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# ifdef NG_PYTHON
# include <boost/python.hpp>
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# include <../general/ngpython.hpp>
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# include <meshing.hpp>
# include <geometry2d.hpp>
using namespace netgen ;
namespace bp = boost : : python ;
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namespace netgen
{
extern std : : shared_ptr < NetgenGeometry > ng_geometry ;
}
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DLL_HEADER void ExportGeom2d ( )
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{
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ModuleScope module ( " geom2d " ) ;
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bp : : class_ < SplineGeometry2d , shared_ptr < SplineGeometry2d > , boost : : noncopyable >
( " SplineGeometry " ,
" a 2d boundary representation geometry model by lines and splines " )
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. def ( " __init__ " , bp : : make_constructor
( FunctionPointer
( [ ] ( const string & filename )
{
cout < < " load geometry " ;
ifstream ist ( filename ) ;
auto geom = make_shared < SplineGeometry2d > ( ) ;
geom - > Load ( filename . c_str ( ) ) ;
ng_geometry = geom ;
return geom ;
} ) ) )
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. def ( " Load " , & SplineGeometry2d : : Load )
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. def ( " AppendPoint " , FunctionPointer
( [ ] ( SplineGeometry2d & self , double px , double py , double maxh )
{
Point < 2 > p ;
p ( 0 ) = px ;
p ( 1 ) = py ;
GeomPoint < 2 > gp ( p ) ;
gp . hmax = maxh ;
self . geompoints . Append ( gp ) ;
return self . geompoints . Size ( ) - 1 ;
} ) ,
( bp : : arg ( " self " ) , bp : : arg ( " x " ) , bp : : arg ( " y " ) , bp : : arg ( " maxh " ) = 1e99 ) )
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. def ( " Append " , FunctionPointer ( [ ] ( SplineGeometry2d & self , bp : : list segment , int leftdomain , int rightdomain , bp : : object bc , double maxh )
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{
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bp : : extract < std : : string > segtype ( segment [ 0 ] ) ;
SplineSegExt * seg ;
if ( segtype ( ) . compare ( " line " ) = = 0 )
{
bp : : extract < int > point_index1 ( segment [ 1 ] ) ;
bp : : extract < int > point_index2 ( segment [ 2 ] ) ;
//point_index1.check()
LineSeg < 2 > * l = new LineSeg < 2 > ( self . GetPoint ( point_index1 ( ) ) , self . GetPoint ( point_index2 ( ) ) ) ;
seg = new SplineSegExt ( * l ) ;
}
else if ( segtype ( ) . compare ( " spline3 " ) = = 0 )
{
bp : : extract < int > point_index1 ( segment [ 1 ] ) ;
bp : : extract < int > point_index2 ( segment [ 2 ] ) ;
bp : : extract < int > point_index3 ( segment [ 3 ] ) ;
SplineSeg3 < 2 > * seg3 = new SplineSeg3 < 2 > ( self . GetPoint ( point_index1 ( ) ) , self . GetPoint ( point_index2 ( ) ) , self . GetPoint ( point_index3 ( ) ) ) ;
seg = new SplineSegExt ( * seg3 ) ;
}
else
{
cout < < " Appended segment is not a line or a spline3 " < < endl ;
}
seg - > leftdom = leftdomain ;
seg - > rightdom = rightdomain ;
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seg - > hmax = maxh ;
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seg - > reffak = 1 ;
seg - > copyfrom = - 1 ;
if ( bp : : extract < int > ( bc ) . check ( ) )
seg - > bc = bp : : extract < int > ( bc ) ( ) ;
else if ( bp : : extract < string > ( bc ) . check ( ) )
{
string bcname = bp : : extract < string > ( bc ) ( ) ;
int bcnum = self . GetBCNumber ( bcname ) ;
if ( bcnum = = 0 )
bcnum = self . AddBCName ( bcname ) ;
seg - > bc = bcnum ;
}
else
seg - > bc = self . GetNSplines ( ) + 1 ;
self . AppendSegment ( seg ) ;
} ) , ( bp : : arg ( " self " ) , bp : : arg ( " point_indices " ) , bp : : arg ( " leftdomain " ) = 1 , bp : : arg ( " rightdomain " ) = 0 ,
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bp : : arg ( " bc " ) = bp : : object ( ) , bp : : arg ( " maxh " ) = 1e99
) )
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. def ( " AppendSegment " , FunctionPointer ( [ ] ( SplineGeometry2d & self , bp : : list point_indices , int leftdomain , int rightdomain )
{
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int npts = bp : : len ( point_indices ) ;
SplineSegExt * seg ;
//int a = bp::extract<int>(point_indices[0]);
if ( npts = = 2 )
{
LineSeg < 2 > * l = new LineSeg < 2 > ( self . GetPoint ( bp : : extract < int > ( point_indices [ 0 ] ) ) , self . GetPoint ( bp : : extract < int > ( point_indices [ 1 ] ) ) ) ;
seg = new SplineSegExt ( * l ) ;
}
else if ( npts = = 3 )
{
SplineSeg3 < 2 > * seg3 = new SplineSeg3 < 2 > ( self . GetPoint ( bp : : extract < int > ( point_indices [ 0 ] ) ) , self . GetPoint ( bp : : extract < int > ( point_indices [ 1 ] ) ) , self . GetPoint ( bp : : extract < int > ( point_indices [ 2 ] ) ) ) ;
seg = new SplineSegExt ( * seg3 ) ;
}
seg - > leftdom = leftdomain ;
seg - > rightdom = rightdomain ;
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seg - > hmax = 1e99 ;
seg - > reffak = 1 ;
seg - > copyfrom = - 1 ;
self . AppendSegment ( seg ) ;
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} ) , ( bp : : arg ( " self " ) , bp : : arg ( " point_indices " ) , bp : : arg ( " leftdomain " ) = 1 , bp : : arg ( " rightdomain " ) = 0 ) )
//.def("AppendSegment", FunctionPointer([](SplineGeometry2d &self, int point_index1, int point_index2)//, int leftdomain, int rightdomain)
// {
// LineSeg<2> * l = new LineSeg<2>(self.GetPoint(point_index1), self.GetPoint(point_index2));
// SplineSegExt * seg = new SplineSegExt(*l);
// seg->leftdom = 1;// leftdomain;
// seg->rightdom = 0;// rightdomain;
// seg->hmax = 1e99;
// seg->reffak = 1;
// seg->copyfrom = -1;
// self.AppendSegment(seg);
// }))//, (bp::arg("self"), bp::arg("point_index1"), bp::arg("point_index2"), bp::arg("leftdomain") = 1, bp::arg("rightdomain") = 0) )
//.def("AppendSegment", FunctionPointer([](SplineGeometry2d &self, int point_index1, int point_index2, int point_index3)//, int leftdomain, int rightdomain)
// {
// SplineSeg3<2> * seg3 = new SplineSeg3<2>(self.GetPoint(point_index1), self.GetPoint(point_index2), self.GetPoint(point_index3));
// SplineSegExt * seg = new SplineSegExt(*seg3);
// seg->leftdom = 1;// leftdomain;
// seg->rightdom = 0;// rightdomain;
// seg->hmax = 1e99;
// seg->reffak = 1;
// seg->copyfrom = -1;
// self.AppendSegment(seg);
// }))//, (bp::arg("self"), bp::arg("point_index1"), bp::arg("point_index2"), bp::arg("point_index3"), bp::arg("leftdomain") = 1, bp::arg("rightdomain") = 0 ) )
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. def ( " SetMaterial " , & SplineGeometry2d : : SetMaterial )
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. def ( " SetDomainMaxH " , & SplineGeometry2d : : SetDomainMaxh )
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. def ( " PlotData " , FunctionPointer ( [ ] ( SplineGeometry2d & self )
{
Box < 2 > box ( self . GetBoundingBox ( ) ) ;
double xdist = box . PMax ( ) ( 0 ) - box . PMin ( ) ( 0 ) ;
double ydist = box . PMax ( ) ( 1 ) - box . PMin ( ) ( 1 ) ;
bp : : tuple xlim = bp : : make_tuple ( box . PMin ( ) ( 0 ) - 0.1 * xdist , box . PMax ( ) ( 0 ) + 0.1 * xdist ) ;
bp : : tuple ylim = bp : : make_tuple ( box . PMin ( ) ( 1 ) - 0.1 * ydist , box . PMax ( ) ( 1 ) + 0.1 * ydist ) ;
bp : : list xpoints , ypoints ;
for ( int i = 0 ; i < self . splines . Size ( ) ; i + + )
{
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bp : : list xp , yp ;
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if ( self . splines [ i ] - > GetType ( ) . compare ( " line " ) = = 0 )
{
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GeomPoint < 2 > p1 = self . splines [ i ] - > StartPI ( ) ;
GeomPoint < 2 > p2 = self . splines [ i ] - > EndPI ( ) ;
xp . append ( p1 ( 0 ) ) ;
xp . append ( p2 ( 0 ) ) ;
yp . append ( p1 ( 1 ) ) ;
yp . append ( p2 ( 1 ) ) ;
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}
else if ( self . splines [ i ] - > GetType ( ) . compare ( " spline3 " ) = = 0 )
{
double len = self . splines [ i ] - > Length ( ) ;
int n = floor ( len / ( 0.05 * min ( xdist , ydist ) ) ) ;
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for ( int j = 0 ; j < = n ; j + + )
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{
GeomPoint < 2 > point = self . splines [ i ] - > GetPoint ( j * 1. / n ) ;
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xp . append ( point ( 0 ) ) ;
yp . append ( point ( 1 ) ) ;
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}
}
else
{
cout < < " spline is neither line nor spline3 " < < endl ;
}
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xpoints . append ( xp ) ;
ypoints . append ( yp ) ;
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}
return bp : : tuple ( bp : : make_tuple ( xlim , ylim , xpoints , ypoints ) ) ;
} ) )
. def ( " PointData " , FunctionPointer ( [ ] ( SplineGeometry2d & self )
{
bp : : list xpoints , ypoints , pointindex ;
for ( int i = 0 ; i < self . geompoints . Size ( ) ; i + + )
{
pointindex . append ( i ) ;
xpoints . append ( self . geompoints [ i ] [ 0 ] ) ;
ypoints . append ( self . geompoints [ i ] [ 1 ] ) ;
}
return bp : : tuple ( bp : : make_tuple ( xpoints , ypoints , pointindex ) ) ;
} ) )
. def ( " SegmentData " , FunctionPointer ( [ ] ( SplineGeometry2d & self )
{
bp : : list leftpoints , rightpoints , leftdom , rightdom ;
for ( int i = 0 ; i < self . splines . Size ( ) ; i + + )
{
GeomPoint < 2 > point = self . splines [ i ] - > GetPoint ( 0.5 ) ;
Vec < 2 > normal = self . GetSpline ( i ) . GetTangent ( 0.5 ) ;
double temp = normal ( 0 ) ;
normal ( 0 ) = normal ( 1 ) ;
normal ( 1 ) = - temp ;
leftdom . append ( self . GetSpline ( i ) . leftdom ) ;
rightdom . append ( self . GetSpline ( i ) . rightdom ) ;
rightpoints . append ( bp : : make_tuple ( point ( 0 ) , point ( 1 ) , normal ( 0 ) < 0 , normal ( 1 ) < 0 ) ) ;
leftpoints . append ( bp : : make_tuple ( point ( 0 ) , point ( 1 ) , normal ( 0 ) < 0 , normal ( 1 ) < 0 ) ) ;
}
return bp : : tuple ( bp : : make_tuple ( leftpoints , rightpoints , leftdom , rightdom ) ) ;
} ) )
. def ( " Print " , FunctionPointer ( [ ] ( SplineGeometry2d & self )
{
for ( int i = 0 ; i < self . geompoints . Size ( ) ; i + + )
{
cout < < i < < " : " < < self . geompoints [ i ] [ 0 ] < < " , " < < self . geompoints [ i ] [ 1 ] < < endl ;
}
//Box<2> box(self.GetBoundingBox());
//cout << box.PMin() << endl;
//cout << box.PMax() << endl;
cout < < self . splines . Size ( ) < < endl ;
for ( int i = 0 ; i < self . splines . Size ( ) ; i + + )
{
cout < < self . splines [ i ] - > GetType ( ) < < endl ;
//cout << i << " : " << self.splines[i]->GetPoint(0.1) << " , " << self.splines[i]->GetPoint(0.5) << endl;
}
} ) )
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. def ( " GenerateMesh " , FunctionPointer ( [ ] ( shared_ptr < SplineGeometry2d > self , MeshingParameters & mparam )
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{
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shared_ptr < Mesh > mesh = make_shared < Mesh > ( ) ;
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mesh - > SetGeometry ( self ) ;
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SetGlobalMesh ( mesh ) ;
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ng_geometry = self ;
self - > GenerateMesh ( mesh , mparam , 0 , 0 ) ;
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return mesh ;
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} ) )
;
}
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BOOST_PYTHON_MODULE ( libgeom2d ) {
ExportGeom2d ( ) ;
}
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# endif