|
||
|
{
|
||
|
if (x)
|
||
|
x[i] = xg(i);
|
||
|
if (dxdxi)
|
||
|
{
|
||
|
dxdxi[2*i] = dx(i,0);
|
||
|
dxdxi[2*i+1] = dx(i,1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
int Ng_GetSegmentIndex (int ei)
|
||
|
{
|
||
|
const Segment & seg = mesh->LineSegment (ei);
|
||
|
return seg.edgenr;
|
||
|
}
|
||
|
|
||
|
|
||
|
NG_ELEMENT_TYPE Ng_GetSegment (int ei, int * epi, int * np)
|
||
|
{
|
||
|
const Segment & seg = mesh->LineSegment (ei);
|
||
|
|
||
|
epi[0] = seg.p1;
|
||
|
epi[1] = seg.p2;
|
||
|
|
||
|
if (seg.pmid < 0)
|
||
|
{
|
||
|
if (np) *np = 2;
|
||
|
return NG_SEGM;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
epi[2] = seg.pmid;
|
||
|
if (np) *np = 3;
|
||
|
return NG_SEGM3;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_GetSurfaceElementNeighbouringDomains(const int selnr, int & in, int & out)
|
||
|
{
|
||
|
if ( mesh->GetDimension() == 3 )
|
||
|
{
|
||
|
in = mesh->GetFaceDescriptor(mesh->SurfaceElement(selnr).GetIndex()).DomainIn();
|
||
|
out = mesh->GetFaceDescriptor(mesh->SurfaceElement(selnr).GetIndex()).DomainOut();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
in = mesh -> LineSegment(selnr) . domin;
|
||
|
out = mesh -> LineSegment(selnr) . domout;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#ifdef PARALLEL
|
||
|
// Is Element ei an element of this processor ??
|
||
|
bool Ng_IsGhostEl (int ei)
|
||
|
{
|
||
|
if ( mesh->GetDimension() == 3 )
|
||
|
return mesh->VolumeElement(ei).IsGhost();
|
||
|
else
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void Ng_SetGhostEl(const int ei, const bool aisghost )
|
||
|
{
|
||
|
if ( mesh -> GetDimension () == 3 )
|
||
|
mesh -> VolumeElement(ei).SetGhost (aisghost);
|
||
|
}
|
||
|
|
||
|
bool Ng_IsGhostSEl (int ei)
|
||
|
{
|
||
|
if ( mesh -> GetDimension () == 3 )
|
||
|
return mesh->SurfaceElement(ei).IsGhost();
|
||
|
else
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void Ng_SetGhostSEl(const int ei, const bool aisghost )
|
||
|
{
|
||
|
if ( mesh -> GetDimension () == 3 )
|
||
|
mesh -> SurfaceElement(ei).SetGhost (aisghost);
|
||
|
}
|
||
|
|
||
|
|
||
|
bool Ng_IsGhostVert ( int pnum )
|
||
|
{
|
||
|
return mesh -> Point ( pnum ).IsGhost() ;
|
||
|
}
|
||
|
bool Ng_IsGhostEdge ( int ednum )
|
||
|
{
|
||
|
return mesh -> GetParallelTopology() . IsGhostEdge ( ednum );
|
||
|
}
|
||
|
|
||
|
bool Ng_IsGhostFace ( int fanum )
|
||
|
{
|
||
|
return mesh -> GetParallelTopology() . IsGhostFace ( fanum );
|
||
|
}
|
||
|
|
||
|
// void Ng_SetGhostVert ( const int pnum, const bool aisghost );
|
||
|
// void Ng_SetGhostEdge ( const int ednum, const bool aisghost );
|
||
|
// void Ng_SetGhostFace ( const int fanum, const bool aisghost );
|
||
|
|
||
|
|
||
|
bool Ng_IsExchangeEl ( int elnum )
|
||
|
{ return mesh -> GetParallelTopology() . IsExchangeElement ( elnum ); }
|
||
|
|
||
|
bool Ng_IsExchangeSEl ( int selnum )
|
||
|
{ return mesh -> GetParallelTopology() . IsExchangeSEl ( selnum ); }
|
||
|
|
||
|
void Ng_UpdateOverlap()
|
||
|
{ mesh->UpdateOverlap(); }
|
||
|
|
||
|
int Ng_Overlap ()
|
||
|
{ return mesh->GetParallelTopology() . Overlap(); }
|
||
|
|
||
|
#endif
|
||
|
|
||
|
void Ng_SetRefinementFlag (int ei, int flag)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
mesh->VolumeElement(ei).SetRefinementFlag (flag != 0);
|
||
|
mesh->VolumeElement(ei).SetStrongRefinementFlag (flag >= 10);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
mesh->SurfaceElement(ei).SetRefinementFlag (flag != 0);
|
||
|
mesh->SurfaceElement(ei).SetStrongRefinementFlag (flag >= 10);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Ng_SetSurfaceRefinementFlag (int ei, int flag)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
mesh->SurfaceElement(ei).SetRefinementFlag (flag != 0);
|
||
|
mesh->SurfaceElement(ei).SetStrongRefinementFlag (flag >= 10);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void Ng_Refine (NG_REFINEMENT_TYPE reftype)
|
||
|
{
|
||
|
NgLock meshlock (mesh->MajorMutex(), 1);
|
||
|
|
||
|
BisectionOptions biopt;
|
||
|
biopt.usemarkedelements = 1;
|
||
|
biopt.refine_p = 0;
|
||
|
biopt.refine_hp = 0;
|
||
|
if (reftype == NG_REFINE_P)
|
||
|
biopt.refine_p = 1;
|
||
|
if (reftype == NG_REFINE_HP)
|
||
|
biopt.refine_hp = 1;
|
||
|
Refinement * ref;
|
||
|
MeshOptimize2d * opt = NULL;
|
||
|
|
||
|
if (geometry2d)
|
||
|
ref = new Refinement2d(*geometry2d);
|
||
|
else if (stlgeometry)
|
||
|
ref = new RefinementSTLGeometry(*stlgeometry);
|
||
|
#ifdef OCCGEOMETRY
|
||
|
else if (occgeometry)
|
||
|
ref = new OCCRefinementSurfaces (*occgeometry);
|
||
|
#endif
|
||
|
#ifdef ACIS
|
||
|
else if (acisgeometry)
|
||
|
{
|
||
|
ref = new ACISRefinementSurfaces (*acisgeometry);
|
||
|
opt = new ACISMeshOptimize2dSurfaces(*acisgeometry);
|
||
|
ref->Set2dOptimizer(opt);
|
||
|
}
|
||
|
#endif
|
||
|
else if (geometry && mesh->GetDimension() == 3)
|
||
|
{
|
||
|
ref = new RefinementSurfaces(*geometry);
|
||
|
opt = new MeshOptimize2dSurfaces(*geometry);
|
||
|
ref->Set2dOptimizer(opt);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ref = new Refinement();
|
||
|
}
|
||
|
|
||
|
|
||
|
ref -> Bisect (*mesh, biopt);
|
||
|
|
||
|
mesh -> UpdateTopology();
|
||
|
mesh -> GetCurvedElements().SetIsHighOrder (false);
|
||
|
|
||
|
// mesh -> GetCurvedElements().BuildCurvedElements (ref, mparam.elementorder);
|
||
|
delete ref;
|
||
|
delete opt;
|
||
|
}
|
||
|
|
||
|
void Ng_SecondOrder ()
|
||
|
{
|
||
|
if (stlgeometry)
|
||
|
{
|
||
|
RefinementSTLGeometry ref (*stlgeometry);
|
||
|
ref.MakeSecondOrder (*mesh);
|
||
|
}
|
||
|
|
||
|
else if (geometry2d)
|
||
|
{
|
||
|
Refinement2d ref (*geometry2d);
|
||
|
ref.MakeSecondOrder (*mesh);
|
||
|
}
|
||
|
|
||
|
else if (geometry && mesh->GetDimension() == 3)
|
||
|
|
||
|
{
|
||
|
RefinementSurfaces ref (*geometry);
|
||
|
ref.MakeSecondOrder (*mesh);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (printmessage_importance>0)
|
||
|
cout << "no geom" << endl;
|
||
|
Refinement ref;
|
||
|
ref.MakeSecondOrder (*mesh);
|
||
|
}
|
||
|
|
||
|
mesh -> UpdateTopology();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
void Ng_HPRefinement (int levels)
|
||
|
{
|
||
|
Refinement * ref;
|
||
|
|
||
|
if (stlgeometry)
|
||
|
ref = new RefinementSTLGeometry (*stlgeometry);
|
||
|
else if (geometry2d)
|
||
|
ref = new Refinement2d (*geometry2d);
|
||
|
else
|
||
|
ref = new RefinementSurfaces (*geometry);
|
||
|
|
||
|
|
||
|
HPRefinement (*mesh, ref, levels);
|
||
|
}
|
||
|
|
||
|
void Ng_HPRefinement (int levels, double parameter)
|
||
|
{
|
||
|
Refinement * ref;
|
||
|
|
||
|
if (stlgeometry)
|
||
|
ref = new RefinementSTLGeometry (*stlgeometry);
|
||
|
else if (geometry2d)
|
||
|
ref = new Refinement2d (*geometry2d);
|
||
|
else
|
||
|
ref = new RefinementSurfaces (*geometry);
|
||
|
|
||
|
|
||
|
HPRefinement (*mesh, ref, levels, parameter);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
void Ng_HPRefinement (int levels, double parameter, bool setorders,
|
||
|
bool ref_level)
|
||
|
{
|
||
|
Refinement * ref;
|
||
|
|
||
|
if (stlgeometry)
|
||
|
ref = new RefinementSTLGeometry (*stlgeometry);
|
||
|
else if (geometry2d)
|
||
|
ref = new Refinement2d (*geometry2d);
|
||
|
else
|
||
|
ref = new RefinementSurfaces (*geometry);
|
||
|
|
||
|
|
||
|
HPRefinement (*mesh, ref, levels, parameter, setorders, ref_level);
|
||
|
}
|
||
|
|
||
|
|
||
|
void Ng_HighOrder (int order, bool rational)
|
||
|
{
|
||
|
NgLock meshlock (mesh->MajorMutex(), true);
|
||
|
|
||
|
Refinement * ref;
|
||
|
|
||
|
if (stlgeometry)
|
||
|
ref = new RefinementSTLGeometry (*stlgeometry);
|
||
|
#ifdef OCCGEOMETRY
|
||
|
else if (occgeometry)
|
||
|
ref = new OCCRefinementSurfaces (*occgeometry);
|
||
|
#endif
|
||
|
#ifdef ACIS
|
||
|
else if (acisgeometry)
|
||
|
{
|
||
|
ref = new ACISRefinementSurfaces (*acisgeometry);
|
||
|
}
|
||
|
#endif
|
||
|
else if (geometry2d)
|
||
|
ref = new Refinement2d (*geometry2d);
|
||
|
else
|
||
|
{
|
||
|
ref = new RefinementSurfaces (*geometry);
|
||
|
}
|
||
|
|
||
|
// cout << "parameter 1: " << argv[1] << " (conversion to int = " << atoi(argv[1]) << ")" << endl;
|
||
|
|
||
|
|
||
|
mesh -> GetCurvedElements().BuildCurvedElements (ref, order, rational);
|
||
|
mesh -> SetNextMajorTimeStamp();
|
||
|
|
||
|
/*
|
||
|
if(mesh)
|
||
|
mesh -> GetCurvedElements().BuildCurvedElements (ref, order, rational);
|
||
|
*/
|
||
|
|
||
|
delete ref;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
int Ng_ME_GetNVertices (NG_ELEMENT_TYPE et)
|
||
|
{
|
||
|
switch (et)
|
||
|
{
|
||
|
case NG_SEGM:
|
||
|
case NG_SEGM3:
|
||
|
return 2;
|
||
|
|
||
|
case NG_TRIG:
|
||
|
case NG_TRIG6:
|
||
|
return 3;
|
||
|
|
||
|
case NG_QUAD:
|
||
|
return 4;
|
||
|
|
||
|
case NG_TET:
|
||
|
case NG_TET10:
|
||
|
return 4;
|
||
|
|
||
|
case NG_PYRAMID:
|
||
|
return 5;
|
||
|
|
||
|
case NG_PRISM:
|
||
|
case NG_PRISM12:
|
||
|
return 6;
|
||
|
|
||
|
case NG_HEX:
|
||
|
return 8;
|
||
|
|
||
|
default:
|
||
|
cerr << "Ng_ME_GetNVertices, illegal element type " << et << endl;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int Ng_ME_GetNEdges (NG_ELEMENT_TYPE et)
|
||
|
{
|
||
|
switch (et)
|
||
|
{
|
||
|
case NG_SEGM:
|
||
|
case NG_SEGM3:
|
||
|
return 1;
|
||
|
|
||
|
case NG_TRIG:
|
||
|
case NG_TRIG6:
|
||
|
return 3;
|
||
|
|
||
|
case NG_QUAD:
|
||
|
return 4;
|
||
|
|
||
|
case NG_TET:
|
||
|
case NG_TET10:
|
||
|
return 6;
|
||
|
|
||
|
case NG_PYRAMID:
|
||
|
return 8;
|
||
|
|
||
|
case NG_PRISM:
|
||
|
case NG_PRISM12:
|
||
|
return 9;
|
||
|
|
||
|
case NG_HEX:
|
||
|
return 12;
|
||
|
|
||
|
default:
|
||
|
cerr << "Ng_ME_GetNEdges, illegal element type " << et << endl;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_ME_GetNFaces (NG_ELEMENT_TYPE et)
|
||
|
{
|
||
|
switch (et)
|
||
|
{
|
||
|
case NG_SEGM:
|
||
|
case NG_SEGM3:
|
||
|
return 0;
|
||
|
|
||
|
case NG_TRIG:
|
||
|
case NG_TRIG6:
|
||
|
return 1;
|
||
|
|
||
|
case NG_QUAD:
|
||
|
case NG_QUAD6:
|
||
|
return 1;
|
||
|
|
||
|
case NG_TET:
|
||
|
case NG_TET10:
|
||
|
return 4;
|
||
|
|
||
|
case NG_PYRAMID:
|
||
|
return 5;
|
||
|
|
||
|
case NG_PRISM:
|
||
|
case NG_PRISM12:
|
||
|
return 5;
|
||
|
|
||
|
case NG_HEX:
|
||
|
return 6;
|
||
|
|
||
|
default:
|
||
|
cerr << "Ng_ME_GetNVertices, illegal element type " << et << endl;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
const NG_POINT * Ng_ME_GetVertices (NG_ELEMENT_TYPE et)
|
||
|
{
|
||
|
static double segm_points [][3] =
|
||
|
{ { 1, 0, 0 },
|
||
|
{ 0, 0, 0 } };
|
||
|
|
||
|
static double trig_points [][3] =
|
||
|
{ { 1, 0, 0 },
|
||
|
{ 0, 1, 0 },
|
||
|
{ 0, 0, 0 } };
|
||
|
|
||
|
static double quad_points [][3] =
|
||
|
{ { 0, 0, 0 },
|
||
|
{ 1, 0, 0 },
|
||
|
{ 1, 1, 0 },
|
||
|
{ 0, 1, 0 } };
|
||
|
|
||
|
static double tet_points [][3] =
|
||
|
{ { 1, 0, 0 },
|
||
|
{ 0, 1, 0 },
|
||
|
{ 0, 0, 1 },
|
||
|
{ 0, 0, 0 } };
|
||
|
|
||
|
static double pyramid_points [][3] =
|
||
|
{
|
||
|
{ 0, 0, 0 },
|
||
|
{ 1, 0, 0 },
|
||
|
{ 1, 1, 0 },
|
||
|
{ 0, 1, 0 },
|
||
|
{ 0, 0, 1-1e-7 },
|
||
|
};
|
||
|
|
||
|
static double prism_points[][3] =
|
||
|
{
|
||
|
{ 1, 0, 0 },
|
||
|
{ 0, 1, 0 },
|
||
|
{ 0, 0, 0 },
|
||
|
{ 1, 0, 1 },
|
||
|
{ 0, 1, 1 },
|
||
|
{ 0, 0, 1 }
|
||
|
};
|
||
|
|
||
|
switch (et)
|
||
|
{
|
||
|
case NG_SEGM:
|
||
|
case NG_SEGM3:
|
||
|
return segm_points;
|
||
|
|
||
|
case NG_TRIG:
|
||
|
case NG_TRIG6:
|
||
|
return trig_points;
|
||
|
|
||
|
case NG_QUAD:
|
||
|
case NG_QUAD6:
|
||
|
return quad_points;
|
||
|
|
||
|
case NG_TET:
|
||
|
case NG_TET10:
|
||
|
return tet_points;
|
||
|
|
||
|
case NG_PYRAMID:
|
||
|
return pyramid_points;
|
||
|
|
||
|
case NG_PRISM:
|
||
|
case NG_PRISM12:
|
||
|
return prism_points;
|
||
|
|
||
|
case NG_HEX:
|
||
|
default:
|
||
|
cerr << "Ng_ME_GetVertices, illegal element type " << et << endl;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
const NG_EDGE * Ng_ME_GetEdges (NG_ELEMENT_TYPE et)
|
||
|
{
|
||
|
static int segm_edges[1][2] =
|
||
|
{ { 1, 2 }};
|
||
|
|
||
|
static int trig_edges[3][2] =
|
||
|
{ { 3, 1 },
|
||
|
{ 3, 2 },
|
||
|
{ 1, 2 }};
|
||
|
|
||
|
static int quad_edges[4][2] =
|
||
|
{ { 1, 2 },
|
||
|
{ 4, 3 },
|
||
|
{ 1, 4 },
|
||
|
{ 2, 3 }};
|
||
|
|
||
|
|
||
|
static int tet_edges[6][2] =
|
||
|
{ { 4, 1 },
|
||
|
{ 4, 2 },
|
||
|
{ 4, 3 },
|
||
|
{ 1, 2 },
|
||
|
{ 1, 3 },
|
||
|
{ 2, 3 }};
|
||
|
|
||
|
static int prism_edges[9][2] =
|
||
|
{ { 3, 1 },
|
||
|
{ 1, 2 },
|
||
|
{ 3, 2 },
|
||
|
{ 6, 4 },
|
||
|
{ 4, 5 },
|
||
|
{ 6, 5 },
|
||
|
{ 3, 6 },
|
||
|
{ 1, 4 },
|
||
|
{ 2, 5 }};
|
||
|
|
||
|
static int pyramid_edges[8][2] =
|
||
|
{ { 1, 2 },
|
||
|
{ 2, 3 },
|
||
|
{ 1, 4 },
|
||
|
{ 4, 3 },
|
||
|
{ 1, 5 },
|
||
|
{ 2, 5 },
|
||
|
{ 3, 5 },
|
||
|
{ 4, 5 }};
|
||
|
|
||
|
|
||
|
|
||
|
switch (et)
|
||
|
{
|
||
|
case NG_SEGM:
|
||
|
case NG_SEGM3:
|
||
|
return segm_edges;
|
||
|
|
||
|
case NG_TRIG:
|
||
|
case NG_TRIG6:
|
||
|
return trig_edges;
|
||
|
|
||
|
case NG_QUAD:
|
||
|
case NG_QUAD6:
|
||
|
return quad_edges;
|
||
|
|
||
|
case NG_TET:
|
||
|
case NG_TET10:
|
||
|
return tet_edges;
|
||
|
|
||
|
case NG_PYRAMID:
|
||
|
return pyramid_edges;
|
||
|
|
||
|
case NG_PRISM:
|
||
|
case NG_PRISM12:
|
||
|
return prism_edges;
|
||
|
|
||
|
case NG_HEX:
|
||
|
default:
|
||
|
cerr << "Ng_ME_GetEdges, illegal element type " << et << endl;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
const NG_FACE * Ng_ME_GetFaces (NG_ELEMENT_TYPE et)
|
||
|
{
|
||
|
static int tet_faces[4][4] =
|
||
|
{ { 4, 2, 3, 0 },
|
||
|
{ 4, 1, 3, 0 },
|
||
|
{ 4, 1, 2, 0 },
|
||
|
{ 1, 2, 3, 0 } };
|
||
|
|
||
|
static int prism_faces[5][4] =
|
||
|
{
|
||
|
{ 1, 2, 3, 0 },
|
||
|
{ 4, 5, 6, 0 },
|
||
|
{ 3, 1, 4, 6 },
|
||
|
{ 1, 2, 5, 4 },
|
||
|
{ 2, 3, 6, 5 }
|
||
|
};
|
||
|
|
||
|
static int pyramid_faces[5][4] =
|
||
|
{
|
||
|
{ 1, 2, 5, 0 },
|
||
|
{ 2, 3, 5, 0 },
|
||
|
{ 3, 4, 5, 0 },
|
||
|
{ 4, 1, 5, 0 },
|
||
|
{ 1, 2, 3, 4 }
|
||
|
};
|
||
|
|
||
|
static int trig_faces[1][4] =
|
||
|
{
|
||
|
{ 1, 2, 3, 0 },
|
||
|
};
|
||
|
|
||
|
switch (et)
|
||
|
{
|
||
|
case NG_TET:
|
||
|
case NG_TET10:
|
||
|
return tet_faces;
|
||
|
|
||
|
case NG_PRISM:
|
||
|
case NG_PRISM12:
|
||
|
return prism_faces;
|
||
|
|
||
|
case NG_PYRAMID:
|
||
|
return pyramid_faces;
|
||
|
|
||
|
|
||
|
case NG_SEGM:
|
||
|
case NG_SEGM3:
|
||
|
|
||
|
case NG_TRIG:
|
||
|
case NG_TRIG6:
|
||
|
return trig_faces;
|
||
|
case NG_QUAD:
|
||
|
|
||
|
|
||
|
case NG_HEX:
|
||
|
|
||
|
default:
|
||
|
cerr << "Ng_ME_GetFaces, illegal element type " << et << endl;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetNEdges()
|
||
|
{
|
||
|
return mesh->GetTopology().GetNEdges();
|
||
|
}
|
||
|
int Ng_GetNFaces()
|
||
|
{
|
||
|
return mesh->GetTopology().GetNFaces();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int Ng_GetElement_Edges (int elnr, int * edges, int * orient)
|
||
|
{
|
||
|
const MeshTopology & topology = mesh->GetTopology();
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return topology.GetElementEdges (elnr, edges, orient);
|
||
|
else
|
||
|
return topology.GetSurfaceElementEdges (elnr, edges, orient);
|
||
|
}
|
||
|
|
||
|
int Ng_GetElement_Faces (int elnr, int * faces, int * orient)
|
||
|
{
|
||
|
const MeshTopology & topology = mesh->GetTopology();
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return topology.GetElementFaces (elnr, faces, orient);
|
||
|
else
|
||
|
{
|
||
|
faces[0] = elnr;
|
||
|
if (orient) orient[0] = 0;
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int Ng_GetSurfaceElement_Edges (int elnr, int * edges, int * orient)
|
||
|
{
|
||
|
const MeshTopology & topology = mesh->GetTopology();
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return topology.GetSurfaceElementEdges (elnr, edges, orient);
|
||
|
else
|
||
|
{
|
||
|
if (orient)
|
||
|
topology.GetSegmentEdge(elnr, edges[0], orient[0]);
|
||
|
else
|
||
|
edges[0] = topology.GetSegmentEdge(elnr);
|
||
|
}
|
||
|
return 1;
|
||
|
/*
|
||
|
int i, ned;
|
||
|
const MeshTopology & topology = mesh->GetTopology();
|
||
|
ARRAY<int> ia;
|
||
|
topology.GetSurfaceElementEdges (elnr, ia);
|
||
|
ned = ia.Size();
|
||
|
for (i = 1; i <= ned; i++)
|
||
|
edges[i-1] = ia.Get(i);
|
||
|
|
||
|
if (orient)
|
||
|
{
|
||
|
topology.GetSurfaceElementEdgeOrientations (elnr, ia);
|
||
|
for (i = 1; i <= ned; i++)
|
||
|
orient[i-1] = ia.Get(i);
|
||
|
}
|
||
|
return ned;
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
int Ng_GetSurfaceElement_Face (int selnr, int * orient)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
const MeshTopology & topology = mesh->GetTopology();
|
||
|
if (orient)
|
||
|
*orient = topology.GetSurfaceElementFaceOrientation (selnr);
|
||
|
return topology.GetSurfaceElementFace (selnr);
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
int Ng_GetFace_Vertices (int fnr, int * vert)
|
||
|
{
|
||
|
const MeshTopology & topology = mesh->GetTopology();
|
||
|
ArrayMem<int,4> ia;
|
||
|
topology.GetFaceVertices (fnr, ia);
|
||
|
for (int i = 0; i < ia.Size(); i++)
|
||
|
vert[i] = ia[i];
|
||
|
// cout << "face verts = " << ia << endl;
|
||
|
return ia.Size();
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetFace_Edges (int fnr, int * edge)
|
||
|
{
|
||
|
const MeshTopology & topology = mesh->GetTopology();
|
||
|
ArrayMem<int,4> ia;
|
||
|
topology.GetFaceEdges (fnr, ia);
|
||
|
for (int i = 0; i < ia.Size(); i++)
|
||
|
edge[i] = ia[i];
|
||
|
return ia.Size();
|
||
|
}
|
||
|
|
||
|
void Ng_GetEdge_Vertices (int ednr, int * vert)
|
||
|
{
|
||
|
const MeshTopology & topology = mesh->GetTopology();
|
||
|
topology.GetEdgeVertices (ednr, vert[0], vert[1]);
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetNVertexElements (int vnr)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return mesh->GetTopology().GetVertexElements(vnr).Size();
|
||
|
else
|
||
|
return mesh->GetTopology().GetVertexSurfaceElements(vnr).Size();
|
||
|
}
|
||
|
|
||
|
void Ng_GetVertexElements (int vnr, int * els)
|
||
|
{
|
||
|
FlatArray<int> ia(0,0);
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
ia = mesh->GetTopology().GetVertexElements(vnr);
|
||
|
else
|
||
|
ia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
|
||
|
for (int i = 0; i < ia.Size(); i++)
|
||
|
els[i] = ia[i];
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetElementOrder (int enr)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return mesh->VolumeElement(enr).GetOrder();
|
||
|
else
|
||
|
return mesh->SurfaceElement(enr).GetOrder();
|
||
|
}
|
||
|
|
||
|
void Ng_GetElementOrders (int enr, int * ox, int * oy, int * oz)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
mesh->VolumeElement(enr).GetOrder(*ox, *oy, *oz);
|
||
|
else
|
||
|
mesh->SurfaceElement(enr).GetOrder(*ox, *oy, *oz);
|
||
|
}
|
||
|
|
||
|
void Ng_SetElementOrder (int enr, int order)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
return mesh->VolumeElement(enr).SetOrder(order);
|
||
|
else
|
||
|
return mesh->SurfaceElement(enr).SetOrder(order);
|
||
|
}
|
||
|
|
||
|
void Ng_SetElementOrders (int enr, int ox, int oy, int oz)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
mesh->VolumeElement(enr).SetOrder(ox, oy, oz);
|
||
|
else
|
||
|
mesh->SurfaceElement(enr).SetOrder(ox, oy);
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetSurfaceElementOrder (int enr)
|
||
|
{
|
||
|
return mesh->SurfaceElement(enr).GetOrder();
|
||
|
}
|
||
|
|
||
|
//HERBERT: falsche Anzahl von Argumenten
|
||
|
//void Ng_GetSurfaceElementOrders (int enr, int * ox, int * oy, int * oz)
|
||
|
void Ng_GetSurfaceElementOrders (int enr, int * ox, int * oy)
|
||
|
{
|
||
|
int d;
|
||
|
mesh->SurfaceElement(enr).GetOrder(*ox, *oy, d);
|
||
|
}
|
||
|
|
||
|
void Ng_SetSurfaceElementOrder (int enr, int order)
|
||
|
{
|
||
|
return mesh->SurfaceElement(enr).SetOrder(order);
|
||
|
}
|
||
|
|
||
|
void Ng_SetSurfaceElementOrders (int enr, int ox, int oy)
|
||
|
{
|
||
|
mesh->SurfaceElement(enr).SetOrder(ox, oy);
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetNLevels ()
|
||
|
{
|
||
|
return (mesh) ? mesh->mglevels : 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
void Ng_GetParentNodes (int ni, int * parents)
|
||
|
{
|
||
|
if (ni <= mesh->mlbetweennodes.Size())
|
||
|
{
|
||
|
parents[0] = mesh->mlbetweennodes.Get(ni).I1();
|
||
|
parents[1] = mesh->mlbetweennodes.Get(ni).I2();
|
||
|
}
|
||
|
else
|
||
|
parents[0] = parents[1] = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetParentElement (int ei)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
if (ei <= mesh->mlparentelement.Size())
|
||
|
return mesh->mlparentelement.Get(ei);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (ei <= mesh->mlparentsurfaceelement.Size())
|
||
|
return mesh->mlparentsurfaceelement.Get(ei);
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetParentSElement (int ei)
|
||
|
{
|
||
|
if (mesh->GetDimension() == 3)
|
||
|
{
|
||
|
if (ei <= mesh->mlparentsurfaceelement.Size())
|
||
|
return mesh->mlparentsurfaceelement.Get(ei);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
int Ng_GetClusterRepVertex (int pi)
|
||
|
{
|
||
|
return mesh->GetClusters().GetVertexRepresentant(pi);
|
||
|
}
|
||
|
|
||
|
int Ng_GetClusterRepEdge (int pi)
|
||
|
{
|
||
|
return mesh->GetClusters().GetEdgeRepresentant(pi);
|
||
|
}
|
||
|
|
||
|
int Ng_GetClusterRepFace (int pi)
|
||
|
{
|
||
|
return mesh->GetClusters().GetFaceRepresentant(pi);
|
||
|
}
|
||
|
|
||
|
int Ng_GetClusterRepElement (int pi)
|
||
|
{
|
||
|
return mesh->GetClusters().GetElementRepresentant(pi);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_InitSolutionData (Ng_SolutionData * soldata)
|
||
|
{
|
||
|
soldata -> name = NULL;
|
||
|
soldata -> data = NULL;
|
||
|
soldata -> components = 1;
|
||
|
soldata -> dist = 1;
|
||
|
soldata -> order = 1;
|
||
|
soldata -> iscomplex = 0;
|
||
|
soldata -> draw_surface = 1;
|
||
|
soldata -> draw_volume = 1;
|
||
|
soldata -> soltype = NG_SOLUTION_NODAL;
|
||
|
soldata -> solclass = 0;
|
||
|
}
|
||
|
|
||
|
void Ng_SetSolutionData (Ng_SolutionData * soldata)
|
||
|
{
|
||
|
#ifdef OPENGL
|
||
|
// vssolution.ClearSolutionData ();
|
||
|
VisualSceneSolution::SolData * vss = new VisualSceneSolution::SolData;
|
||
|
|
||
|
// cout << "Add solution " << soldata->name << ", type = " << soldata->soltype << endl;
|
||
|
|
||
|
vss->name = new char[strlen (soldata->name)+1];
|
||
|
strcpy (vss->name, soldata->name);
|
||
|
|
||
|
vss->data = soldata->data;
|
||
|
vss->components = soldata->components;
|
||
|
vss->dist = soldata->dist;
|
||
|
vss->order = soldata->order;
|
||
|
vss->iscomplex = bool(soldata->iscomplex);
|
||
|
vss->draw_surface = soldata->draw_surface;
|
||
|
vss->draw_volume = soldata->draw_volume;
|
||
|
vss->soltype = VisualSceneSolution::SolType (soldata->soltype);
|
||
|
vss->solclass = soldata->solclass;
|
||
|
vssolution.AddSolutionData (vss);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
void Ng_ClearSolutionData ()
|
||
|
{
|
||
|
#ifdef OPENGL
|
||
|
vssolution.ClearSolutionData();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_Redraw ()
|
||
|
{
|
||
|
#ifdef OPENGL
|
||
|
extern bool nodisplay; // he: global in ngappinit.cpp
|
||
|
if (!nodisplay)
|
||
|
{
|
||
|
vssolution.UpdateSolutionTimeStamp();
|
||
|
Render();
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
void Ng_SetVisualizationParameter (const char * name, const char * value)
|
||
|
{
|
||
|
#ifdef OPENGL
|
||
|
#ifndef NOTCL
|
||
|
char buf[100];
|
||
|
sprintf (buf, "visoptions.%s", name);
|
||
|
if (printmessage_importance>0)
|
||
|
{
|
||
|
cout << "name = " << name << ", value = " << value << endl;
|
||
|
cout << "set tcl-variable " << buf << " to " << value << endl;
|
||
|
}
|
||
|
Tcl_SetVar (tcl_interp, buf, const_cast<char*> (value), 0);
|
||
|
Tcl_Eval (tcl_interp, "Ng_Vis_Set parameters;");
|
||
|
#endif
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
int firsttime = 1;
|
||
|
int animcnt = 0;
|
||
|
void PlayAnimFile(const char* name, int speed, int maxcnt)
|
||
|
{
|
||
|
//extern Mesh * mesh;
|
||
|
|
||
|
/*
|
||
|
if (mesh.Ptr()) mesh->DeleteMesh();
|
||
|
if (!mesh.Ptr()) mesh = new Mesh();
|
||
|
*/
|
||
|
mesh.Reset (new Mesh());
|
||
|
|
||
|
int ne, np, i;
|
||
|
|
||
|
char str[80];
|
||
|
char str2[80];
|
||
|
|
||
|
//int tend = 5000;
|
||
|
// for (ti = 1; ti <= tend; ti++)
|
||
|
//{
|
||
|
int rti = (animcnt%(maxcnt-1)) + 1;
|
||
|
animcnt+=speed;
|
||
|
|
||
|
sprintf(str2,"%05i.sol",rti);
|
||
|
strcpy(str,"mbssol/");
|
||
|
strcat(str,name);
|
||
|
strcat(str,str2);
|
||
|
|
||
|
if (printmessage_importance>0)
|
||
|
cout << "read file '" << str << "'" << endl;
|
||
|
|
||
|
ifstream infile(str);
|
||
|
infile >> ne;
|
||
|
for (i = 1; i <= ne; i++)
|
||
|
{
|
||
|
int j;
|
||
|
Element2d tri(TRIG);
|
||
|
tri.SetIndex(1); //faceind
|
||
|
|
||
|
for (j = 1; j <= 3; j++)
|
||
|
infile >> tri.PNum(j);
|
||
|
|
||
|
infile >> np;
|
||
|
for (i = 1; i <= np; i++)
|
||
|
{
|
||
|
Point3d p;
|
||
|
infile >> p.X() >> p.Y() >> p.Z();
|
||
|
if (firsttime)
|
||
|
mesh->AddPoint (p);
|
||
|
else
|
||
|
mesh->Point(i) = Point<3> (p);
|
||
|
}
|
||
|
|
||
|
//firsttime = 0;
|
||
|
Ng_Redraw();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetNPeriodicVertices (int idnr)
|
||
|
{
|
||
|
ARRAY<INDEX_2> apairs;
|
||
|
mesh->GetIdentifications().GetPairs (idnr, apairs);
|
||
|
return apairs.Size();
|
||
|
}
|
||
|
|
||
|
|
||
|
// pairs should be an integer array of 2*npairs
|
||
|
void Ng_GetPeriodicVertices (int idnr, int * pairs)
|
||
|
{
|
||
|
ARRAY<INDEX_2> apairs;
|
||
|
mesh->GetIdentifications().GetPairs (idnr, apairs);
|
||
|
for (int i = 0; i < apairs.Size(); i++)
|
||
|
{
|
||
|
pairs[2*i] = apairs[i].I1();
|
||
|
pairs[2*i+1] = apairs[i].I2();
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int Ng_GetNPeriodicEdges (int idnr)
|
||
|
{
|
||
|
ARRAY<INDEX,PointIndex::BASE> map;
|
||
|
//const MeshTopology & top = mesh->GetTopology();
|
||
|
int nse = mesh->GetNSeg();
|
||
|
|
||
|
int cnt = 0;
|
||
|
// for (int id = 1; id <= mesh->GetIdentifications().GetMaxNr(); id++)
|
||
|
{
|
||
|
mesh->GetIdentifications().GetMap(idnr, map);
|
||
|
//(*testout) << "ident-map " << id << ":" << endl << map << endl;
|
||
|
|
||
|
for (SegmentIndex si = 0; si < nse; si++)
|
||
|
{
|
||
|
PointIndex other1 = map[(*mesh)[si].p1];
|
||
|
PointIndex other2 = map[(*mesh)[si].p2];
|
||
|
// (*testout) << "seg = " << (*mesh)[si] << "; other = "
|
||
|
// << other1 << "-" << other2 << endl;
|
||
|
if (other1 && other2 && mesh->IsSegment (other1, other2))
|
||
|
{
|
||
|
cnt++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return cnt;
|
||
|
}
|
||
|
|
||
|
void Ng_GetPeriodicEdges (int idnr, int * pairs)
|
||
|
{
|
||
|
ARRAY<INDEX,PointIndex::BASE> map;
|
||
|
const MeshTopology & top = mesh->GetTopology();
|
||
|
int nse = mesh->GetNSeg();
|
||
|
|
||
|
int cnt = 0;
|
||
|
// for (int id = 1; id <= mesh->GetIdentifications().GetMaxNr(); id++)
|
||
|
{
|
||
|
mesh->GetIdentifications().GetMap(idnr, map);
|
||
|
|
||
|
//(*testout) << "map = " << map << endl;
|
||
|
|
||
|
for (SegmentIndex si = 0; si < nse; si++)
|
||
|
{
|
||
|
PointIndex other1 = map[(*mesh)[si].p1];
|
||
|
PointIndex other2 = map[(*mesh)[si].p2];
|
||
|
if (other1 && other2 && mesh->IsSegment (other1, other2))
|
||
|
{
|
||
|
SegmentIndex otherseg = mesh->SegmentNr (other1, other2);
|
||
|
pairs[cnt++] = top.GetSegmentEdge (si+1);
|
||
|
pairs[cnt++] = top.GetSegmentEdge (otherseg+1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Ng_PushStatus (const char * str)
|
||
|
{
|
||
|
PushStatus (MyStr (str));
|
||
|
}
|
||
|
|
||
|
void Ng_PopStatus ()
|
||
|
{
|
||
|
PopStatus ();
|
||
|
}
|
||
|
|
||
|
void Ng_SetThreadPercentage (double percent)
|
||
|
{
|
||
|
SetThreadPercent (percent);
|
||
|
}
|
||
|
|
||
|
void Ng_GetStatus (char ** str, double & percent)
|
||
|
{
|
||
|
MyStr s;
|
||
|
GetStatus(s,percent);
|
||
|
*str = new char[s.Length()+1];
|
||
|
strcpy(*str,s.c_str());
|
||
|
}
|
||
|
|
||
|
|
||
|
void Ng_SetTerminate(void)
|
||
|
{
|
||
|
multithread.terminate = 1;
|
||
|
}
|
||
|
void Ng_UnSetTerminate(void)
|
||
|
{
|
||
|
multithread.terminate = 0;
|
||
|
}
|
||
|
|
||
|
int Ng_ShouldTerminate(void)
|
||
|
{
|
||
|
return multithread.terminate;
|
||
|
}
|
||
|
|
||
|
///// Added by Roman Stainko ....
|
||
|
int Ng_GetVertex_Elements( int vnr, int* elems )
|
||
|
{
|
||
|
const MeshTopology& topology = mesh->GetTopology();
|
||
|
ArrayMem<int,4> indexArray;
|
||
|
topology.GetVertexElements( vnr, indexArray );
|
||
|
|
||
|
for( int i=0; i<indexArray.Size(); i++ )
|
||
|
elems[i] = indexArray[i];
|
||
|
|
||
|
return indexArray.Size();
|
||
|
}
|
||
|
|
||
|
///// Added by Roman Stainko ....
|
||
|
int Ng_GetVertex_SurfaceElements( int vnr, int* elems )
|
||
|
{
|
||
|
const MeshTopology& topology = mesh->GetTopology();
|
||
|
ArrayMem<int,4> indexArray;
|
||
|
topology.GetVertexSurfaceElements( vnr, indexArray );
|
||
|
|
||
|
for( int i=0; i<indexArray.Size(); i++ )
|
||
|
elems[i] = indexArray[i];
|
||
|
|
||
|
return indexArray.Size();
|
||
|
}
|
||
|
|
||
|
///// Added by Roman Stainko ....
|
||
|
int Ng_GetVertex_NElements( int vnr )
|
||
|
{
|
||
|
const MeshTopology& topology = mesh->GetTopology();
|
||
|
ArrayMem<int,4> indexArray;
|
||
|
topology.GetVertexElements( vnr, indexArray );
|
||
|
|
||
|
return indexArray.Size();
|
||
|
}
|
||
|
|
||
|
///// Added by Roman Stainko ....
|
||
|
int Ng_GetVertex_NSurfaceElements( int vnr )
|
||
|
{
|
||
|
const MeshTopology& topology = mesh->GetTopology();
|
||
|
ArrayMem<int,4> indexArray;
|
||
|
topology.GetVertexSurfaceElements( vnr, indexArray );
|
||
|
|
||
|
return indexArray.Size();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
#ifdef SOCKETS
|
||
|
int Ng_SocketClientOpen( const int port, const char * host )
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
if(host)
|
||
|
clientsocket.Reset(new ClientSocket(port,host));
|
||
|
else
|
||
|
clientsocket.Reset(new ClientSocket(port));
|
||
|
}
|
||
|
catch( SocketException e)
|
||
|
{
|
||
|
cerr << e.Description() << endl;
|
||
|
return 0;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
void Ng_SocketClientWrite( const char * write, char** reply)
|
||
|
{
|
||
|
string output = write;
|
||
|
(*clientsocket) << output;
|
||
|
string sreply;
|
||
|
(*clientsocket) >> sreply;
|
||
|
*reply = new char[sreply.size()+1];
|
||
|
strcpy(*reply,sreply.c_str());
|
||
|
}
|
||
|
|
||
|
|
||
|
void Ng_SocketClientClose ( void )
|
||
|
{
|
||
|
clientsocket.Reset(NULL);
|
||
|
}
|
||
|
|
||
|
|
||
|
void Ng_SocketClientGetServerHost ( const int number, char ** host )
|
||
|
{
|
||
|
*host = new char[servers[number]->host.size()+1];
|
||
|
strcpy(*host,servers[number]->host.c_str());
|
||
|
}
|
||
|
|
||
|
void Ng_SocketClientGetServerPort ( const int number, int * port )
|
||
|
{
|
||
|
*port = servers[number]->port;
|
||
|
}
|
||
|
|
||
|
void Ng_SocketClientGetServerClientID ( const int number, int * id )
|
||
|
{
|
||
|
*id = servers[number]->clientid;
|
||
|
}
|
||
|
|
||
|
#endif // SOCKETS
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
#ifdef PARALLEL
|
||
|
void Ng_SetElementPartition ( const int elnr, const int part )
|
||
|
{
|
||
|
mesh->VolumeElement(elnr+1).SetPartition(part);
|
||
|
|
||
|
}
|
||
|
int Ng_GetElementPartition ( const int elnr )
|
||
|
{
|
||
|
return mesh->VolumeElement(elnr+1).GetPartition();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
void Ng_InitPointCurve(double red, double green, double blue)
|
||
|
{
|
||
|
mesh->InitPointCurve(red, green, blue);
|
||
|
}
|
||
|
|
||
|
void Ng_AddPointCurvePoint(const double * point)
|
||
|
{
|
||
|
Point3d pt;
|
||
|
pt.X() = point[0];
|
||
|
pt.Y() = point[1];
|
||
|
pt.Z() = point[2];
|
||
|
mesh->AddPointCurvePoint(pt);
|
||
|
}
|
||
|
|
||
|
|
||
|
void Ng_SaveMesh ( const char * meshfile )
|
||
|
{
|
||
|
mesh -> Save(string(meshfile));
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_Bisect_WithInfo ( const char * refinementfile, double ** qualityloss, int * qualityloss_size )
|
||
|
{
|
||
|
BisectionOptions biopt;
|
||
|
biopt.outfilename = NULL; // "ngfepp.vol";
|
||
|
biopt.femcode = "fepp";
|
||
|
biopt.refinementfilename = refinementfile;
|
||
|
|
||
|
Refinement * ref;
|
||
|
MeshOptimize2d * opt = NULL;
|
||
|
if (stlgeometry)
|
||
|
ref = new RefinementSTLGeometry(*stlgeometry);
|
||
|
#ifdef OCCGEOMETRY
|
||
|
else if (occgeometry)
|
||
|
ref = new OCCRefinementSurfaces (*occgeometry);
|
||
|
#endif
|
||
|
#ifdef ACIS
|
||
|
else if (acisgeometry)
|
||
|
{
|
||
|
ref = new ACISRefinementSurfaces(*acisgeometry);
|
||
|
opt = new ACISMeshOptimize2dSurfaces(*acisgeometry);
|
||
|
ref->Set2dOptimizer(opt);
|
||
|
}
|
||
|
#endif
|
||
|
else
|
||
|
{
|
||
|
ref = new RefinementSurfaces(*geometry);
|
||
|
opt = new MeshOptimize2dSurfaces(*geometry);
|
||
|
ref->Set2dOptimizer(opt);
|
||
|
}
|
||
|
|
||
|
if(!mesh->LocalHFunctionGenerated())
|
||
|
mesh->CalcLocalH();
|
||
|
|
||
|
mesh->LocalHFunction().SetGrading (mparam.grading);
|
||
|
|
||
|
ARRAY<double> * qualityloss_arr = NULL;
|
||
|
if(qualityloss != NULL)
|
||
|
qualityloss_arr = new ARRAY<double>;
|
||
|
|
||
|
ref -> Bisect (*mesh, biopt, qualityloss_arr);
|
||
|
|
||
|
int retval = 0;
|
||
|
|
||
|
if(qualityloss != NULL)
|
||
|
{
|
||
|
*qualityloss = new double[qualityloss_arr->Size()+1];
|
||
|
|
||
|
for(int i = 0; i<qualityloss_arr->Size(); i++)
|
||
|
(*qualityloss)[i+1] = (*qualityloss_arr)[i];
|
||
|
|
||
|
retval = qualityloss_arr->Size();
|
||
|
|
||
|
delete qualityloss_arr;
|
||
|
}
|
||
|
|
||
|
mesh -> UpdateTopology();
|
||
|
mesh -> GetCurvedElements().BuildCurvedElements (ref, mparam.elementorder);
|
||
|
|
||
|
multithread.running = 0;
|
||
|
delete ref;
|
||
|
delete opt;
|
||
|
|
||
|
return retval;
|
||
|
}
|
||
|
|
||
|
void Ng_Bisect ( const char * refinementfile )
|
||
|
{
|
||
|
Ng_Bisect_WithInfo( refinementfile, NULL, NULL );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
number of nodes of type nt
|
||
|
nt = 0 is Vertex
|
||
|
nt = 1 is Edge
|
||
|
nt = 2 is Face
|
||
|
nt = 3 is Cell
|
||
|
*/
|
||
|
int Ng_GetNNodes (int nt)
|
||
|
{
|
||
|
switch (nt)
|
||
|
{
|
||
|
case 0: return mesh -> GetNV();
|
||
|
case 1: return mesh->GetTopology().GetNEdges();
|
||
|
case 2: return mesh->GetTopology().GetNFaces();
|
||
|
case 3: return mesh -> GetNE();
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
|
||
|
int Ng_GetClosureNodes (int nt, int nodenr, int nodeset, int * nodes)
|
||
|
{
|
||
|
switch (nt)
|
||
|
{
|
||
|
case 3: // The closure of a cell
|
||
|
{
|
||
|
int cnt = 0;
|
||
|
if (nodeset & 1) // Vertices
|
||
|
{
|
||
|
const Element & el = (*mesh)[ElementIndex(nodenr)];
|
||
|
for (int i = 0; i < el.GetNP(); i++)
|
||
|
{
|
||
|
nodes[cnt++] = 0;
|
||
|
nodes[cnt++] = el[i] - PointIndex::BASE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (nodeset & 2) // Edges
|
||
|
{
|
||
|
int edges[12];
|
||
|
int ned;
|
||
|
ned = mesh->GetTopology().GetElementEdges (nodenr+1, edges, 0);
|
||
|
for (int i = 0; i < ned; i++)
|
||
|
{
|
||
|
nodes[cnt++] = 1;
|
||
|
nodes[cnt++] = edges[i]-1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (nodeset & 4) // Faces
|
||
|
{
|
||
|
int faces[12];
|
||
|
int nfa;
|
||
|
nfa = mesh->GetTopology().GetElementFaces (nodenr+1, faces, 0);
|
||
|
for (int i = 0; i < nfa; i++)
|
||
|
{
|
||
|
nodes[cnt++] = 2;
|
||
|
nodes[cnt++] = faces[i]-1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (nodeset & 8) // Cell
|
||
|
{
|
||
|
nodes[cnt++] = 3;
|
||
|
nodes[cnt++] = nodenr;
|
||
|
}
|
||
|
|
||
|
return cnt/2;
|
||
|
}
|
||
|
default:
|
||
|
{
|
||
|
cerr << "GetClosureNodes not implemented for Nodetype " << nt << endl;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int Ng_GetNElements (int dim)
|
||
|
{
|
||
|
switch (dim)
|
||
|
{
|
||
|
case 0: return mesh -> GetNV();
|
||
|
case 1: return mesh -> GetNSeg();
|
||
|
case 2: return mesh -> GetNSE();
|
||
|
case 3: return mesh -> GetNE();
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
closure nodes of element
|
||
|
nodeset is bit-coded, bit 0 includes Vertices, bit 1 edges, etc
|
||
|
E.g., nodeset = 6 includes edge and face nodes
|
||
|
nodes is pair of integers (nodetype, nodenr)
|
||
|
return value is number of nodes
|
||
|
*/
|
||
|
int Ng_GetElementClosureNodes (int dim, int elementnr, int nodeset, int * nodes)
|
||
|
{
|
||
|
switch (dim)
|
||
|
{
|
||
|
case 3: // The closure of a volume element = CELL
|
||
|
{
|
||
|
return Ng_GetClosureNodes (3, elementnr, nodeset, nodes);
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
int cnt = 0;
|
||
|
if (nodeset & 1) // Vertices
|
||
|
{
|
||
|
const Element2d & el = (*mesh)[SurfaceElementIndex(elementnr)];
|
||
|
for (int i = 0; i < el.GetNP(); i++)
|
||
|
{
|
||
|
nodes[cnt++] = 0;
|
||
|
nodes[cnt++] = el[i] - PointIndex::BASE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (nodeset & 2) // Edges
|
||
|
{
|
||
|
int edges[12];
|
||
|
int ned;
|
||
|
ned = mesh->GetTopology().GetSurfaceElementEdges (elementnr+1, edges, 0);
|
||
|
for (int i = 0; i < ned; i++)
|
||
|
{
|
||
|
nodes[cnt++] = 1;
|
||
|
nodes[cnt++] = edges[i]-1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (nodeset & 4) // Faces
|
||
|
{
|
||
|
int face = mesh->GetTopology().GetSurfaceElementFace (elementnr+1);
|
||
|
nodes[cnt++] = 2;
|
||
|
nodes[cnt++] = face-1;
|
||
|
}
|
||
|
|
||
|
return cnt/2;
|
||
|
}
|
||
|
default:
|
||
|
{
|
||
|
cerr << "GetClosureNodes not implemented for Element of dimension " << dim << endl;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|